X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=quakedef.h;h=4cc7527c0beb53af0b79698cca63a896afa7f7ba;hp=06ab2a941d5d9d7104bc280c3051ea883b5872b7;hb=f7b0c61e168f52b255e42a9cf26e87bf7be6fc41;hpb=1ea860909ea670451b5200ccd30aa19241cd081a diff --git a/quakedef.h b/quakedef.h index 06ab2a94..4cc7527c 100644 --- a/quakedef.h +++ b/quakedef.h @@ -22,12 +22,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef QUAKEDEF_H #define QUAKEDEF_H -/// on UNIX platforms we need to define this so that video saving does not cause a SIGFSZ (file size) signal when a video clip exceeds 2GB -#define _FILE_OFFSET_BITS 64 - -// for cd_linux.c -#define __KERNEL_STRICT_NAMES - #if defined(__GNUC__) && (__GNUC__ > 2) #define DP_FUNC_PRINTF(n) __attribute__ ((format (printf, n, n+1))) #define DP_FUNC_PURE __attribute__ ((pure)) @@ -73,7 +67,7 @@ extern char engineversion[128]; #define MAX_LIGHTSTYLES 64 #define MAX_STYLESTRING 16 #define MAX_SCOREBOARD 32 -#define MAX_SCOREBOARDNAME 64 +#define MAX_SCOREBOARDNAME 128 #define MAX_USERINFO_STRING 196 #define MAX_SERVERINFO_STRING 512 #define MAX_LOCALINFO_STRING 1 // not actually used by DP servers @@ -113,8 +107,8 @@ extern char engineversion[128]; #define MAX_DECALSYSTEM_QUEUE 64 #define PAINTBUFFER_SIZE 512 #define MAX_BINDMAPS 8 -#define MAX_PARTICLES_INITIAL 32768 -#define MAX_PARTICLES 32768 +#define MAX_PARTICLES_INITIAL 8192 +#define MAX_PARTICLES 8192 #define MAX_DECALS_INITIAL 1024 #define MAX_DECALS 1024 #define MAX_ENITIES_INITIAL 256 @@ -140,7 +134,7 @@ extern char engineversion[128]; #define MAX_LIGHTSTYLES 256 ///< max flickering light styles in level (note: affects savegame format) #define MAX_STYLESTRING 64 ///< max length of flicker pattern for light style #define MAX_SCOREBOARD 255 ///< max number of players in game at once (255 protocol limit) -#define MAX_SCOREBOARDNAME 64 ///< max length of player name in game +#define MAX_SCOREBOARDNAME 128 ///< max length of player name in game #define MAX_USERINFO_STRING 1280 ///< max length of infostring for PROTOCOL_QUAKEWORLD (196 in QuakeWorld) #define MAX_SERVERINFO_STRING 1280 ///< max length of server infostring for PROTOCOL_QUAKEWORLD (512 in QuakeWorld) #define MAX_LOCALINFO_STRING 32768 ///< max length of server-local infostring for PROTOCOL_QUAKEWORLD (32768 in QuakeWorld) @@ -435,6 +429,10 @@ extern cvar_t developer_loading; #elif defined(__OpenBSD__) # define DP_OS_NAME "OpenBSD" # define DP_OS_STR "openbsd" +#elif defined(TARGET_OS_IPHONE) +# define DP_OS_NAME "iPhoneOS" +# define DP_OS_STR "iphoneos" +# define USE_GLES2 1 #elif defined(MACOSX) # define DP_OS_NAME "Mac OS X" # define DP_OS_STR "osx" @@ -443,21 +441,30 @@ extern cvar_t developer_loading; # define DP_OS_STR "morphos" #else # define DP_OS_NAME "Unknown" +# define DP_OS_STR "unknown" #endif #if defined(__GNUC__) # if defined(__i386__) # define DP_ARCH_STR "686" # define SSE_POSSIBLE +# ifdef __SSE__ +# define SSE_PRESENT +# endif +# ifdef __SSE2__ +# define SSE2_PRESENT +# endif # elif defined(__x86_64__) # define DP_ARCH_STR "x86_64" # define SSE_PRESENT +# define SSE2_PRESENT # elif defined(__powerpc__) # define DP_ARCH_STR "ppc" # endif #elif defined(_WIN64) # define DP_ARCH_STR "x86_64" # define SSE_PRESENT +# define SSE2_PRESENT #elif defined(WIN32) # define DP_ARCH_STR "x86" # define SSE_POSSIBLE @@ -470,6 +477,19 @@ extern cvar_t developer_loading; #ifdef NO_SSE # undef SSE_PRESENT # undef SSE_POSSIBLE +# undef SSE2_PRESENT +#endif + +#ifdef SSE2_PRESENT +#define Sys_HaveSSE() true +#define Sys_HaveSSE2() true +#elif defined(SSE_POSSIBLE) +// runtime detection of SSE/SSE2 capabilities for x86 +qboolean Sys_HaveSSE(void); +qboolean Sys_HaveSSE2(void); +#else +#define Sys_HaveSSE() false +#define Sys_HaveSSE2() false #endif /// incremented every frame, never reset