X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=r_explosion.c;h=11455498a4cedff2d97891ae0a9c330d3e6f1b2c;hp=2c1f72f7ef5a97f65729941e02716e1c44f19f7c;hb=85a33377d64ae8438e6582a7b8472f5a4bd41942;hpb=fc3e761aed3d3f464d133120b02d4ec14144de0c diff --git a/r_explosion.c b/r_explosion.c index 2c1f72f7..11455498 100644 --- a/r_explosion.c +++ b/r_explosion.c @@ -21,7 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "quakedef.h" #include "cl_collision.h" -#define MAX_EXPLOSIONS 64 +#ifdef MAX_EXPLOSIONS #define EXPLOSIONGRID 8 #define EXPLOSIONVERTS ((EXPLOSIONGRID+1)*(EXPLOSIONGRID+1)) #define EXPLOSIONTRIS (EXPLOSIONGRID*EXPLOSIONGRID*2) @@ -50,18 +50,23 @@ explosion_t; static explosion_t explosion[MAX_EXPLOSIONS]; static rtexture_t *explosiontexture; -static rtexture_t *explosiontexturefog; +//static rtexture_t *explosiontexturefog; static rtexturepool_t *explosiontexturepool; +#endif cvar_t r_explosionclip = {CVAR_SAVE, "r_explosionclip", "1", "enables collision detection for explosion shell (so that it flattens against walls and floors)"}; +#ifdef MAX_EXPLOSIONS static cvar_t r_drawexplosions = {0, "r_drawexplosions", "1", "enables rendering of explosion shells (see also cl_particles_explosions_shell)"}; +//extern qboolean r_loadfog; static void r_explosion_start(void) { int x, y; - unsigned char noise1[128][128], noise2[128][128], noise3[128][128], data[128][128][4]; + static unsigned char noise1[128][128], noise2[128][128], noise3[128][128], data[128][128][4]; explosiontexturepool = R_AllocTexturePool(); + explosiontexture = NULL; + //explosiontexturefog = NULL; fractalnoise(&noise1[0][0], 128, 32); fractalnoise(&noise2[0][0], 128, 4); fractalnoise(&noise3[0][0], 128, 4); @@ -81,11 +86,14 @@ static void r_explosion_start(void) data[y][x][3] = bound(0, a, 255); } } - explosiontexture = R_LoadTexture2D(explosiontexturepool, "explosiontexture", 128, 128, &data[0][0][0], TEXTYPE_BGRA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_PRECACHE | TEXF_FORCELINEAR, NULL); - for (y = 0;y < 128;y++) - for (x = 0;x < 128;x++) - data[y][x][0] = data[y][x][1] = data[y][x][2] = 255; - explosiontexturefog = R_LoadTexture2D(explosiontexturepool, "explosiontexturefog", 128, 128, &data[0][0][0], TEXTYPE_BGRA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_PRECACHE | TEXF_FORCELINEAR, NULL); + explosiontexture = R_LoadTexture2D(explosiontexturepool, "explosiontexture", 128, 128, &data[0][0][0], TEXTYPE_BGRA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_FORCELINEAR, -1, NULL); +// if (r_loadfog) +// { +// for (y = 0;y < 128;y++) +// for (x = 0;x < 128;x++) +// data[y][x][0] = data[y][x][1] = data[y][x][2] = 255; +// explosiontexturefog = R_LoadTexture2D(explosiontexturepool, "explosiontexture_fog", 128, 128, &data[0][0][0], TEXTYPE_BGRA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_FORCELINEAR, NULL); +// } // note that explosions survive the restart } @@ -118,9 +126,11 @@ static int R_ExplosionVert(int column, int row) explosionnoiseindex[i] = (row % EXPLOSIONGRID) * EXPLOSIONGRID + (column % EXPLOSIONGRID); return i; } +#endif void R_Explosion_Init(void) { +#ifdef MAX_EXPLOSIONS int i, x, y; i = 0; for (y = 0;y < EXPLOSIONGRID;y++) @@ -138,14 +148,18 @@ void R_Explosion_Init(void) } } +#endif Cvar_RegisterVariable(&r_explosionclip); +#ifdef MAX_EXPLOSIONS Cvar_RegisterVariable(&r_drawexplosions); - R_RegisterModule("R_Explosions", r_explosion_start, r_explosion_shutdown, r_explosion_newmap); + R_RegisterModule("R_Explosions", r_explosion_start, r_explosion_shutdown, r_explosion_newmap, NULL, NULL); +#endif } void R_NewExplosion(const vec3_t org) { +#ifdef MAX_EXPLOSIONS int i, j; float dist, n; explosion_t *e; @@ -175,43 +189,38 @@ void R_NewExplosion(const vec3_t org) // clip start origin if (e->clipping) { - trace = CL_TraceLine(e->origin, e->vert[j], MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false); + trace = CL_TraceLine(e->origin, e->vert[j], MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value, true, false, NULL, false, false); VectorCopy(trace.endpos, e->vert[i]); } } break; } } +#endif } +#ifdef MAX_EXPLOSIONS static void R_DrawExplosion_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist) { int surfacelistindex = 0; const int numtriangles = EXPLOSIONTRIS, numverts = EXPLOSIONVERTS; - rmeshstate_t m; GL_BlendFunc(GL_SRC_ALPHA, GL_ONE); GL_DepthMask(false); GL_DepthRange(0, 1); GL_PolygonOffset(r_refdef.polygonfactor, r_refdef.polygonoffset); GL_DepthTest(true); GL_CullFace(r_refdef.view.cullface_back); - R_Mesh_Matrix(&identitymatrix); + R_EntityMatrix(&identitymatrix); - R_SetupGenericShader(true); - R_Mesh_ColorPointer(NULL, 0, 0); - memset(&m, 0, sizeof(m)); - m.tex[0] = R_GetTexture(explosiontexture); - m.pointer_texcoord[0] = explosiontexcoord2f[0]; - R_Mesh_TextureState(&m); +// R_Mesh_ResetTextureState(); + R_SetupShader_Generic(explosiontexture, false, false, false); for (surfacelistindex = 0;surfacelistindex < numsurfaces;surfacelistindex++) { const explosion_t *e = explosion + surfacelist[surfacelistindex]; - R_Mesh_VertexPointer(e->vert[0], 0, 0); - // FIXME: fixed function path can't properly handle r_refdef.view.colorscale > 1 + // FIXME: this can't properly handle r_refdef.view.colorscale > 1 GL_Color(e->alpha * r_refdef.view.colorscale, e->alpha * r_refdef.view.colorscale, e->alpha * r_refdef.view.colorscale, 1); - GL_LockArrays(0, numverts); - R_Mesh_Draw(0, numverts, 0, numtriangles, NULL, explosiontris[0], 0, 0); - GL_LockArrays(0, 0); + R_Mesh_PrepareVertices_Generic_Arrays(numverts, e->vert[0], NULL, explosiontexcoord2f[0]); + R_Mesh_Draw(0, numverts, 0, numtriangles, NULL, NULL, 0, explosiontris[0], NULL, 0); } } @@ -236,7 +245,7 @@ static void R_MoveExplosion(explosion_t *e) VectorMA(e->vert[i], frametime, e->vertvel[i], end); if (e->clipping) { - trace = CL_TraceLine(e->vert[i], end, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false); + trace = CL_TraceLine(e->vert[i], end, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value, true, false, NULL, false, false); if (trace.fraction < 1) { // clip velocity against the wall @@ -250,9 +259,11 @@ static void R_MoveExplosion(explosion_t *e) } } } +#endif void R_DrawExplosions(void) { +#ifdef MAX_EXPLOSIONS int i; if (!r_drawexplosions.integer) @@ -264,10 +275,11 @@ void R_DrawExplosions(void) { R_MoveExplosion(&explosion[i]); if (explosion[i].alpha) - R_MeshQueue_AddTransparent(explosion[i].origin, R_DrawExplosion_TransparentCallback, NULL, i, NULL); + R_MeshQueue_AddTransparent(TRANSPARENTSORT_DISTANCE, explosion[i].origin, R_DrawExplosion_TransparentCallback, NULL, i, NULL); } } while (numexplosions > 0 && explosion[i-1].alpha <= 0) numexplosions--; +#endif }