X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=mathlib.c;h=ab50923c26b6c4c1ba9169839cac44a4d35e90ae;hp=726cd089590a16dc992d46479d4d74d020c5404e;hb=088d86ccd8820f33680aa850fd9bf80efd0a5227;hpb=45982a9894c5bff60ff494a0f82865ec267d52f7 diff --git a/mathlib.c b/mathlib.c index 726cd089..ab50923c 100644 --- a/mathlib.c +++ b/mathlib.c @@ -62,7 +62,7 @@ float m_bytenormals[NUMVERTEXNORMALS][3] = {0.850651, -0.525731, 0.000000}, {0.955423, -0.295242, 0.000000}, {0.864188, -0.442863, 0.238856}, {0.951056, -0.162460, 0.262866}, {0.809017, -0.309017, 0.500000}, {0.681718, -0.147621, 0.716567}, -{0.850651, 0.000000, 0.525731}, {0.864188, 0.442863, -0.238856}, +{0.850651, 0.000000, 0.525731}, {0.864188, 0.442863, -0.238856}, {0.809017, 0.309017, -0.500000}, {0.951056, 0.162460, -0.262866}, {0.525731, 0.000000, -0.850651}, {0.681718, 0.147621, -0.716567}, {0.681718, -0.147621, -0.716567}, {0.850651, 0.000000, -0.525731}, @@ -94,7 +94,7 @@ float m_bytenormals[NUMVERTEXNORMALS][3] = {-0.716567, -0.681718, 0.147621}, {-0.525731, -0.850651, 0.000000}, {-0.500000, -0.809017, 0.309017}, {-0.238856, -0.864188, 0.442863}, {-0.262866, -0.951056, 0.162460}, {-0.864188, -0.442863, 0.238856}, -{-0.809017, -0.309017, 0.500000}, {-0.688191, -0.587785, 0.425325}, +{-0.809017, -0.309017, 0.500000}, {-0.688191, -0.587785, 0.425325}, {-0.681718, -0.147621, 0.716567}, {-0.442863, -0.238856, 0.864188}, {-0.587785, -0.425325, 0.688191}, {-0.309017, -0.500000, 0.809017}, {-0.147621, -0.716567, 0.681718}, {-0.425325, -0.688191, 0.587785}, @@ -138,9 +138,9 @@ byte NormalToByte(vec3_t n) void ByteToNormal(byte num, vec3_t n) { if (num < NUMVERTEXNORMALS) - VectorCopy(m_bytenormals[num], n) + VectorCopy(m_bytenormals[num], n); else - VectorClear(n) // FIXME: complain? + VectorClear(n); // FIXME: complain? } float Q_RSqrt(float number) @@ -297,6 +297,22 @@ void VectorVectors(const vec3_t forward, vec3_t right, vec3_t up) right[1] = -forward[0]; right[2] = forward[1]; + d = DotProduct(forward, right); + right[0] -= d * forward[0]; + right[1] -= d * forward[1]; + right[2] -= d * forward[2]; + VectorNormalizeFast(right); + CrossProduct(right, forward, up); +} + +void VectorVectorsDouble(const double *forward, double *right, double *up) +{ + double d; + + right[0] = forward[2]; + right[1] = -forward[0]; + right[2] = forward[1]; + d = DotProduct(forward, right); right[0] -= d * forward[0]; right[1] -= d * forward[1]; @@ -580,55 +596,101 @@ void PlaneClassify(mplane_t *p) void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up) { - float angle; - float sr, sp, sy, cr, cp, cy; - + double angle, sr, sp, sy, cr, cp, cy; + angle = angles[YAW] * (M_PI*2 / 360); sy = sin(angle); cy = cos(angle); angle = angles[PITCH] * (M_PI*2 / 360); sp = sin(angle); cp = cos(angle); - // LordHavoc: this is only to hush up gcc complaining about 'might be used uninitialized' variables - // (they are NOT used uninitialized, but oh well) - cr = 0; - sr = 0; + if (forward) + { + forward[0] = cp*cy; + forward[1] = cp*sy; + forward[2] = -sp; + } if (right || up) { angle = angles[ROLL] * (M_PI*2 / 360); sr = sin(angle); cr = cos(angle); + if (right) + { + right[0] = -1*(sr*sp*cy+cr*-sy); + right[1] = -1*(sr*sp*sy+cr*cy); + right[2] = -1*(sr*cp); + } + if (up) + { + up[0] = (cr*sp*cy+-sr*-sy); + up[1] = (cr*sp*sy+-sr*cy); + up[2] = cr*cp; + } } +} +void AngleVectorsFLU (vec3_t angles, vec3_t forward, vec3_t left, vec3_t up) +{ + double angle, sr, sp, sy, cr, cp, cy; + + angle = angles[YAW] * (M_PI*2 / 360); + sy = sin(angle); + cy = cos(angle); + angle = angles[PITCH] * (M_PI*2 / 360); + sp = sin(angle); + cp = cos(angle); if (forward) { forward[0] = cp*cy; forward[1] = cp*sy; forward[2] = -sp; } - if (right) - { - right[0] = (-1*sr*sp*cy+-1*cr*-sy); - right[1] = (-1*sr*sp*sy+-1*cr*cy); - right[2] = -1*sr*cp; - } - if (up) + if (left || up) { - up[0] = (cr*sp*cy+-sr*-sy); - up[1] = (cr*sp*sy+-sr*cy); - up[2] = cr*cp; + angle = angles[ROLL] * (M_PI*2 / 360); + sr = sin(angle); + cr = cos(angle); + if (left) + { + left[0] = sr*sp*cy+cr*-sy; + left[1] = sr*sp*sy+cr*cy; + left[2] = sr*cp; + } + if (up) + { + up[0] = cr*sp*cy+-sr*-sy; + up[1] = cr*sp*sy+-sr*cy; + up[2] = cr*cp; + } } } -int VectorCompare (vec3_t v1, vec3_t v2) +void AngleMatrix (vec3_t angles, vec3_t translate, vec_t matrix[][4]) { - int i; - - for (i=0 ; i<3 ; i++) - if (v1[i] != v2[i]) - return 0; - - return 1; + double angle, sr, sp, sy, cr, cp, cy; + + angle = angles[YAW] * (M_PI*2 / 360); + sy = sin(angle); + cy = cos(angle); + angle = angles[PITCH] * (M_PI*2 / 360); + sp = sin(angle); + cp = cos(angle); + angle = angles[ROLL] * (M_PI*2 / 360); + sr = sin(angle); + cr = cos(angle); + matrix[0][0] = cp*cy; + matrix[0][1] = sr*sp*cy+cr*-sy; + matrix[0][2] = cr*sp*cy+-sr*-sy; + matrix[0][3] = translate[0]; + matrix[1][0] = cp*sy; + matrix[1][1] = sr*sp*sy+cr*cy; + matrix[1][2] = cr*sp*sy+-sr*cy; + matrix[1][3] = translate[1]; + matrix[2][0] = -sp; + matrix[2][1] = sr*cp; + matrix[2][2] = cr*cp; + matrix[2][3] = translate[2]; } void VectorMASlow (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc)