X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=render.h;h=cecb01c0d7c61d5f9d8d146c17bda30282e76046;hp=70f42d9e7dbfd305d6bd334e0c84f0b378926e10;hb=bc8b80ee19f7a87e326fa765427d0c4e8dfe9940;hpb=174f32e18b0494f08f66c16ee8153dfe63553870 diff --git a/render.h b/render.h index 70f42d9e..cecb01c0 100644 --- a/render.h +++ b/render.h @@ -18,13 +18,14 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ -// refresh.h -- public interface to refresh functions +#ifndef RENDER_H +#define RENDER_H // 1.0f / N table extern float ixtable[4096]; // far clip distance for scene -extern float r_farclip, r_newfarclip; +extern float r_farclip; // fog stuff extern void FOG_clear(void); @@ -32,11 +33,11 @@ extern float fog_density, fog_red, fog_green, fog_blue; // sky stuff extern int R_SetSkyBox(char* sky); -extern cvar_t r_skyquality; +extern cvar_t r_sky; // these are exposed because surface rendering uses them extern rtexture_t *solidskytexture; extern rtexture_t *alphaskytexture; -extern int skyrendernow, skyrendermasked, skyrenderglquake; +extern int skyrendernow, skyrendermasked; extern void R_SkyStartFrame(void); extern void R_Sky(void); @@ -64,15 +65,11 @@ extern float *aliasvertcolor; // vis stuff extern cvar_t r_novis; -// model transform stuff -//extern cvar_t gl_transform; - #define TOP_RANGE 16 // soldier uniform colors #define BOTTOM_RANGE 96 //============================================================================= -//extern qboolean r_cache_thrash; // compatability extern entity_render_t *currentrenderentity; extern int r_framecount; extern mplane_t frustum[4]; @@ -98,17 +95,12 @@ extern cvar_t r_speeds; extern cvar_t r_fullbright; extern cvar_t r_wateralpha; extern cvar_t r_dynamic; -extern cvar_t r_waterripple; - -//extern float r_world_matrix[16]; void R_Init (void); void R_RenderView (void); // must set r_refdef first -void R_InitSky (byte *src, int bytesperpixel); // called at level load - -//int R_VisibleCullBox (vec3_t mins, vec3_t maxs); +void R_InitSky (qbyte *src, int bytesperpixel); // called at level load void R_NewMap (void); @@ -121,15 +113,13 @@ void R_DrawPortals(void); void R_DrawParticles(void); void R_DrawExplosions(void); -#include "r_clip.h" - // LordHavoc: vertex transform #include "transform.h" #define gl_solid_format 3 #define gl_alpha_format 4 -//#define PARANOID +//#define PARANOID 1 // LordHavoc: was a major time waster #define R_CullBox(mins,maxs) (frustum[0].BoxOnPlaneSideFunc(mins, maxs, &frustum[0]) == 2 || frustum[1].BoxOnPlaneSideFunc(mins, maxs, &frustum[1]) == 2 || frustum[2].BoxOnPlaneSideFunc(mins, maxs, &frustum[2]) == 2 || frustum[3].BoxOnPlaneSideFunc(mins, maxs, &frustum[3]) == 2) @@ -138,9 +128,19 @@ void R_DrawExplosions(void); extern qboolean fogenabled; extern vec3_t fogcolor; extern vec_t fogdensity; -//#define calcfog(v) (exp(-(fogdensity*fogdensity*(((v)[0] - r_origin[0]) * vpn[0] + ((v)[1] - r_origin[1]) * vpn[1] + ((v)[2] - r_origin[2]) * vpn[2])*(((v)[0] - r_origin[0]) * vpn[0] + ((v)[1] - r_origin[1]) * vpn[1] + ((v)[2] - r_origin[2]) * vpn[2])))) #define calcfog(v) (exp(-(fogdensity*fogdensity*(((v)[0] - r_origin[0])*((v)[0] - r_origin[0])+((v)[1] - r_origin[1])*((v)[1] - r_origin[1])+((v)[2] - r_origin[2])*((v)[2] - r_origin[2]))))) -#define calcfogbyte(v) ((byte) (bound(0, ((int) ((float) (calcfog((v)) * 255.0f))), 255))) +#define calcfogbyte(v) ((qbyte) (bound(0, ((int) ((float) (calcfog((v)) * 255.0f))), 255))) + +// start a farclip measuring session +void R_FarClip_Start(vec3_t origin, vec3_t direction, vec_t startfarclip); +// enlarge farclip to accomodate box +void R_FarClip_Box(vec3_t mins, vec3_t maxs); +// return farclip value +float R_FarClip_Finish(void); + +// updates farclip distance so it is large enough for the specified box +// (*important*) +void R_Mesh_EnlargeFarClipBBox(vec3_t mins, vec3_t maxs); #include "r_modules.h" @@ -153,11 +153,7 @@ void R_DrawBrushModelNormal (void); void R_DrawAliasModel (void); void R_DrawSpriteModel (void); -void R_ClipSprite (void); -void R_Entity_Callback(void *data, void *junk); - extern cvar_t r_render; -extern cvar_t r_ser; #include "image.h" extern cvar_t r_multitexture; @@ -171,22 +167,14 @@ void GL_UnlockArray(void); #include "r_light.h" -extern rtexture_t *particlefonttexture; - -// particletexture_t is a rectangle in the particlefonttexture -typedef struct -{ - float s1, t1, s2, t2; -} -particletexture_t; - -#define MAX_PARTICLETEXTURES 64 -// [0] is normal, [1] is fog, they may be the same -extern particletexture_t particletexture[MAX_PARTICLETEXTURES][2]; - void R_TimeReport(char *name); void R_TimeReport_Start(void); void R_TimeReport_End(void); // r_stain void R_Stain (vec3_t origin, float radius, int cr1, int cg1, int cb1, int ca1, int cr2, int cg2, int cb2, int ca2); + +void R_DrawCrosshair(void); + +#endif +