X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=model_sprite.c;h=2dd746957207d11f89d58cc0f028bce9cac2b8c1;hp=7b683988951dad01320b62957677e96e1c95a679;hb=eb155f171d675b2c36f09f0bdf348776d2ec2fab;hpb=8db36146f598c50f57d2f8dd60f69a64fe15e8d5 diff --git a/model_sprite.c b/model_sprite.c index 7b683988..2dd74695 100644 --- a/model_sprite.c +++ b/model_sprite.c @@ -63,9 +63,11 @@ static void Mod_SpriteSetupTexture(texture_t *texture, skinframe_t *skinframe, q skinframe = R_SkinFrame_LoadMissing(); texture->offsetmapping = OFFSETMAPPING_OFF; texture->offsetscale = 1; + texture->offsetbias = 0; texture->specularscalemod = 1; texture->specularpowermod = 1; texture->basematerialflags = MATERIALFLAG_WALL; + texture->basealpha = 1.0f; if (fullbright) texture->basematerialflags |= MATERIALFLAG_FULLBRIGHT; if (additive) @@ -73,12 +75,15 @@ static void Mod_SpriteSetupTexture(texture_t *texture, skinframe_t *skinframe, q else if (skinframe->hasalpha) texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW; texture->currentmaterialflags = texture->basematerialflags; - texture->numskinframes = 1; - texture->currentskinframe = texture->skinframes[0] = skinframe; + texture->materialshaderpass = texture->shaderpasses[0] = Mod_CreateShaderPass(skinframe); + texture->currentskinframe = skinframe; texture->surfaceflags = 0; texture->supercontents = SUPERCONTENTS_SOLID; if (!(texture->basematerialflags & MATERIALFLAG_BLENDED)) texture->supercontents |= SUPERCONTENTS_OPAQUE; + texture->transparentsort = TRANSPARENTSORT_DISTANCE; + // WHEN ADDING DEFAULTS HERE, REMEMBER TO PUT DEFAULTS IN ALL LOADERS + // JUST GREP FOR "specularscalemod = 1". } extern cvar_t gl_texturecompression_sprites; @@ -95,7 +100,7 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version float modelradius, interval; char name[MAX_QPATH], fogname[MAX_QPATH]; const void *startframes; - int texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (gl_texturecompression_sprites.integer ? TEXF_COMPRESS : 0) | TEXF_ISSPRITE | TEXF_PICMIP | TEXF_ALPHA | TEXF_CLAMP; + int texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | ((gl_texturecompression.integer && gl_texturecompression_sprites.integer) ? TEXF_COMPRESS : 0) | TEXF_ISSPRITE | TEXF_PICMIP | TEXF_ALPHA | TEXF_CLAMP; modelradius = 0; if (loadmodel->numframes < 1) @@ -258,7 +263,6 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version loadmodel->radius2 = modelradius * modelradius; } -extern void R_Model_Sprite_Draw(entity_render_t *ent); void Mod_IDSP_Load(dp_model_t *mod, void *buffer, void *bufferend) { int version; @@ -367,7 +371,10 @@ void Mod_IDSP_Load(dp_model_t *mod, void *buffer, void *bufferend) Host_Error("Mod_IDSP_Load: %s has wrong version number (%i). Only %i (quake), %i (HalfLife), and %i (sprite32) supported", loadmodel->name, version, SPRITE_VERSION, SPRITEHL_VERSION, SPRITE32_VERSION); - loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || loadmodel->animscenes[0].framecount > 1; + // TODO: Note that isanimated only means whether vertices change due to + // the animation. This may happen due to sprframe parameters changing. + // Mere texture chanegs OTOH shouldn't require isanimated to be 1. + loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || (loadmodel->animscenes && loadmodel->animscenes[0].framecount > 1); } @@ -475,5 +482,8 @@ void Mod_IDS2_Load(dp_model_t *mod, void *buffer, void *bufferend) loadmodel->radius = modelradius; loadmodel->radius2 = modelradius * modelradius; - loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || loadmodel->animscenes[0].framecount > 1; + // TODO: Note that isanimated only means whether vertices change due to + // the animation. This may happen due to sprframe parameters changing. + // Mere texture chanegs OTOH shouldn't require isanimated to be 1. + loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || (loadmodel->animscenes && loadmodel->animscenes[0].framecount > 1); }