X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=model_alias.h;h=c3367f8d0f117d318b20dec41bdcf8889d851501;hp=36d4e50e027f38764509c18f3816c85c7dd85b9c;hb=ac0f5054e02d4a5b855c5125f989b39770002a7a;hpb=224f9edae92441767654e2c10eb568bb91f86eb1 diff --git a/model_alias.h b/model_alias.h index 36d4e50e..c3367f8d 100644 --- a/model_alias.h +++ b/model_alias.h @@ -116,13 +116,9 @@ typedef struct int ofs_end; // end of file } md2_t; -// LordHavoc: mdl, md2 and md3 models are converted to the same internal format -#define ALIASTYPE_ALIAS 1 -#define ALIASTYPE_ZYM 2 - -extern void Mod_LoadQ1AliasModel (struct model_s *mod, void *buffer); -extern void Mod_LoadQ2AliasModel (struct model_s *mod, void *buffer); -extern void Mod_LoadQ3AliasModel (struct model_s *mod, void *buffer); +extern void Mod_IDP0_Load(struct model_s *mod, void *buffer); +extern void Mod_IDP2_Load(struct model_s *mod, void *buffer); +extern void Mod_IDP3_Load(struct model_s *mod, void *buffer); extern void Mod_AliasInit(void); @@ -217,71 +213,25 @@ typedef struct md3modelheader_s } md3modelheader_t; -// LordHavoc: all quake series 'alias' models (mdl, md2, md3) are converted to this vertex format -typedef struct aliasvertex_s -{ - // location - float origin[3]; - // surface normal - float normal[3]; - // S texture vector - float svector[3]; -} -aliasvertex_t; - -// this layer is fog (completely specialized behavior) -#define ALIASLAYER_FOG 1 -// alpha blending -#define ALIASLAYER_ALPHA 2 -// additive blending -#define ALIASLAYER_ADD 4 -// apply diffuse lighting -#define ALIASLAYER_DIFFUSE 8 -// apply specular lighting -#define ALIASLAYER_SPECULAR 16 -// tint with pants color -#define ALIASLAYER_COLORMAP_PANTS 32 -// tint with shirt color -#define ALIASLAYER_COLORMAP_SHIRT 64 -// don't draw this layer if colormap is not used -#define ALIASLAYER_NODRAW_IF_NOTCOLORMAPPED 128 -// don't draw this layer if colormap is used -#define ALIASLAYER_NODRAW_IF_COLORMAPPED 256 -// draw this layer for realtime lighting passes, otherwise don't -#define ALIASLAYER_DRAW_PER_LIGHT 512 - -typedef struct aliaslayer_s +typedef struct aliastag_s { - int flags; - rtexture_t *texture; - rtexture_t *nmap; + char name[MD3NAME]; + matrix4x4_t matrix; } -aliaslayer_t; - -// indicates this skin is transparent -#define ALIASSKIN_TRANSPARENT 1 +aliastag_t; -typedef struct aliasskin_s +typedef struct aliasbone_s { + char name[MD3NAME]; int flags; - int num_layers; - aliaslayer_t *data_layers; + int parent; // -1 for no parent } -aliasskin_t; +aliasbone_t; -typedef struct aliasmesh_s -{ - int num_skins; - int num_triangles; - int num_frames; - int num_vertices; - aliasskin_t *data_skins; - int *data_element3i; - int *data_neighbor3i; - float *data_texcoord2f; - aliasvertex_t *data_aliasvertex; -} -aliasmesh_t; +struct frameblend_s; +void Mod_Alias_GetMesh_Vertex3f(const struct model_s *model, const struct frameblend_s *frameblend, const struct surfmesh_s *mesh, float *out3f); +int Mod_Alias_GetTagMatrix(const struct model_s *model, int poseframe, int tagindex, matrix4x4_t *outmatrix); +int Mod_Alias_GetTagIndexForName(const struct model_s *model, unsigned int skin, const char *tagname); #endif