X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=host_cmd.c;h=fb4486f4395bdba63405d92333547672cbb16e9a;hp=652f1ce93df3691f6b778a5e364e36b3dfd5fdb1;hb=e24d834dcbcc61f28fdf0e2c1ba75693d9e23ed1;hpb=1612d8feb6a6f36e8502ef61ab0cc51168d44b65 diff --git a/host_cmd.c b/host_cmd.c index 652f1ce9..fb4486f4 100644 --- a/host_cmd.c +++ b/host_cmd.c @@ -23,9 +23,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. int current_skill; char sv_spawnmap[MAX_QPATH]; char sv_loadgame[MAX_OSPATH]; -int sv_restartmap; -dfunction_t *ED_FindFunction (char *name); +cvar_t sv_cheats = {0, "sv_cheats", "0"}; +qboolean allowcheats = false; + +mfunction_t *ED_FindFunction (char *name); /* ================== @@ -52,7 +54,7 @@ Host_Status_f void Host_Status_f (void) { client_t *client; - int seconds, minutes, hours = 0, j; + int seconds, minutes, hours = 0, j, players; void (*print) (const char *fmt, ...); if (cmd_source == src_command) @@ -67,19 +69,18 @@ void Host_Status_f (void) else print = SV_ClientPrintf; + for (players = 0, j = 0;j < MAX_SCOREBOARD;j++) + if (svs.connectedclients[j]) + players++; print ("host: %s\n", Cvar_VariableString ("hostname")); print ("version: %s build %s\n", gamename, buildstring); - if (tcpipAvailable) - print ("tcp/ip: %s\n", my_tcpip_address); - if (ipxAvailable) - print ("ipx: %s\n", my_ipx_address); print ("map: %s\n", sv.name); - print ("players: %i active (%i max)\n\n", net_activeconnections, svs.maxclients); - for (j=0, client = svs.clients ; jactive) + if (!(client = svs.connectedclients[j])) continue; - seconds = (int)(net_time - client->netconnection->connecttime); + seconds = (int)(realtime - client->netconnection->connecttime); minutes = seconds / 60; if (minutes) { @@ -90,7 +91,7 @@ void Host_Status_f (void) } else hours = 0; - print ("#%-2u %-16.16s %3i %2i:%02i:%02i\n", j+1, client->name, (int)client->edict->v.frags, hours, minutes, seconds); + print ("#%-2u %-16.16s %3i %2i:%02i:%02i\n", j+1, client->name, (int)client->edict->v->frags, hours, minutes, seconds); print (" %s\n", client->netconnection->address); } } @@ -111,11 +112,17 @@ void Host_God_f (void) return; } - if (pr_global_struct->deathmatch) + if (!sv_player) return; - sv_player->v.flags = (int)sv_player->v.flags ^ FL_GODMODE; - if (!((int)sv_player->v.flags & FL_GODMODE) ) + if (!allowcheats) + { + SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); + return; + } + + sv_player->v->flags = (int)sv_player->v->flags ^ FL_GODMODE; + if (!((int)sv_player->v->flags & FL_GODMODE) ) SV_ClientPrintf ("godmode OFF\n"); else SV_ClientPrintf ("godmode ON\n"); @@ -129,11 +136,17 @@ void Host_Notarget_f (void) return; } - if (pr_global_struct->deathmatch) + if (!sv_player) return; - sv_player->v.flags = (int)sv_player->v.flags ^ FL_NOTARGET; - if (!((int)sv_player->v.flags & FL_NOTARGET) ) + if (!allowcheats) + { + SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); + return; + } + + sv_player->v->flags = (int)sv_player->v->flags ^ FL_NOTARGET; + if (!((int)sv_player->v->flags & FL_NOTARGET) ) SV_ClientPrintf ("notarget OFF\n"); else SV_ClientPrintf ("notarget ON\n"); @@ -149,19 +162,25 @@ void Host_Noclip_f (void) return; } - if (pr_global_struct->deathmatch) + if (!sv_player) return; - if (sv_player->v.movetype != MOVETYPE_NOCLIP) + if (!allowcheats) + { + SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); + return; + } + + if (sv_player->v->movetype != MOVETYPE_NOCLIP) { noclip_anglehack = true; - sv_player->v.movetype = MOVETYPE_NOCLIP; + sv_player->v->movetype = MOVETYPE_NOCLIP; SV_ClientPrintf ("noclip ON\n"); } else { noclip_anglehack = false; - sv_player->v.movetype = MOVETYPE_WALK; + sv_player->v->movetype = MOVETYPE_WALK; SV_ClientPrintf ("noclip OFF\n"); } } @@ -181,17 +200,23 @@ void Host_Fly_f (void) return; } - if (pr_global_struct->deathmatch) + if (!sv_player) return; - if (sv_player->v.movetype != MOVETYPE_FLY) + if (!allowcheats) { - sv_player->v.movetype = MOVETYPE_FLY; + SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); + return; + } + + if (sv_player->v->movetype != MOVETYPE_FLY) + { + sv_player->v->movetype = MOVETYPE_FLY; SV_ClientPrintf ("flymode ON\n"); } else { - sv_player->v.movetype = MOVETYPE_WALK; + sv_player->v->movetype = MOVETYPE_WALK; SV_ClientPrintf ("flymode OFF\n"); } } @@ -208,7 +233,7 @@ void Host_Ping_f (void) int i, j; float total; client_t *client; - + if (cmd_source == src_command) { Cmd_ForwardToServer (); @@ -216,9 +241,9 @@ void Host_Ping_f (void) } SV_ClientPrintf ("Client ping times:\n"); - for (i=0, client = svs.clients ; iactive) + if (!(client = svs.connectedclients[i])) continue; total = 0; for (j=0 ; j 0) + { + Con_Printf("Can't save multiplayer games.\n"); + return; + } + if (svs.connectedclients[i]->edict->v->deadflag) + { + Con_Printf("Can't savegame with a dead player\n"); + return; + } + } } if (Cmd_Argc() != 2) @@ -417,43 +446,35 @@ void Host_Savegame_f (void) return; } - for (i=0 ; iv.health <= 0) ) - { - Con_Printf ("Can't savegame with a dead player\n"); - return; - } - } - - sprintf (name, "%s/%s", com_gamedir, Cmd_Argv(1)); - COM_DefaultExtension (name, ".sav"); + strncpy (name, Cmd_Argv(1), sizeof (name) - 1); + name[sizeof (name) - 1] = '\0'; + FS_DefaultExtension (name, ".sav"); Con_Printf ("Saving game to %s...\n", name); - f = Qopen (name, "w"); + f = FS_Open (name, "w", false); if (!f) { Con_Printf ("ERROR: couldn't open.\n"); return; } - Qprintf (f, "%i\n", SAVEGAME_VERSION); + FS_Printf (f, "%i\n", SAVEGAME_VERSION); Host_SavegameComment (comment); - Qprintf (f, "%s\n", comment); + FS_Printf (f, "%s\n", comment); for (i=0 ; ispawn_parms[i]); - Qprintf (f, "%d\n", current_skill); - Qprintf (f, "%s\n", sv.name); - Qprintf (f, "%f\n",sv.time); + FS_Printf (f, "%f\n", svs.connectedclients[0]->spawn_parms[i]); + FS_Printf (f, "%d\n", current_skill); + FS_Printf (f, "%s\n", sv.name); + FS_Printf (f, "%f\n",sv.time); // write the light styles for (i=0 ; i= MAX_EDICTS) + Host_Error("Host_PerformLoadGame: too many edicts in save file (reached MAX_EDICTS %i)\n", MAX_EDICTS); + while (entnum >= sv.max_edicts) + SV_IncreaseEdicts(); ent = EDICT_NUM(entnum); - memset (&ent->v, 0, progs->entityfields * 4); - ent->free = false; + memset (ent->v, 0, progs->entityfields * 4); + ent->e->free = false; ED_ParseEdict (start, ent); // link it into the bsp tree - if (!ent->free) + if (!ent->e->free) SV_LinkEdict (ent, false); } @@ -616,16 +640,14 @@ void Host_PerformLoadGame(char *name) sv.num_edicts = entnum; sv.time = time; - Qclose (f); + FS_Close (f); for (i = 0;i < NUM_SPAWN_PARMS;i++) - svs.clients->spawn_parms[i] = spawn_parms[i]; + svs.connectedclients[0]->spawn_parms[i] = spawn_parms[i]; - if (cls.state != ca_dedicated) - { - CL_EstablishConnection ("local"); - Host_Reconnect_f (); - } + // make sure we're connected to loopback + if (cls.state == ca_disconnected || !(cls.state == ca_connected && cls.netcon != NULL && LHNETADDRESS_GetAddressType(&cls.netcon->peeraddress) == LHNETADDRESSTYPE_LOOP)) + CL_EstablishConnection("local"); } //============================================================================ @@ -635,9 +657,10 @@ void Host_PerformLoadGame(char *name) Host_Name_f ====================== */ +cvar_t cl_name = {CVAR_SAVE, "_cl_name", "player"}; void Host_Name_f (void) { - char newName[64]; + char newName[sizeof(host_client->name)]; if (Cmd_Argc () == 1) { @@ -646,10 +669,10 @@ void Host_Name_f (void) } if (Cmd_Argc () == 2) - strncpy(newName, Cmd_Argv(1), 15); + strncpy(newName, Cmd_Argv(1), sizeof(host_client->name) - 1); else - strncpy(newName, Cmd_Args(), 15); - newName[15] = 0; + strncpy(newName, Cmd_Args(), sizeof(host_client->name) - 1); + newName[sizeof(host_client->name) - 1] = 0; if (cmd_source == src_command) { @@ -661,17 +684,19 @@ void Host_Name_f (void) return; } - if (host_client->name[0] && strcmp(host_client->name, "unconnected") ) - if (strcmp(host_client->name, newName) != 0) - Con_Printf ("%s renamed to %s\n", host_client->name, newName); - strcpy (host_client->name, newName); - host_client->edict->v.netname = host_client->name - pr_strings; + if (strcmp(host_client->name, newName) && host_client->name[0] && strcmp(host_client->name, "unconnected")) + SV_BroadcastPrintf("%s changed name to %s\n", host_client->name, newName); + strcpy(host_client->name, newName); + strcpy(host_client->old_name, newName); + if (sv_player) + sv_player->v->netname = PR_SetString(host_client->name); + //Con_Printf("Host_Name_f: host_client->edict->netname = %s, sv_player->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(sv_player->v->netname), host_client->name); // send notification to all clients - MSG_WriteByte (&sv.reliable_datagram, svc_updatename); - MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); - MSG_WriteString (&sv.reliable_datagram, host_client->name); + MSG_WriteByte(&sv.reliable_datagram, svc_updatename); + MSG_WriteByte(&sv.reliable_datagram, host_client->number); + MSG_WriteString(&sv.reliable_datagram, host_client->name); } @@ -682,7 +707,6 @@ void Host_Version_f (void) void Host_Say(qboolean teamonly) { - client_t *client; client_t *save; int j; const char *p1, *p2; @@ -707,14 +731,14 @@ void Host_Say(qboolean teamonly) if (Cmd_Argc () < 2) return; + save = host_client; + // turn on color set 1 if (!fromServer) sprintf (text, "%c%s: ", 1, host_client->name); else sprintf (text, "%c<%s> ", 1, hostname.string); - save = host_client; - p1 = Cmd_Args(); p2 = p1 + strlen(p1); // remove trailing newlines @@ -726,25 +750,21 @@ void Host_Say(qboolean teamonly) p1++; if (p2[-1] == '"') p2--; - else + else if (fromServer) Con_Printf("Host_Say: missing end quote\n"); + else + SV_ClientPrintf("Host_Say: missing end quote\n"); } while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r')) p2--; - for (j = strlen(text);j < (sizeof(text) - 2) && p1 < p2;) + for (j = strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;) text[j++] = *p1++; text[j++] = '\n'; text[j++] = 0; - for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++) - { - if (!client || !client->active || !client->spawned) - continue; - if (teamplay.integer && teamonly && client->edict->v.team != save->edict->v.team) - continue; - host_client = client; - SV_ClientPrintf("%s", text); - } + for (j = 0;j < MAX_SCOREBOARD;j++) + if ((host_client = svs.connectedclients[j]) && host_client->spawned && (!teamplay.integer || host_client->edict->v->team == save->edict->v->team)) + SV_ClientPrintf("%s", text); host_client = save; Sys_Printf("%s", &text[1]); @@ -765,7 +785,6 @@ void Host_Say_Team_f(void) void Host_Tell_f(void) { - client_t *client; client_t *save; int j; const char *p1, *p2; @@ -807,27 +826,22 @@ void Host_Tell_f(void) p1++; if (p2[-1] == '"') p2--; + else if (fromServer) + Con_Printf("Host_Tell: missing end quote\n"); else - Con_Printf("Host_Say: missing end quote\n"); + SV_ClientPrintf("Host_Tell: missing end quote\n"); } while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r')) p2--; - for (j = strlen(text);j < (sizeof(text) - 2) && p1 < p2;) + for (j = strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;) text[j++] = *p1++; text[j++] = '\n'; text[j++] = 0; save = host_client; - for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++) - { - if (!client->active || !client->spawned) - continue; - if (Q_strcasecmp(client->name, Cmd_Argv(1))) - continue; - host_client = client; - SV_ClientPrintf("%s", text); - break; - } + for (j = 0;j < MAX_SCOREBOARD;j++) + if ((host_client = svs.connectedclients[j]) && host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1))) + SV_ClientPrintf("%s", text); host_client = save; } @@ -837,11 +851,12 @@ void Host_Tell_f(void) Host_Color_f ================== */ +cvar_t cl_color = {CVAR_SAVE, "_cl_color", "0"}; void Host_Color_f(void) { int top, bottom; int playercolor; - dfunction_t *f; + mfunction_t *f; func_t SV_ChangeTeam; if (Cmd_Argc() == 1) @@ -878,22 +893,29 @@ void Host_Color_f(void) return; } - if ((f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions))) + if (sv_player && (f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions))) { Con_DPrintf("Calling SV_ChangeTeam\n"); pr_global_struct->time = sv.time; pr_globals[OFS_PARM0] = playercolor; - pr_global_struct->self = EDICT_TO_PROG(host_client->edict); + pr_global_struct->self = EDICT_TO_PROG(sv_player); PR_ExecuteProgram (SV_ChangeTeam, ""); } else { + eval_t *val; + if (sv_player) + { + if ((val = GETEDICTFIELDVALUE(sv_player, eval_clientcolors))) + val->_float = playercolor; + sv_player->v->team = bottom + 1; + } host_client->colors = playercolor; - host_client->edict->v.team = bottom + 1; + host_client->old_colors = playercolor; // send notification to all clients MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors); - MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); + MSG_WriteByte (&sv.reliable_datagram, host_client->number); MSG_WriteByte (&sv.reliable_datagram, host_client->colors); } } @@ -911,14 +933,14 @@ void Host_Kill_f (void) return; } - if (sv_player->v.health <= 0) + if (!sv_player || sv_player->v->health <= 0) { SV_ClientPrintf ("Can't suicide -- already dead!\n"); return; } pr_global_struct->time = sv.time; - pr_global_struct->self = EDICT_TO_PROG(sv_player); + pr_global_struct->self = EDICT_TO_PROG(host_client->edict); PR_ExecuteProgram (pr_global_struct->ClientKill, "QC function ClientKill is missing"); } @@ -930,7 +952,7 @@ Host_Pause_f */ void Host_Pause_f (void) { - + if (cmd_source == src_command) { Cmd_ForwardToServer (); @@ -941,22 +963,47 @@ void Host_Pause_f (void) else { sv.paused ^= 1; - - if (sv.paused) - { - SV_BroadcastPrintf ("%s paused the game\n", pr_strings + sv_player->v.netname); - } - else - { - SV_BroadcastPrintf ("%s unpaused the game\n",pr_strings + sv_player->v.netname); - } - - // send notification to all clients + SV_BroadcastPrintf ("%s %spaused the game\n", host_client->name, sv.paused ? "" : "un"); + // send notification to all clients MSG_WriteByte (&sv.reliable_datagram, svc_setpause); MSG_WriteByte (&sv.reliable_datagram, sv.paused); } } +/* +====================== +Host_PModel_f +LordHavoc: only supported for Nehahra, I personally think this is dumb, but Mindcrime won't listen. +====================== +*/ +cvar_t cl_pmodel = {CVAR_SAVE, "_cl_pmodel", "0"}; +static void Host_PModel_f (void) +{ + int i; + eval_t *val; + + if (Cmd_Argc () == 1) + { + Con_Printf ("\"pmodel\" is \"%s\"\n", cl_pmodel.string); + return; + } + i = atoi(Cmd_Argv(1)); + + if (cmd_source == src_command) + { + if (cl_pmodel.integer == i) + return; + Cvar_SetValue ("_cl_pmodel", i); + if (cls.state == ca_connected) + Cmd_ForwardToServer (); + return; + } + + host_client->pmodel = i; + if (sv_player && (val = GETEDICTFIELDVALUE(sv_player, eval_pmodel))) + val->_float = i; +} + //=========================================================================== @@ -978,7 +1025,7 @@ void Host_PreSpawn_f (void) Con_Printf ("prespawn not valid -- already spawned\n"); return; } - + SZ_Write (&host_client->message, sv.signon.data, sv.signon.cursize); MSG_WriteByte (&host_client->message, svc_signonnum); MSG_WriteByte (&host_client->message, 2); @@ -992,29 +1039,34 @@ Host_Spawn_f */ void Host_Spawn_f (void) { - int i; - client_t *client; - edict_t *ent; + int i; + client_t *client; func_t RestoreGame; - dfunction_t *f; + mfunction_t *f; if (cmd_source == src_command) { - Con_Printf ("spawn is not valid from the console\n"); + Con_Printf("spawn is not valid from the console\n"); return; } if (host_client->spawned) { - Con_Printf ("Spawn not valid -- already spawned\n"); + Con_Printf("Spawn not valid -- already spawned\n"); + return; + } + + if (!sv_player) + { + Con_Printf("Host_Spawn: no edict??\n"); return; } // LordHavoc: moved this above the QC calls at FrikaC's request -// send all current names, colors, and frag counts + // send all current names, colors, and frag counts SZ_Clear (&host_client->message); -// run the entrance script + // run the entrance script if (sv.loadgame) { // loaded games are fully initialized already @@ -1032,24 +1084,16 @@ void Host_Spawn_f (void) } else { - eval_t *val; // set up the edict - ent = host_client->edict; + ED_ClearEdict(sv_player); - memset (&ent->v, 0, progs->entityfields * 4); - ent->v.colormap = NUM_FOR_EDICT(ent); - ent->v.team = (host_client->colors & 15) + 1; - ent->v.netname = host_client->name - pr_strings; - if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_pmodel))) - val->_float = host_client->pmodel; + //Con_Printf("Host_Spawn_f: host_client->edict->netname = %s, sv_player->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(sv_player->v->netname), host_client->name); // copy spawn parms out of the client_t - for (i=0 ; i< NUM_SPAWN_PARMS ; i++) (&pr_global_struct->parm1)[i] = host_client->spawn_parms[i]; // call the spawn function - pr_global_struct->time = sv.time; pr_global_struct->self = EDICT_TO_PROG(sv_player); PR_ExecuteProgram (pr_global_struct->ClientConnect, "QC function ClientConnect is missing"); @@ -1061,24 +1105,26 @@ void Host_Spawn_f (void) } -// send time of update + // send time of update MSG_WriteByte (&host_client->message, svc_time); MSG_WriteFloat (&host_client->message, sv.time); - for (i=0, client = svs.clients ; imessage, svc_updatename); MSG_WriteByte (&host_client->message, i); - MSG_WriteString (&host_client->message, client->name); + MSG_WriteString (&host_client->message, client->old_name); MSG_WriteByte (&host_client->message, svc_updatefrags); MSG_WriteByte (&host_client->message, i); MSG_WriteShort (&host_client->message, client->old_frags); MSG_WriteByte (&host_client->message, svc_updatecolors); MSG_WriteByte (&host_client->message, i); - MSG_WriteByte (&host_client->message, client->colors); + MSG_WriteByte (&host_client->message, client->old_colors); } -// send all current light styles + // send all current light styles for (i=0 ; imessage, svc_lightstyle); @@ -1086,9 +1132,7 @@ void Host_Spawn_f (void) MSG_WriteString (&host_client->message, sv.lightstyles[i]); } -// -// send some stats -// + // send some stats MSG_WriteByte (&host_client->message, svc_updatestat); MSG_WriteByte (&host_client->message, STAT_TOTALSECRETS); MSG_WriteLong (&host_client->message, pr_global_struct->total_secrets); @@ -1105,15 +1149,14 @@ void Host_Spawn_f (void) MSG_WriteByte (&host_client->message, STAT_MONSTERS); MSG_WriteLong (&host_client->message, pr_global_struct->killed_monsters); -// send a fixangle -// Never send a roll angle, because savegames can catch the server -// in a state where it is expecting the client to correct the angle -// and it won't happen if the game was just loaded, so you wind up -// with a permanent head tilt - ent = EDICT_NUM( 1 + (host_client - svs.clients) ); + // send a fixangle + // Never send a roll angle, because savegames can catch the server + // in a state where it is expecting the client to correct the angle + // and it won't happen if the game was just loaded, so you wind up + // with a permanent head tilt MSG_WriteByte (&host_client->message, svc_setangle); for (i=0 ; i < 2 ; i++) - MSG_WriteAngle (&host_client->message, ent->v.angles[i] ); + MSG_WriteAngle (&host_client->message, sv_player->v->angles[i] ); MSG_WriteAngle (&host_client->message, 0 ); SV_WriteClientdataToMessage (sv_player, &host_client->message); @@ -1157,15 +1200,7 @@ void Host_Kick_f (void) int i; qboolean byNumber = false; - if (cmd_source == src_command) - { - if (!sv.active) - { - Cmd_ForwardToServer (); - return; - } - } - else if (pr_global_struct->deathmatch) + if (cmd_source != src_command || !sv.active) return; save = host_client; @@ -1173,25 +1208,22 @@ void Host_Kick_f (void) if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0) { i = atof(Cmd_Argv(2)) - 1; - if (i < 0 || i >= svs.maxclients) + if (i < 0 || i >= MAX_SCOREBOARD || !(host_client = svs.connectedclients[i])) return; - if (!svs.clients[i].active) - return; - host_client = &svs.clients[i]; byNumber = true; } else { - for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++) + for (i = 0;i < MAX_SCOREBOARD;i++) { - if (!host_client->active) + if (!(host_client = svs.connectedclients[i])) continue; - if (Q_strcasecmp(host_client->name, Cmd_Argv(1)) == 0) + if (strcasecmp(host_client->name, Cmd_Argv(1)) == 0) break; } } - if (i < svs.maxclients) + if (i < MAX_SCOREBOARD) { if (cmd_source == src_command) { @@ -1210,7 +1242,7 @@ void Host_Kick_f (void) if (Cmd_Argc() > 2) { message = Cmd_Args(); - COM_ParseToken(&message); + COM_ParseToken(&message, false); if (byNumber) { message++; // skip the # @@ -1225,7 +1257,7 @@ void Host_Kick_f (void) SV_ClientPrintf ("Kicked by %s: %s\n", who, message); else SV_ClientPrintf ("Kicked by %s\n", who); - SV_DropClient (false); + SV_DropClient (false); // kicked } host_client = save; @@ -1256,8 +1288,14 @@ void Host_Give_f (void) return; } - if (pr_global_struct->deathmatch) + if (!sv_player) + return; + + if (!allowcheats) + { + SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); return; + } t = Cmd_Argv(1); v = atoi (Cmd_Argv(2)); @@ -1280,32 +1318,29 @@ void Host_Give_f (void) if (t[0] == '6') { if (t[1] == 'a') - sv_player->v.items = (int)sv_player->v.items | HIT_PROXIMITY_GUN; + sv_player->v->items = (int)sv_player->v->items | HIT_PROXIMITY_GUN; else - sv_player->v.items = (int)sv_player->v.items | IT_GRENADE_LAUNCHER; + sv_player->v->items = (int)sv_player->v->items | IT_GRENADE_LAUNCHER; } else if (t[0] == '9') - sv_player->v.items = (int)sv_player->v.items | HIT_LASER_CANNON; + sv_player->v->items = (int)sv_player->v->items | HIT_LASER_CANNON; else if (t[0] == '0') - sv_player->v.items = (int)sv_player->v.items | HIT_MJOLNIR; + sv_player->v->items = (int)sv_player->v->items | HIT_MJOLNIR; else if (t[0] >= '2') - sv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2')); + sv_player->v->items = (int)sv_player->v->items | (IT_SHOTGUN << (t[0] - '2')); } else { if (t[0] >= '2') - sv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2')); + sv_player->v->items = (int)sv_player->v->items | (IT_SHOTGUN << (t[0] - '2')); } break; case 's': - if (gamemode == GAME_ROGUE) - { - if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1))) - val->_float = v; - } + if (gamemode == GAME_ROGUE && (val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1))) + val->_float = v; - sv_player->v.ammo_shells = v; + sv_player->v->ammo_shells = v; break; case 'n': if (gamemode == GAME_ROGUE) @@ -1313,13 +1348,13 @@ void Host_Give_f (void) if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_nails1))) { val->_float = v; - if (sv_player->v.weapon <= IT_LIGHTNING) - sv_player->v.ammo_nails = v; + if (sv_player->v->weapon <= IT_LIGHTNING) + sv_player->v->ammo_nails = v; } } else { - sv_player->v.ammo_nails = v; + sv_player->v->ammo_nails = v; } break; case 'l': @@ -1329,8 +1364,8 @@ void Host_Give_f (void) if (val) { val->_float = v; - if (sv_player->v.weapon > IT_LIGHTNING) - sv_player->v.ammo_nails = v; + if (sv_player->v->weapon > IT_LIGHTNING) + sv_player->v->ammo_nails = v; } } break; @@ -1341,13 +1376,13 @@ void Host_Give_f (void) if (val) { val->_float = v; - if (sv_player->v.weapon <= IT_LIGHTNING) - sv_player->v.ammo_rockets = v; + if (sv_player->v->weapon <= IT_LIGHTNING) + sv_player->v->ammo_rockets = v; } } else { - sv_player->v.ammo_rockets = v; + sv_player->v->ammo_rockets = v; } break; case 'm': @@ -1357,13 +1392,13 @@ void Host_Give_f (void) if (val) { val->_float = v; - if (sv_player->v.weapon > IT_LIGHTNING) - sv_player->v.ammo_rockets = v; + if (sv_player->v->weapon > IT_LIGHTNING) + sv_player->v->ammo_rockets = v; } } break; case 'h': - sv_player->v.health = v; + sv_player->v->health = v; break; case 'c': if (gamemode == GAME_ROGUE) @@ -1372,13 +1407,13 @@ void Host_Give_f (void) if (val) { val->_float = v; - if (sv_player->v.weapon <= IT_LIGHTNING) - sv_player->v.ammo_cells = v; + if (sv_player->v->weapon <= IT_LIGHTNING) + sv_player->v->ammo_cells = v; } } else { - sv_player->v.ammo_cells = v; + sv_player->v->ammo_cells = v; } break; case 'p': @@ -1388,8 +1423,8 @@ void Host_Give_f (void) if (val) { val->_float = v; - if (sv_player->v.weapon > IT_LIGHTNING) - sv_player->v.ammo_cells = v; + if (sv_player->v->weapon > IT_LIGHTNING) + sv_player->v->ammo_cells = v; } } break; @@ -1404,7 +1439,7 @@ edict_t *FindViewthing (void) for (i=0 ; iv.classname, "viewthing") ) + if (!strcmp (PR_GetString(e->v->classname), "viewthing")) return e; } Con_Printf ("No viewthing on map\n"); @@ -1431,9 +1466,9 @@ void Host_Viewmodel_f (void) Con_Printf ("Can't load %s\n", Cmd_Argv(1)); return; } - - e->v.frame = 0; - cl.model_precache[(int)e->v.modelindex] = m; + + e->v->frame = 0; + cl.model_precache[(int)e->v->modelindex] = m; } /* @@ -1450,13 +1485,13 @@ void Host_Viewframe_f (void) e = FindViewthing (); if (!e) return; - m = cl.model_precache[(int)e->v.modelindex]; + m = cl.model_precache[(int)e->v->modelindex]; f = atoi(Cmd_Argv(1)); if (f >= m->numframes) f = m->numframes-1; - e->v.frame = f; + e->v->frame = f; } @@ -1477,17 +1512,17 @@ void Host_Viewnext_f (void) { edict_t *e; model_t *m; - + e = FindViewthing (); if (!e) return; - m = cl.model_precache[(int)e->v.modelindex]; + m = cl.model_precache[(int)e->v->modelindex]; - e->v.frame = e->v.frame + 1; - if (e->v.frame >= m->numframes) - e->v.frame = m->numframes - 1; + e->v->frame = e->v->frame + 1; + if (e->v->frame >= m->numframes) + e->v->frame = m->numframes - 1; - PrintFrameName (m, e->v.frame); + PrintFrameName (m, e->v->frame); } /* @@ -1504,13 +1539,13 @@ void Host_Viewprev_f (void) if (!e) return; - m = cl.model_precache[(int)e->v.modelindex]; + m = cl.model_precache[(int)e->v->modelindex]; - e->v.frame = e->v.frame - 1; - if (e->v.frame < 0) - e->v.frame = 0; + e->v->frame = e->v->frame - 1; + if (e->v->frame < 0) + e->v->frame = 0; - PrintFrameName (m, e->v.frame); + PrintFrameName (m, e->v->frame); } /* @@ -1531,10 +1566,15 @@ void Host_Startdemos_f (void) { int i, c; - if (cls.state == ca_dedicated) + if (cls.state == ca_dedicated || COM_CheckParm("-listen")) { - if (!sv.active) - Cbuf_AddText ("map start\n"); + if (!sv.active && !sv_spawnmap[0]) + { + if (gamemode == GAME_TRANSFUSION) + Cbuf_AddText ("map bb1\n"); + else + Cbuf_AddText ("map start\n"); + } return; } @@ -1544,11 +1584,15 @@ void Host_Startdemos_f (void) Con_Printf ("Max %i demos in demoloop\n", MAX_DEMOS); c = MAX_DEMOS; } - Con_Printf ("%i demo(s) in loop\n", c); + Con_DPrintf ("%i demo(s) in loop\n", c); for (i=1 ; i