X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=r_sky.c;h=c5e842598de8a1859bd64e0cdff49f26de3f2c33;hp=c771a315ec4b074587e64c64337ef236bf6608a8;hb=734e4b83218340b0fecbde230c7faa22f597ac84;hpb=3fe0ee89f506f39375a5abe5c0ff170de037614a diff --git a/r_sky.c b/r_sky.c index c771a315..c5e84259 100644 --- a/r_sky.c +++ b/r_sky.c @@ -76,12 +76,18 @@ R_SetSkyBox void R_UnloadSkyBox(void) { int i; + int c = 0; for (i = 0;i < 6;i++) { if (skyboxside[i]) + { R_FreeTexture(skyboxside[i]); + c++; + } skyboxside[i] = NULL; } + if (c && developer_loading.integer) + Con_Printf("unloading skybox\n"); } int R_LoadSkyBox(void) @@ -128,6 +134,9 @@ int R_LoadSkyBox(void) if (j == 3) return false; + if (developer_loading.integer) + Con_Printf("loading skybox \"%s\"\n", name); + return true; } @@ -243,7 +252,7 @@ static const float skyboxtexcoord2f[6*4*2] = 0, 0 }; -static const int skyboxelements[6*2*3] = +static const unsigned short skyboxelements[6*2*3] = { // skyside[3] 0, 1, 2, @@ -285,17 +294,18 @@ static void R_SkyBox(void) for (i = 0;i < 6;i++) { R_Mesh_TexBind(0, R_GetTexture(skyboxside[i])); - R_Mesh_Draw(0, 6*4, 2, skyboxelements + i * 6, 0, 0); + R_Mesh_Draw(0, 6*4, i*2, 2, NULL, skyboxelements, 0, 0); } if(r_refdef.fogenabled) { + R_SetupGenericShader(false); GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); GL_Color(r_refdef.fogcolor[0], r_refdef.fogcolor[1], r_refdef.fogcolor[2], 1 - r_refdef.fogmasktable[FOGMASKTABLEWIDTH-1]); for (i = 0;i < 6;i++) { R_Mesh_TexBind(0, 0); - R_Mesh_Draw(0, 6*4, 2, skyboxelements + i * 6, 0, 0); + R_Mesh_Draw(0, 6*4, i*2, 2, NULL, skyboxelements, 0, 0); } } @@ -312,11 +322,12 @@ static void R_SkyBox(void) #define skysphere_numtriangles (skygridx * skygridy * 2) static float skysphere_vertex3f[skysphere_numverts * 3]; static float skysphere_texcoord2f[skysphere_numverts * 2]; -static int skysphere_element3i[skysphere_numtriangles * 3]; +static unsigned short skysphere_elements[skysphere_numtriangles * 3]; static void skyspherecalc(void) { - int i, j, *e; + int i, j; + unsigned short *e; float a, b, x, ax, ay, v[3], length, *vertex3f, *texcoord2f; float dx, dy, dz; dx = 16; @@ -344,7 +355,7 @@ static void skyspherecalc(void) *vertex3f++ = v[2]; } } - e = skysphere_element3i; + e = skysphere_elements; for (j = 0;j < skygridy;j++) { for (i = 0;i < skygridx;i++) @@ -404,7 +415,7 @@ static void R_SkySphere(void) R_Mesh_TexCoordPointer(1, 2, skysphere_texcoord2f, 0, 0); R_Mesh_TexMatrix(1, &scroll2matrix); GL_LockArrays(0, skysphere_numverts); - R_Mesh_Draw(0, skysphere_numverts, skysphere_numtriangles, skysphere_element3i, 0, 0); + R_Mesh_Draw(0, skysphere_numverts, 0, skysphere_numtriangles, NULL, skysphere_elements, 0, 0); GL_LockArrays(0, 0); R_Mesh_TexBind(1, 0); } @@ -413,13 +424,13 @@ static void R_SkySphere(void) // two pass R_SetupGenericShader(true); GL_LockArrays(0, skysphere_numverts); - R_Mesh_Draw(0, skysphere_numverts, skysphere_numtriangles, skysphere_element3i, 0, 0); + R_Mesh_Draw(0, skysphere_numverts, 0, skysphere_numtriangles, NULL, skysphere_elements, 0, 0); GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); R_Mesh_TexBind(0, R_GetTexture(r_refdef.scene.worldmodel->brush.alphaskytexture)); R_Mesh_TexMatrix(0, &scroll2matrix); GL_LockArrays(0, skysphere_numverts); - R_Mesh_Draw(0, skysphere_numverts, skysphere_numtriangles, skysphere_element3i, 0, 0); + R_Mesh_Draw(0, skysphere_numverts, 0, skysphere_numtriangles, NULL, skysphere_elements, 0, 0); GL_LockArrays(0, 0); } @@ -430,7 +441,7 @@ static void R_SkySphere(void) GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); GL_Color(r_refdef.fogcolor[0], r_refdef.fogcolor[1], r_refdef.fogcolor[2], 1 - r_refdef.fogmasktable[FOGMASKTABLEWIDTH-1]); GL_LockArrays(0, skysphere_numverts); - R_Mesh_Draw(0, skysphere_numverts, skysphere_numtriangles, skysphere_element3i, 0, 0); + R_Mesh_Draw(0, skysphere_numverts, 0, skysphere_numtriangles, NULL, skysphere_elements, 0, 0); GL_LockArrays(0, 0); } }