X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=host_cmd.c;h=df867c23914faf60540154e74ba8d560c1fce805;hp=528af90a599c6503c00eec09d7532ebde48feac9;hb=a410368d7ed203c59512c77832c4b0cab4a42e05;hpb=af0b7a1fa11c2ceedeb9f66ca950f6c0bff8ad8f diff --git a/host_cmd.c b/host_cmd.c index 528af90a..df867c23 100644 --- a/host_cmd.c +++ b/host_cmd.c @@ -21,9 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "quakedef.h" int current_skill; -char sv_spawnmap[MAX_QPATH]; -char sv_loadgame[MAX_OSPATH]; - cvar_t sv_cheats = {0, "sv_cheats", "0"}; qboolean allowcheats = false; @@ -35,13 +32,8 @@ Host_Quit_f ================== */ -extern qboolean host_shuttingdown; void Host_Quit_f (void) { - host_shuttingdown = true; - CL_Disconnect (); - Host_ShutdownServer(false); - Sys_Quit (); } @@ -53,6 +45,7 @@ Host_Status_f */ void Host_Status_f (void) { + const char *protocolname; client_t *client; int seconds, minutes, hours = 0, j, players; void (*print) (const char *fmt, ...); @@ -74,13 +67,24 @@ void Host_Status_f (void) players++; print ("host: %s\n", Cvar_VariableString ("hostname")); print ("version: %s build %s\n", gamename, buildstring); + switch(sv.protocol) + { + case PROTOCOL_QUAKE: protocolname = sv.netquakecompatible ? "QUAKE" : "QUAKEDP";break; + case PROTOCOL_DARKPLACES1: protocolname = "PROTOCOL_DARKPLACES1";break; + case PROTOCOL_DARKPLACES2: protocolname = "PROTOCOL_DARKPLACES2";break; + case PROTOCOL_DARKPLACES3: protocolname = "PROTOCOL_DARKPLACES3";break; + case PROTOCOL_DARKPLACES4: protocolname = "PROTOCOL_DARKPLACES4";break; + case PROTOCOL_DARKPLACES5: protocolname = "PROTOCOL_DARKPLACES5";break; + default: protocolname = "PROTOCOL_UNKNOWN";break; + } + print ("protocol: %i (%s)\n", sv.protocol, protocolname); print ("map: %s\n", sv.name); print ("players: %i active (%i max)\n\n", players, svs.maxclients); for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++) { if (!client->active) continue; - seconds = (int)(realtime - client->netconnection->connecttime); + seconds = (int)(realtime - client->connecttime); minutes = seconds / 60; if (minutes) { @@ -92,7 +96,7 @@ void Host_Status_f (void) else hours = 0; print ("#%-2u %-16.16s %3i %2i:%02i:%02i\n", j+1, client->name, (int)client->edict->v->frags, hours, minutes, seconds); - print (" %s\n", client->netconnection->address); + print (" %s\n", client->netconnection ? client->netconnection->address : "botclient"); } } @@ -112,20 +116,17 @@ void Host_God_f (void) return; } - if (!sv_player) - return; - if (!allowcheats) { - SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); + SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); return; } - sv_player->v->flags = (int)sv_player->v->flags ^ FL_GODMODE; - if (!((int)sv_player->v->flags & FL_GODMODE) ) - SV_ClientPrintf ("godmode OFF\n"); + host_client->edict->v->flags = (int)host_client->edict->v->flags ^ FL_GODMODE; + if (!((int)host_client->edict->v->flags & FL_GODMODE) ) + SV_ClientPrint("godmode OFF\n"); else - SV_ClientPrintf ("godmode ON\n"); + SV_ClientPrint("godmode ON\n"); } void Host_Notarget_f (void) @@ -136,20 +137,17 @@ void Host_Notarget_f (void) return; } - if (!sv_player) - return; - if (!allowcheats) { - SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); + SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); return; } - sv_player->v->flags = (int)sv_player->v->flags ^ FL_NOTARGET; - if (!((int)sv_player->v->flags & FL_NOTARGET) ) - SV_ClientPrintf ("notarget OFF\n"); + host_client->edict->v->flags = (int)host_client->edict->v->flags ^ FL_NOTARGET; + if (!((int)host_client->edict->v->flags & FL_NOTARGET) ) + SV_ClientPrint("notarget OFF\n"); else - SV_ClientPrintf ("notarget ON\n"); + SV_ClientPrint("notarget ON\n"); } qboolean noclip_anglehack; @@ -162,26 +160,23 @@ void Host_Noclip_f (void) return; } - if (!sv_player) - return; - if (!allowcheats) { - SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); + SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); return; } - if (sv_player->v->movetype != MOVETYPE_NOCLIP) + if (host_client->edict->v->movetype != MOVETYPE_NOCLIP) { noclip_anglehack = true; - sv_player->v->movetype = MOVETYPE_NOCLIP; - SV_ClientPrintf ("noclip ON\n"); + host_client->edict->v->movetype = MOVETYPE_NOCLIP; + SV_ClientPrint("noclip ON\n"); } else { noclip_anglehack = false; - sv_player->v->movetype = MOVETYPE_WALK; - SV_ClientPrintf ("noclip OFF\n"); + host_client->edict->v->movetype = MOVETYPE_WALK; + SV_ClientPrint("noclip OFF\n"); } } @@ -200,24 +195,21 @@ void Host_Fly_f (void) return; } - if (!sv_player) - return; - if (!allowcheats) { - SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); + SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); return; } - if (sv_player->v->movetype != MOVETYPE_FLY) + if (host_client->edict->v->movetype != MOVETYPE_FLY) { - sv_player->v->movetype = MOVETYPE_FLY; - SV_ClientPrintf ("flymode ON\n"); + host_client->edict->v->movetype = MOVETYPE_FLY; + SV_ClientPrint("flymode ON\n"); } else { - sv_player->v->movetype = MOVETYPE_WALK; - SV_ClientPrintf ("flymode OFF\n"); + host_client->edict->v->movetype = MOVETYPE_WALK; + SV_ClientPrint("flymode OFF\n"); } } @@ -240,7 +232,7 @@ void Host_Ping_f (void) return; } - SV_ClientPrintf ("Client ping times:\n"); + SV_ClientPrint("Client ping times:\n"); for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++) { if (!client->active) @@ -249,7 +241,7 @@ void Host_Ping_f (void) for (j=0 ; jping_times[j]; total /= NUM_PING_TIMES; - SV_ClientPrintf ("%4i %s\n", (int)(total*1000), client->name); + SV_ClientPrintf("%4i %s\n", (int)(total*1000), client->name); } } @@ -272,22 +264,33 @@ command from the console. Active clients are kicked off. */ void Host_Map_f (void) { + char level[MAX_QPATH]; + + if (Cmd_Argc() != 2) + { + Con_Print("map : start a new game (kicks off all players)\n"); + return; + } + if (cmd_source != src_command) return; + SCR_BeginLoadingPlaque (); cls.demonum = -1; // stop demo loop in case this fails CL_Disconnect (); Host_ShutdownServer(false); - key_dest = key_game; // remove console or menu - SCR_BeginLoadingPlaque (); - + // remove console or menu + key_dest = key_game; + key_consoleactive = 0; svs.serverflags = 0; // haven't completed an episode yet - strcpy (sv_spawnmap, Cmd_Argv(1)); - if (host_initialized) - Host_PerformSpawnServerAndLoadGame(); + allowcheats = sv_cheats.integer != 0; + strcpy(level, Cmd_Argv(1)); + SV_SpawnServer(level); + if (sv.active && cls.state == ca_disconnected) + CL_EstablishConnection("local:1"); } /* @@ -299,20 +302,32 @@ Goes to a new map, taking all clients along */ void Host_Changelevel_f (void) { + char level[MAX_QPATH]; + if (Cmd_Argc() != 2) { - Con_Printf ("changelevel : continue game on a new level\n"); + Con_Print("changelevel : continue game on a new level\n"); return; } if (!sv.active || cls.demoplayback) { - Con_Printf ("Only the server may changelevel\n"); + Con_Print("Only the server may changelevel\n"); return; } + if (cmd_source != src_command) + return; + + // remove console or menu + key_dest = key_game; + key_consoleactive = 0; + SV_SaveSpawnparms (); - strcpy (sv_spawnmap, Cmd_Argv(1)); - if (host_initialized) - Host_PerformSpawnServerAndLoadGame(); + SCR_BeginLoadingPlaque(); + allowcheats = sv_cheats.integer != 0; + strcpy(level, Cmd_Argv(1)); + SV_SpawnServer(level); + if (sv.active && cls.state == ca_disconnected) + CL_EstablishConnection("local:1"); } /* @@ -324,14 +339,31 @@ Restarts the current server for a dead player */ void Host_Restart_f (void) { - if (cls.demoplayback || !sv.active) + char mapname[MAX_QPATH]; + + if (Cmd_Argc() != 1) + { + Con_Print("restart : restart current level\n"); return; - + } + if (!sv.active || cls.demoplayback) + { + Con_Print("Only the server may restart\n"); + return; + } if (cmd_source != src_command) return; - strcpy (sv_spawnmap, sv.name); - if (host_initialized) - Host_PerformSpawnServerAndLoadGame(); + + // remove console or menu + key_dest = key_game; + key_consoleactive = 0; + + SCR_BeginLoadingPlaque(); + allowcheats = sv_cheats.integer != 0; + strcpy(mapname, sv.name); + SV_SpawnServer(mapname); + if (sv.active && cls.state == ca_disconnected) + CL_EstablishConnection("local:1"); } /* @@ -344,6 +376,16 @@ This is sent just before a server changes levels */ void Host_Reconnect_f (void) { + if (Cmd_Argc() != 1) + { + Con_Print("reconnect : wait for signon messages again\n"); + return; + } + if (!cls.signon) + { + //Con_Print("reconnect: no signon, ignoring reconnect\n"); + return; + } SCR_BeginLoadingPlaque(); cls.signon = 0; // need new connection messages } @@ -357,6 +399,11 @@ User command to connect to server */ void Host_Connect_f (void) { + if (Cmd_Argc() != 2) + { + Con_Print("connect : connect to a multiplayer game\n"); + return; + } CL_EstablishConnection(Cmd_Argv(1)); } @@ -413,13 +460,13 @@ void Host_Savegame_f (void) if (cls.state != ca_connected || !sv.active) { - Con_Printf ("Not playing a local game.\n"); + Con_Print("Not playing a local game.\n"); return; } if (cl.intermission) { - Con_Printf ("Can't save in intermission.\n"); + Con_Print("Can't save in intermission.\n"); return; } @@ -429,12 +476,12 @@ void Host_Savegame_f (void) { if (i > 0) { - Con_Printf("Can't save multiplayer games.\n"); + Con_Print("Can't save multiplayer games.\n"); return; } if (svs.clients[i].edict->v->deadflag) { - Con_Printf("Can't savegame with a dead player\n"); + Con_Print("Can't savegame with a dead player\n"); return; } } @@ -442,44 +489,44 @@ void Host_Savegame_f (void) if (Cmd_Argc() != 2) { - Con_Printf ("save : save a game\n"); + Con_Print("save : save a game\n"); return; } if (strstr(Cmd_Argv(1), "..")) { - Con_Printf ("Relative pathnames are not allowed.\n"); + Con_Print("Relative pathnames are not allowed.\n"); return; } strlcpy (name, Cmd_Argv(1), sizeof (name)); FS_DefaultExtension (name, ".sav", sizeof (name)); - Con_Printf ("Saving game to %s...\n", name); + Con_Printf("Saving game to %s...\n", name); f = FS_Open (name, "w", false); if (!f) { - Con_Printf ("ERROR: couldn't open.\n"); + Con_Print("ERROR: couldn't open.\n"); return; } - FS_Printf (f, "%i\n", SAVEGAME_VERSION); + FS_Printf(f, "%i\n", SAVEGAME_VERSION); Host_SavegameComment (comment); - FS_Printf (f, "%s\n", comment); + FS_Printf(f, "%s\n", comment); for (i=0 ; i : load a game\n"); - return; - } - - strcpy (sv_loadgame, Cmd_Argv(1)); - FS_DefaultExtension (sv_loadgame, ".sav", sizeof (sv_loadgame)); - - Con_Printf ("Loading game from %s...\n", sv_loadgame); -} - -void Host_PerformLoadGame(char *name) { qfile_t *f; + char filename[MAX_QPATH]; char mapname[MAX_QPATH]; float time, tfloat; char buf[32768]; @@ -532,12 +563,26 @@ void Host_PerformLoadGame(char *name) int version; float spawn_parms[NUM_SPAWN_PARMS]; + if (cmd_source != src_command) + return; + + if (Cmd_Argc() != 2) + { + Con_Print("load : load a game\n"); + return; + } + + strcpy (filename, Cmd_Argv(1)); + FS_DefaultExtension (filename, ".sav", sizeof (filename)); + + Con_Printf("Loading game from %s...\n", filename); + cls.demonum = -1; // stop demo loop in case this fails - f = FS_Open (name, "r", false); + f = FS_Open (filename, "r", false); if (!f) { - Con_Printf ("ERROR: couldn't open.\n"); + Con_Print("ERROR: couldn't open.\n"); return; } @@ -546,7 +591,7 @@ void Host_PerformLoadGame(char *name) if (version != SAVEGAME_VERSION) { FS_Close (f); - Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); + Con_Printf("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); return; } @@ -573,7 +618,7 @@ void Host_PerformLoadGame(char *name) SV_SpawnServer (mapname); if (!sv.active) { - Con_Printf ("Couldn't load map\n"); + Con_Print("Couldn't load map\n"); return; } sv.paused = true; // pause until all clients connect @@ -591,7 +636,7 @@ void Host_PerformLoadGame(char *name) // load the edicts out of the savegame file // -1 is the globals entnum = -1; - while (!FS_Eof (f)) + for (;;) { for (i = 0;i < (int)sizeof(buf) - 1;i++) { @@ -605,6 +650,8 @@ void Host_PerformLoadGame(char *name) break; } } + if (r == EOF) + break; if (i == sizeof(buf)-1) Host_Error ("Loadgame buffer overflow"); buf[i] = 0; @@ -652,7 +699,7 @@ void Host_PerformLoadGame(char *name) // make sure we're connected to loopback if (cls.state == ca_disconnected || !(cls.state == ca_connected && cls.netcon != NULL && LHNETADDRESS_GetAddressType(&cls.netcon->peeraddress) == LHNETADDRESSTYPE_LOOP)) - CL_EstablishConnection("local"); + CL_EstablishConnection("local:1"); } //============================================================================ @@ -665,11 +712,12 @@ Host_Name_f cvar_t cl_name = {CVAR_SAVE, "_cl_name", "player"}; void Host_Name_f (void) { + int i, j; char newName[sizeof(host_client->name)]; if (Cmd_Argc () == 1) { - Con_Printf ("\"name\" is \"%s\"\n", cl_name.string); + Con_Printf("\"name\" is \"%s\"\n", cl_name.string); return; } @@ -678,42 +726,54 @@ void Host_Name_f (void) else strlcpy (newName, Cmd_Args(), sizeof (newName)); + for (i = 0, j = 0;newName[i];i++) + if (newName[i] != '\r' && newName[i] != '\n') + newName[j++] = newName[i]; + newName[j] = 0; + if (cmd_source == src_command) { - if (strcmp(cl_name.string, newName) == 0) - return; Cvar_Set ("_cl_name", newName); if (cls.state == ca_connected) Cmd_ForwardToServer (); return; } - if (strcmp(host_client->name, newName) && host_client->name[0] && strcmp(host_client->name, "unconnected")) - SV_BroadcastPrintf("%s changed name to %s\n", host_client->name, newName); - strcpy(host_client->name, newName); - strcpy(host_client->old_name, newName); - if (sv_player) - sv_player->v->netname = PR_SetString(host_client->name); - //Con_Printf("Host_Name_f: host_client->edict->netname = %s, sv_player->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(sv_player->v->netname), host_client->name); - -// send notification to all clients + if (sv.time < host_client->nametime) + { + SV_ClientPrintf("You can't change name more than once every 5 seconds!\n"); + return; + } + + host_client->nametime = sv.time + 5; - MSG_WriteByte(&sv.reliable_datagram, svc_updatename); - MSG_WriteByte(&sv.reliable_datagram, host_client->number); - MSG_WriteString(&sv.reliable_datagram, host_client->name); + // point the string back at updateclient->name to keep it safe + strlcpy (host_client->name, newName, sizeof (host_client->name)); + host_client->edict->v->netname = PR_SetString(host_client->name); + if (strcmp(host_client->old_name, host_client->name)) + { + if (host_client->spawned) + SV_BroadcastPrintf("%s changed name to %s\n", host_client->old_name, host_client->name); + strcpy(host_client->old_name, host_client->name); + // send notification to all clients + MSG_WriteByte (&sv.reliable_datagram, svc_updatename); + MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); + MSG_WriteString (&sv.reliable_datagram, host_client->name); + } } void Host_Version_f (void) { - Con_Printf ("Version: %s build %s\n", gamename, buildstring); + Con_Printf("Version: %s build %s\n", gamename, buildstring); } void Host_Say(qboolean teamonly) { client_t *save; - int j; - const char *p1, *p2; + int j, quoted; + const char *p1; + char *p2; // LordHavoc: 256 char say messages unsigned char text[256]; qboolean fromServer = false; @@ -735,43 +795,39 @@ void Host_Say(qboolean teamonly) if (Cmd_Argc () < 2) return; - save = host_client; + if (!teamplay.integer) + teamonly = false; // turn on color set 1 - if (!fromServer) - sprintf (text, "%c%s: ", 1, host_client->name); - else - sprintf (text, "%c<%s> ", 1, hostname.string); - p1 = Cmd_Args(); - p2 = p1 + strlen(p1); - // remove trailing newlines - while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r')) - p2--; - // remove quotes if present - if (*p1 == '"') + quoted = false; + if (*p1 == '\"') { + quoted = true; p1++; - if (p2[-1] == '"') - p2--; - else if (fromServer) - Con_Printf("Host_Say: missing end quote\n"); - else - SV_ClientPrintf("Host_Say: missing end quote\n"); } - while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r')) + if (!fromServer) + snprintf (text, sizeof(text), "%c%s: %s", 1, host_client->name, p1); + else + snprintf (text, sizeof(text), "%c<%s> %s", 1, hostname.string, p1); + p2 = text + strlen(text); + while ((const char *)p2 > (const char *)text && (p2[-1] == '\r' || p2[-1] == '\n' || (p2[-1] == '\"' && quoted))) + { + if (p2[-1] == '\"' && quoted) + quoted = false; + p2[-1] = 0; p2--; - for (j = strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;) - text[j++] = *p1++; - text[j++] = '\n'; - text[j++] = 0; + } + strlcat(text, "\n", sizeof(text)); + // note: save is not a valid edict if fromServer is true + save = host_client; for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++) - if (host_client->spawned && (!teamplay.integer || host_client->edict->v->team == save->edict->v->team)) - SV_ClientPrintf("%s", text); + if (host_client->spawned && (!teamonly || host_client->edict->v->team == save->edict->v->team)) + SV_ClientPrint(text); host_client = save; - Sys_Printf("%s", &text[1]); + Sys_Print(&text[1]); } @@ -831,9 +887,9 @@ void Host_Tell_f(void) if (p2[-1] == '"') p2--; else if (fromServer) - Con_Printf("Host_Tell: missing end quote\n"); + Con_Print("Host_Tell: missing end quote\n"); else - SV_ClientPrintf("Host_Tell: missing end quote\n"); + SV_ClientPrint("Host_Tell: missing end quote\n"); } while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r')) p2--; @@ -845,7 +901,7 @@ void Host_Tell_f(void) save = host_client; for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++) if (host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1))) - SV_ClientPrintf("%s", text); + SV_ClientPrint(text); host_client = save; } @@ -865,8 +921,8 @@ void Host_Color_f(void) if (Cmd_Argc() == 1) { - Con_Printf ("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15); - Con_Printf ("color <0-15> [0-15]\n"); + Con_Printf("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15); + Con_Print("color <0-15> [0-15]\n"); return; } @@ -897,31 +953,58 @@ void Host_Color_f(void) return; } - if (sv_player && (f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions))) + if (host_client->edict && (f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions))) { - Con_DPrintf("Calling SV_ChangeTeam\n"); + Con_DPrint("Calling SV_ChangeTeam\n"); pr_global_struct->time = sv.time; pr_globals[OFS_PARM0] = playercolor; - pr_global_struct->self = EDICT_TO_PROG(sv_player); - PR_ExecuteProgram (SV_ChangeTeam, ""); + pr_global_struct->self = EDICT_TO_PROG(host_client->edict); + PR_ExecuteProgram (SV_ChangeTeam, "QC function SV_ChangeTeam is missing"); } else { eval_t *val; - if (sv_player) + if (host_client->edict) { - if ((val = GETEDICTFIELDVALUE(sv_player, eval_clientcolors))) + if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_clientcolors))) val->_float = playercolor; - sv_player->v->team = bottom + 1; + host_client->edict->v->team = bottom + 1; } host_client->colors = playercolor; - host_client->old_colors = playercolor; + if (host_client->old_colors != host_client->colors) + { + host_client->old_colors = host_client->colors; + // send notification to all clients + MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors); + MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); + MSG_WriteByte (&sv.reliable_datagram, host_client->colors); + } + } +} - // send notification to all clients - MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors); - MSG_WriteByte (&sv.reliable_datagram, host_client->number); - MSG_WriteByte (&sv.reliable_datagram, host_client->colors); +cvar_t cl_rate = {CVAR_SAVE, "_cl_rate", "10000"}; +void Host_Rate_f(void) +{ + int rate; + + if (Cmd_Argc() != 2) + { + Con_Printf("\"rate\" is \"%i\"\n", cl_rate.integer); + Con_Print("rate <500-25000>\n"); + return; } + + rate = atoi(Cmd_Argv(1)); + + if (cmd_source == src_command) + { + Cvar_SetValue ("_cl_rate", bound(NET_MINRATE, rate, NET_MAXRATE)); + if (cls.state == ca_connected) + Cmd_ForwardToServer (); + return; + } + + host_client->rate = rate; } /* @@ -937,9 +1020,9 @@ void Host_Kill_f (void) return; } - if (!sv_player || sv_player->v->health <= 0) + if (host_client->edict->v->health <= 0) { - SV_ClientPrintf ("Can't suicide -- already dead!\n"); + SV_ClientPrint("Can't suicide -- already dead!\n"); return; } @@ -963,14 +1046,14 @@ void Host_Pause_f (void) return; } if (!pausable.integer) - SV_ClientPrintf ("Pause not allowed.\n"); + SV_ClientPrint("Pause not allowed.\n"); else { sv.paused ^= 1; - SV_BroadcastPrintf ("%s %spaused the game\n", host_client->name, sv.paused ? "" : "un"); + SV_BroadcastPrintf("%s %spaused the game\n", host_client->name, sv.paused ? "" : "un"); // send notification to all clients - MSG_WriteByte (&sv.reliable_datagram, svc_setpause); - MSG_WriteByte (&sv.reliable_datagram, sv.paused); + MSG_WriteByte(&sv.reliable_datagram, svc_setpause); + MSG_WriteByte(&sv.reliable_datagram, sv.paused); } } @@ -988,7 +1071,7 @@ static void Host_PModel_f (void) if (Cmd_Argc () == 1) { - Con_Printf ("\"pmodel\" is \"%s\"\n", cl_pmodel.string); + Con_Printf("\"pmodel\" is \"%s\"\n", cl_pmodel.string); return; } i = atoi(Cmd_Argv(1)); @@ -1003,8 +1086,7 @@ static void Host_PModel_f (void) return; } - host_client->pmodel = i; - if (sv_player && (val = GETEDICTFIELDVALUE(sv_player, eval_pmodel))) + if (host_client->edict && (val = GETEDICTFIELDVALUE(host_client->edict, eval_pmodel))) val->_float = i; } @@ -1020,13 +1102,13 @@ void Host_PreSpawn_f (void) { if (cmd_source == src_command) { - Con_Printf ("prespawn is not valid from the console\n"); + Con_Print("prespawn is not valid from the console\n"); return; } if (host_client->spawned) { - Con_Printf ("prespawn not valid -- already spawned\n"); + Con_Print("prespawn not valid -- already spawned\n"); return; } @@ -1034,6 +1116,9 @@ void Host_PreSpawn_f (void) MSG_WriteByte (&host_client->message, svc_signonnum); MSG_WriteByte (&host_client->message, 2); host_client->sendsignon = true; + + // reset the name change timer because the client will send name soon + host_client->nametime = 0; } /* @@ -1050,21 +1135,19 @@ void Host_Spawn_f (void) if (cmd_source == src_command) { - Con_Printf("spawn is not valid from the console\n"); + Con_Print("spawn is not valid from the console\n"); return; } if (host_client->spawned) { - Con_Printf("Spawn not valid -- already spawned\n"); + Con_Print("Spawn not valid -- already spawned\n"); return; } - if (!sv_player) - { - Con_Printf("Host_Spawn: no edict??\n"); - return; - } + // reset name change timer again because they might want to change name + // again in the first 5 seconds after connecting + host_client->nametime = 0; // LordHavoc: moved this above the QC calls at FrikaC's request // send all current names, colors, and frag counts @@ -1080,18 +1163,18 @@ void Host_Spawn_f (void) if ((f = ED_FindFunction ("RestoreGame"))) if ((RestoreGame = (func_t)(f - pr_functions))) { - Con_DPrintf("Calling RestoreGame\n"); + Con_DPrint("Calling RestoreGame\n"); pr_global_struct->time = sv.time; - pr_global_struct->self = EDICT_TO_PROG(sv_player); - PR_ExecuteProgram (RestoreGame, ""); + pr_global_struct->self = EDICT_TO_PROG(host_client->edict); + PR_ExecuteProgram (RestoreGame, "QC function RestoreGame is missing"); } } else { // set up the edict - ED_ClearEdict(sv_player); + ED_ClearEdict(host_client->edict); - //Con_Printf("Host_Spawn_f: host_client->edict->netname = %s, sv_player->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(sv_player->v->netname), host_client->name); + //Con_Printf("Host_Spawn_f: host_client->edict->netname = %s, host_client->edict->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(host_client->edict->v->netname), host_client->name); // copy spawn parms out of the client_t for (i=0 ; i< NUM_SPAWN_PARMS ; i++) @@ -1099,11 +1182,11 @@ void Host_Spawn_f (void) // call the spawn function pr_global_struct->time = sv.time; - pr_global_struct->self = EDICT_TO_PROG(sv_player); + pr_global_struct->self = EDICT_TO_PROG(host_client->edict); PR_ExecuteProgram (pr_global_struct->ClientConnect, "QC function ClientConnect is missing"); - if ((Sys_DoubleTime() - host_client->netconnection->connecttime) <= sv.time) - Sys_Printf ("%s entered the game\n", host_client->name); + if ((Sys_DoubleTime() - host_client->connecttime) <= sv.time) + Sys_Printf("%s entered the game\n", host_client->name); PR_ExecuteProgram (pr_global_struct->PutClientInServer, "QC function PutClientInServer is missing"); } @@ -1119,13 +1202,13 @@ void Host_Spawn_f (void) continue; MSG_WriteByte (&host_client->message, svc_updatename); MSG_WriteByte (&host_client->message, i); - MSG_WriteString (&host_client->message, client->old_name); + MSG_WriteString (&host_client->message, client->name); MSG_WriteByte (&host_client->message, svc_updatefrags); MSG_WriteByte (&host_client->message, i); - MSG_WriteShort (&host_client->message, client->old_frags); + MSG_WriteShort (&host_client->message, client->frags); MSG_WriteByte (&host_client->message, svc_updatecolors); MSG_WriteByte (&host_client->message, i); - MSG_WriteByte (&host_client->message, client->old_colors); + MSG_WriteByte (&host_client->message, client->colors); } // send all current light styles @@ -1159,11 +1242,11 @@ void Host_Spawn_f (void) // and it won't happen if the game was just loaded, so you wind up // with a permanent head tilt MSG_WriteByte (&host_client->message, svc_setangle); - for (i=0 ; i < 2 ; i++) - MSG_WriteAngle (&host_client->message, sv_player->v->angles[i] ); - MSG_WriteAngle (&host_client->message, 0 ); + MSG_WriteAngle (&host_client->message, host_client->edict->v->angles[0], sv.protocol); + MSG_WriteAngle (&host_client->message, host_client->edict->v->angles[1], sv.protocol); + MSG_WriteAngle (&host_client->message, 0, sv.protocol); - SV_WriteClientdataToMessage (sv_player, &host_client->message); + SV_WriteClientdataToMessage (host_client->edict, &host_client->message); MSG_WriteByte (&host_client->message, svc_signonnum); MSG_WriteByte (&host_client->message, 3); @@ -1179,7 +1262,7 @@ void Host_Begin_f (void) { if (cmd_source == src_command) { - Con_Printf ("begin is not valid from the console\n"); + Con_Print("begin is not valid from the console\n"); return; } @@ -1258,9 +1341,9 @@ void Host_Kick_f (void) message++; } if (message) - SV_ClientPrintf ("Kicked by %s: %s\n", who, message); + SV_ClientPrintf("Kicked by %s: %s\n", who, message); else - SV_ClientPrintf ("Kicked by %s\n", who); + SV_ClientPrintf("Kicked by %s\n", who); SV_DropClient (false); // kicked } @@ -1292,12 +1375,9 @@ void Host_Give_f (void) return; } - if (!sv_player) - return; - if (!allowcheats) { - SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); + SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); return; } @@ -1322,113 +1402,113 @@ void Host_Give_f (void) if (t[0] == '6') { if (t[1] == 'a') - sv_player->v->items = (int)sv_player->v->items | HIT_PROXIMITY_GUN; + host_client->edict->v->items = (int)host_client->edict->v->items | HIT_PROXIMITY_GUN; else - sv_player->v->items = (int)sv_player->v->items | IT_GRENADE_LAUNCHER; + host_client->edict->v->items = (int)host_client->edict->v->items | IT_GRENADE_LAUNCHER; } else if (t[0] == '9') - sv_player->v->items = (int)sv_player->v->items | HIT_LASER_CANNON; + host_client->edict->v->items = (int)host_client->edict->v->items | HIT_LASER_CANNON; else if (t[0] == '0') - sv_player->v->items = (int)sv_player->v->items | HIT_MJOLNIR; + host_client->edict->v->items = (int)host_client->edict->v->items | HIT_MJOLNIR; else if (t[0] >= '2') - sv_player->v->items = (int)sv_player->v->items | (IT_SHOTGUN << (t[0] - '2')); + host_client->edict->v->items = (int)host_client->edict->v->items | (IT_SHOTGUN << (t[0] - '2')); } else { if (t[0] >= '2') - sv_player->v->items = (int)sv_player->v->items | (IT_SHOTGUN << (t[0] - '2')); + host_client->edict->v->items = (int)host_client->edict->v->items | (IT_SHOTGUN << (t[0] - '2')); } break; case 's': - if (gamemode == GAME_ROGUE && (val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1))) + if (gamemode == GAME_ROGUE && (val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_shells1))) val->_float = v; - sv_player->v->ammo_shells = v; + host_client->edict->v->ammo_shells = v; break; case 'n': if (gamemode == GAME_ROGUE) { - if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_nails1))) + if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_nails1))) { val->_float = v; - if (sv_player->v->weapon <= IT_LIGHTNING) - sv_player->v->ammo_nails = v; + if (host_client->edict->v->weapon <= IT_LIGHTNING) + host_client->edict->v->ammo_nails = v; } } else { - sv_player->v->ammo_nails = v; + host_client->edict->v->ammo_nails = v; } break; case 'l': if (gamemode == GAME_ROGUE) { - val = GETEDICTFIELDVALUE(sv_player, eval_ammo_lava_nails); + val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_lava_nails); if (val) { val->_float = v; - if (sv_player->v->weapon > IT_LIGHTNING) - sv_player->v->ammo_nails = v; + if (host_client->edict->v->weapon > IT_LIGHTNING) + host_client->edict->v->ammo_nails = v; } } break; case 'r': if (gamemode == GAME_ROGUE) { - val = GETEDICTFIELDVALUE(sv_player, eval_ammo_rockets1); + val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_rockets1); if (val) { val->_float = v; - if (sv_player->v->weapon <= IT_LIGHTNING) - sv_player->v->ammo_rockets = v; + if (host_client->edict->v->weapon <= IT_LIGHTNING) + host_client->edict->v->ammo_rockets = v; } } else { - sv_player->v->ammo_rockets = v; + host_client->edict->v->ammo_rockets = v; } break; case 'm': if (gamemode == GAME_ROGUE) { - val = GETEDICTFIELDVALUE(sv_player, eval_ammo_multi_rockets); + val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_multi_rockets); if (val) { val->_float = v; - if (sv_player->v->weapon > IT_LIGHTNING) - sv_player->v->ammo_rockets = v; + if (host_client->edict->v->weapon > IT_LIGHTNING) + host_client->edict->v->ammo_rockets = v; } } break; case 'h': - sv_player->v->health = v; + host_client->edict->v->health = v; break; case 'c': if (gamemode == GAME_ROGUE) { - val = GETEDICTFIELDVALUE(sv_player, eval_ammo_cells1); + val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_cells1); if (val) { val->_float = v; - if (sv_player->v->weapon <= IT_LIGHTNING) - sv_player->v->ammo_cells = v; + if (host_client->edict->v->weapon <= IT_LIGHTNING) + host_client->edict->v->ammo_cells = v; } } else { - sv_player->v->ammo_cells = v; + host_client->edict->v->ammo_cells = v; } break; case 'p': if (gamemode == GAME_ROGUE) { - val = GETEDICTFIELDVALUE(sv_player, eval_ammo_plasma); + val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_plasma); if (val) { val->_float = v; - if (sv_player->v->weapon > IT_LIGHTNING) - sv_player->v->ammo_cells = v; + if (host_client->edict->v->weapon > IT_LIGHTNING) + host_client->edict->v->ammo_cells = v; } } break; @@ -1446,7 +1526,7 @@ edict_t *FindViewthing (void) if (!strcmp (PR_GetString(e->v->classname), "viewthing")) return e; } - Con_Printf ("No viewthing on map\n"); + Con_Print("No viewthing on map\n"); return NULL; } @@ -1467,7 +1547,7 @@ void Host_Viewmodel_f (void) m = Mod_ForName (Cmd_Argv(1), false, true, false); if (!m) { - Con_Printf ("Can't load %s\n", Cmd_Argv(1)); + Con_Printf("Can't load %s\n", Cmd_Argv(1)); return; } @@ -1571,24 +1651,15 @@ void Host_Startdemos_f (void) int i, c; if (cls.state == ca_dedicated || COM_CheckParm("-listen")) - { - if (!sv.active && !sv_spawnmap[0]) - { - if (gamemode == GAME_TRANSFUSION) - Cbuf_AddText ("map bb1\n"); - else - Cbuf_AddText ("map start\n"); - } return; - } c = Cmd_Argc() - 1; if (c > MAX_DEMOS) { - Con_Printf ("Max %i demos in demoloop\n", MAX_DEMOS); + Con_Printf("Max %i demos in demoloop\n", MAX_DEMOS); c = MAX_DEMOS; } - Con_DPrintf ("%i demo(s) in loop\n", c); + Con_DPrintf("%i demo(s) in loop\n", c); for (i=1 ; i