X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=menu.c;h=825aaa7f128347a7789aa85e066464365c9d4b12;hp=eb9165994c2a57dcd372b99f5056801384c0e5fc;hb=c52671284173a371278559b3475010f233d8e2c9;hpb=001d104997b586527d7292c6bc436c1da2ae28a4 diff --git a/menu.c b/menu.c index eb916599..825aaa7f 100644 --- a/menu.c +++ b/menu.c @@ -1430,7 +1430,7 @@ void M_Menu_Options_Effects_AdjustSliders (int dir) else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_waterscroll, bound(0, r_waterscroll.value + dir * 0.5, 10)); else if (options_effects_cursor == optnum++) - Cvar_SetValueQuick (&r_watershader, !r_watershader.integer); + Cvar_SetValueQuick (&r_watershader, bound(0, r_watershader.value + dir * 0.25, 10)); } void M_Options_Effects_Draw (void) @@ -1468,7 +1468,7 @@ void M_Options_Effects_Draw (void) M_Options_PrintCheckbox(" Model Interpolation", true, r_lerpmodels.integer); M_Options_PrintCheckbox(" Sprite Interpolation", true, r_lerpsprites.integer); M_Options_PrintSlider( " Water Movement", true, r_waterscroll.value, 0, 10); - M_Options_PrintCheckbox(" GeForce3 Water Shader", true, r_watershader.integer); + M_Options_PrintSlider( " GeForce3 Water Shader", true, r_watershader.value, 0, 10); }