X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=quakedef.h;h=bba4b2383b6a49bc918cf2c33c010159748468a1;hp=8c806df7d63b6bc0e7bf0472fa7d14e12b2c9121;hb=d57be67cb00229acb8564b92c8b7c58eeed8a0cb;hpb=8468ffaf8162a4fe8361127385c40141c375661d diff --git a/quakedef.h b/quakedef.h index 8c806df7..bba4b238 100644 --- a/quakedef.h +++ b/quakedef.h @@ -21,10 +21,22 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define QUAKE_GAME // as opposed to utilities -#define VERSION 1.50 - extern int buildnumber; +#if !defined BYTE_DEFINED +typedef unsigned char byte; +#define BYTE_DEFINED 1 +#endif + +#undef true +#undef false + +typedef enum {false, true} qboolean; + +#ifndef NULL +#define NULL ((void *)0) +#endif + #ifndef FALSE #define FALSE 0 #define TRUE 1 @@ -37,7 +49,7 @@ extern int buildnumber; #define ASSERT(condition) #endif -#define GAMENAME "id1" +#define GAMENAME "id1" #include #include @@ -46,13 +58,6 @@ extern int buildnumber; #include #include -#define UNUSED(x) (x = x) // for pesky compiler / lint warnings - -// LordHavoc: default heap size (unless -heapsize, -mem, or -winmem is used), in megabytes -#define DEFAULTMEM 24 -//#define MINIMUM_MEMORY 0x550000 -//#define MINIMUM_MEMORY_LEVELPAK (MINIMUM_MEMORY + 0x100000) - #define MAX_NUM_ARGVS 50 // up / down @@ -181,12 +186,13 @@ extern int buildnumber; #define SOUND_CHANNELS 8 +#include "zone.h" +#include "quakeio.h" #include "common.h" #include "cvar.h" #include "bspfile.h" #include "vid.h" #include "sys.h" -#include "zone.h" #include "mathlib.h" #include "r_textures.h" @@ -200,8 +206,8 @@ extern int buildnumber; #include "sbar.h" #include "sound.h" #include "model_shared.h" -#include "render.h" #include "client.h" +#include "render.h" #include "progs.h" #include "server.h" @@ -234,8 +240,6 @@ typedef struct #endif int argc; char **argv; - void *membase; - int memsize; } quakeparms_t; @@ -252,7 +256,6 @@ extern qboolean noclip_anglehack; extern quakeparms_t host_parms; extern cvar_t sys_ticrate; -extern cvar_t sys_nostdout; extern cvar_t developer; extern qboolean host_initialized; // true if into command execution @@ -280,8 +283,6 @@ extern int current_skill; // skill level for currently loaded level (in case // the user changes the cvar while the level is // running, this reflects the level actually in use) -extern qboolean isDedicated; - extern int minimum_memory; // @@ -297,3 +298,5 @@ void fractalnoise(unsigned char *noise, int size, int startgrid); #include "palette.h" #include "image.h" + +void Sys_Shared_Init(void);