X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=model_sprite.c;h=23604f729e096ce5f2ec6c53ad680b07cfbe18d9;hp=e24c8421ce84eae2e99afcb78eb6735ed2c698c7;hb=b1a556f0b1e9d339a0128631354eae88fb8f0fb2;hpb=dca2be00eb17f4c160d83b754d7739fd8082b4cd diff --git a/model_sprite.c b/model_sprite.c index e24c8421..23604f72 100644 --- a/model_sprite.c +++ b/model_sprite.c @@ -67,6 +67,7 @@ static void Mod_SpriteSetupTexture(texture_t *texture, skinframe_t *skinframe, q texture->specularscalemod = 1; texture->specularpowermod = 1; texture->basematerialflags = MATERIALFLAG_WALL; + texture->basealpha = 1.0f; if (fullbright) texture->basematerialflags |= MATERIALFLAG_FULLBRIGHT; if (additive) @@ -74,8 +75,8 @@ static void Mod_SpriteSetupTexture(texture_t *texture, skinframe_t *skinframe, q else if (skinframe->hasalpha) texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW; texture->currentmaterialflags = texture->basematerialflags; - texture->numskinframes = 1; - texture->currentskinframe = texture->skinframes[0] = skinframe; + texture->materialshaderpass = texture->shaderpasses[0] = Mod_CreateShaderPass(loadmodel->mempool, skinframe); + texture->currentskinframe = skinframe; texture->surfaceflags = 0; texture->supercontents = SUPERCONTENTS_SOLID; if (!(texture->basematerialflags & MATERIALFLAG_BLENDED)) @@ -219,7 +220,7 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version dpsnprintf (name, sizeof(name), "%s_%i", loadmodel->name, i); dpsnprintf (fogname, sizeof(fogname), "%s_%ifog", loadmodel->name, i); } - if (!(skinframe = R_SkinFrame_LoadExternal(name, texflags | TEXF_COMPRESS, false))) + if (!(skinframe = R_SkinFrame_LoadExternal(name, texflags | TEXF_COMPRESS, false, false))) { unsigned char *pixels = (unsigned char *) Mem_Alloc(loadmodel->mempool, width*height*4); if (version == SPRITE32_VERSION) @@ -276,8 +277,6 @@ void Mod_IDSP_Load(dp_model_t *mod, void *buffer, void *bufferend) loadmodel->DrawSky = NULL; loadmodel->Draw = R_Model_Sprite_Draw; loadmodel->DrawDepth = NULL; - loadmodel->CompileShadowVolume = NULL; - loadmodel->DrawShadowVolume = NULL; loadmodel->DrawLight = NULL; loadmodel->DrawAddWaterPlanes = NULL; @@ -370,6 +369,9 @@ void Mod_IDSP_Load(dp_model_t *mod, void *buffer, void *bufferend) Host_Error("Mod_IDSP_Load: %s has wrong version number (%i). Only %i (quake), %i (HalfLife), and %i (sprite32) supported", loadmodel->name, version, SPRITE_VERSION, SPRITEHL_VERSION, SPRITE32_VERSION); + // TODO: Note that isanimated only means whether vertices change due to + // the animation. This may happen due to sprframe parameters changing. + // Mere texture chanegs OTOH shouldn't require isanimated to be 1. loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || (loadmodel->animscenes && loadmodel->animscenes[0].framecount > 1); } @@ -390,8 +392,6 @@ void Mod_IDS2_Load(dp_model_t *mod, void *buffer, void *bufferend) loadmodel->DrawSky = NULL; loadmodel->Draw = R_Model_Sprite_Draw; loadmodel->DrawDepth = NULL; - loadmodel->CompileShadowVolume = NULL; - loadmodel->DrawShadowVolume = NULL; loadmodel->DrawLight = NULL; loadmodel->DrawAddWaterPlanes = NULL; @@ -460,7 +460,7 @@ void Mod_IDS2_Load(dp_model_t *mod, void *buffer, void *bufferend) { const dsprite2frame_t *pinframe; pinframe = &pinqsprite->frames[i]; - if (!(skinframe = R_SkinFrame_LoadExternal(pinframe->name, texflags, false))) + if (!(skinframe = R_SkinFrame_LoadExternal(pinframe->name, texflags, false, false))) { Con_Printf("Mod_IDS2_Load: failed to load %s", pinframe->name); skinframe = R_SkinFrame_LoadMissing(); @@ -478,5 +478,8 @@ void Mod_IDS2_Load(dp_model_t *mod, void *buffer, void *bufferend) loadmodel->radius = modelradius; loadmodel->radius2 = modelradius * modelradius; + // TODO: Note that isanimated only means whether vertices change due to + // the animation. This may happen due to sprframe parameters changing. + // Mere texture chanegs OTOH shouldn't require isanimated to be 1. loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || (loadmodel->animscenes && loadmodel->animscenes[0].framecount > 1); }