X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=menu.c;h=5d726dfc0879a505f3c4b5dbdbe4f130c4040282;hp=696f753a17b87a6d70414dcfbc6e43c25ca61d28;hb=e660b4c0147da9f4b5db110a05cfbadcea6b1b64;hpb=f87cf4e9590a353b5253b5bf098ec4450d49a965 diff --git a/menu.c b/menu.c index 696f753a..5d726dfc 100644 --- a/menu.c +++ b/menu.c @@ -33,7 +33,7 @@ static cvar_t forceqmenu = { 0, "forceqmenu", "0", "enables the quake menu inste static int NehGameType; enum m_state_e m_state; -char m_return_reason[32]; +char m_return_reason[128]; void M_Menu_Main_f (void); void M_Menu_SinglePlayer_f (void); @@ -82,36 +82,36 @@ static void M_ServerList_Draw (void); static void M_ModList_Draw (void); -static void M_Main_Key (int key, char ascii); - static void M_SinglePlayer_Key (int key, char ascii); - static void M_Transfusion_Episode_Key (int key, char ascii); - static void M_Transfusion_Skill_Key (int key, char ascii); - static void M_Load_Key (int key, char ascii); - static void M_Save_Key (int key, char ascii); - static void M_MultiPlayer_Key (int key, char ascii); - static void M_Setup_Key (int key, char ascii); - static void M_Options_Key (int key, char ascii); - static void M_Options_Effects_Key (int key, char ascii); - static void M_Options_Graphics_Key (int key, char ascii); - static void M_Options_ColorControl_Key (int key, char ascii); - static void M_Keys_Key (int key, char ascii); - static void M_Reset_Key (int key, char ascii); - static void M_Video_Key (int key, char ascii); - static void M_Help_Key (int key, char ascii); - static void M_Credits_Key (int key, char ascii); - static void M_Quit_Key (int key, char ascii); -static void M_LanConfig_Key (int key, char ascii); -static void M_GameOptions_Key (int key, char ascii); -static void M_ServerList_Key (int key, char ascii); -static void M_ModList_Key (int key, char ascii); - -static qboolean m_entersound; // play after drawing a frame, so caching won't disrupt the sound - -void M_Update_Return_Reason(char *s) +static void M_Main_Key (int key, int ascii); + static void M_SinglePlayer_Key (int key, int ascii); + static void M_Transfusion_Episode_Key (int key, int ascii); + static void M_Transfusion_Skill_Key (int key, int ascii); + static void M_Load_Key (int key, int ascii); + static void M_Save_Key (int key, int ascii); + static void M_MultiPlayer_Key (int key, int ascii); + static void M_Setup_Key (int key, int ascii); + static void M_Options_Key (int key, int ascii); + static void M_Options_Effects_Key (int key, int ascii); + static void M_Options_Graphics_Key (int key, int ascii); + static void M_Options_ColorControl_Key (int key, int ascii); + static void M_Keys_Key (int key, int ascii); + static void M_Reset_Key (int key, int ascii); + static void M_Video_Key (int key, int ascii); + static void M_Help_Key (int key, int ascii); + static void M_Credits_Key (int key, int ascii); + static void M_Quit_Key (int key, int ascii); +static void M_LanConfig_Key (int key, int ascii); +static void M_GameOptions_Key (int key, int ascii); +static void M_ServerList_Key (int key, int ascii); +static void M_ModList_Key (int key, int ascii); + +static qboolean m_entersound; ///< play after drawing a frame, so caching won't disrupt the sound + +void M_Update_Return_Reason(const char *s) { strlcpy(m_return_reason, s, sizeof(m_return_reason)); if (s) - Con_Printf("%s\n", s); + Con_DPrintf("%s\n", s); } #define StartingGame (m_multiplayer_cursor == 1) @@ -121,8 +121,8 @@ void M_Update_Return_Reason(char *s) #define NumberOfNehahraDemos 34 typedef struct nehahrademonames_s { - char *name; - char *desc; + const char *name; + const char *desc; } nehahrademonames_t; static nehahrademonames_t NehahraDemos[NumberOfNehahraDemos] = @@ -167,8 +167,8 @@ static float menu_x, menu_y, menu_width, menu_height; static void M_Background(int width, int height) { - menu_width = bound(1, width, vid_conwidth.integer); - menu_height = bound(1, height, vid_conheight.integer); + menu_width = bound(1.0f, (float)width, vid_conwidth.value); + menu_height = bound(1.0f, (float)height, vid_conheight.value); menu_x = (vid_conwidth.integer - menu_width) * 0.5; menu_y = (vid_conheight.integer - menu_height) * 0.5; //DrawQ_Fill(menu_x, menu_y, menu_width, menu_height, 0, 0, 0, 0.5, 0); @@ -187,30 +187,30 @@ static void M_DrawCharacter (float cx, float cy, int num) char temp[2]; temp[0] = num; temp[1] = 0; - DrawQ_String_Font(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU); + DrawQ_String(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU); } static void M_PrintColored(float cx, float cy, const char *str) { - DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, false, FONT_MENU); + DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, false, FONT_MENU); } static void M_Print(float cx, float cy, const char *str) { - DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU); + DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU); } static void M_PrintRed(float cx, float cy, const char *str) { - DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 0, 0, 1, 0, NULL, true, FONT_MENU); + DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 0, 0, 1, 0, NULL, true, FONT_MENU); } static void M_ItemPrint(float cx, float cy, const char *str, int unghosted) { if (unghosted) - DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU); + DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU); else - DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0, NULL, true, FONT_MENU); + DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0, NULL, true, FONT_MENU); } static void M_DrawPic(float cx, float cy, const char *picname) @@ -270,23 +270,23 @@ static void M_DrawTextBox(float x, float y, float width, float height) /* ================ -M_ToggleMenu_f +M_ToggleMenu ================ */ -void M_ToggleMenu_f (void) +void M_ToggleMenu(int mode) { m_entersound = true; if ((key_dest != key_menu && key_dest != key_menu_grabbed) || m_state != m_main) { - if(Cmd_Argc() == 2 && !strcmp(Cmd_Argv(1), "1")) - return; + if(mode == 0) + return; // the menu is off, and we want it off M_Menu_Main_f (); } else { - if(Cmd_Argc() == 2 && !strcmp(Cmd_Argv(1), "0")) - return; + if(mode == 1) + return; // the menu is on, and we want it on key_dest = key_game; m_state = m_none; } @@ -316,7 +316,7 @@ void M_Menu_Demos_f (void) } -static void M_Demo_Key (int k, char ascii) +static void M_Demo_Key (int k, int ascii) { switch (k) { @@ -362,8 +362,35 @@ void M_Menu_Main_f (void) { const char *s; s = "gfx/mainmenu"; + if (gamemode == GAME_NEHAHRA) { + if (FS_FileExists("maps/neh1m4.bsp")) + { + if (FS_FileExists("hearing.dem")) + { + Con_DPrint("Main menu: Nehahra movie and game detected.\n"); + NehGameType = TYPE_BOTH; + } + else + { + Con_DPrint("Nehahra game detected.\n"); + NehGameType = TYPE_GAME; + } + } + else + { + if (FS_FileExists("hearing.dem")) + { + Con_DPrint("Nehahra movie detected.\n"); + NehGameType = TYPE_DEMO; + } + else + { + Con_DPrint("Nehahra not found.\n"); + NehGameType = TYPE_GAME; // could just complain, but... + } + } if (NehGameType == TYPE_DEMO) MAIN_ITEMS = 4; else if (NehGameType == TYPE_GAME) @@ -467,7 +494,7 @@ static void M_Main_Draw (void) } -static void M_Main_Key (int key, char ascii) +static void M_Main_Key (int key, int ascii) { switch (key) { @@ -748,7 +775,7 @@ static void M_SinglePlayer_Draw (void) } -static void M_SinglePlayer_Key (int key, char ascii) +static void M_SinglePlayer_Key (int key, int ascii) { if (gamemode == GAME_GOODVSBAD2 || gamemode == GAME_BATTLEMECH) { @@ -810,36 +837,37 @@ static void M_SinglePlayer_Key (int key, char ascii) //============================================================================= /* LOAD/SAVE MENU */ -static int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES +static int load_cursor; ///< 0 < load_cursor < MAX_SAVEGAMES -#define MAX_SAVEGAMES 12 static char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1]; static int loadable[MAX_SAVEGAMES]; static void M_ScanSaves (void) { - int i, j, len; + int i, j; + size_t len; char name[MAX_OSPATH]; char buf[SAVEGAME_COMMENT_LENGTH + 256]; const char *t; qfile_t *f; - int version; +// int version; for (i=0 ; i= numcommands) + Sys_Error ("M_Init: The key binding list only contains sections"); } } -static void M_UnbindCommand (char *command) +#define NUMKEYS 5 + +static void M_UnbindCommand (const char *command) { int j; - char *b; + const char *b; for (j = 0; j < (int)sizeof (keybindings[0]) / (int)sizeof (keybindings[0][0]); j++) { @@ -2592,7 +2628,7 @@ static void M_Keys_Draw (void) else M_Print(16, y, bindnames[i][1]); - M_FindKeysForCommand (bindnames[i][0], keys); + Key_FindKeysForCommand (bindnames[i][0], keys, NUMKEYS, 0); // LordHavoc: redesigned to print more than 2 keys, inspired by Tomaz's MiniRacer if (keys[0] == -1) @@ -2620,7 +2656,7 @@ static void M_Keys_Draw (void) } -static void M_Keys_Key (int k, char ascii) +static void M_Keys_Key (int k, int ascii) { char cmd[80]; int keys[NUMKEYS]; @@ -2673,7 +2709,7 @@ static void M_Keys_Key (int k, char ascii) break; case K_ENTER: // go into bind mode - M_FindKeysForCommand (bindnames[keys_cursor][0], keys); + Key_FindKeysForCommand (bindnames[keys_cursor][0], keys, NUMKEYS, 0); S_LocalSound ("sound/misc/menu2.wav"); if (keys[NUMKEYS - 1] != -1) M_UnbindCommand (bindnames[keys_cursor][0]); @@ -2696,7 +2732,7 @@ void M_Menu_Reset_f (void) } -static void M_Reset_Key (int key, char ascii) +static void M_Reset_Key (int key, int ascii) { switch (key) { @@ -2729,8 +2765,7 @@ static void M_Reset_Draw (void) //============================================================================= /* VIDEO MENU */ -// note: if modes are added to the beginning of this list, update VID_DEFAULT -video_resolution_t video_resolutions[] = +video_resolution_t video_resolutions_hardcoded[] = { {"Standard 4x3" , 320, 240, 320, 240, 1 }, {"Standard 4x3" , 400, 300, 400, 300, 1 }, @@ -2791,61 +2826,90 @@ video_resolution_t video_resolutions[] = {NULL, 0, 0, 0, 0, 0} }; // this is the number of the default mode (640x480) in the list above -#define VID_DEFAULT 3 -#define VID_RES_COUNT ((int)(sizeof(video_resolutions) / sizeof(video_resolutions[0])) - 1) +int video_resolutions_hardcoded_count = sizeof(video_resolutions_hardcoded) / sizeof(*video_resolutions_hardcoded) - 1; #define VIDEO_ITEMS 11 static int video_cursor = 0; static int video_cursor_table[VIDEO_ITEMS] = {68, 88, 96, 104, 112, 120, 128, 136, 144, 152, 168}; -static int video_resolution; +static int menu_video_resolution; -void M_Menu_Video_f (void) +video_resolution_t *video_resolutions; +int video_resolutions_count; + +static video_resolution_t *menu_video_resolutions; +static int menu_video_resolutions_count; +static qboolean menu_video_resolutions_forfullscreen; + +static void M_Menu_Video_FindResolution(int w, int h, float a) { int i; - key_dest = key_menu; - m_state = m_video; - m_entersound = true; + if(menu_video_resolutions_forfullscreen) + { + menu_video_resolutions = video_resolutions; + menu_video_resolutions_count = video_resolutions_count; + } + else + { + menu_video_resolutions = video_resolutions_hardcoded; + menu_video_resolutions_count = video_resolutions_hardcoded_count; + } // Look for the closest match to the current resolution - video_resolution = 0; - for (i = 1;i < VID_RES_COUNT;i++) + menu_video_resolution = 0; + for (i = 1;i < menu_video_resolutions_count;i++) { // if the new mode would be a worse match in width, skip it - if (fabs(video_resolutions[i].width - vid.width) > fabs(video_resolutions[video_resolution].width - vid.width)) + if (abs(menu_video_resolutions[i].width - w) > abs(menu_video_resolutions[menu_video_resolution].width - w)) continue; // if it is equal in width, check height - if (video_resolutions[i].width == vid.width && video_resolutions[video_resolution].width == vid.width) + if (menu_video_resolutions[i].width == w && menu_video_resolutions[menu_video_resolution].width == w) { // if the new mode would be a worse match in height, skip it - if (fabs(video_resolutions[i].height - vid.height) > fabs(video_resolutions[video_resolution].height - vid.height)) + if (abs(menu_video_resolutions[i].height - h) > abs(menu_video_resolutions[menu_video_resolution].height - h)) continue; // if it is equal in width and height, check pixel aspect - if (video_resolutions[i].height == vid.height && video_resolutions[video_resolution].height == vid.height) + if (menu_video_resolutions[i].height == h && menu_video_resolutions[menu_video_resolution].height == h) { // if the new mode would be a worse match in pixel aspect, skip it - if (fabs(video_resolutions[i].pixelheight - vid_pixelheight.value) > fabs(video_resolutions[video_resolution].pixelheight - vid_pixelheight.value)) + if (abs(menu_video_resolutions[i].pixelheight - a) > abs(menu_video_resolutions[menu_video_resolution].pixelheight - a)) continue; // if it is equal in everything, skip it (prefer earlier modes) - if (video_resolutions[i].pixelheight == vid_pixelheight.value && video_resolutions[video_resolution].pixelheight == vid_pixelheight.value) + if (menu_video_resolutions[i].pixelheight == a && menu_video_resolutions[menu_video_resolution].pixelheight == a) continue; // better match for width, height, and pixel aspect - video_resolution = i; + menu_video_resolution = i; } else // better match for width and height - video_resolution = i; + menu_video_resolution = i; } else // better match for width - video_resolution = i; + menu_video_resolution = i; } } +void M_Menu_Video_f (void) +{ + key_dest = key_menu; + m_state = m_video; + m_entersound = true; + + M_Menu_Video_FindResolution(vid.width, vid.height, vid_pixelheight.value); +} + static void M_Video_Draw (void) { int t; cachepic_t *p; + if(!!vid_fullscreen.integer != menu_video_resolutions_forfullscreen) + { + video_resolution_t *res = &menu_video_resolutions[menu_video_resolution]; + menu_video_resolutions_forfullscreen = !!vid_fullscreen.integer; + M_Menu_Video_FindResolution(res->width, res->height, res->pixelheight); + } + M_Background(320, 200); M_DrawPic(16, 4, "gfx/qplaque"); @@ -2857,12 +2921,12 @@ static void M_Video_Draw (void) // Current and Proposed Resolution M_Print(16, video_cursor_table[t] - 12, " Current Resolution"); if (vid_supportrefreshrate && vid.userefreshrate && vid.fullscreen) - M_Print(220, video_cursor_table[t] - 12, va("%dx%d %dhz", vid.width, vid.height, vid.refreshrate)); + M_Print(220, video_cursor_table[t] - 12, va("%dx%d %.2fhz", vid.width, vid.height, vid.refreshrate)); else M_Print(220, video_cursor_table[t] - 12, va("%dx%d", vid.width, vid.height)); M_Print(16, video_cursor_table[t], " New Resolution"); - M_Print(220, video_cursor_table[t], va("%dx%d", video_resolutions[video_resolution].width, video_resolutions[video_resolution].height)); - M_Print(96, video_cursor_table[t] + 8, va("Type: %s", video_resolutions[video_resolution].type)); + M_Print(220, video_cursor_table[t], va("%dx%d", menu_video_resolutions[menu_video_resolution].width, menu_video_resolutions[menu_video_resolution].height)); + M_Print(96, video_cursor_table[t] + 8, va("Type: %s", menu_video_resolutions[menu_video_resolution].type)); t++; // Bits per pixel @@ -2882,7 +2946,7 @@ static void M_Video_Draw (void) // Refresh Rate M_ItemPrint(16, video_cursor_table[t], " Refresh Rate", vid_supportrefreshrate && vid_userefreshrate.integer); - M_DrawSlider(220, video_cursor_table[t], vid_refreshrate.integer, 60, 150); + M_DrawSlider(220, video_cursor_table[t], vid_refreshrate.value, 50, 150); t++; // Fullscreen @@ -2891,19 +2955,19 @@ static void M_Video_Draw (void) t++; // Vertical Sync - M_ItemPrint(16, video_cursor_table[t], " Vertical Sync", gl_videosyncavailable); + M_ItemPrint(16, video_cursor_table[t], " Vertical Sync", true); M_DrawCheckbox(220, video_cursor_table[t], vid_vsync.integer); t++; - M_ItemPrint(16, video_cursor_table[t], " Anisotropic Filter", gl_support_anisotropy); - M_DrawSlider(220, video_cursor_table[t], gl_texture_anisotropy.integer, 1, gl_max_anisotropy); + M_ItemPrint(16, video_cursor_table[t], " Anisotropic Filter", vid.support.ext_texture_filter_anisotropic); + M_DrawSlider(220, video_cursor_table[t], gl_texture_anisotropy.integer, 1, vid.max_anisotropy); t++; M_ItemPrint(16, video_cursor_table[t], " Texture Quality", true); M_DrawSlider(220, video_cursor_table[t], gl_picmip.value, 3, 0); t++; - M_ItemPrint(16, video_cursor_table[t], " Texture Compression", gl_support_texture_compression); + M_ItemPrint(16, video_cursor_table[t], " Texture Compression", vid.support.arb_texture_compression); M_DrawCheckbox(220, video_cursor_table[t], gl_texturecompression.integer); t++; @@ -2927,14 +2991,14 @@ static void M_Menu_Video_AdjustSliders (int dir) { // Resolution int r; - for(r = 0;r < VID_RES_COUNT;r++) + for(r = 0;r < menu_video_resolutions_count;r++) { - video_resolution += dir; - if (video_resolution >= VID_RES_COUNT) - video_resolution = 0; - if (video_resolution < 0) - video_resolution = VID_RES_COUNT - 1; - if (video_resolutions[video_resolution].width >= vid_minwidth.integer && video_resolutions[video_resolution].height >= vid_minheight.integer) + menu_video_resolution += dir; + if (menu_video_resolution >= menu_video_resolutions_count) + menu_video_resolution = 0; + if (menu_video_resolution < 0) + menu_video_resolution = menu_video_resolutions_count - 1; + if (menu_video_resolutions[menu_video_resolution].width >= vid_minwidth.integer && menu_video_resolutions[menu_video_resolution].height >= vid_minheight.integer) break; } } @@ -2945,13 +3009,13 @@ static void M_Menu_Video_AdjustSliders (int dir) else if (video_cursor == t++) Cvar_SetValueQuick (&vid_userefreshrate, !vid_userefreshrate.integer); else if (video_cursor == t++) - Cvar_SetValueQuick (&vid_refreshrate, bound(60, vid_refreshrate.integer + dir, 150)); + Cvar_SetValueQuick (&vid_refreshrate, bound(50, vid_refreshrate.value + dir, 150)); else if (video_cursor == t++) Cvar_SetValueQuick (&vid_fullscreen, !vid_fullscreen.integer); else if (video_cursor == t++) Cvar_SetValueQuick (&vid_vsync, !vid_vsync.integer); else if (video_cursor == t++) - Cvar_SetValueQuick (&gl_texture_anisotropy, bound(1, gl_texture_anisotropy.value * (dir < 0 ? 0.5 : 2.0), gl_max_anisotropy)); + Cvar_SetValueQuick (&gl_texture_anisotropy, bound(1, gl_texture_anisotropy.value * (dir < 0 ? 0.5 : 2.0), vid.max_anisotropy)); else if (video_cursor == t++) Cvar_SetValueQuick (&gl_picmip, bound(0, gl_picmip.value - dir, 3)); else if (video_cursor == t++) @@ -2959,7 +3023,7 @@ static void M_Menu_Video_AdjustSliders (int dir) } -static void M_Video_Key (int key, char ascii) +static void M_Video_Key (int key, int ascii) { switch (key) { @@ -2981,11 +3045,11 @@ static void M_Video_Key (int key, char ascii) switch (video_cursor) { case (VIDEO_ITEMS - 1): - Cvar_SetValueQuick (&vid_width, video_resolutions[video_resolution].width); - Cvar_SetValueQuick (&vid_height, video_resolutions[video_resolution].height); - Cvar_SetValueQuick (&vid_conwidth, video_resolutions[video_resolution].conwidth); - Cvar_SetValueQuick (&vid_conheight, video_resolutions[video_resolution].conheight); - Cvar_SetValueQuick (&vid_pixelheight, video_resolutions[video_resolution].pixelheight); + Cvar_SetValueQuick (&vid_width, menu_video_resolutions[menu_video_resolution].width); + Cvar_SetValueQuick (&vid_height, menu_video_resolutions[menu_video_resolution].height); + Cvar_SetValueQuick (&vid_conwidth, menu_video_resolutions[menu_video_resolution].conwidth); + Cvar_SetValueQuick (&vid_conheight, menu_video_resolutions[menu_video_resolution].conheight); + Cvar_SetValueQuick (&vid_pixelheight, menu_video_resolutions[menu_video_resolution].pixelheight); Cbuf_AddText ("vid_restart\n"); M_Menu_Options_f (); break; @@ -3042,7 +3106,7 @@ static void M_Help_Draw (void) } -static void M_Help_Key (int key, char ascii) +static void M_Help_Key (int key, int ascii) { switch (key) { @@ -3089,7 +3153,7 @@ static void M_Credits_Draw (void) } -static void M_Credits_Key (int key, char ascii) +static void M_Credits_Key (int key, int ascii) { M_Menu_Main_f (); } @@ -3097,12 +3161,12 @@ static void M_Credits_Key (int key, char ascii) //============================================================================= /* QUIT MENU */ -static char *m_quit_message[9]; +static const char *m_quit_message[9]; static int m_quit_prevstate; static qboolean wasInMenus; -static int M_QuitMessage(char *line1, char *line2, char *line3, char *line4, char *line5, char *line6, char *line7, char *line8) +static int M_QuitMessage(const char *line1, const char *line2, const char *line3, const char *line4, const char *line5, const char *line6, const char *line7, const char *line8) { m_quit_message[0] = line1; m_quit_message[1] = line2; @@ -3177,7 +3241,7 @@ static int M_ChooseQuitMessage(int request) break; } return 0; -}; +} void M_Menu_Quit_f (void) { @@ -3196,7 +3260,7 @@ void M_Menu_Quit_f (void) } -static void M_Quit_Key (int key, char ascii) +static void M_Quit_Key (int key, int ascii) { switch (key) { @@ -3257,7 +3321,7 @@ static int lanConfig_cursor_table [] = {56, 76, 84, 120}; static int lanConfig_port; static char lanConfig_portname[6]; -static char lanConfig_joinname[22]; +static char lanConfig_joinname[40]; void M_Menu_LanConfig_f (void) { @@ -3282,8 +3346,8 @@ static void M_LanConfig_Draw (void) { cachepic_t *p; int basex; - char *startJoin; - char *protocol; + const char *startJoin; + const char *protocol; M_Background(320, 200); @@ -3301,7 +3365,7 @@ static void M_LanConfig_Draw (void) basex += 8; M_Print(basex, lanConfig_cursor_table[0], "Port"); - M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1); + M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, sizeof(lanConfig_portname), 1); M_Print(basex+9*8, lanConfig_cursor_table[0], lanConfig_portname); if (JoiningGame) @@ -3309,7 +3373,7 @@ static void M_LanConfig_Draw (void) M_Print(basex, lanConfig_cursor_table[1], "Search for DarkPlaces games..."); M_Print(basex, lanConfig_cursor_table[2], "Search for QuakeWorld games..."); M_Print(basex, lanConfig_cursor_table[3]-16, "Join game at:"); - M_DrawTextBox (basex+8, lanConfig_cursor_table[3]-8, 22, 1); + M_DrawTextBox (basex+8, lanConfig_cursor_table[3]-8, sizeof(lanConfig_joinname), 1); M_Print(basex+16, lanConfig_cursor_table[3], lanConfig_joinname); } else @@ -3331,7 +3395,7 @@ static void M_LanConfig_Draw (void) } -static void M_LanConfig_Key (int key, char ascii) +static void M_LanConfig_Key (int key, int ascii) { int l; @@ -3407,7 +3471,7 @@ static void M_LanConfig_Key (int key, char ascii) if (lanConfig_cursor == 3) { l = (int)strlen(lanConfig_joinname); - if (l < 21) + if (l < (int)sizeof(lanConfig_joinname) - 1) { lanConfig_joinname[l+1] = 0; lanConfig_joinname[l] = ascii; @@ -3419,7 +3483,7 @@ static void M_LanConfig_Key (int key, char ascii) if (lanConfig_cursor == 0) { l = (int)strlen(lanConfig_portname); - if (l < 5) + if (l < (int)sizeof(lanConfig_portname) - 1) { lanConfig_portname[l+1] = 0; lanConfig_portname[l] = ascii; @@ -3446,20 +3510,20 @@ static void M_LanConfig_Key (int key, char ascii) typedef struct level_s { - char *name; - char *description; + const char *name; + const char *description; } level_t; typedef struct episode_s { - char *description; + const char *description; int firstLevel; int levels; } episode_t; typedef struct gamelevels_s { - char *gamename; + const char *gamename; level_t *levels; episode_t *episodes; int numepisodes; @@ -3869,26 +3933,9 @@ static gameinfo_t gamelist[] = {GAME_OPENQUARTZ, &openquartzgame, &openquartzgame}, {GAME_DEFEATINDETAIL2, &defeatindetail2game, &defeatindetail2game}, {GAME_PRYDON, &prydongame, &prydongame}, - {GAME_NORMAL, NULL, NULL} // terminator }; -static gamelevels_t *lookupgameinfo(void) -{ - int i = 0; - while (gamelist[i].gameid != gamemode) - { - if (gamelist[i].notregistered == NULL) - { - i = 0; - break; - } - i++; - } - if (registered.integer) - return gamelist[i].registered; - else - return gamelist[i].notregistered; -} +static gamelevels_t *gameoptions_levels = NULL; static int startepisode; static int startlevel; @@ -3898,6 +3945,7 @@ static double m_serverInfoMessageTime; void M_Menu_GameOptions_f (void) { + int i; key_dest = key_menu; m_state = m_gameoptions; m_entersound = true; @@ -3905,6 +3953,11 @@ void M_Menu_GameOptions_f (void) maxplayers = svs.maxclients; if (maxplayers < 2) maxplayers = min(8, MAX_SCOREBOARD); + // pick game level list based on gamemode (use GAME_NORMAL if no matches) + gameoptions_levels = registered.integer ? gamelist[0].registered : gamelist[0].notregistered; + for (i = 0;i < (int)(sizeof(gamelist)/sizeof(gamelist[0]));i++) + if (gamelist[i].gameid == gamemode) + gameoptions_levels = registered.integer ? gamelist[i].registered : gamelist[i].notregistered; } @@ -3916,7 +3969,6 @@ void M_GameOptions_Draw (void) { cachepic_t *p; int x; - gamelevels_t *g; M_Background(320, 200); @@ -3966,7 +4018,7 @@ void M_GameOptions_Draw (void) M_Print(0, 72, " Teamplay"); if (gamemode == GAME_ROGUE) { - char *msg; + const char *msg; switch((int)teamplay.integer) { @@ -3982,7 +4034,7 @@ void M_GameOptions_Draw (void) } else { - char *msg; + const char *msg; switch (teamplay.integer) { @@ -4040,17 +4092,15 @@ void M_GameOptions_Draw (void) M_DrawTextBox (0, 132, 38, 1); M_Print(8, 140, hostname.string); - g = lookupgameinfo(); - if (gamemode != GAME_GOODVSBAD2) { M_Print(0, 160, " Episode"); - M_Print(160, 160, g->episodes[startepisode].description); + M_Print(160, 160, gameoptions_levels->episodes[startepisode].description); } M_Print(0, 168, " Level"); - M_Print(160, 168, g->levels[g->episodes[startepisode].firstLevel + startlevel].description); - M_Print(160, 176, g->levels[g->episodes[startepisode].firstLevel + startlevel].name); + M_Print(160, 168, gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].description); + M_Print(160, 176, gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].name); // line cursor if (gameoptions_cursor == 9) @@ -4078,7 +4128,6 @@ void M_GameOptions_Draw (void) static void M_NetStart_Change (int dir) { - gamelevels_t *g; int count; switch (gameoptions_cursor) @@ -4215,12 +4264,11 @@ static void M_NetStart_Change (int dir) if (gamemode == GAME_GOODVSBAD2) break; startepisode += dir; - g = lookupgameinfo(); if (startepisode < 0) - startepisode = g->numepisodes - 1; + startepisode = gameoptions_levels->numepisodes - 1; - if (startepisode >= g->numepisodes) + if (startepisode >= gameoptions_levels->numepisodes) startepisode = 0; startlevel = 0; @@ -4228,20 +4276,18 @@ static void M_NetStart_Change (int dir) case 11: startlevel += dir; - g = lookupgameinfo(); if (startlevel < 0) - startlevel = g->episodes[startepisode].levels - 1; + startlevel = gameoptions_levels->episodes[startepisode].levels - 1; - if (startlevel >= g->episodes[startepisode].levels) + if (startlevel >= gameoptions_levels->episodes[startepisode].levels) startlevel = 0; break; } } -static void M_GameOptions_Key (int key, char ascii) +static void M_GameOptions_Key (int key, int ascii) { - gamelevels_t *g; int l; char hostnamebuf[128]; @@ -4287,8 +4333,7 @@ static void M_GameOptions_Key (int key, char ascii) Cbuf_AddText ("disconnect\n"); Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) ); - g = lookupgameinfo(); - Cbuf_AddText ( va ("map %s\n", g->levels[g->episodes[startepisode].firstLevel + startlevel].name) ); + Cbuf_AddText ( va ("map %s\n", gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].name) ); return; } @@ -4373,9 +4418,10 @@ static void M_ServerList_Draw (void) { for (n = start;n < end;n++) { + serverlist_entry_t *entry = ServerList_GetViewEntry(n); DrawQ_Fill(menu_x, menu_y + y, 640, 16, n == slist_cursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0); - M_PrintColored(0, y, serverlist_viewlist[n]->line1);y += 8; - M_PrintColored(0, y, serverlist_viewlist[n]->line2);y += 8; + M_PrintColored(0, y, entry->line1);y += 8; + M_PrintColored(0, y, entry->line2);y += 8; } } else if (realtime - masterquerytime > 10) @@ -4395,7 +4441,7 @@ static void M_ServerList_Draw (void) } -static void M_ServerList_Key(int k, char ascii) +static void M_ServerList_Key(int k, int ascii) { switch (k) { @@ -4429,7 +4475,7 @@ static void M_ServerList_Key(int k, char ascii) case K_ENTER: S_LocalSound ("sound/misc/menu2.wav"); if (serverlist_viewcount) - Cbuf_AddText(va("connect \"%s\"\n", serverlist_viewlist[slist_cursor]->info.cname)); + Cbuf_AddText(va("connect \"%s\"\n", ServerList_GetViewEntry(slist_cursor)->info.cname)); break; default: @@ -4459,7 +4505,6 @@ typedef struct modlist_entry_s static int modlist_cursor; //static int modlist_viewcount; -#define MODLIST_TOTALSIZE 256 static int modlist_count = 0; static modlist_entry_t modlist[MODLIST_TOTALSIZE]; @@ -4478,9 +4523,8 @@ void ModList_RebuildList(void) if (modlist_count >= MODLIST_TOTALSIZE) break; // check all dirs to see if they "appear" to be mods // reject any dirs that are part of the base game - // (such as "id1" and "hipnotic" when in GAME_HIPNOTIC mode) if (gamedirname1 && !strcasecmp(gamedirname1, list.strings[i])) continue; - if (gamedirname2 && !strcasecmp(gamedirname2, list.strings[i])) continue; + //if (gamedirname2 && !strcasecmp(gamedirname2, list.strings[i])) continue; if (FS_CheckNastyPath (list.strings[i], true)) continue; if (!FS_CheckGameDir(list.strings[i])) continue; @@ -4615,7 +4659,7 @@ static void M_ModList_Draw (void) } } -static void M_ModList_Key(int k, char ascii) +static void M_ModList_Key(int k, int ascii) { switch (k) { @@ -4665,9 +4709,9 @@ static void M_ModList_Key(int k, char ascii) //============================================================================= /* Menu Subsystem */ -static void M_KeyEvent(int key, char ascii, qboolean downevent); +static void M_KeyEvent(int key, int ascii, qboolean downevent); static void M_Draw(void); -void M_ToggleMenu_f(void); +void M_ToggleMenu(int mode); static void M_Shutdown(void); void M_Init (void) @@ -4694,64 +4738,6 @@ void M_Init (void) Cmd_AddCommand ("menu_transfusion_episode", M_Menu_Transfusion_Episode_f, "open the transfusion episode select menu"); Cmd_AddCommand ("menu_transfusion_skill", M_Menu_Transfusion_Skill_f, "open the transfusion skill select menu"); Cmd_AddCommand ("menu_credits", M_Menu_Credits_f, "open the credits menu"); - - if (gamemode == GAME_TRANSFUSION) - { - numcommands = sizeof(transfusionbindnames) / sizeof(transfusionbindnames[0]); - bindnames = transfusionbindnames; - } - else if (gamemode == GAME_GOODVSBAD2) - { - numcommands = sizeof(goodvsbad2bindnames) / sizeof(goodvsbad2bindnames[0]); - bindnames = goodvsbad2bindnames; - } - else - { - numcommands = sizeof(quakebindnames) / sizeof(quakebindnames[0]); - bindnames = quakebindnames; - } - - // Make sure "keys_cursor" doesn't start on a section in the binding list - keys_cursor = 0; - while (bindnames[keys_cursor][0][0] == '\0') - { - keys_cursor++; - - // Only sections? There may be a problem somewhere... - if (keys_cursor >= numcommands) - Sys_Error ("M_Init: The key binding list only contains sections"); - } - - - if (gamemode == GAME_NEHAHRA) - { - if (FS_FileExists("maps/neh1m4.bsp")) - { - if (FS_FileExists("hearing.dem")) - { - Con_Print("Nehahra movie and game detected.\n"); - NehGameType = TYPE_BOTH; - } - else - { - Con_Print("Nehahra game detected.\n"); - NehGameType = TYPE_GAME; - } - } - else - { - if (FS_FileExists("hearing.dem")) - { - Con_Print("Nehahra movie detected.\n"); - NehGameType = TYPE_DEMO; - } - else - { - Con_Print("Nehahra not found.\n"); - NehGameType = TYPE_GAME; // could just complain, but... - } - } - } } void M_Draw (void) @@ -4902,7 +4888,7 @@ void M_Draw (void) } -void M_KeyEvent (int key, char ascii, qboolean downevent) +void M_KeyEvent (int key, int ascii, qboolean downevent) { if (!downevent) return; @@ -5006,20 +4992,20 @@ void M_KeyEvent (int key, char ascii, qboolean downevent) } -void M_Shutdown(void) +void M_NewMap(void) { - // reset key_dest - key_dest = key_game; } -void M_Restart(void) +void M_Shutdown(void) { + // reset key_dest + key_dest = key_game; } //============================================================================ // Menu prog handling -static char *m_required_func[] = { +static const char *m_required_func[] = { "m_init", "m_keydown", "m_draw", @@ -5029,6 +5015,23 @@ static char *m_required_func[] = { static int m_numrequiredfunc = sizeof(m_required_func) / sizeof(char*); +static prvm_required_field_t m_required_fields[] = +{ + {ev_string, "classname"}, // menu field +}; + +static int m_numrequiredfields = sizeof(m_required_fields) / sizeof(m_required_fields[0]); + +static prvm_required_field_t m_required_globals[] = +{ + {ev_entity, "self"}, // menu global + {ev_float, "drawfont"}, // menu global + {ev_float, "require_spawnfunc_prefix"}, // menu global + {ev_vector, "drawfontscale"}, // menu global +}; + +static int m_numrequiredglobals = sizeof(m_required_globals) / sizeof(m_required_globals[0]); + void MR_SetRouting (qboolean forceold); void MP_Error(const char *format, ...) DP_FUNC_PRINTF(1); @@ -5067,7 +5070,7 @@ void MP_Error(const char *format, ...) Host_AbortCurrentFrame(); } -void MP_KeyEvent (int key, char ascii, qboolean downevent) +void MP_KeyEvent (int key, int ascii, qboolean downevent) { PRVM_Begin; PRVM_SetProg(PRVM_MENUPROG); @@ -5115,16 +5118,26 @@ void MP_Draw (void) R_SelectScene( RST_CLIENT ); } -void MP_ToggleMenu_f (void) +void MP_ToggleMenu(int mode) { PRVM_Begin; PRVM_SetProg(PRVM_MENUPROG); + prog->globals.generic[OFS_PARM0] = (float) mode; PRVM_ExecuteProgram(prog->funcoffsets.m_toggle,"m_toggle() required"); PRVM_End; } +void MP_NewMap(void) +{ + PRVM_Begin; + PRVM_SetProg(PRVM_MENUPROG); + if (prog->funcoffsets.m_newmap) + PRVM_ExecuteProgram(prog->funcoffsets.m_newmap,"m_newmap() required"); + PRVM_End; +} + void MP_Shutdown (void) { PRVM_Begin; @@ -5157,11 +5170,12 @@ void MP_Init (void) prog->init_cmd = VM_M_Cmd_Init; prog->reset_cmd = VM_M_Cmd_Reset; prog->error_cmd = MP_Error; + prog->ExecuteProgram = MVM_ExecuteProgram; // allocate the mempools prog->progs_mempool = Mem_AllocPool(M_PROG_FILENAME, 0, NULL); - PRVM_LoadProgs(M_PROG_FILENAME, m_numrequiredfunc, m_required_func, 0, NULL, 0, NULL); + PRVM_LoadProgs(M_PROG_FILENAME, m_numrequiredfunc, m_required_func, m_numrequiredfields, m_required_fields, m_numrequiredglobals, m_required_globals); // note: OP_STATE is not supported by menu qc, we don't even try to detect // it here @@ -5174,70 +5188,54 @@ void MP_Init (void) PRVM_End; } -void MP_Restart(void) -{ - MP_Init(); -} - //============================================================================ // Menu router -void (*MR_KeyEvent) (int key, char ascii, qboolean downevent); +void (*MR_KeyEvent) (int key, int ascii, qboolean downevent); void (*MR_Draw) (void); -void (*MR_ToggleMenu_f) (void); +void (*MR_ToggleMenu) (int mode); void (*MR_Shutdown) (void); +void (*MR_NewMap) (void); void MR_SetRouting(qboolean forceold) { - static qboolean m_init = FALSE, mp_init = FALSE; - // if the menu prog isnt available or forceqmenu ist set, use the old menu if(!FS_FileExists(M_PROG_FILENAME) || forceqmenu.integer || forceold) { // set menu router function pointers MR_KeyEvent = M_KeyEvent; MR_Draw = M_Draw; - MR_ToggleMenu_f = M_ToggleMenu_f; + MR_ToggleMenu = M_ToggleMenu; MR_Shutdown = M_Shutdown; - - // init - if(!m_init) - { - M_Init(); - m_init = TRUE; - } - else - M_Restart(); + MR_NewMap = M_NewMap; + M_Init(); } else { // set menu router function pointers MR_KeyEvent = MP_KeyEvent; MR_Draw = MP_Draw; - MR_ToggleMenu_f = MP_ToggleMenu_f; + MR_ToggleMenu = MP_ToggleMenu; MR_Shutdown = MP_Shutdown; - - if(!mp_init) - { - MP_Init(); - mp_init = TRUE; - } - else - MP_Restart(); + MR_NewMap = MP_NewMap; + MP_Init(); } } void MR_Restart(void) { - MR_Shutdown (); + if(MR_Shutdown) + MR_Shutdown (); MR_SetRouting (FALSE); } void Call_MR_ToggleMenu_f(void) { + int m; + m = ((Cmd_Argc() < 2) ? -1 : atoi(Cmd_Argv(1))); Host_StartVideo(); - if(MR_ToggleMenu_f) - MR_ToggleMenu_f(); + if(MR_ToggleMenu) + MR_ToggleMenu(m); } void MR_Init_Commands(void) @@ -5245,12 +5243,135 @@ void MR_Init_Commands(void) // set router console commands Cvar_RegisterVariable (&forceqmenu); Cvar_RegisterVariable (&menu_options_colorcontrol_correctionvalue); - Cmd_AddCommand ("menu_restart",MR_Restart, "restart menu system (reloads menu.dat"); + Cmd_AddCommand ("menu_restart",MR_Restart, "restart menu system (reloads menu.dat)"); Cmd_AddCommand ("togglemenu", Call_MR_ToggleMenu_f, "opens or closes menu"); } void MR_Init(void) { + vid_mode_t res[1024]; + size_t res_count, i; + + res_count = VID_ListModes(res, sizeof(res) / sizeof(*res)); + res_count = VID_SortModes(res, res_count, false, false, true); + if(res_count) + { + video_resolutions_count = res_count; + video_resolutions = (video_resolution_t *) Mem_Alloc(cls.permanentmempool, sizeof(*video_resolutions) * (video_resolutions_count + 1)); + memset(&video_resolutions[video_resolutions_count], 0, sizeof(video_resolutions[video_resolutions_count])); + for(i = 0; i < res_count; ++i) + { + int n, d, t; + video_resolutions[i].type = "Detected mode"; // FIXME make this more dynamic + video_resolutions[i].width = res[i].width; + video_resolutions[i].height = res[i].height; + video_resolutions[i].pixelheight = res[i].pixelheight_num / (double) res[i].pixelheight_denom; + n = res[i].pixelheight_denom * video_resolutions[i].width; + d = res[i].pixelheight_num * video_resolutions[i].height; + while(d) + { + t = n; + n = d; + d = t % d; + } + d = (res[i].pixelheight_num * video_resolutions[i].height) / n; + n = (res[i].pixelheight_denom * video_resolutions[i].width) / n; + switch(n * 0x10000 | d) + { + case 0x00040003: + video_resolutions[i].conwidth = 640; + video_resolutions[i].conheight = 480; + video_resolutions[i].type = "Standard 4x3"; + break; + case 0x00050004: + video_resolutions[i].conwidth = 640; + video_resolutions[i].conheight = 512; + if(res[i].pixelheight_denom == res[i].pixelheight_num) + video_resolutions[i].type = "Square Pixel (LCD) 5x4"; + else + video_resolutions[i].type = "Short Pixel (CRT) 5x4"; + break; + case 0x00080005: + video_resolutions[i].conwidth = 640; + video_resolutions[i].conheight = 400; + if(res[i].pixelheight_denom == res[i].pixelheight_num) + video_resolutions[i].type = "Widescreen 8x5"; + else + video_resolutions[i].type = "Tall Pixel (CRT) 8x5"; + + break; + case 0x00050003: + video_resolutions[i].conwidth = 640; + video_resolutions[i].conheight = 384; + video_resolutions[i].type = "Widescreen 5x3"; + break; + case 0x000D0009: + video_resolutions[i].conwidth = 640; + video_resolutions[i].conheight = 400; + video_resolutions[i].type = "Widescreen 14x9"; + break; + case 0x00100009: + video_resolutions[i].conwidth = 640; + video_resolutions[i].conheight = 480; + video_resolutions[i].type = "Widescreen 16x9"; + break; + case 0x00030002: + video_resolutions[i].conwidth = 720; + video_resolutions[i].conheight = 480; + video_resolutions[i].type = "NTSC 3x2"; + break; + case 0x000D000B: + video_resolutions[i].conwidth = 720; + video_resolutions[i].conheight = 566; + video_resolutions[i].type = "PAL 14x11"; + break; + case 0x00080007: + if(video_resolutions[i].width >= 512) + { + video_resolutions[i].conwidth = 512; + video_resolutions[i].conheight = 448; + video_resolutions[i].type = "SNES 8x7"; + } + else + { + video_resolutions[i].conwidth = 256; + video_resolutions[i].conheight = 224; + video_resolutions[i].type = "NES 8x7"; + } + break; + default: + video_resolutions[i].conwidth = 640; + video_resolutions[i].conheight = 640 * d / n; + video_resolutions[i].type = "Detected mode"; + break; + } + if(video_resolutions[i].conwidth > video_resolutions[i].width || video_resolutions[i].conheight > video_resolutions[i].height) + { + int f1, f2; + f1 = video_resolutions[i].conwidth > video_resolutions[i].width; + f2 = video_resolutions[i].conheight > video_resolutions[i].height; + if(f1 > f2) + { + video_resolutions[i].conwidth = video_resolutions[i].width; + video_resolutions[i].conheight = video_resolutions[i].conheight / f1; + } + else + { + video_resolutions[i].conwidth = video_resolutions[i].conwidth / f2; + video_resolutions[i].conheight = video_resolutions[i].height; + } + } + } + } + else + { + video_resolutions = video_resolutions_hardcoded; + video_resolutions_count = sizeof(video_resolutions_hardcoded) / sizeof(*video_resolutions_hardcoded) - 1; + } + + menu_video_resolutions_forfullscreen = !!vid_fullscreen.integer; + M_Menu_Video_FindResolution(vid.width, vid.height, vid_pixelheight.value); + // use -forceqmenu to use always the normal quake menu (it sets forceqmenu to 1) // COMMANDLINEOPTION: Client: -forceqmenu disables menu.dat (same as +forceqmenu 1) if(COM_CheckParm("-forceqmenu"))