X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=r_sky.c;h=7f941b478f56bbe75d6027f35d3251b3f0cd09df;hp=97b2dafe6fae404f48df7744575ee01106a6632e;hb=85a33377d64ae8438e6582a7b8472f5a4bd41942;hpb=cfee52a1ec9db338098789cae89ae5cf1f7a6fbf diff --git a/r_sky.c b/r_sky.c index 97b2dafe..7f941b47 100644 --- a/r_sky.c +++ b/r_sky.c @@ -6,8 +6,10 @@ cvar_t r_sky = {CVAR_SAVE, "r_sky", "1", "enables sky rendering (black otherwise)"}; cvar_t r_skyscroll1 = {CVAR_SAVE, "r_skyscroll1", "1", "speed at which upper clouds layer scrolls in quake sky"}; cvar_t r_skyscroll2 = {CVAR_SAVE, "r_skyscroll2", "2", "speed at which lower clouds layer scrolls in quake sky"}; +cvar_t r_sky_scissor = {0, "r_sky_scissor", "1", "limit rendering of sky to approximately the area of the sky surfaces"}; int skyrenderlater; int skyrendermasked; +int skyscissor[4]; static int skyrendersphere; static int skyrenderbox; @@ -59,6 +61,8 @@ void R_SkyStartFrame(void) skyrendermasked = false; // for depth-masked sky, we need to know whether any sky was rendered skyrenderlater = false; + // we can scissor the sky to just the relevant area + Vector4Clear(skyscissor); if (r_sky.integer) { if (skyboxskinframe[0] || skyboxskinframe[1] || skyboxskinframe[2] || skyboxskinframe[3] || skyboxskinframe[4] || skyboxskinframe[5]) @@ -123,7 +127,7 @@ static int R_LoadSkyBox(void) } temp = (unsigned char *)Mem_Alloc(tempmempool, image_width*image_height*4); Image_CopyMux (temp, image_buffer, image_width, image_height, suffix[j][i].flipx, suffix[j][i].flipy, suffix[j][i].flipdiagonal, 4, 4, indices); - skyboxskinframe[i] = R_SkinFrame_LoadInternalBGRA(va(vabuf, sizeof(vabuf), "skyboxside%d", i), TEXF_CLAMP | (gl_texturecompression_sky.integer ? TEXF_COMPRESS : 0), temp, image_width, image_height, vid.sRGB3D); + skyboxskinframe[i] = R_SkinFrame_LoadInternalBGRA(va(vabuf, sizeof(vabuf), "skyboxside%d", i), TEXF_CLAMP | (gl_texturecompression_sky.integer ? TEXF_COMPRESS : 0), temp, image_width, image_height, 0, 0, 0, vid.sRGB3D); Mem_Free(image_buffer); Mem_Free(temp); success++; @@ -401,6 +405,14 @@ void R_Sky(void) Matrix4x4_CreateFromQuakeEntity(&skymatrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], 0, 0, 0, r_refdef.farclip * (0.5f / 16.0f)); Matrix4x4_Invert_Simple(&skyinversematrix, &skymatrix); + if (r_sky_scissor.integer) + { + // if the scissor is empty just return + if (skyscissor[2] == 0 || skyscissor[3] == 0) + return; + GL_Scissor(skyscissor[0], skyscissor[1], skyscissor[2], skyscissor[3]); + GL_ScissorTest(true); + } if (skyrendersphere) { // this does not modify depth buffer @@ -420,6 +432,7 @@ void R_Sky(void) //GL_Clear(GL_DEPTH_BUFFER_BIT); } */ + GL_Scissor(0, 0, vid.width, vid.height); } //=============================================================== @@ -454,6 +467,7 @@ void R_Sky_Init(void) Cvar_RegisterVariable (&r_sky); Cvar_RegisterVariable (&r_skyscroll1); Cvar_RegisterVariable (&r_skyscroll2); + Cvar_RegisterVariable (&r_sky_scissor); memset(&skyboxskinframe, 0, sizeof(skyboxskinframe)); skyname[0] = 0; R_RegisterModule("R_Sky", r_sky_start, r_sky_shutdown, r_sky_newmap, NULL, NULL);