X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=sbar.c;h=01ee3e96b55aa83ef45fc37f2cd5e9d51c2575d9;hp=bc14b3842448f95bcaac046cd31c42d0e6a5dfa8;hb=9eeb76972c2b8f8c9ad7ed99a44431b6451e9815;hpb=ba9b718015531cc65cb7cdb49913aaf8b714d8bc diff --git a/sbar.c b/sbar.c index bc14b384..01ee3e96 100644 --- a/sbar.c +++ b/sbar.c @@ -88,6 +88,7 @@ cachepic_t *sb_inter; cachepic_t *sb_finale; cvar_t showfps = {CVAR_SAVE, "showfps", "0", "shows your rendered fps (frames per second)"}; +cvar_t showspeed = {CVAR_SAVE, "showspeed", "0", "shows your current speed (qu per second); number selects unit: 1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots"}; cvar_t showtime = {CVAR_SAVE, "showtime", "0", "shows current time of day (useful on screenshots)"}; cvar_t showtime_format = {CVAR_SAVE, "showtime_format", "%H:%M:%S", "format string for time of day"}; cvar_t showdate = {CVAR_SAVE, "showdate", "0", "shows current date (useful on screenshots)"}; @@ -96,6 +97,8 @@ cvar_t sbar_alpha_bg = {CVAR_SAVE, "sbar_alpha_bg", "0.4", "opacity value of the cvar_t sbar_alpha_fg = {CVAR_SAVE, "sbar_alpha_fg", "1", "opacity value of the statusbar weapon/item icons and numbers"}; cvar_t sbar_hudselector = {CVAR_SAVE, "sbar_hudselector", "0", "selects which of the builtin hud layouts to use (meaning is somewhat dependent on gamemode, so nexuiz has a very different set of hud layouts than quake for example)"}; cvar_t sbar_miniscoreboard_size = {CVAR_SAVE, "sbar_miniscoreboard_size", "-1", "sets the size of the mini deathmatch overlay in items, or disables it when set to 0, or sets it to a sane default when set to -1"}; +cvar_t sbar_flagstatus_right = {CVAR_SAVE, "sbar_flagstatus_right", "0", "moves Nexuiz flag status icons to the right"}; +cvar_t sbar_flagstatus_pos = {CVAR_SAVE, "sbar_flagstatus_pos", "115", "pixel position of the Nexuiz flag status icons, from the bottom"}; cvar_t cl_deathscoreboard = {0, "cl_deathscoreboard", "1", "shows scoreboard (+showscores) while dead"}; @@ -110,6 +113,8 @@ void Sbar_DeathmatchOverlay (void); void Sbar_IntermissionOverlay (void); void Sbar_FinaleOverlay (void); +void CL_VM_UpdateShowingScoresState (int showingscores); + /* =============== @@ -123,6 +128,7 @@ void Sbar_ShowScores (void) if (sb_showscores) return; sb_showscores = true; + CL_VM_UpdateShowingScoresState(sb_showscores); } /* @@ -135,13 +141,14 @@ Tab key up void Sbar_DontShowScores (void) { sb_showscores = false; + CL_VM_UpdateShowingScoresState(sb_showscores); } void sbar_start(void) { int i; - if (gamemode == GAME_NETHERWORLD) + if (gamemode == GAME_DELUXEQUAKE) { } else if (gamemode == GAME_SOM) @@ -364,6 +371,7 @@ void Sbar_Init (void) Cmd_AddCommand("+showscores", Sbar_ShowScores, "show scoreboard"); Cmd_AddCommand("-showscores", Sbar_DontShowScores, "hide scoreboard"); Cvar_RegisterVariable(&showfps); + Cvar_RegisterVariable(&showspeed); Cvar_RegisterVariable(&showtime); Cvar_RegisterVariable(&showtime_format); Cvar_RegisterVariable(&showdate); @@ -380,6 +388,12 @@ void Sbar_Init (void) Cvar_RegisterVariable(&crosshair_color_alpha); Cvar_RegisterVariable(&crosshair_size); + if(gamemode == GAME_NEXUIZ) + { + Cvar_RegisterVariable(&sbar_flagstatus_right); // this cvar makes no sense in other games + Cvar_RegisterVariable(&sbar_flagstatus_pos); // this cvar makes no sense in other games + } + R_RegisterModule("sbar", sbar_start, sbar_shutdown, sbar_newmap); } @@ -419,7 +433,7 @@ Draws one solid graphics character */ void Sbar_DrawCharacter (int x, int y, int num) { - DrawQ_String (sbar_x + x + 4 , sbar_y + y, va("%c", num), 0, 8, 8, 1, 1, 1, sbar_alpha_fg.value, 0, NULL, true); + DrawQ_String_Font (sbar_x + x + 4 , sbar_y + y, va("%c", num), 0, 8, 8, 1, 1, 1, sbar_alpha_fg.value, 0, NULL, true, FONT_SBAR); } /* @@ -429,7 +443,7 @@ Sbar_DrawString */ void Sbar_DrawString (int x, int y, char *str) { - DrawQ_String (sbar_x + x, sbar_y + y, str, 0, 8, 8, 1, 1, 1, sbar_alpha_fg.value, 0, NULL, false); + DrawQ_String_Font (sbar_x + x, sbar_y + y, str, 0, 8, 8, 1, 1, 1, sbar_alpha_fg.value, 0, NULL, false, FONT_SBAR); } /* @@ -746,6 +760,7 @@ static void Sbar_DrawWeapon(int nr, float fade, int active) const int w_width = 32, w_height = 12, w_space = 2, font_size = 8; DrawQ_Pic((vid_conwidth.integer - w_width * 9) * 0.5 + w_width * nr, vid_conheight.integer - w_height, sb_weapons[0][nr], w_width, w_height, (active) ? 1 : 0.6, active ? 1 : 0.6, active ? 1 : 0.6, (active ? 1 : 0.6) * fade * sbar_alpha_fg.value, DRAWFLAG_NORMAL); + // FIXME ?? DrawQ_String((vid_conwidth.integer - w_width * 9) * 0.5 + w_width * nr + w_space, vid_conheight.integer - w_height + w_space, va("%i",nr+1), 0, font_size, font_size, 1, 1, 0, sbar_alpha_fg.value, 0, NULL, true); } else @@ -871,7 +886,7 @@ void Sbar_DrawInventory (void) if (num[2] != ' ') Sbar_DrawCharacter ( (6*i+2)*8 - 2, -24, 18 + num[2] - '0'); if (num[3] != ' ') - Sbar_DrawCharacter ( (6*i+3)*8 - 2, -24, 18 + num[2] - '0'); + Sbar_DrawCharacter ( (6*i+3)*8 - 2, -24, 18 + num[3] - '0'); } // items @@ -935,10 +950,10 @@ void Sbar_DrawFrags (void) s = &cl.scores[k]; // draw background - c = (unsigned char *)&palette_complete[(s->colors & 0xf0) + 8]; - DrawQ_Fill (sbar_x + x + 10, sbar_y - 23, 28, 4, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); - c = (unsigned char *)&palette_complete[((s->colors & 15)<<4) + 8]; - DrawQ_Fill (sbar_x + x + 10, sbar_y + 4 - 23, 28, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); + c = palette_rgb_pantsscoreboard[(s->colors & 0xf0) >> 4]; + DrawQ_Fill (sbar_x + x + 10, sbar_y - 23, 28, 4, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0); + c = palette_rgb_shirtscoreboard[s->colors & 0xf]; + DrawQ_Fill (sbar_x + x + 10, sbar_y + 4 - 23, 28, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0); // draw number f = s->frags; @@ -979,10 +994,10 @@ void Sbar_DrawFace (void) s = &cl.scores[cl.viewentity - 1]; // draw background Sbar_DrawPic (112, 0, rsb_teambord); - c = (unsigned char *)&palette_complete[(s->colors & 0xf0) + 8]; - DrawQ_Fill (sbar_x + 113, vid_conheight.integer-SBAR_HEIGHT+3, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); - c = (unsigned char *)&palette_complete[((s->colors & 15)<<4) + 8]; - DrawQ_Fill (sbar_x + 113, vid_conheight.integer-SBAR_HEIGHT+12, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); + c = palette_rgb_pantsscoreboard[(s->colors & 0xf0) >> 4]; + DrawQ_Fill (sbar_x + 113, vid_conheight.integer-SBAR_HEIGHT+3, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0); + c = palette_rgb_shirtscoreboard[s->colors & 0xf]; + DrawQ_Fill (sbar_x + 113, vid_conheight.integer-SBAR_HEIGHT+12, 22, 9, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0); // draw number f = s->frags; @@ -1030,10 +1045,12 @@ void Sbar_ShowFPS(void) char fpsstring[32]; char timestring[32]; char datestring[32]; + char speedstring[32]; qboolean red = false; fpsstring[0] = 0; timestring[0] = 0; datestring[0] = 0; + speedstring[0] = 0; if (showfps.integer) { float calc; @@ -1061,36 +1078,83 @@ void Sbar_ShowFPS(void) strlcpy(timestring, Sys_TimeString(showtime_format.string), sizeof(timestring)); if (showdate.integer) strlcpy(datestring, Sys_TimeString(showdate_format.string), sizeof(datestring)); - if (fpsstring[0] || timestring[0]) + if (showspeed.integer) + { + double speed, speedxy, f; + const char *unit; + speed = VectorLength(cl.movement_velocity); + speedxy = sqrt(cl.movement_velocity[0] * cl.movement_velocity[0] + cl.movement_velocity[1] * cl.movement_velocity[1]); + switch(showspeed.integer) + { + default: + case 1: + if(gamemode == GAME_NEXUIZ) + unit = "in/s"; + else + unit = "qu/s"; + f = 1.0; + break; + case 2: + unit = "m/s"; + f = 0.0254; + if(gamemode != GAME_NEXUIZ) f *= 1.5; + // 1qu=1.5in is for non-Nexuiz only - Nexuiz players are overly large, but 1qu=1in fixes that + break; + case 3: + unit = "km/h"; + f = 0.0254 * 3.6; + if(gamemode != GAME_NEXUIZ) f *= 1.5; + break; + case 4: + unit = "mph"; + f = 0.0254 * 3.6 * 0.6213711922; + if(gamemode != GAME_NEXUIZ) f *= 1.5; + break; + case 5: + unit = "knots"; + f = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h + if(gamemode != GAME_NEXUIZ) f *= 1.5; + break; + } + dpsnprintf(speedstring, sizeof(speedstring), "%.0f (%.0f) %s", f*speed, f*speedxy, unit); + } + if (fpsstring[0] || timestring[0] || datestring[0] || speedstring[0]) { fps_scalex = 12; fps_scaley = 12; - fps_height = fps_scaley * ((fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0)); + fps_height = fps_scaley * ((fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0) + (speedstring[0] != 0)); //fps_y = vid_conheight.integer - sb_lines; // yes this may draw over the sbar //fps_y = bound(0, fps_y, vid_conheight.integer - fps_height); fps_y = vid_conheight.integer - fps_height; if (fpsstring[0]) { - fps_x = vid_conwidth.integer - fps_scalex * strlen(fpsstring); - DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(fpsstring), fps_scaley, 0, 0, 0, 0.5, 0); + fps_x = vid_conwidth.integer - DrawQ_TextWidth_Font(fpsstring, 0, true, FONT_INFOBAR) * fps_scalex; + DrawQ_Fill(fps_x, fps_y, vid_conwidth.integer - fps_x, fps_scaley, 0, 0, 0, 0.5, 0); if (red) - DrawQ_String(fps_x, fps_y, fpsstring, 0, fps_scalex, fps_scaley, 1, 0, 0, 1, 0, NULL, true); + DrawQ_String_Font(fps_x, fps_y, fpsstring, 0, fps_scalex, fps_scaley, 1, 0, 0, 1, 0, NULL, true, FONT_INFOBAR); else - DrawQ_String(fps_x, fps_y, fpsstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true); + DrawQ_String_Font(fps_x, fps_y, fpsstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); fps_y += fps_scaley; } if (timestring[0]) { - fps_x = vid_conwidth.integer - fps_scalex * strlen(timestring); - DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(timestring), fps_scaley, 0, 0, 0, 0.5, 0); - DrawQ_String(fps_x, fps_y, timestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true); + fps_x = vid_conwidth.integer - DrawQ_TextWidth_Font(timestring, 0, true, FONT_INFOBAR) * fps_scalex; + DrawQ_Fill(fps_x, fps_y, vid_conwidth.integer - fps_x, fps_scaley, 0, 0, 0, 0.5, 0); + DrawQ_String_Font(fps_x, fps_y, timestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); fps_y += fps_scaley; } if (datestring[0]) { - fps_x = vid_conwidth.integer - fps_scalex * strlen(datestring); - DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(datestring), fps_scaley, 0, 0, 0, 0.5, 0); - DrawQ_String(fps_x, fps_y, datestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true); + fps_x = vid_conwidth.integer - DrawQ_TextWidth_Font(datestring, 0, true, FONT_INFOBAR) * fps_scalex; + DrawQ_Fill(fps_x, fps_y, vid_conwidth.integer - fps_x, fps_scaley, 0, 0, 0, 0.5, 0); + DrawQ_String_Font(fps_x, fps_y, datestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); + fps_y += fps_scaley; + } + if (speedstring[0]) + { + fps_x = vid_conwidth.integer - DrawQ_TextWidth_Font(speedstring, 0, true, FONT_INFOBAR) * fps_scalex; + DrawQ_Fill(fps_x, fps_y, vid_conwidth.integer - fps_x, fps_scaley, 0, 0, 0, 0.5, 0); + DrawQ_String_Font(fps_x, fps_y, speedstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); fps_y += fps_scaley; } } @@ -1143,7 +1207,7 @@ void Sbar_Draw (void) } else if (cl.intermission == 2) Sbar_FinaleOverlay(); - else if (gamemode == GAME_NETHERWORLD) + else if (gamemode == GAME_DELUXEQUAKE) { } else if (gamemode == GAME_SOM) @@ -1200,6 +1264,7 @@ void Sbar_Draw (void) int i; float fade; int redflag, blueflag; + float x; sbar_x = (vid_conwidth.integer - 320)/2; sbar_y = vid_conheight.integer - 24 - 16; @@ -1216,28 +1281,33 @@ void Sbar_Draw (void) // flag icons redflag = ((cl.stats[STAT_ITEMS]>>15) & 3); blueflag = ((cl.stats[STAT_ITEMS]>>17) & 3); + x = sbar_flagstatus_right.integer ? vid_conwidth.integer - 10 - sbar_x - 64 : 10 - sbar_x; if (redflag == 3 && blueflag == 3) { // The Impossible Combination[tm] // Can only happen in Key Hunt mode... - Sbar_DrawPic (10 - sbar_x, -179, sb_items[14]); + Sbar_DrawPic (x, (vid_conheight.integer - sbar_y) - (sbar_flagstatus_pos.value + 128), sb_items[14]); } else { if (redflag) - Sbar_DrawPic (10 - sbar_x, -117, sb_items[redflag+10]); + Sbar_DrawPic (x, (vid_conheight.integer - sbar_y) - (sbar_flagstatus_pos.value + 64), sb_items[redflag+10]); if (blueflag) - Sbar_DrawPic (10 - sbar_x, -177, sb_items[blueflag+14]); + Sbar_DrawPic (x, (vid_conheight.integer - sbar_y) - (sbar_flagstatus_pos.value + 128), sb_items[blueflag+14]); } // armor if (cl.stats[STAT_ARMOR] > 0) { Sbar_DrawStretchPic (0, 0, sb_armor[0], sbar_alpha_fg.value, 24, 24); - if(cl.stats[STAT_ARMOR] > 100) - Sbar_DrawXNum(24,0,cl.stats[STAT_ARMOR],3,24,1,1,0,1,0); - else if(cl.stats[STAT_ARMOR] > 25) + if(cl.stats[STAT_ARMOR] > 200) + Sbar_DrawXNum(24,0,cl.stats[STAT_ARMOR],3,24,0,1,0,1,0); + else if(cl.stats[STAT_ARMOR] > 100) + Sbar_DrawXNum(24,0,cl.stats[STAT_ARMOR],3,24,0.2,1,0.2,1,0); + else if(cl.stats[STAT_ARMOR] > 50) Sbar_DrawXNum(24,0,cl.stats[STAT_ARMOR],3,24,0.6,0.7,0.8,1,0); + else if(cl.stats[STAT_ARMOR] > 25) + Sbar_DrawXNum(24,0,cl.stats[STAT_ARMOR],3,24,1,1,0.2,1,0); else Sbar_DrawXNum(24,0,cl.stats[STAT_ARMOR],3,24,0.7,0,0,1,0); } @@ -1246,10 +1316,14 @@ void Sbar_Draw (void) if (cl.stats[STAT_HEALTH] != 0) { Sbar_DrawStretchPic (112, 0, sb_health, sbar_alpha_fg.value, 24, 24); - if(cl.stats[STAT_HEALTH] > 100) - Sbar_DrawXNum(136,0,cl.stats[STAT_HEALTH],3,24,1,1,0,1,0); - else if(cl.stats[STAT_HEALTH] > 25) + if(cl.stats[STAT_HEALTH] > 200) + Sbar_DrawXNum(136,0,cl.stats[STAT_HEALTH],3,24,0,1,0,1,0); + else if(cl.stats[STAT_HEALTH] > 100) + Sbar_DrawXNum(136,0,cl.stats[STAT_HEALTH],3,24,0.2,1,0.2,1,0); + else if(cl.stats[STAT_HEALTH] > 50) Sbar_DrawXNum(136,0,cl.stats[STAT_HEALTH],3,24,0.6,0.7,0.8,1,0); + else if(cl.stats[STAT_HEALTH] > 25) + Sbar_DrawXNum(136,0,cl.stats[STAT_HEALTH],3,24,1,1,0.2,1,0); else Sbar_DrawXNum(136,0,cl.stats[STAT_HEALTH],3,24,0.7,0,0,1,0); } @@ -1283,6 +1357,7 @@ void Sbar_Draw (void) int i; float fade; int redflag, blueflag; + float x; sbar_x = (vid_conwidth.integer - 640)/2; sbar_y = vid_conheight.integer - 47; @@ -1311,18 +1386,19 @@ void Sbar_Draw (void) // flag icons redflag = ((cl.stats[STAT_ITEMS]>>15) & 3); blueflag = ((cl.stats[STAT_ITEMS]>>17) & 3); + x = sbar_flagstatus_right.integer ? vid_conwidth.integer - 10 - sbar_x - 64 : 10 - sbar_x; if (redflag == 3 && blueflag == 3) { // The Impossible Combination[tm] // Can only happen in Key Hunt mode... - Sbar_DrawPic (10 - sbar_x, -179, sb_items[14]); + Sbar_DrawPic (x, -179, sb_items[14]); } else { if (redflag) - Sbar_DrawPic (10 - sbar_x, -117, sb_items[redflag+10]); + Sbar_DrawPic (x, -117, sb_items[redflag+10]); if (blueflag) - Sbar_DrawPic (10 - sbar_x, -177, sb_items[blueflag+14]); + Sbar_DrawPic (x, -177, sb_items[blueflag+14]); } // armor @@ -1559,8 +1635,11 @@ void Sbar_Draw (void) Sbar_ShowFPS(); - if (cl.csqc_vidvars.drawcrosshair && crosshair.integer >= 1 && crosshair.integer <= NUMCROSSHAIRS && !cl.intermission && !r_letterbox.value && (pic = r_crosshairs[crosshair.integer])) + if (cl.csqc_vidvars.drawcrosshair && crosshair.integer >= 1 && !cl.intermission && !r_letterbox.value) + { + pic = Draw_CachePic(va("gfx/crosshair%i", crosshair.integer), true); DrawQ_Pic((vid_conwidth.integer - pic->width * crosshair_size.value) * 0.5f, (vid_conheight.integer - pic->height * crosshair_size.value) * 0.5f, pic, pic->width * crosshair_size.value, pic->height * crosshair_size.value, crosshair_color_red.value, crosshair_color_green.value, crosshair_color_blue.value, crosshair_color_alpha.value, 0); + } if (cl_prydoncursor.integer) DrawQ_Pic((cl.cmd.cursor_screen[0] + 1) * 0.5 * vid_conwidth.integer, (cl.cmd.cursor_screen[1] + 1) * 0.5 * vid_conheight.integer, Draw_CachePic(va("gfx/prydoncursor%03i", cl_prydoncursor.integer), true), 0, 0, 1, 1, 1, 1, 0); @@ -1592,23 +1671,28 @@ float Sbar_PrintScoreboardItem(scoreboard_t *s, float x, float y) if (s->qw_spectator) { if (s->qw_ping || s->qw_packetloss) - DrawQ_String(x, y, va("%4i %3i %4i spectator %c%s", bound(0, s->qw_ping, 9999), bound(0, s->qw_packetloss, 99), minutes, myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false ); + DrawQ_String_Font(x, y, va("%4i %3i %4i spectator %c%s", bound(0, s->qw_ping, 9999), bound(0, s->qw_packetloss, 99), minutes, myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false, FONT_SBAR ); else - DrawQ_String(x, y, va(" %4i spectator %c%s", minutes, myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false ); + DrawQ_String_Font(x, y, va(" %4i spectator %c%s", minutes, myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false, FONT_SBAR ); } else { // draw colors behind score - c = (unsigned char *)&palette_complete[(s->colors & 0xf0) + 8]; - DrawQ_Fill(x + 14*8, y+1, 40, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); - c = (unsigned char *)&palette_complete[((s->colors & 15)<<4) + 8]; - DrawQ_Fill(x + 14*8, y+4, 40, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); + // + // + // + // + // + c = palette_rgb_pantsscoreboard[(s->colors & 0xf0) >> 4]; + DrawQ_Fill(x + 14*8*FONT_SBAR->width_of[0], y+1, 40*FONT_SBAR->width_of[0], 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0); + c = palette_rgb_shirtscoreboard[s->colors & 0xf]; + DrawQ_Fill(x + 14*8*FONT_SBAR->width_of[0], y+4, 40*FONT_SBAR->width_of[0], 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0); // print the text //DrawQ_String(x, y, va("%c%4i %s", myself ? 13 : ' ', (int) s->frags, s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, true); if (s->qw_ping || s->qw_packetloss) - DrawQ_String(x, y, va("%4i %3i %4i %5i %-4s %c%s", bound(0, s->qw_ping, 9999), bound(0, s->qw_packetloss, 99), minutes,(int) s->frags, cl.qw_teamplay ? s->qw_team : "", myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false ); + DrawQ_String_Font(x, y, va("%4i %3i %4i %5i %-4s %c%s", bound(0, s->qw_ping, 9999), bound(0, s->qw_packetloss, 99), minutes,(int) s->frags, cl.qw_teamplay ? s->qw_team : "", myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false, FONT_SBAR ); else - DrawQ_String(x, y, va(" %4i %5i %-4s %c%s", minutes,(int) s->frags, cl.qw_teamplay ? s->qw_team : "", myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false ); + DrawQ_String_Font(x, y, va(" %4i %5i %-4s %c%s", minutes,(int) s->frags, cl.qw_teamplay ? s->qw_team : "", myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false, FONT_SBAR ); } } else @@ -1616,23 +1700,23 @@ float Sbar_PrintScoreboardItem(scoreboard_t *s, float x, float y) if (s->qw_spectator) { if (s->qw_ping || s->qw_packetloss) - DrawQ_String(x, y, va("%4i %3i spect %c%s", bound(0, s->qw_ping, 9999), bound(0, s->qw_packetloss, 99), myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false ); + DrawQ_String_Font(x, y, va("%4i %3i spect %c%s", bound(0, s->qw_ping, 9999), bound(0, s->qw_packetloss, 99), myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false, FONT_SBAR ); else - DrawQ_String(x, y, va(" spect %c%s", myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false ); + DrawQ_String_Font(x, y, va(" spect %c%s", myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false, FONT_SBAR ); } else { // draw colors behind score - c = (unsigned char *)&palette_complete[(s->colors & 0xf0) + 8]; - DrawQ_Fill(x + 9*8, y+1, 40, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); - c = (unsigned char *)&palette_complete[((s->colors & 15)<<4) + 8]; - DrawQ_Fill(x + 9*8, y+4, 40, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0); + c = palette_rgb_pantsscoreboard[(s->colors & 0xf0) >> 4]; + DrawQ_Fill(x + 9*8*FONT_SBAR->width_of[0], y+1, 40*FONT_SBAR->width_of[0], 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0); + c = palette_rgb_shirtscoreboard[s->colors & 0xf]; + DrawQ_Fill(x + 9*8*FONT_SBAR->width_of[0], y+4, 40*FONT_SBAR->width_of[0], 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0); // print the text //DrawQ_String(x, y, va("%c%4i %s", myself ? 13 : ' ', (int) s->frags, s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, true); if (s->qw_ping || s->qw_packetloss) - DrawQ_String(x, y, va("%4i %3i %5i %c%s", bound(0, s->qw_ping, 9999), bound(0, s->qw_packetloss, 99), (int) s->frags, myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false ); + DrawQ_String_Font(x, y, va("%4i %3i %5i %c%s", bound(0, s->qw_ping, 9999), bound(0, s->qw_packetloss, 99), (int) s->frags, myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false, FONT_SBAR ); else - DrawQ_String(x, y, va(" %5i %c%s", (int) s->frags, myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false ); + DrawQ_String_Font(x, y, va(" %5i %c%s", (int) s->frags, myself ? 13 : ' ', s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false, FONT_SBAR ); } } return 8; @@ -1640,7 +1724,7 @@ float Sbar_PrintScoreboardItem(scoreboard_t *s, float x, float y) void Sbar_DeathmatchOverlay (void) { - int i, x, y; + int i, y, xmin, xmax, ymin, ymax; // request new ping times every two second if (cl.last_ping_request < realtime - 2 && cls.netcon) @@ -1651,7 +1735,7 @@ void Sbar_DeathmatchOverlay (void) MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd); MSG_WriteString(&cls.netcon->message, "pings"); } - else if (cls.protocol == PROTOCOL_QUAKE || cls.protocol == PROTOCOL_QUAKEDP || cls.protocol == PROTOCOL_NEHAHRAMOVIE || cls.protocol == PROTOCOL_DARKPLACES1 || cls.protocol == PROTOCOL_DARKPLACES2 || cls.protocol == PROTOCOL_DARKPLACES3 || cls.protocol == PROTOCOL_DARKPLACES4 || cls.protocol == PROTOCOL_DARKPLACES5 || cls.protocol == PROTOCOL_DARKPLACES6/* || cls.protocol == PROTOCOL_DARKPLACES7*/) + else if (cls.protocol == PROTOCOL_QUAKE || cls.protocol == PROTOCOL_QUAKEDP || cls.protocol == PROTOCOL_NEHAHRAMOVIE || cls.protocol == PROTOCOL_NEHAHRABJP || cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 || cls.protocol == PROTOCOL_DARKPLACES1 || cls.protocol == PROTOCOL_DARKPLACES2 || cls.protocol == PROTOCOL_DARKPLACES3 || cls.protocol == PROTOCOL_DARKPLACES4 || cls.protocol == PROTOCOL_DARKPLACES5 || cls.protocol == PROTOCOL_DARKPLACES6/* || cls.protocol == PROTOCOL_DARKPLACES7*/) { // these servers usually lack the pings command and so a less efficient "ping" command must be sent, which on modern DP servers will also reply with a pingplreport command after the ping listing static int ping_anyway_counter = 0; @@ -1677,21 +1761,32 @@ void Sbar_DeathmatchOverlay (void) } } - DrawQ_Pic ((vid_conwidth.integer - sb_ranking->width)/2, 8, sb_ranking, 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); - // scores Sbar_SortFrags (); + + ymin = 8; + ymax = 40 + 8 + (Sbar_IsTeammatch() ? (teamlines * 8 + 5): 0) + scoreboardlines * 8 - 1; + + if (cls.protocol == PROTOCOL_QUAKEWORLD) + xmin = (vid_conwidth.integer - (26 + 15) * 8 * FONT_SBAR->width_of[0]) / 2; // 26 characters until name, then we assume 15 character names (they can be longer but usually aren't) + else + xmin = (vid_conwidth.integer - (16 + 25) * 8 * FONT_SBAR->width_of[0]) / 2; // 16 characters until name, then we assume 25 character names (they can be longer but usually aren't) + xmax = vid_conwidth.integer - xmin; + + if(gamemode == GAME_NEXUIZ) + DrawQ_Pic (xmin - 8, ymin - 8, 0, xmax-xmin+1 + 2*8, ymax-ymin+1 + 2*8, 0, 0, 0, sbar_alpha_bg.value, 0); + + DrawQ_Pic ((vid_conwidth.integer - sb_ranking->width)/2, 8, sb_ranking, 0, 0, 1, 1, 1, 1 * sbar_alpha_fg.value, 0); + // draw the text y = 40; if (cls.protocol == PROTOCOL_QUAKEWORLD) { - x = (vid_conwidth.integer - (26 + 15) * 8) / 2; // 26 characters until name, then we assume 15 character names (they can be longer but usually aren't) - DrawQ_String(x, y, va("ping pl%% time frags team name"), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false ); + DrawQ_String_Font(xmin, y, va("ping pl%% time frags team name"), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false, FONT_SBAR ); } else { - x = (vid_conwidth.integer - (16 + 15) * 8) / 2; // 16 characters until name, then we assume 15 character names (they can be longer but usually aren't) - DrawQ_String(x, y, va("ping pl%% frags name"), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false ); + DrawQ_String_Font(xmin, y, va("ping pl%% frags name"), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, false, FONT_SBAR ); } y += 8; @@ -1699,12 +1794,12 @@ void Sbar_DeathmatchOverlay (void) { // show team scores first for (i = 0;i < teamlines && y < vid_conheight.integer;i++) - y += (int)Sbar_PrintScoreboardItem((teams + teamsort[i]), x, y); + y += (int)Sbar_PrintScoreboardItem((teams + teamsort[i]), xmin, y); y += 5; } for (i = 0;i < scoreboardlines && y < vid_conheight.integer;i++) - y += (int)Sbar_PrintScoreboardItem(cl.scores + fragsort[i], x, y); + y += (int)Sbar_PrintScoreboardItem(cl.scores + fragsort[i], xmin, y); } /* @@ -1856,7 +1951,7 @@ void Sbar_Score (int margin) for(i = 0; i < teamlines; ++i) { int cindex = teamcolorsort[i]->colors & 15; - unsigned char *c = (unsigned char *)&palette_complete[(cindex << 4) + 8]; + unsigned char *c = palette_rgb_shirtscoreboard[cindex]; float cm = max(max(c[0], c[1]), c[2]); float cr = c[0] / cm; float cg = c[1] / cm; @@ -1969,9 +2064,7 @@ void Sbar_IntermissionOverlay (void) int dig; int num; - // LordHavoc: changed to draw the deathmatch overlays in any multiplayer mode - //if (cl.gametype == GAME_DEATHMATCH) - if (!cl.islocalgame) + if (cl.gametype == GAME_DEATHMATCH) { Sbar_DeathmatchOverlay (); return;