X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=netconn.c;h=5d060c7e5bc3bbad74febc8d8cf67bd84c1b15ab;hp=e3fe3123a17369ce93d596ff566e8c3e24db504d;hb=a1ddce1138a606d934008ceb15d9f4548d2954c6;hpb=48978ee14d2f77912ad239c5797fc23f12a2fc94 diff --git a/netconn.c b/netconn.c index e3fe3123..5d060c7e 100755 --- a/netconn.c +++ b/netconn.c @@ -25,8 +25,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define MASTER_PORT 27950 -cvar_t sv_public = {0, "sv_public", "0"}; -static cvar_t sv_heartbeatperiod = {CVAR_SAVE, "sv_heartbeatperiod", "180"}; +cvar_t sv_public = {0, "sv_public", "1"}; +static cvar_t sv_heartbeatperiod = {CVAR_SAVE, "sv_heartbeatperiod", "120"}; // FIXME: resolve DNS on masters whenever their value changes and cache it (to avoid major delays in active servers when they heartbeat) static cvar_t sv_masters [] = @@ -35,14 +35,16 @@ static cvar_t sv_masters [] = {CVAR_SAVE, "sv_master2", ""}, {CVAR_SAVE, "sv_master3", ""}, {CVAR_SAVE, "sv_master4", ""}, - {0, "sv_masterextra1", "69.59.212.88"}, // ghdigital.com - {0, "sv_masterextra2", "66.169.205.13"}, // dpmaster.deathmask.net + {0, "sv_masterextra1", "ghdigital.com"}, //69.59.212.88 + {0, "sv_masterextra2", "dpmaster.deathmask.net"}, //209.164.24.243 + {0, "sv_masterextra3", "12.166.196.192"}, //blaze.mindphukd.org (doesn't resolve currently but works as an ip) {0, NULL, NULL} }; static double nextheartbeattime = 0; sizebuf_t net_message; +static qbyte net_message_buf[NET_MAXMESSAGE]; cvar_t net_messagetimeout = {0, "net_messagetimeout","300"}; cvar_t net_messagerejointimeout = {0, "net_messagerejointimeout","10"}; @@ -72,9 +74,6 @@ int masterreplycount = 0; int serverquerycount = 0; int serverreplycount = 0; -int hostCacheCount = 0; -hostcache_t hostcache[HOSTCACHESIZE]; - static qbyte sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE]; static qbyte readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE]; @@ -91,15 +90,290 @@ cvar_t sv_netport = {0, "port", "26000"}; cvar_t net_address = {0, "net_address", "0.0.0.0"}; //cvar_t net_netaddress_ipv6 = {0, "net_address_ipv6", "[0:0:0:0:0:0:0:0]"}; +// ServerList interface +serverlist_mask_t serverlist_andmasks[SERVERLIST_ANDMASKCOUNT]; +serverlist_mask_t serverlist_ormasks[SERVERLIST_ORMASKCOUNT]; + +serverlist_infofield_t serverlist_sortbyfield; +qboolean serverlist_sortdescending; + +int serverlist_viewcount = 0; +serverlist_entry_t *serverlist_viewlist[SERVERLIST_VIEWLISTSIZE]; + +int serverlist_cachecount; +serverlist_entry_t serverlist_cache[SERVERLIST_TOTALSIZE]; + +qboolean serverlist_consoleoutput; + +// helper function to insert a value into the viewset +// spare entries will be removed +static void _ServerList_ViewList_Helper_InsertBefore( int index, serverlist_entry_t *entry ) +{ + int i; + if( serverlist_viewcount < SERVERLIST_VIEWLISTSIZE ) { + i = serverlist_viewcount++; + } else { + i = SERVERLIST_VIEWLISTSIZE - 1; + } + + for( ; i > index ; i-- ) + serverlist_viewlist[ i ] = serverlist_viewlist[ i - 1 ]; + + serverlist_viewlist[index] = entry; +} + +// we suppose serverlist_viewcount to be valid, ie > 0 +static void _ServerList_ViewList_Helper_Remove( int index ) +{ + serverlist_viewcount--; + for( ; index < serverlist_viewcount ; index++ ) + serverlist_viewlist[index] = serverlist_viewlist[index + 1]; +} + +// returns true if A should be inserted before B +static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_entry_t *B ) +{ + int result = 0; // > 0 if for numbers A > B and for text if A < B + + switch( serverlist_sortbyfield ) { + case SLIF_PING: + result = A->info.ping - B->info.ping; + break; + case SLIF_MAXPLAYERS: + result = A->info.maxplayers - B->info.maxplayers; + break; + case SLIF_NUMPLAYERS: + result = A->info.numplayers - B->info.numplayers; + break; + case SLIF_PROTOCOL: + result = A->info.protocol - B->info.protocol; + break; + case SLIF_CNAME: + result = strcmp( B->info.cname, A->info.cname ); + break; + case SLIF_GAME: + result = strcmp( B->info.game, A->info.game ); + break; + case SLIF_MAP: + result = strcmp( B->info.map, A->info.map ); + break; + case SLIF_MOD: + result = strcmp( B->info.mod, A->info.mod ); + break; + case SLIF_NAME: + result = strcmp( B->info.name, A->info.name ); + break; + default: + Con_DPrint( "_ServerList_Entry_Compare: Bad serverlist_sortbyfield!\n" ); + break; + } + + if( serverlist_sortdescending ) + return result > 0; + return result < 0; +} + +static qboolean _ServerList_CompareInt( int A, serverlist_maskop_t op, int B ) +{ + // This should actually be done with some intermediate and end-of-function return + switch( op ) { + case SLMO_LESS: + return A < B; + case SLMO_LESSEQUAL: + return A <= B; + case SLMO_EQUAL: + return A == B; + case SLMO_GREATER: + return A > B; + case SLMO_NOTEQUAL: + return A != B; + case SLMO_GREATEREQUAL: + case SLMO_CONTAINS: + case SLMO_NOTCONTAIN: + return A >= B; + default: + Con_DPrint( "_ServerList_CompareInt: Bad op!\n" ); + return false; + } +} + +static qboolean _ServerList_CompareStr( const char *A, serverlist_maskop_t op, const char *B ) +{ + // Same here, also using an intermediate & final return would be more appropriate + // A info B mask + switch( op ) { + case SLMO_CONTAINS: + return *B && !!strstr( A, B ); // we want a real bool + case SLMO_NOTCONTAIN: + return !*B || !strstr( A, B ); + case SLMO_LESS: + return strcmp( A, B ) < 0; + case SLMO_LESSEQUAL: + return strcmp( A, B ) <= 0; + case SLMO_EQUAL: + return strcmp( A, B ) == 0; + case SLMO_GREATER: + return strcmp( A, B ) > 0; + case SLMO_NOTEQUAL: + return strcmp( A, B ) != 0; + case SLMO_GREATEREQUAL: + return strcmp( A, B ) >= 0; + default: + Con_DPrint( "_ServerList_CompareStr: Bad op!\n" ); + return false; + } +} + +static qboolean _ServerList_Entry_Mask( serverlist_mask_t *mask, serverlist_info_t *info ) +{ + if( !_ServerList_CompareInt( info->ping, mask->tests[SLIF_PING], mask->info.ping ) ) + return false; + if( !_ServerList_CompareInt( info->maxplayers, mask->tests[SLIF_MAXPLAYERS], mask->info.maxplayers ) ) + return false; + if( !_ServerList_CompareInt( info->numplayers, mask->tests[SLIF_NUMPLAYERS], mask->info.numplayers ) ) + return false; + if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol )) + return false; + if( *mask->info.cname + && !_ServerList_CompareStr( info->cname, mask->tests[SLIF_CNAME], mask->info.cname ) ) + return false; + if( *mask->info.game + && !_ServerList_CompareStr( info->game, mask->tests[SLIF_GAME], mask->info.game ) ) + return false; + if( *mask->info.mod + && !_ServerList_CompareStr( info->mod, mask->tests[SLIF_MOD], mask->info.mod ) ) + return false; + if( *mask->info.map + && !_ServerList_CompareStr( info->map, mask->tests[SLIF_MAP], mask->info.map ) ) + return false; + if( *mask->info.name + && !_ServerList_CompareStr( info->name, mask->tests[SLIF_NAME], mask->info.name ) ) + return false; + return true; +} + +static void ServerList_ViewList_Insert( serverlist_entry_t *entry ) +{ + int start, end, mid; + + // FIXME: change this to be more readable (...) + // now check whether it passes through the masks + for( start = 0 ; serverlist_andmasks[start].active && start < SERVERLIST_ANDMASKCOUNT ; start++ ) + if( !_ServerList_Entry_Mask( &serverlist_andmasks[start], &entry->info ) ) + return; + + for( start = 0 ; serverlist_ormasks[start].active && start < SERVERLIST_ORMASKCOUNT ; start++ ) + if( _ServerList_Entry_Mask( &serverlist_ormasks[start], &entry->info ) ) + break; + if( start == SERVERLIST_ORMASKCOUNT || (start > 0 && !serverlist_ormasks[start].active) ) + return; + + if( !serverlist_viewcount ) { + _ServerList_ViewList_Helper_InsertBefore( 0, entry ); + return; + } + // ok, insert it, we just need to find out where exactly: + + // two special cases + // check whether to insert it as new first item + if( _ServerList_Entry_Compare( entry, serverlist_viewlist[0] ) ) { + _ServerList_ViewList_Helper_InsertBefore( 0, entry ); + return; + } // check whether to insert it as new last item + else if( !_ServerList_Entry_Compare( entry, serverlist_viewlist[serverlist_viewcount - 1] ) ) { + _ServerList_ViewList_Helper_InsertBefore( serverlist_viewcount, entry ); + return; + } + start = 0; + end = serverlist_viewcount - 1; + while( end > start + 1 ) + { + mid = (start + end) / 2; + // test the item that lies in the middle between start and end + if( _ServerList_Entry_Compare( entry, serverlist_viewlist[mid] ) ) + // the item has to be in the upper half + end = mid; + else + // the item has to be in the lower half + start = mid; + } + _ServerList_ViewList_Helper_InsertBefore( start + 1, entry ); +} + +static void ServerList_ViewList_Remove( serverlist_entry_t *entry ) +{ + int i; + for( i = 0; i < serverlist_viewcount; i++ ) + { + if (serverlist_viewlist[i] == entry) + { + _ServerList_ViewList_Helper_Remove(i); + break; + } + } +} + +void ServerList_RebuildViewList(void) +{ + int i; + + serverlist_viewcount = 0; + for( i = 0 ; i < serverlist_cachecount ; i++ ) + if( serverlist_cache[i].query == SQS_QUERIED ) + ServerList_ViewList_Insert( &serverlist_cache[i] ); +} + +void ServerList_ResetMasks(void) +{ + memset( &serverlist_andmasks, 0, sizeof( serverlist_andmasks ) ); + memset( &serverlist_ormasks, 0, sizeof( serverlist_ormasks ) ); +} + +#if 0 +static void _ServerList_Test(void) +{ + int i; + for( i = 0 ; i < 1024 ; i++ ) { + memset( &serverlist_cache[serverlist_cachecount], 0, sizeof( serverlist_entry_t ) ); + serverlist_cache[serverlist_cachecount].info.ping = 1000 + 1024 - i; + dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, 128, "Black's ServerList Test %i", i ); + serverlist_cache[serverlist_cachecount].finished = true; + sprintf( serverlist_cache[serverlist_cachecount].line1, "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name ); + ServerList_ViewList_Insert( &serverlist_cache[serverlist_cachecount] ); + serverlist_cachecount++; + } +} +#endif + +void ServerList_QueryList(void) +{ + masterquerytime = realtime; + masterquerycount = 0; + masterreplycount = 0; + serverquerycount = 0; + serverreplycount = 0; + serverlist_cachecount = 0; + serverlist_viewcount = 0; + serverlist_consoleoutput = false; + + //_ServerList_Test(); + + NetConn_QueryMasters(); +} + +// rest + int NetConn_Read(lhnetsocket_t *mysocket, void *data, int maxlength, lhnetaddress_t *peeraddress) { int length = LHNET_Read(mysocket, data, maxlength, peeraddress); int i; + if (length == 0) + return 0; if (cl_netpacketloss.integer) for (i = 0;i < cl_numsockets;i++) if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss.integer) return 0; - if (developer_networking.integer && length != 0) + if (developer_networking.integer) { char addressstring[128], addressstring2[128]; LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true); @@ -490,14 +764,15 @@ int NetConn_ReceivedMessage(netconn_t *conn, qbyte *data, int length) unsigned int count; unsigned int flags; unsigned int sequence; + int qlength; if (length >= 8) { - length = BigLong(((int *)data)[0]); - flags = length & ~NETFLAG_LENGTH_MASK; - length &= NETFLAG_LENGTH_MASK; + qlength = (unsigned int)BigLong(((int *)data)[0]); + flags = qlength & ~NETFLAG_LENGTH_MASK; + qlength &= NETFLAG_LENGTH_MASK; // control packets were already handled - if (!(flags & NETFLAG_CTL)) + if (!(flags & NETFLAG_CTL) && qlength == length) { sequence = BigLong(((int *)data)[1]); packetsReceived++; @@ -571,8 +846,15 @@ int NetConn_ReceivedMessage(netconn_t *conn, qbyte *data, int length) conn->lastMessageTime = realtime; conn->timeout = realtime + net_messagetimeout.value; conn->receiveSequence++; - memcpy(conn->receiveMessage + conn->receiveMessageLength, data, length); - conn->receiveMessageLength += length; + if( conn->receiveMessageLength + length <= sizeof( conn->receiveMessage ) ) { + memcpy(conn->receiveMessage + conn->receiveMessageLength, data, length); + conn->receiveMessageLength += length; + } else { + Con_Printf( "Reliable message (seq: %i) too big for message buffer!\n" + "Dropping the message!\n", sequence ); + conn->receiveMessageLength = 0; + return 1; + } if (flags & NETFLAG_EOM) { reliableMessagesReceived++; @@ -609,8 +891,6 @@ void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peer cls.demonum = -1; // not in the demo loop now cls.state = ca_connected; cls.signon = 0; // need all the signon messages before playing - CL_ClearState(); - SCR_BeginLoadingPlaque(); } int NetConn_IsLocalGame(void) @@ -620,17 +900,9 @@ int NetConn_IsLocalGame(void) return false; } -static struct -{ - double senttime; - lhnetaddress_t peeraddress; -} -pingcache[HOSTCACHESIZE]; - int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, lhnetaddress_t *peeraddress) { int ret, c, control; - lhnetaddress_t svaddress; const char *s; char *string, addressstring2[128], cname[128], ipstring[32]; char stringbuf[16384]; @@ -655,10 +927,12 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, if (length > 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying) { + char protocolnames[1400]; + Protocol_Names(protocolnames, sizeof(protocolnames)); LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true); Con_Printf("\"%s\" received, sending connect request back to %s\n", string, addressstring2); M_Update_Return_Reason("Got challenge response"); - NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\challenge\\%s", string + 10), peeraddress); + NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\protocols\\%s\\challenge\\%s", protocolnames, string + 10), peeraddress); return true; } if (length == 6 && !memcmp(string, "accept", 6) && cls.connect_trying) @@ -680,135 +954,121 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, } if (length >= 13 && !memcmp(string, "infoResponse\x0A", 13)) { - int i, j, c, n, users, maxusers; - char game[32], mod[32], map[32], name[128]; + serverlist_info_t *info; + int i, n; double pingtime; - hostcache_t temp; + string += 13; - // hostcache only uses text addresses + // serverlist only uses text addresses LHNETADDRESS_ToString(peeraddress, cname, sizeof(cname), true); - if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(game, s, sizeof (game));else game[0] = 0; - if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(mod , s, sizeof (mod ));else mod[0] = 0; - if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(map , s, sizeof (map ));else map[0] = 0; - if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(name, s, sizeof (name));else name[0] = 0; - if ((s = SearchInfostring(string, "protocol" )) != NULL) c = atoi(s);else c = -1; - if ((s = SearchInfostring(string, "clients" )) != NULL) users = atoi(s);else users = 0; - if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) maxusers = atoi(s);else maxusers = 0; // search the cache for this server and update it - for (n = 0; n < hostCacheCount; n++) - { - if (!strcmp(cname, hostcache[n].cname)) - { - if (hostcache[n].ping == 100000) - serverreplycount++; - pingtime = (int)((realtime - hostcache[n].querytime) * 1000.0); - pingtime = bound(0, pingtime, 9999); - // update the ping - hostcache[n].ping = pingtime; - // build description strings for the things users care about - snprintf(hostcache[n].line1, sizeof(hostcache[n].line1), "%5d%c%3u/%3u %-65.65s", (int)pingtime, c != NET_PROTOCOL_VERSION ? '*' : ' ', users, maxusers, name); - snprintf(hostcache[n].line2, sizeof(hostcache[n].line2), "%-21.21s %-19.19s %-17.17s %-20.20s", cname, game, mod, map); - // if ping is especially high, display it as such - if (pingtime >= 300) - { - // orange numbers (lower block) - for (i = 0;i < 5;i++) - if (hostcache[n].line1[i] != ' ') - hostcache[n].line1[i] += 128; - } - else if (pingtime >= 200) - { - // yellow numbers (in upper block) - for (i = 0;i < 5;i++) - if (hostcache[n].line1[i] != ' ') - hostcache[n].line1[i] -= 30; - } - // if not in the slist menu we should print the server to console - if (m_state != m_slist) - Con_Printf("%s\n%s\n", hostcache[n].line1, hostcache[n].line2); - // and finally, re-sort the list - for (i = 0;i < hostCacheCount;i++) - { - for (j = i + 1;j < hostCacheCount;j++) - { - //if (strcmp(hostcache[j].name, hostcache[i].name) < 0) - if (hostcache[i].ping > hostcache[j].ping) - { - memcpy(&temp, &hostcache[j], sizeof(hostcache_t)); - memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t)); - memcpy(&hostcache[i], &temp, sizeof(hostcache_t)); - } - } - } + for( n = 0; n < serverlist_cachecount; n++ ) + if( !strcmp( cname, serverlist_cache[n].info.cname ) ) break; + if( n == serverlist_cachecount ) { + // LAN search doesnt require an answer from the master server so we wont + // know the ping nor will it be initialized already... + + // find a slot + if( serverlist_cachecount == SERVERLIST_TOTALSIZE ) + return true; + + memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount])); + // store the data the engine cares about (address and ping) + strlcpy (serverlist_cache[serverlist_cachecount].info.cname, cname, sizeof (serverlist_cache[serverlist_cachecount].info.cname)); + serverlist_cache[serverlist_cachecount].info.ping = 100000; + serverlist_cache[serverlist_cachecount].querytime = realtime; + // if not in the slist menu we should print the server to console + if (serverlist_consoleoutput) { + Con_Printf("querying %s\n", ipstring); } + + ++serverlist_cachecount; + } + + info = &serverlist_cache[n].info; + if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));else info->game[0] = 0; + if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0] = 0; + if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0] = 0; + if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0; + if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);else info->protocol = -1; + if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);else info->numplayers = 0; + if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);else info->maxplayers = 0; + + if (info->ping == 100000) + serverreplycount++; + + pingtime = (int)((realtime - serverlist_cache[n].querytime) * 1000.0); + pingtime = bound(0, pingtime, 9999); + // update the ping + info->ping = pingtime; + + // legacy/old stuff move it to the menu ASAP + + // build description strings for the things users care about + dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "%5d%c%3u/%3u %-65.65s", (int)pingtime, info->protocol != NET_PROTOCOL_VERSION ? '*' : ' ', info->numplayers, info->maxplayers, info->name); + dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "%-21.21s %-19.19s %-17.17s %-20.20s", info->cname, info->game, info->mod, info->map); + // if ping is especially high, display it as such + if (pingtime >= 300) + { + // orange numbers (lower block) + for (i = 0;i < 5;i++) + if (serverlist_cache[n].line1[i] != ' ') + serverlist_cache[n].line1[i] += 128; + } + else if (pingtime >= 200) + { + // yellow numbers (in upper block) + for (i = 0;i < 5;i++) + if (serverlist_cache[n].line1[i] != ' ') + serverlist_cache[n].line1[i] -= 30; } + if( serverlist_cache[n].query == SQS_QUERIED ) { + ServerList_ViewList_Remove( &serverlist_cache[n] ); + } + // if not in the slist menu we should print the server to console (if wanted) + else if( serverlist_consoleoutput ) + Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2); + // and finally, update the view set + ServerList_ViewList_Insert( &serverlist_cache[n] ); + serverlist_cache[n].query = SQS_QUERIED; + return true; } - if (!strncmp(string, "getserversResponse\\", 19) && hostCacheCount < HOSTCACHESIZE) + if (!strncmp(string, "getserversResponse\\", 19) && serverlist_cachecount < SERVERLIST_TOTALSIZE) { - int i, n, j; - hostcache_t temp; // Extract the IP addresses data += 18; length -= 18; masterreplycount++; - if (m_state != m_slist) + if (serverlist_consoleoutput) Con_Print("received server list...\n"); while (length >= 7 && data[0] == '\\' && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF) && data[5] * 256 + data[6] != 0) { - snprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[1], data[2], data[3], data[4], (data[5] << 8) | data[6]); + int n; + + dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[1], data[2], data[3], data[4], (data[5] << 8) | data[6]); if (developer.integer) Con_Printf("Requesting info from server %s\n", ipstring); - LHNETADDRESS_FromString(&svaddress, ipstring, 0); - NetConn_WriteString(mysocket, "\377\377\377\377getinfo", &svaddress); - - - // add to slist (hostCache) - // search the cache for this server - for (n = 0; n < hostCacheCount; n++) - if (!strcmp(ipstring, hostcache[n].cname)) + // ignore the rest of the message if the serverlist is full + if( serverlist_cachecount == SERVERLIST_TOTALSIZE ) + break; + // also ignore it if we have already queried it (other master server response) + for( n = 0 ; n < serverlist_cachecount ; n++ ) + if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) ) break; - // add it or update it - if (n == hostCacheCount) + if( n >= serverlist_cachecount ) { - // if cache is full replace highest ping server (the list is - // kept sorted so this is always the last, and if this server - // is good it will be sorted into an early part of the list) - if (hostCacheCount >= HOSTCACHESIZE) - n = hostCacheCount - 1; - else - { - serverquerycount++; - hostCacheCount++; - } - } - memset(&hostcache[n], 0, sizeof(hostcache[n])); - // store the data the engine cares about (address and ping) - strlcpy (hostcache[n].cname, ipstring, sizeof (hostcache[n].cname)); - hostcache[n].ping = 100000; - hostcache[n].querytime = realtime; - // build description strings for the things users care about - strlcpy (hostcache[n].line1, "?", sizeof (hostcache[n].line1)); - strlcpy (hostcache[n].line2, ipstring, sizeof (hostcache[n].line2)); - // if not in the slist menu we should print the server to console - if (m_state != m_slist) - Con_Printf("querying %s\n", ipstring); - // and finally, re-sort the list - for (i = 0;i < hostCacheCount;i++) - { - for (j = i + 1;j < hostCacheCount;j++) - { - //if (strcmp(hostcache[j].name, hostcache[i].name) < 0) - if (hostcache[i].ping > hostcache[j].ping) - { - memcpy(&temp, &hostcache[j], sizeof(hostcache_t)); - memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t)); - memcpy(&hostcache[i], &temp, sizeof(hostcache_t)); - } - } - } + serverquerycount++; + + memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount])); + // store the data the engine cares about (address and ping) + strlcpy (serverlist_cache[serverlist_cachecount].info.cname, ipstring, sizeof (serverlist_cache[serverlist_cachecount].info.cname)); + serverlist_cache[serverlist_cachecount].info.ping = 100000; + serverlist_cache[serverlist_cachecount].query = SQS_PENDING; + ++serverlist_cachecount; + } // move on to next address in packet data += 7; @@ -873,29 +1133,29 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, // LordHavoc: because the UDP driver reports 0.0.0.0:26000 as the address // string we just ignore it and keep the real address MSG_ReadString(); - // hostcache only uses text addresses + // serverlist only uses text addresses cname = UDP_AddrToString(readaddr); // search the cache for this server for (n = 0; n < hostCacheCount; n++) - if (!strcmp(cname, hostcache[n].cname)) + if (!strcmp(cname, serverlist[n].cname)) break; // add it - if (n == hostCacheCount && hostCacheCount < HOSTCACHESIZE) + if (n == hostCacheCount && hostCacheCount < SERVERLISTSIZE) { hostCacheCount++; - memset(&hostcache[n], 0, sizeof(hostcache[n])); - strlcpy (hostcache[n].name, MSG_ReadString(), sizeof (hostcache[n].name)); - strlcpy (hostcache[n].map, MSG_ReadString(), sizeof (hostcache[n].map)); - hostcache[n].users = MSG_ReadByte(); - hostcache[n].maxusers = MSG_ReadByte(); + memset(&serverlist[n], 0, sizeof(serverlist[n])); + strlcpy (serverlist[n].name, MSG_ReadString(), sizeof (serverlist[n].name)); + strlcpy (serverlist[n].map, MSG_ReadString(), sizeof (serverlist[n].map)); + serverlist[n].users = MSG_ReadByte(); + serverlist[n].maxusers = MSG_ReadByte(); c = MSG_ReadByte(); if (c != NET_PROTOCOL_VERSION) { - strlcpy (hostcache[n].cname, hostcache[n].name, sizeof (hostcache[n].cname)); - strcpy(hostcache[n].name, "*"); - strlcat (hostcache[n].name, hostcache[n].cname, sizeof(hostcache[n].name)); + strlcpy (serverlist[n].cname, serverlist[n].name, sizeof (serverlist[n].cname)); + strcpy(serverlist[n].name, "*"); + strlcat (serverlist[n].name, serverlist[n].cname, sizeof(serverlist[n].name)); } - strlcpy (hostcache[n].cname, cname, sizeof (hostcache[n].cname)); + strlcpy (serverlist[n].cname, cname, sizeof (serverlist[n].cname)); } } break; @@ -923,6 +1183,51 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, return ret; } +#define QUERIES_PER_FRAME 4 +void NetConn_QueryQueueFrame(void) +{ + int index = 0; + int queries = 0; + static float time = -1; + int maxqueries = 0; + + if( time == -1 ) { + time = realtime; + } + + maxqueries = QUERIES_PER_FRAME * (realtime - time ); + + if( maxqueries == 0 ) { + return; + } + + for( ; index < serverlist_cachecount && queries < QUERIES_PER_FRAME ; index++ ) + { + if( serverlist_cache[ index ].query == SQS_PENDING ) + { + lhnetaddress_t address; + int socket; + + LHNETADDRESS_FromString(&address, serverlist_cache[ index ].info.cname, 0); + for (socket = 0; socket < cl_numsockets ; socket++) { + NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getinfo", &address); + } + + serverlist_cache[ index ].querytime = realtime; + serverlist_cache[ index ].query = SQS_QUERYING; + + // if not in the slist menu we should print the server to console + if (serverlist_consoleoutput) + Con_Printf("querying %s\n", serverlist_cache[ index ].info.cname); + + + queries++; + } + } + + time = realtime; +} + void NetConn_ClientFrame(void) { int i, length; @@ -932,13 +1237,15 @@ void NetConn_ClientFrame(void) if (cls.connect_trying && cls.connect_nextsendtime < realtime) { if (cls.connect_remainingtries == 0) + M_Update_Return_Reason("Connect: Waiting 10 seconds for reply"); + cls.connect_nextsendtime = realtime + 1; + cls.connect_remainingtries--; + if (cls.connect_remainingtries <= -10) { cls.connect_trying = false; M_Update_Return_Reason("Connect: Failed"); return; } - cls.connect_nextsendtime = realtime + 1; - cls.connect_remainingtries--; // try challenge first (newer server) NetConn_WriteString(cls.connect_mysocket, "\377\377\377\377getchallenge", &cls.connect_address); // then try netquake as a fallback (old server, or netquake) @@ -952,9 +1259,12 @@ void NetConn_ClientFrame(void) NetConn_Write(cls.connect_mysocket, net_message.data, net_message.cursize, &cls.connect_address); SZ_Clear(&net_message); } - for (i = 0;i < cl_numsockets;i++) - while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0) + for (i = 0;i < cl_numsockets;i++) { + while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0) { NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress); + } + } + NetConn_QueryQueueFrame(); if (cls.netcon && realtime > cls.netcon->timeout) { Con_Print("Connection timed out\n"); @@ -989,6 +1299,7 @@ static void NetConn_BuildChallengeString(char *buffer, int bufferlength) buffer[i] = 0; } +extern void SV_SendServerinfo (client_t *client); int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, lhnetaddress_t *peeraddress) { int i, n, ret, clientnum, responselength, best; @@ -1064,24 +1375,27 @@ int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++) if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0) break; - if (clientnum < svs.maxclients) + if (clientnum < svs.maxclients && realtime - client->connecttime < net_messagerejointimeout.value) + { + // client is still trying to connect, + // so we send a duplicate reply + if (developer.integer) + Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2); + NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress); + } +#if 0 + else if (clientnum < svs.maxclients) { - // duplicate connection request - if (realtime - client->connecttime < 2.0) - { - // client is still trying to connect, - // so we send a duplicate reply - if (developer.integer) - Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2); - NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress); - } - // only kick if old connection seems dead if (realtime - client->netconnection->lastMessageTime >= net_messagerejointimeout.value) { - // kick off connection and await retry - client->deadsocket = true; + // client crashed and is coming back, keep their stuff intact + SV_SendServerinfo(client); + //host_client = client; + //SV_DropClient (true); } + // else ignore them } +#endif else { // this is a new client, find a slot @@ -1125,13 +1439,13 @@ int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, for (i = 0, n = 0;i < svs.maxclients;i++) if (svs.clients[i].active) n++; - responselength = snprintf(response, sizeof(response), "\377\377\377\377infoResponse\x0A" + responselength = dpsnprintf(response, sizeof(response), "\377\377\377\377infoResponse\x0A" "\\gamename\\%s\\modname\\%s\\sv_maxclients\\%d" "\\clients\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d%s%s", gamename, com_modname, svs.maxclients, n, sv.name, hostname.string, NET_PROTOCOL_VERSION, challenge ? "\\challenge\\" : "", challenge ? challenge : ""); // does it fit in the buffer? - if (responselength < (int)sizeof(response)) + if (responselength >= 0) { if (developer.integer) Con_Printf("Sending reply to master %s - %s\n", addressstring2, response); @@ -1209,13 +1523,17 @@ int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress); SZ_Clear(&net_message); } +#if 0 else if (realtime - client->netconnection->lastMessageTime >= net_messagerejointimeout.value) { + SV_SendServerinfo(client); // the old client hasn't sent us anything // in quite a while, so kick off and let // the retry take care of it... - client->deadsocket = true; + //host_client = client; + //SV_DropClient (true); } +#endif } else { @@ -1307,7 +1625,7 @@ int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, MSG_WriteByte(&net_message, playerNumber); MSG_WriteString(&net_message, client->name); MSG_WriteLong(&net_message, client->colors); - MSG_WriteLong(&net_message, (int)client->edict->v->frags); + MSG_WriteLong(&net_message, (int)client->edict->fields.server->frags); MSG_WriteLong(&net_message, (int)(realtime - client->connecttime)); MSG_WriteString(&net_message, client->netconnection ? client->netconnection->address : "botclient"); *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK)); @@ -1393,20 +1711,22 @@ void NetConn_QueryMasters(void) int i; int masternum; lhnetaddress_t masteraddress; + lhnetaddress_t broadcastaddress; char request[256]; - if (hostCacheCount >= HOSTCACHESIZE) + if (serverlist_cachecount >= SERVERLIST_TOTALSIZE) return; + // 26000 is the default quake server port, servers on other ports will not + // be found + // note this is IPv4-only, I doubt there are IPv6-only LANs out there + LHNETADDRESS_FromString(&broadcastaddress, "255.255.255.255", 26000); + for (i = 0;i < cl_numsockets;i++) { if (cl_sockets[i]) { -#if 0 - // search LAN -#if 1 - UDP_Broadcast(UDP_controlSock, "\377\377\377\377getinfo", 11); -#else + // search LAN for Quake servers SZ_Clear(&net_message); // save space for the header, filled in later MSG_WriteLong(&net_message, 0); @@ -1414,13 +1734,14 @@ void NetConn_QueryMasters(void) MSG_WriteString(&net_message, "QUAKE"); MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION); *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK)); - UDP_Broadcast(UDP_controlSock, net_message.data, net_message.cursize); + NetConn_Write(cl_sockets[i], net_message.data, net_message.cursize, &broadcastaddress); SZ_Clear(&net_message); -#endif -#endif - // build the getservers - snprintf(request, sizeof(request), "\377\377\377\377getservers %s %u empty full\x0A", gamename, NET_PROTOCOL_VERSION); + // search LAN for DarkPlaces servers + NetConn_WriteString(cl_sockets[i], "\377\377\377\377getinfo", &broadcastaddress); + + // build the getservers message to send to the master servers + dpsnprintf(request, sizeof(request), "\377\377\377\377getservers %s %u empty full\x0A", gamename, NET_PROTOCOL_VERSION); // search internet for (masternum = 0;sv_masters[masternum].name;masternum++) @@ -1540,25 +1861,23 @@ void Net_Stats_f(void) void Net_Slist_f(void) { - masterquerytime = realtime; - masterquerycount = 0; - masterreplycount = 0; - serverquerycount = 0; - serverreplycount = 0; - hostCacheCount = 0; - memset(&pingcache, 0, sizeof(pingcache)); - if (m_state != m_slist) + ServerList_ResetMasks(); + serverlist_sortbyfield = SLIF_PING; + serverlist_sortdescending = false; + if (m_state != m_slist) { Con_Print("Sending requests to master servers\n"); - NetConn_QueryMasters(); - if (m_state != m_slist) + ServerList_QueryList(); + serverlist_consoleoutput = true; Con_Print("Listening for replies...\n"); + } else + ServerList_QueryList(); } void NetConn_Init(void) { int i; lhnetaddress_t tempaddress; - netconn_mempool = Mem_AllocPool("Networking", 0, NULL); + netconn_mempool = Mem_AllocPool("network connections", 0, NULL); Cmd_AddCommand("net_stats", Net_Stats_f); Cmd_AddCommand("net_slist", Net_Slist_f); Cmd_AddCommand("heartbeat", Net_Heartbeat_f); @@ -1602,8 +1921,9 @@ void NetConn_Init(void) } cl_numsockets = 0; sv_numsockets = 0; - memset(&pingcache, 0, sizeof(pingcache)); - SZ_Alloc(&net_message, NET_MAXMESSAGE, "net_message"); + net_message.data = net_message_buf; + net_message.maxsize = sizeof(net_message_buf); + net_message.cursize = 0; LHNET_Init(); }