X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=protocol.c;h=f7caf5773b670a16b3cd05e8833df94db70047df;hp=1be46fbbf79aa0bc91c0caf5fd3098f22f58ab11;hb=3fc7ab39fd981ceb01c0c810a84ad070a8082e22;hpb=3a310f4a95b21c5caaf7a3affa0f2afc00034f32 diff --git a/protocol.c b/protocol.c index 1be46fbb..f7caf577 100644 --- a/protocol.c +++ b/protocol.c @@ -1,6 +1,22 @@ - #include "quakedef.h" +#define ENTITYSIZEPROFILING_START(msg, num) \ + int entityprofiling_startsize = msg->cursize + +#define ENTITYSIZEPROFILING_END(msg, num) \ + if(developer_networkentities.integer >= 2) \ + { \ + prvm_edict_t *ed = prog->edicts + num; \ + const char *cname = "(no classname)"; \ + if(prog->fieldoffsets.classname >= 0) \ + { \ + string_t handle = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.classname)->string; \ + if (handle) \ + cname = PRVM_GetString(handle); \ + } \ + Con_Printf("sent entity update of size %d for a %s\n", (msg->cursize - entityprofiling_startsize), cname); \ + } + // this is 88 bytes (must match entity_state_t in protocol.h) entity_state_t defaultstate = { @@ -21,7 +37,7 @@ entity_state_t defaultstate = 0,//unsigned short nodrawtoclient; // ! 0,//unsigned short drawonlytoclient; // ! {0,0,0,0},//unsigned short light[4]; // color*256 (0.00 to 255.996), and radius*1 - 0,//unsigned char active; // true if a valid state + ACTIVE_NOT,//unsigned char active; // true if a valid state 0,//unsigned char lightstyle; 0,//unsigned char lightpflags; 0,//unsigned char colormap; @@ -34,8 +50,9 @@ entity_state_t defaultstate = 0,//unsigned char internaleffects; // INTEF_FLAG1QW and so on 0,//unsigned char tagindex; {32, 32, 32},//unsigned char colormod[3]; + {32, 32, 32},//unsigned char glowmod[3]; // padding to a multiple of 8 bytes (to align the double time) - {0,0,0,0,0}//unsigned char unused[5]; // ! + {0,0}//unsigned char unused[2]; // ! }; // LordHavoc: I own protocol ranges 96, 97, 3500-3599 @@ -149,7 +166,7 @@ void EntityFrameQuake_ReadEntity(int bits) else { s = ent->state_baseline; - s.active = true; + s.active = ACTIVE_NETWORK; } cl.isquakeentity[num] = true; @@ -210,7 +227,7 @@ void EntityFrameQuake_ReadEntity(int bits) ent->state_previous = ent->state_current; ent->state_current = s; - if (ent->state_current.active) + if (ent->state_current.active == ACTIVE_NETWORK) { CL_MoveLerpEntityStates(ent); cl.entities_active[ent->state_current.number] = true; @@ -239,7 +256,7 @@ void EntityFrameQuake_ISeeDeadEntities(void) else { cl.isquakeentity[num] = false; - cl.entities_active[num] = false; + cl.entities_active[num] = ACTIVE_NOT; cl.entities[num].state_current = defaultstate; cl.entities[num].state_current.number = num; } @@ -247,145 +264,342 @@ void EntityFrameQuake_ISeeDeadEntities(void) } } -// FIXME FIXME FIXME: at this time the CSQC entity writing does not store -// packet logs and thus if an update is lost it is never repeated, this makes -// csqc entities useless at the moment. +// NOTE: this only works with DP5 protocol and upwards. For lower protocols +// (including QUAKE), no packet loss handling for CSQC is done, which makes +// CSQC basically useless. +// Always use the DP5 protocol, or a higher one, when using CSQC entities. +static void EntityFrameCSQC_LostAllFrames(client_t *client) +{ + // mark ALL csqc entities as requiring a FULL resend! + // I know this is a bad workaround, but better than nothing. + int i, n; + prvm_eval_t *val; + prvm_edict_t *ed; -void EntityFrameCSQC_WriteState (sizebuf_t *msg, int number, qboolean doupdate, qboolean *sectionstarted) + if(prog->fieldoffsets.SendEntity < 0 || prog->fieldoffsets.Version < 0) + return; + + n = client->csqcnumedicts; + for(i = 0; i < n; ++i) + { + if(client->csqcentityglobalhistory[i]) + { + ed = prog->edicts + i; + val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity); + if (val->function) + client->csqcentitysendflags[i] |= 0xFFFFFF; // FULL RESEND + else // if it was ever sent to that client as a CSQC entity + { + client->csqcentityscope[i] = 1; // REMOVE + client->csqcentitysendflags[i] |= 0xFFFFFF; + } + } + } +} +void EntityFrameCSQC_LostFrame(client_t *client, int framenum) { - int version; - prvm_eval_t *val, *val2; - version = 0; - if (doupdate) + // marks a frame as lost + int i, j, n; + qboolean valid; + int ringfirst, ringlast; + int recoversendflags[MAX_EDICTS]; + csqcentityframedb_t *d; + + n = client->csqcnumedicts; + + // is our frame out of history? + ringfirst = client->csqcentityframehistory_next; // oldest entry + ringlast = (ringfirst + NUM_CSQCENTITYDB_FRAMES - 1) % NUM_CSQCENTITYDB_FRAMES; // most recently added entry + + valid = false; + + for(j = 0; j < NUM_CSQCENTITYDB_FRAMES; ++j) { - if (msg->cursize + !*sectionstarted + 2 + 1 + 2 > msg->maxsize) + d = &client->csqcentityframehistory[(ringfirst + j) % NUM_CSQCENTITYDB_FRAMES]; + if(d->framenum < 0) + continue; + if(d->framenum == framenum) + break; + else if(d->framenum < framenum) + valid = true; + } + if(j == NUM_CSQCENTITYDB_FRAMES) + { + if(valid) // got beaten, i.e. there is a frame < framenum + { + // a non-csqc frame got lost... great return; - val2 = PRVM_EDICTFIELDVALUE((&prog->edicts[number]), prog->fieldoffsets.Version); - version = (int)val2->_float; - // LordHavoc: do some validity checks on self.Version - // if self.Version reaches 255, it will soon exceed the byte used to - // store an entity version in the client struct, so we need to reset - // all the version to 1 and force all the existing clients' version of - // it to 255 (which we're not allowing to actually occur) - if (version < 0) - val2->_float = 0; - if (version >= 255) - { - int i; - val2->_float = version = 1; - // since we just reset the Version field to 1, it may accidentally - // end up being equal to an existing client version now or in the - // future, so to fix this situation we have to loop over all - // clients and change their versions for this entity to be -1 - // which never matches, thus causing them to receive the update - // soon, as they should - for (i = 0;i < svs.maxclients;i++) - if (svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number]) - svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] = 255; - } - } - // if the version already matches, we don't need to do anything as the - // latest version has already been sent. - if (svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] == version) + } + else + { + // a too old frame got lost... sorry, cannot handle this + Con_DPrintf("CSQC entity DB: lost a frame too early to do any handling (resending ALL)...\n"); + Con_DPrintf("Lost frame = %d\n", framenum); + Con_DPrintf("Entity DB = %d to %d\n", client->csqcentityframehistory[ringfirst].framenum, client->csqcentityframehistory[ringlast].framenum); + EntityFrameCSQC_LostAllFrames(client); + } return; - if (version) + } + + // so j is the frame that got lost + // ringlast is the frame that we have to go to + ringfirst = (ringfirst + j) % NUM_CSQCENTITYDB_FRAMES; + if(ringlast < ringfirst) + ringlast += NUM_CSQCENTITYDB_FRAMES; + + memset(recoversendflags, 0, sizeof(recoversendflags)); + + for(j = ringfirst; j <= ringlast; ++j) { - // if there's no SendEntity function, treat it as a remove - val = PRVM_EDICTFIELDVALUE((&prog->edicts[number]), prog->fieldoffsets.SendEntity); - if (val->function) + d = &client->csqcentityframehistory[j % NUM_CSQCENTITYDB_FRAMES]; + if(d->framenum < 0) { - // there is a function to call, save the cursize value incase we - // have to do a rollback due to overflow - int oldcursize = msg->cursize; - if(!*sectionstarted) - MSG_WriteByte(msg, svc_csqcentities); - MSG_WriteShort(msg, number); - PRVM_G_INT(OFS_PARM0) = sv.writeentitiestoclient_cliententitynumber; - prog->globals.server->self = number; - PRVM_ExecuteProgram(val->function, "Null SendEntity\n"); - if(PRVM_G_FLOAT(OFS_RETURN)) + // deleted frame + } + else if(d->framenum < framenum) + { + // a frame in the past... should never happen + Con_Printf("CSQC entity DB encountered a frame from the past when recovering from PL...?\n"); + } + else if(d->framenum == framenum) + { + // handling the actually lost frame now + for(i = 0; i < d->num; ++i) { - if (msg->cursize + 2 > msg->maxsize) - { - // if the packet no longer has enough room to write the - // final index code that ends the message, rollback to the - // state before we tried to write anything and then return - msg->cursize = oldcursize; - msg->overflowed = false; - return; - } - // an update has been successfully written, update the version - svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] = version; - // and take note that we have begun the svc_csqcentities - // section of the packet - *sectionstarted = 1; - return; + int sf = d->sendflags[i]; + int ent = d->entno[i]; + if(sf < 0) // remove + recoversendflags[ent] |= -1; // all bits, including sign + else if(sf > 0) + recoversendflags[ent] |= sf; } - else + } + else + { + // handling the frames that followed it now + for(i = 0; i < d->num; ++i) { - // rollback the buffer to its state before the writes - msg->cursize = oldcursize; - // if the function returned FALSE, simply write a remove - // this is done by falling through to the remove code below - version = 0; + int sf = d->sendflags[i]; + int ent = d->entno[i]; + if(sf < 0) // remove + { + recoversendflags[ent] = 0; // no need to update, we got a more recent remove (and will fix it THEN) + break; // no flags left to remove... + } + else if(sf > 0) + recoversendflags[ent] &= ~sf; // no need to update these bits, we already got them later } } } - // write a remove message if needed - // if already removed, do nothing - if (!svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number]) - return; - // if there isn't enough room to write the remove message, just return, as - // it will be handled in a later packet - if (msg->cursize + !*sectionstarted + 2 + 2 > msg->maxsize) - return; - // first write the message identifier if needed - if(!*sectionstarted) + + for(i = 0; i < client->csqcnumedicts; ++i) { - *sectionstarted = 1; - MSG_WriteByte(msg, svc_csqcentities); + if(recoversendflags[i] < 0) + { + // a remove got lost, then either send a remove or - if it was + // recreated later - a FULL update to make totally sure + client->csqcentityscope[i] = 1; + client->csqcentitysendflags[i] = 0xFFFFFF; + } + else + client->csqcentitysendflags[i] |= recoversendflags[i]; } - // write the remove message - MSG_WriteShort(msg, (unsigned short)number | 0x8000); - svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] = 0; +} +static int EntityFrameCSQC_AllocFrame(client_t *client, int framenum) +{ + int ringfirst = client->csqcentityframehistory_next; // oldest entry + client->csqcentityframehistory_next += 1; + client->csqcentityframehistory_next %= NUM_CSQCENTITYDB_FRAMES; + client->csqcentityframehistory[ringfirst].framenum = framenum; + client->csqcentityframehistory[ringfirst].num = 0; + return ringfirst; +} +static void EntityFrameCSQC_DeallocFrame(client_t *client, int framenum) +{ + int ringfirst = client->csqcentityframehistory_next; // oldest entry + int ringlast = (ringfirst + NUM_CSQCENTITYDB_FRAMES - 1) % NUM_CSQCENTITYDB_FRAMES; // most recently added entry + if(framenum == client->csqcentityframehistory[ringlast].framenum) + { + client->csqcentityframehistory[ringlast].framenum = -1; + client->csqcentityframehistory[ringlast].num = 0; + client->csqcentityframehistory_next = ringlast; + } + else + Con_Printf("Trying to dealloc the wrong entity frame\n"); } //[515]: we use only one array per-client for SendEntity feature -void EntityFrameCSQC_WriteFrame (sizebuf_t *msg, int numstates, const entity_state_t *states) +// TODO: add some handling for entity send priorities, to better deal with huge +// amounts of csqc networked entities +qboolean EntityFrameCSQC_WriteFrame (sizebuf_t *msg, int maxsize, int numnumbers, const unsigned short *numbers, int framenum) { - int i, num; + int num, number, end, sendflags; qboolean sectionstarted = false; - const entity_state_t *n; + const unsigned short *n; + prvm_edict_t *ed; + prvm_eval_t *val; + client_t *client = svs.clients + sv.writeentitiestoclient_clientnumber; + int dbframe = EntityFrameCSQC_AllocFrame(client, framenum); + csqcentityframedb_t *db = &client->csqcentityframehistory[dbframe]; + + maxsize -= 24; // always fit in an empty svc_entities message (for packet loss detection!) // if this server progs is not CSQC-aware, return early if(prog->fieldoffsets.SendEntity < 0 || prog->fieldoffsets.Version < 0) - return; + return false; + // make sure there is enough room to store the svc_csqcentities byte, // the terminator (0x0000) and at least one entity update - if (msg->cursize + 32 >= msg->maxsize) - return; + if (msg->cursize + 32 >= maxsize) + return false; - num = 1; - for (i = 0, n = states;i < numstates;i++, n++) + if (client->csqcnumedicts < prog->num_edicts) + client->csqcnumedicts = prog->num_edicts; + + number = 1; + for (num = 0, n = numbers;num < numnumbers;num++, n++) { - // all entities between the previous entity state and this one are dead - for (;num < n->number;num++) - if(svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[num]) - EntityFrameCSQC_WriteState(msg, num, false, §ionstarted); - // update this entity - EntityFrameCSQC_WriteState(msg, num, true, §ionstarted); - // advance to next entity so the next iteration doesn't immediately remove it - num++; + end = *n; + for (;number < end;number++) + { + if (client->csqcentityscope[number]) + { + client->csqcentityscope[number] = 1; + client->csqcentitysendflags[number] = 0xFFFFFF; + } + } + ed = prog->edicts + number; + val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity); + if (val->function) + client->csqcentityscope[number] = 2; + else if (client->csqcentityscope[number]) + { + client->csqcentityscope[number] = 1; + client->csqcentitysendflags[number] = 0xFFFFFF; + } + number++; + } + end = client->csqcnumedicts; + for (;number < end;number++) + { + if (client->csqcentityscope[number]) + { + client->csqcentityscope[number] = 1; + client->csqcentitysendflags[number] = 0xFFFFFF; + } + } + + /* + // mark all scope entities as remove + for (number = 1;number < client->csqcnumedicts;number++) + if (client->csqcentityscope[number]) + client->csqcentityscope[number] = 1; + // keep visible entities + for (i = 0, n = numbers;i < numnumbers;i++, n++) + { + number = *n; + ed = prog->edicts + number; + val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity); + if (val->function) + client->csqcentityscope[number] = 2; + } + */ + + // now try to emit the entity updates + // (FIXME: prioritize by distance?) + end = client->csqcnumedicts; + for (number = 1;number < end;number++) + { + if (!client->csqcentityscope[number]) + continue; + sendflags = client->csqcentitysendflags[number]; + if (!sendflags) + continue; + if(db->num >= NUM_CSQCENTITIES_PER_FRAME) + break; + ed = prog->edicts + number; + // entity scope is either update (2) or remove (1) + if (client->csqcentityscope[number] == 1) + { + // write a remove message + // first write the message identifier if needed + if(!sectionstarted) + { + sectionstarted = 1; + MSG_WriteByte(msg, svc_csqcentities); + } + // write the remove message + { + ENTITYSIZEPROFILING_START(msg, number); + MSG_WriteShort(msg, (unsigned short)number | 0x8000); + client->csqcentityscope[number] = 0; + client->csqcentitysendflags[number] = 0xFFFFFF; // resend completely if it becomes active again + db->entno[db->num] = number; + db->sendflags[db->num] = -1; + db->num += 1; + client->csqcentityglobalhistory[number] = 1; + ENTITYSIZEPROFILING_END(msg, number); + } + if (msg->cursize + 17 >= maxsize) + break; + } + else + { + // write an update + // save the cursize value in case we overflow and have to rollback + int oldcursize = msg->cursize; + client->csqcentityscope[number] = 1; + val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity); + if (val->function) + { + if(!sectionstarted) + MSG_WriteByte(msg, svc_csqcentities); + { + ENTITYSIZEPROFILING_START(msg, number); + MSG_WriteShort(msg, number); + msg->allowoverflow = true; + PRVM_G_INT(OFS_PARM0) = sv.writeentitiestoclient_cliententitynumber; + PRVM_G_FLOAT(OFS_PARM1) = sendflags; + prog->globals.server->self = number; + PRVM_ExecuteProgram(val->function, "Null SendEntity\n"); + msg->allowoverflow = false; + if(PRVM_G_FLOAT(OFS_RETURN) && msg->cursize + 2 <= maxsize) + { + // an update has been successfully written + client->csqcentitysendflags[number] = 0; + db->entno[db->num] = number; + db->sendflags[db->num] = sendflags; + db->num += 1; + client->csqcentityglobalhistory[number] = 1; + // and take note that we have begun the svc_csqcentities + // section of the packet + sectionstarted = 1; + ENTITYSIZEPROFILING_END(msg, number); + if (msg->cursize + 17 >= maxsize) + break; + continue; + } + } + } + // self.SendEntity returned false (or does not exist) or the + // update was too big for this packet - rollback the buffer to its + // state before the writes occurred, we'll try again next frame + msg->cursize = oldcursize; + msg->overflowed = false; + } } - // all remaining entities are dead - for (;num < prog->num_edicts;num++) - if(svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[num]) - EntityFrameCSQC_WriteState(msg, num, false, §ionstarted); if (sectionstarted) { // write index 0 to end the update (0 is never used by real entities) MSG_WriteShort(msg, 0); } + + if(db->num == 0) + // if no single ent got added, remove the frame from the DB again, to allow + // for a larger history + EntityFrameCSQC_DeallocFrame(client, framenum); + + return sectionstarted; } void Protocol_UpdateClientStats(const int *stats) @@ -467,7 +681,7 @@ void Protocol_WriteStatsReliable(void) } -void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int numstates, const entity_state_t *states) +qboolean EntityFrameQuake_WriteFrame(sizebuf_t *msg, int maxsize, int numstates, const entity_state_t *states) { const entity_state_t *s; entity_state_t baseline; @@ -475,6 +689,7 @@ void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int numstates, const entity_sta sizebuf_t buf; unsigned char data[128]; prvm_eval_t *val; + qboolean success = false; // prepare the buffer memset(&buf, 0, sizeof(buf)); @@ -483,6 +698,7 @@ void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int numstates, const entity_sta for (i = 0, s = states;i < numstates;i++, s++) { + ENTITYSIZEPROFILING_START(msg, s->number); val = PRVM_EDICTFIELDVALUE((&prog->edicts[s->number]), prog->fieldoffsets.SendEntity); if(val && val->function) continue; @@ -619,21 +835,24 @@ void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int numstates, const entity_sta } // if the commit is full, we're done this frame - if (msg->cursize + buf.cursize > msg->maxsize) + if (msg->cursize + buf.cursize > maxsize) { // next frame we will continue where we left off break; } // write the message to the packet SZ_Write(msg, buf.data, buf.cursize); + success = true; + ENTITYSIZEPROFILING_END(msg, s->number); } + return success; } int EntityState_DeltaBits(const entity_state_t *o, const entity_state_t *n) { unsigned int bits; // if o is not active, delta from default - if (!o->active) + if (o->active != ACTIVE_NETWORK) o = &defaultstate; bits = 0; if (fabs(n->origin[0] - o->origin[0]) > (1.0f / 256.0f)) @@ -811,7 +1030,8 @@ void EntityState_WriteFields(const entity_state_t *ent, sizebuf_t *msg, unsigned void EntityState_WriteUpdate(const entity_state_t *ent, sizebuf_t *msg, const entity_state_t *delta) { unsigned int bits; - if (ent->active) + ENTITYSIZEPROFILING_START(msg, ent->number); + if (ent->active == ACTIVE_NETWORK) { // entity is active, check for changes from the delta if ((bits = EntityState_DeltaBits(delta, ent))) @@ -825,12 +1045,13 @@ void EntityState_WriteUpdate(const entity_state_t *ent, sizebuf_t *msg, const en else { // entity is inactive, check if the delta was active - if (delta->active) + if (delta->active == ACTIVE_NETWORK) { // write the remove number MSG_WriteShort(msg, ent->number | 0x8000); } } + ENTITYSIZEPROFILING_END(msg, ent->number); } int EntityState_ReadExtendBits(void) @@ -1114,7 +1335,7 @@ void EntityFrame_AddFrame(entityframe_database_t *d, vec3_t eye, int framenum, i } // (server) writes a frame to network stream -void EntityFrame_WriteFrame(sizebuf_t *msg, entityframe_database_t *d, int numstates, const entity_state_t *states, int viewentnum) +qboolean EntityFrame_WriteFrame(sizebuf_t *msg, int maxsize, entityframe_database_t *d, int numstates, const entity_state_t *states, int viewentnum) { int i, onum, number; entity_frame_t *o = &d->deltaframe; @@ -1153,7 +1374,7 @@ void EntityFrame_WriteFrame(sizebuf_t *msg, entityframe_database_t *d, int numst val = PRVM_EDICTFIELDVALUE((&prog->edicts[number]), prog->fieldoffsets.SendEntity); if(val && val->function) - continue; + continue; for (;onum < o->numentities && o->entitydata[onum].number < number;onum++) { // write remove message @@ -1179,6 +1400,8 @@ void EntityFrame_WriteFrame(sizebuf_t *msg, entityframe_database_t *d, int numst MSG_WriteShort(msg, o->entitydata[onum].number | 0x8000); } MSG_WriteShort(msg, 0xFFFF); + + return true; } // (client) reads a frame from network stream @@ -1261,7 +1484,7 @@ void EntityFrame_CL_ReadFrame(void) CL_ExpandEntities(number); } cl.entities_active[number] = true; - e->active = true; + e->active = ACTIVE_NETWORK; e->time = cl.mtime[0]; e->number = number; EntityState_ReadFields(e, EntityState_ReadExtendBits()); @@ -1285,7 +1508,7 @@ void EntityFrame_CL_ReadFrame(void) if (cl.entities_active[number]) { cl.entities_active[number] = false; - cl.entities[number].state_current.active = false; + cl.entities[number].state_current.active = ACTIVE_NOT; } } if (number >= cl.num_entities) @@ -1304,7 +1527,7 @@ void EntityFrame_CL_ReadFrame(void) if (cl.entities_active[number]) { cl.entities_active[number] = false; - cl.entities[number].state_current.active = false; + cl.entities[number].state_current.active = ACTIVE_NOT; } } } @@ -1429,7 +1652,7 @@ int EntityFrame4_AckFrame(entityframe4_database_t *d, int framenum, int servermo entity_state_t *s = EntityFrame4_GetReferenceEntity(d, commit->entity[j].number); if (commit->entity[j].active != s->active) { - if (commit->entity[j].active) + if (commit->entity[j].active == ACTIVE_NETWORK) Con_Printf("commit entity %i has become active (modelindex %i)\n", commit->entity[j].number, commit->entity[j].modelindex); else Con_Printf("commit entity %i has become inactive (modelindex %i)\n", commit->entity[j].number, commit->entity[j].modelindex); @@ -1557,20 +1780,20 @@ void EntityFrame4_CL_ReadFrame(void) // read the changes if (developer_networkentities.integer >= 2) Con_Printf("entity %i: update\n", enumber); - s->active = true; + s->active = ACTIVE_NETWORK; EntityState_ReadFields(s, EntityState_ReadExtendBits()); } } else if (developer_networkentities.integer >= 4) Con_Printf("entity %i: copy\n", enumber); // set the cl.entities_active flag - cl.entities_active[enumber] = s->active; + cl.entities_active[enumber] = (s->active == ACTIVE_NETWORK); // set the update time s->time = cl.mtime[0]; // fix the number (it gets wiped occasionally by copying from defaultstate) s->number = enumber; // check if we need to update the lerp stuff - if (s->active) + if (s->active == ACTIVE_NETWORK) CL_MoveLerpEntityStates(&cl.entities[enumber]); // add this to the commit entry whether it is modified or not if (d->currentcommit) @@ -1578,7 +1801,7 @@ void EntityFrame4_CL_ReadFrame(void) // print extra messages if desired if (developer_networkentities.integer >= 2 && cl.entities[enumber].state_current.active != cl.entities[enumber].state_previous.active) { - if (cl.entities[enumber].state_current.active) + if (cl.entities[enumber].state_current.active == ACTIVE_NETWORK) Con_Printf("entity #%i has become active\n", enumber); else if (cl.entities[enumber].state_previous.active) Con_Printf("entity #%i has become inactive\n", enumber); @@ -1590,7 +1813,7 @@ void EntityFrame4_CL_ReadFrame(void) EntityFrame4_ResetDatabase(d); } -void EntityFrame4_WriteFrame(sizebuf_t *msg, entityframe4_database_t *d, int numstates, const entity_state_t *states) +qboolean EntityFrame4_WriteFrame(sizebuf_t *msg, int maxsize, entityframe4_database_t *d, int numstates, const entity_state_t *states) { const entity_state_t *e, *s; entity_state_t inactiveentitystate; @@ -1600,8 +1823,8 @@ void EntityFrame4_WriteFrame(sizebuf_t *msg, entityframe4_database_t *d, int num prvm_eval_t *val; // if there isn't enough space to accomplish anything, skip it - if (msg->cursize + 24 > msg->maxsize) - return; + if (msg->cursize + 24 > maxsize) + return false; // prepare the buffer memset(&buf, 0, sizeof(buf)); @@ -1613,7 +1836,7 @@ void EntityFrame4_WriteFrame(sizebuf_t *msg, entityframe4_database_t *d, int num break; // if commit buffer full, just don't bother writing an update this frame if (i == MAX_ENTITY_HISTORY) - return; + return false; d->currentcommit = d->commit + i; // this state's number gets played around with later @@ -1663,14 +1886,14 @@ void EntityFrame4_WriteFrame(sizebuf_t *msg, entityframe4_database_t *d, int num { inactiveentitystate.number = n; s = &inactiveentitystate; - if (e->active) + if (e->active == ACTIVE_NETWORK) { // entity used to exist but doesn't anymore, send remove MSG_WriteShort(&buf, n | 0x8000); } } // if the commit is full, we're done this frame - if (msg->cursize + buf.cursize > msg->maxsize - 4) + if (msg->cursize + buf.cursize > maxsize - 4) { // next frame we will continue where we left off break; @@ -1692,6 +1915,8 @@ void EntityFrame4_WriteFrame(sizebuf_t *msg, entityframe4_database_t *d, int num MSG_WriteShort(msg, d->currententitynumber); // just to be sure d->currentcommit = NULL; + + return true; } @@ -1717,7 +1942,7 @@ void EntityFrame5_FreeDatabase(entityframe5_database_t *d) Mem_Free(d); } -void EntityFrame5_ExpandEdicts(entityframe5_database_t *d, int newmax) +static void EntityFrame5_ExpandEdicts(entityframe5_database_t *d, int newmax) { if (d->maxedicts < newmax) { @@ -1748,7 +1973,7 @@ void EntityFrame5_ExpandEdicts(entityframe5_database_t *d, int newmax) } } -int EntityState5_Priority(entityframe5_database_t *d, int stateindex) +static int EntityState5_Priority(entityframe5_database_t *d, int stateindex) { int limit, priority; entity_state_t *s; @@ -1761,7 +1986,7 @@ int EntityState5_Priority(entityframe5_database_t *d, int stateindex) if (stateindex <= svs.maxclients) priority++; // remove dead entities very quickly because they are just 2 bytes - if (!d->states[stateindex].active) + if (d->states[stateindex].active != ACTIVE_NETWORK) { priority++; return bound(1, priority, ENTITYFRAME5_PRIORITYLEVELS - 1); @@ -1794,19 +2019,31 @@ int EntityState5_Priority(entityframe5_database_t *d, int stateindex) void EntityState5_WriteUpdate(int number, const entity_state_t *s, int changedbits, sizebuf_t *msg) { unsigned int bits = 0; + //dp_model_t *model; + ENTITYSIZEPROFILING_START(msg, s->number); prvm_eval_t *val; val = PRVM_EDICTFIELDVALUE((&prog->edicts[s->number]), prog->fieldoffsets.SendEntity); if(val && val->function) return; - if (!s->active) + if (s->active != ACTIVE_NETWORK) MSG_WriteShort(msg, number | 0x8000); else { bits = changedbits; - if ((bits & E5_ORIGIN) && ((s->flags & RENDER_EXTERIORMODEL) || s->origin[0] < -4096 || s->origin[0] >= 4096 || s->origin[1] < -4096 || s->origin[1] >= 4096 || s->origin[2] < -4096 || s->origin[2] >= 4096)) + if ((bits & E5_ORIGIN) && (!(s->flags & RENDER_LOWPRECISION) || s->exteriormodelforclient || s->tagentity || s->viewmodelforclient || (s->number >= 1 && s->number <= svs.maxclients) || s->origin[0] <= -4096.0625 || s->origin[0] >= 4095.9375 || s->origin[1] <= -4096.0625 || s->origin[1] >= 4095.9375 || s->origin[2] <= -4096.0625 || s->origin[2] >= 4095.9375)) + // maybe also add: ((model = sv.models[s->modelindex]) != NULL && model->name[0] == '*') bits |= E5_ORIGIN32; + // possible values: + // negative origin: + // (int)(f * 8 - 0.5) >= -32768 + // (f * 8 - 0.5) > -32769 + // f > -4096.0625 + // positive origin: + // (int)(f * 8 + 0.5) <= 32767 + // (f * 8 + 0.5) < 32768 + // f * 8 + 0.5) < 4095.9375 if ((bits & E5_ANGLES) && !(s->flags & RENDER_LOWPRECISION)) bits |= E5_ANGLES16; if ((bits & E5_MODEL) && s->modelindex >= 256) @@ -1922,10 +2159,18 @@ void EntityState5_WriteUpdate(int number, const entity_state_t *s, int changedbi MSG_WriteByte(msg, s->colormod[1]); MSG_WriteByte(msg, s->colormod[2]); } + if (bits & E5_GLOWMOD) + { + MSG_WriteByte(msg, s->glowmod[0]); + MSG_WriteByte(msg, s->glowmod[1]); + MSG_WriteByte(msg, s->glowmod[2]); + } } + + ENTITYSIZEPROFILING_END(msg, s->number); } -void EntityState5_ReadUpdate(entity_state_t *s, int number) +static void EntityState5_ReadUpdate(entity_state_t *s, int number) { int bits; bits = MSG_ReadByte(); @@ -1942,7 +2187,7 @@ void EntityState5_ReadUpdate(entity_state_t *s, int number) if (bits & E5_FULLUPDATE) { *s = defaultstate; - s->active = true; + s->active = ACTIVE_NETWORK; } if (bits & E5_FLAGS) s->flags = MSG_ReadByte(); @@ -2032,6 +2277,12 @@ void EntityState5_ReadUpdate(entity_state_t *s, int number) s->colormod[1] = MSG_ReadByte(); s->colormod[2] = MSG_ReadByte(); } + if (bits & E5_GLOWMOD) + { + s->glowmod[0] = MSG_ReadByte(); + s->glowmod[1] = MSG_ReadByte(); + s->glowmod[2] = MSG_ReadByte(); + } if (developer_networkentities.integer >= 2) @@ -2087,16 +2338,18 @@ void EntityState5_ReadUpdate(entity_state_t *s, int number) Con_Printf(" E5_GLOW %i:%i", s->glowsize * 4, s->glowcolor); if (bits & E5_COLORMOD) Con_Printf(" E5_COLORMOD %f:%f:%f", s->colormod[0] / 32.0f, s->colormod[1] / 32.0f, s->colormod[2] / 32.0f); + if (bits & E5_GLOWMOD) + Con_Printf(" E5_GLOWMOD %f:%f:%f", s->glowmod[0] / 32.0f, s->glowmod[1] / 32.0f, s->glowmod[2] / 32.0f); Con_Print("\n"); } } -int EntityState5_DeltaBits(const entity_state_t *o, const entity_state_t *n) +static int EntityState5_DeltaBits(const entity_state_t *o, const entity_state_t *n) { unsigned int bits = 0; - if (n->active) + if (n->active == ACTIVE_NETWORK) { - if (!o->active) + if (o->active != ACTIVE_NETWORK) bits |= E5_FULLUPDATE; if (!VectorCompare(o->origin, n->origin)) bits |= E5_ORIGIN; @@ -2126,9 +2379,11 @@ int EntityState5_DeltaBits(const entity_state_t *o, const entity_state_t *n) bits |= E5_GLOW; if (o->colormod[0] != n->colormod[0] || o->colormod[1] != n->colormod[1] || o->colormod[2] != n->colormod[2]) bits |= E5_COLORMOD; + if (o->glowmod[0] != n->glowmod[0] || o->glowmod[1] != n->glowmod[1] || o->glowmod[2] != n->glowmod[2]) + bits |= E5_GLOWMOD; } else - if (o->active) + if (o->active == ACTIVE_NETWORK) bits |= E5_FULLUPDATE; return bits; } @@ -2176,18 +2431,18 @@ void EntityFrame5_CL_ReadFrame(void) EntityState5_ReadUpdate(s, enumber); } // set the cl.entities_active flag - cl.entities_active[enumber] = s->active; + cl.entities_active[enumber] = (s->active == ACTIVE_NETWORK); // set the update time s->time = cl.mtime[0]; // fix the number (it gets wiped occasionally by copying from defaultstate) s->number = enumber; // check if we need to update the lerp stuff - if (s->active) + if (s->active == ACTIVE_NETWORK) CL_MoveLerpEntityStates(&cl.entities[enumber]); // print extra messages if desired if (developer_networkentities.integer >= 2 && cl.entities[enumber].state_current.active != cl.entities[enumber].state_previous.active) { - if (cl.entities[enumber].state_current.active) + if (cl.entities[enumber].state_current.active == ACTIVE_NETWORK) Con_Printf("entity #%i has become active\n", enumber); else if (cl.entities[enumber].state_previous.active) Con_Printf("entity #%i has become inactive\n", enumber); @@ -2268,7 +2523,7 @@ void EntityFrame5_AckFrame(entityframe5_database_t *d, int framenum) d->packetlog[i].packetnumber = 0; } -void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int numstates, const entity_state_t *states, int viewentnum, int movesequence) +qboolean EntityFrame5_WriteFrame(sizebuf_t *msg, int maxsize, entityframe5_database_t *d, int numstates, const entity_state_t *states, int viewentnum, int movesequence, qboolean need_empty) { const entity_state_t *n; int i, num, l, framenum, packetlognumber, priority; @@ -2350,7 +2605,7 @@ void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int num // if there isn't at least enough room for an empty svc_entities, // don't bother trying... if (buf.cursize + 11 > buf.maxsize) - return; + return false; // build lists of entities by priority level memset(d->prioritychaincounts, 0, sizeof(d->prioritychaincounts)); @@ -2373,34 +2628,53 @@ void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int num } } - // add packetlog entry - packetlog = d->packetlog + packetlognumber; - packetlog->packetnumber = framenum; - packetlog->numstates = 0; + packetlog = NULL; // write stat updates if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_NEHAHRABJP && sv.protocol != PROTOCOL_NEHAHRABJP2 && sv.protocol != PROTOCOL_NEHAHRABJP3 && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5) { - for (i = 0;i < MAX_CL_STATS && msg->cursize + 6 + 11 <= msg->maxsize;i++) + for (i = 0;i < MAX_CL_STATS && msg->cursize + 6 + 11 <= maxsize;i++) { if (host_client->statsdeltabits[i>>3] & (1<<(i&7))) { host_client->statsdeltabits[i>>3] &= ~(1<<(i&7)); + // add packetlog entry now that we have something for it + if (!packetlog) + { + packetlog = d->packetlog + packetlognumber; + packetlog->packetnumber = framenum; + packetlog->numstates = 0; + } packetlog->statsdeltabits[i>>3] |= (1<<(i&7)); if (host_client->stats[i] >= 0 && host_client->stats[i] < 256) { MSG_WriteByte(msg, svc_updatestatubyte); MSG_WriteByte(msg, i); MSG_WriteByte(msg, host_client->stats[i]); + l = 1; } else { MSG_WriteByte(msg, svc_updatestat); MSG_WriteByte(msg, i); MSG_WriteLong(msg, host_client->stats[i]); + l = 1; } } } } + + // only send empty svc_entities frame if needed + if(!l && !need_empty) + return false; + + // add packetlog entry now that we have something for it + if (!packetlog) + { + packetlog = d->packetlog + packetlognumber; + packetlog->packetnumber = framenum; + packetlog->numstates = 0; + } + // write state updates if (developer_networkentities.integer >= 10) Con_Printf("send: svc_entities %i\n", framenum); @@ -2420,7 +2694,7 @@ void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int num buf.cursize = 0; EntityState5_WriteUpdate(num, n, d->deltabits[num], &buf); // if the entity won't fit, try the next one - if (msg->cursize + buf.cursize + 2 > msg->maxsize) + if (msg->cursize + buf.cursize + 2 > maxsize) continue; // write entity to the packet SZ_Write(msg, buf.data, buf.cursize); @@ -2436,6 +2710,8 @@ void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int num } } MSG_WriteShort(msg, 0x8000); + + return true; } @@ -2498,7 +2774,7 @@ void EntityStateQW_ReadPlayerUpdate(void) // read the update s = &ent->state_current; *s = defaultstate; - s->active = true; + s->active = ACTIVE_NETWORK; s->number = enumber; s->colormap = enumber; playerflags = MSG_ReadShort(); @@ -2601,18 +2877,18 @@ void EntityStateQW_ReadPlayerUpdate(void) } // set the cl.entities_active flag - cl.entities_active[enumber] = s->active; + cl.entities_active[enumber] = (s->active == ACTIVE_NETWORK); // set the update time s->time = cl.mtime[0] - msec * 0.001; // qw has no clock // check if we need to update the lerp stuff - if (s->active) + if (s->active == ACTIVE_NETWORK) CL_MoveLerpEntityStates(&cl.entities[enumber]); } static void EntityStateQW_ReadEntityUpdate(entity_state_t *s, int bits) { int qweffects = 0; - s->active = true; + s->active = ACTIVE_NETWORK; s->number = bits & 511; bits &= ~511; if (bits & QW_U_MOREBITS) @@ -2812,7 +3088,7 @@ void EntityFrameQW_CL_ReadFrame(qboolean delta) if (cl.entities_active[number]) { cl.entities_active[number] = false; - cl.entities[number].state_current.active = false; + cl.entities[number].state_current.active = ACTIVE_NOT; } } if (number >= cl.num_entities)