X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=host_cmd.c;h=3934de448280002ab5a4ba86f28f85621d6c5689;hp=44701986a659c7a5fd94e23d82dcf8e345c5ea07;hb=f8b3aa66d600adec1c48753320d207b2817188d4;hpb=2275e4d0cab079f4a0849ba55b8f92023d6f3eab diff --git a/host_cmd.c b/host_cmd.c index 44701986..3934de44 100644 --- a/host_cmd.c +++ b/host_cmd.c @@ -20,12 +20,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "quakedef.h" -extern cvar_t pausable; - int current_skill; -void Mod_Print (void); - dfunction_t *ED_FindFunction (char *name); /* @@ -37,6 +33,7 @@ Host_Quit_f // LordHavoc: didn't like it asking me if I wanted to quit //extern void M_Menu_Quit_f (void); +extern qboolean host_shuttingdown; void Host_Quit_f (void) { /* @@ -46,8 +43,9 @@ void Host_Quit_f (void) return; } */ + host_shuttingdown = true; CL_Disconnect (); - Host_ShutdownServer(false); + Host_ShutdownServer(false); Sys_Quit (); } @@ -66,7 +64,7 @@ void Host_Status_f (void) int hours = 0; int j; void (*print) (char *fmt, ...); - + if (cmd_source == src_command) { if (!sv.active) @@ -80,7 +78,7 @@ void Host_Status_f (void) print = SV_ClientPrintf; print ("host: %s\n", Cvar_VariableString ("hostname")); - print ("version: %4.2f\n", VERSION); + print ("version: %s build %s\n", gamename, buildstring); if (tcpipAvailable) print ("tcp/ip: %s\n", my_tcpip_address); if (ipxAvailable) @@ -268,11 +266,12 @@ void Host_Map_f (void) cls.demonum = -1; // stop demo loop in case this fails + SCR_BeginLoadingPlaque (); + CL_Disconnect (); Host_ShutdownServer(false); key_dest = key_game; // remove console or menu - SCR_BeginLoadingPlaque (); cls.mapstring[0] = 0; for (i=0 ; iv.health <= 0) ) @@ -477,32 +473,32 @@ void Host_Savegame_f (void) sprintf (name, "%s/%s", com_gamedir, Cmd_Argv(1)); COM_DefaultExtension (name, ".sav"); - + Con_Printf ("Saving game to %s...\n", name); - f = fopen (name, "w"); + f = Qopen (name, "w"); if (!f) { Con_Printf ("ERROR: couldn't open.\n"); return; } - - fprintf (f, "%i\n", SAVEGAME_VERSION); + + Qprintf (f, "%i\n", SAVEGAME_VERSION); Host_SavegameComment (comment); - fprintf (f, "%s\n", comment); + Qprintf (f, "%s\n", comment); for (i=0 ; ispawn_parms[i]); - fprintf (f, "%d\n", current_skill); - fprintf (f, "%s\n", sv.name); - fprintf (f, "%f\n",sv.time); + Qprintf (f, "%f\n", svs.clients->spawn_parms[i]); + Qprintf (f, "%d\n", current_skill); + Qprintf (f, "%s\n", sv.name); + Qprintf (f, "%f\n",sv.time); // write the light styles for (i=0 ; ispawn_parms[i] = spawn_parms[i]; @@ -669,17 +673,22 @@ Host_Name_f */ void Host_Name_f (void) { - char *newName; + char newName[64]; if (Cmd_Argc () == 1) { Con_Printf ("\"name\" is \"%s\"\n", cl_name.string); return; } + //if (Cmd_Argc () == 2) + // newName = Cmd_Argv(1); + //else + // newName = Cmd_Args(); + //newName[15] = 0; if (Cmd_Argc () == 2) - newName = Cmd_Argv(1); + strncpy(newName, Cmd_Argv(1), 15); else - newName = Cmd_Args(); + strncpy(newName, Cmd_Args(), 15); newName[15] = 0; if (cmd_source == src_command) @@ -708,8 +717,7 @@ void Host_Name_f (void) void Host_Version_f (void) { - Con_Printf ("Version %4.2f\n", VERSION); - Con_Printf ("Exe: "__TIME__" "__DATE__"\n"); + Con_Printf ("Version: %s build %s\n", gamename, buildstring); } void Host_Say(qboolean teamonly) @@ -766,7 +774,7 @@ void Host_Say(qboolean teamonly) { if (!client || !client->active || !client->spawned) continue; - if (teamplay.value && teamonly && client->edict->v.team != save->edict->v.team) + if (teamplay.integer && teamonly && client->edict->v.team != save->edict->v.team) continue; host_client = client; SV_ClientPrintf("%s", text); @@ -855,7 +863,7 @@ void Host_Color_f(void) if (Cmd_Argc() == 1) { - Con_Printf ("\"color\" is \"%i %i\"\n", ((int)cl_color.value) >> 4, ((int)cl_color.value) & 0x0f); + Con_Printf ("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15); Con_Printf ("color <0-13> [0-13]\n"); return; } @@ -894,7 +902,7 @@ void Host_Color_f(void) pr_global_struct->time = sv.time; pr_globals[0] = playercolor; pr_global_struct->self = EDICT_TO_PROG(host_client->edict); - PR_ExecuteProgram (SV_ChangeTeam); + PR_ExecuteProgram (SV_ChangeTeam, ""); } else { @@ -923,13 +931,13 @@ void Host_Kill_f (void) if (sv_player->v.health <= 0) { - SV_ClientPrintf ("Can't suicide -- allready dead!\n"); + SV_ClientPrintf ("Can't suicide -- already dead!\n"); return; } pr_global_struct->time = sv.time; pr_global_struct->self = EDICT_TO_PROG(sv_player); - PR_ExecuteProgram (pr_global_struct->ClientKill); + PR_ExecuteProgram (pr_global_struct->ClientKill, "QC function ClientKill is missing"); } @@ -946,7 +954,7 @@ void Host_Pause_f (void) Cmd_ForwardToServer (); return; } - if (!pausable.value) + if (!pausable.integer) SV_ClientPrintf ("Pause not allowed.\n"); else { @@ -985,7 +993,7 @@ void Host_PreSpawn_f (void) if (host_client->spawned) { - Con_Printf ("prespawn not valid -- allready spawned\n"); + Con_Printf ("prespawn not valid -- already spawned\n"); return; } @@ -1016,7 +1024,7 @@ void Host_Spawn_f (void) if (host_client->spawned) { - Con_Printf ("Spawn not valid -- allready spawned\n"); + Con_Printf ("Spawn not valid -- already spawned\n"); return; } @@ -1026,7 +1034,7 @@ void Host_Spawn_f (void) // run the entrance script if (sv.loadgame) - { // loaded games are fully inited allready + { // loaded games are fully inited already // if this is the last client to be connected, unpause sv.paused = false; @@ -1036,7 +1044,7 @@ void Host_Spawn_f (void) Con_DPrintf("Calling RestoreGame\n"); pr_global_struct->time = sv.time; pr_global_struct->self = EDICT_TO_PROG(sv_player); - PR_ExecuteProgram (RestoreGame); + PR_ExecuteProgram (RestoreGame, ""); } } else @@ -1061,12 +1069,12 @@ void Host_Spawn_f (void) pr_global_struct->time = sv.time; pr_global_struct->self = EDICT_TO_PROG(sv_player); - PR_ExecuteProgram (pr_global_struct->ClientConnect); + PR_ExecuteProgram (pr_global_struct->ClientConnect, "QC function ClientConnect is missing"); - if ((Sys_FloatTime() - host_client->netconnection->connecttime) <= sv.time) + if ((Sys_DoubleTime() - host_client->netconnection->connecttime) <= sv.time) Sys_Printf ("%s entered the game\n", host_client->name); - PR_ExecuteProgram (pr_global_struct->PutClientInServer); + PR_ExecuteProgram (pr_global_struct->PutClientInServer, "QC function PutClientInServer is missing"); } @@ -1268,58 +1276,58 @@ void Host_Give_f (void) t = Cmd_Argv(1); v = atoi (Cmd_Argv(2)); - + switch (t[0]) { - case '0': - case '1': - case '2': - case '3': - case '4': - case '5': - case '6': - case '7': - case '8': - case '9': - // MED 01/04/97 added hipnotic give stuff - if (hipnotic) - { - if (t[0] == '6') - { - if (t[1] == 'a') - sv_player->v.items = (int)sv_player->v.items | HIT_PROXIMITY_GUN; - else - sv_player->v.items = (int)sv_player->v.items | IT_GRENADE_LAUNCHER; - } - else if (t[0] == '9') - sv_player->v.items = (int)sv_player->v.items | HIT_LASER_CANNON; - else if (t[0] == '0') - sv_player->v.items = (int)sv_player->v.items | HIT_MJOLNIR; - else if (t[0] >= '2') - sv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2')); - } - else - { - if (t[0] >= '2') - sv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2')); - } + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + // MED 01/04/97 added hipnotic give stuff + if (gamemode == GAME_HIPNOTIC) + { + if (t[0] == '6') + { + if (t[1] == 'a') + sv_player->v.items = (int)sv_player->v.items | HIT_PROXIMITY_GUN; + else + sv_player->v.items = (int)sv_player->v.items | IT_GRENADE_LAUNCHER; + } + else if (t[0] == '9') + sv_player->v.items = (int)sv_player->v.items | HIT_LASER_CANNON; + else if (t[0] == '0') + sv_player->v.items = (int)sv_player->v.items | HIT_MJOLNIR; + else if (t[0] >= '2') + sv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2')); + } + else + { + if (t[0] >= '2') + sv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2')); + } break; - - case 's': - if (rogue) + + case 's': + if (gamemode == GAME_ROGUE) { - if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1))) - val->_float = v; + if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1))) + val->_float = v; } - sv_player->v.ammo_shells = v; - break; - case 'n': - if (rogue) + sv_player->v.ammo_shells = v; + break; + case 'n': + if (gamemode == GAME_ROGUE) { - if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_nails1))) + if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_nails1))) { - val->_float = v; + val->_float = v; if (sv_player->v.weapon <= IT_LIGHTNING) sv_player->v.ammo_nails = v; } @@ -1328,9 +1336,9 @@ void Host_Give_f (void) { sv_player->v.ammo_nails = v; } - break; - case 'l': - if (rogue) + break; + case 'l': + if (gamemode == GAME_ROGUE) { val = GETEDICTFIELDVALUE(sv_player, eval_ammo_lava_nails); if (val) @@ -1340,9 +1348,9 @@ void Host_Give_f (void) sv_player->v.ammo_nails = v; } } - break; - case 'r': - if (rogue) + break; + case 'r': + if (gamemode == GAME_ROGUE) { val = GETEDICTFIELDVALUE(sv_player, eval_ammo_rockets1); if (val) @@ -1356,9 +1364,9 @@ void Host_Give_f (void) { sv_player->v.ammo_rockets = v; } - break; - case 'm': - if (rogue) + break; + case 'm': + if (gamemode == GAME_ROGUE) { val = GETEDICTFIELDVALUE(sv_player, eval_ammo_multi_rockets); if (val) @@ -1368,12 +1376,12 @@ void Host_Give_f (void) sv_player->v.ammo_rockets = v; } } - break; - case 'h': - sv_player->v.health = v; - break; - case 'c': - if (rogue) + break; + case 'h': + sv_player->v.health = v; + break; + case 'c': + if (gamemode == GAME_ROGUE) { val = GETEDICTFIELDVALUE(sv_player, eval_ammo_cells1); if (val) @@ -1387,9 +1395,9 @@ void Host_Give_f (void) { sv_player->v.ammo_cells = v; } - break; - case 'p': - if (rogue) + break; + case 'p': + if (gamemode == GAME_ROGUE) { val = GETEDICTFIELDVALUE(sv_player, eval_ammo_plasma); if (val) @@ -1399,15 +1407,15 @@ void Host_Give_f (void) sv_player->v.ammo_cells = v; } } - break; - } + break; + } } edict_t *FindViewthing (void) { int i; edict_t *e; - + for (i=0 ; iframedata + (int) mheader))[frame]; - - Con_Printf ("frame %i: %s\n", frame, frameinfo->name); + if (m->animscenes) + Con_Printf("frame %i: %s\n", frame, m->animscenes[frame].name); + else + Con_Printf("frame %i\n", frame); } /* @@ -1597,11 +1600,8 @@ Return to looping demos */ void Host_Stopdemo_f (void) { - if (cls.state == ca_dedicated) - return; if (!cls.demoplayback) return; - CL_StopPlayback (); CL_Disconnect (); } @@ -1616,7 +1616,7 @@ void Host_InitCommands (void) { Cmd_AddCommand ("status", Host_Status_f); Cmd_AddCommand ("quit", Host_Quit_f); - if (nehahra) + if (gamemode == GAME_NEHAHRA) { Cmd_AddCommand ("max", Host_God_f); Cmd_AddCommand ("monster", Host_Notarget_f); @@ -1661,6 +1661,4 @@ void Host_InitCommands (void) Cmd_AddCommand ("viewframe", Host_Viewframe_f); Cmd_AddCommand ("viewnext", Host_Viewnext_f); Cmd_AddCommand ("viewprev", Host_Viewprev_f); - - Cmd_AddCommand ("mcache", Mod_Print); }