X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=snd_mix.c;h=10da40047ec05355f7ccf85eff87d7b1a115344f;hp=e976bca79e95289f9a4097616255a743209330b4;hb=786fd991962a03bacba0d8ba8fc3dd7f7dfdc0ef;hpb=d753608b3258d9713df8b2720d808da22b1442aa diff --git a/snd_mix.c b/snd_mix.c index e976bca7..10da4004 100644 --- a/snd_mix.c +++ b/snd_mix.c @@ -21,13 +21,14 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "quakedef.h" #include "snd_main.h" +extern cvar_t snd_softclip; static portable_sampleframe_t paintbuffer[PAINTBUFFER_SIZE]; static portable_sampleframe_t paintbuffer_unswapped[PAINTBUFFER_SIZE]; extern speakerlayout_t snd_speakerlayout; // for querying the listeners -extern void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length); +#ifdef CONFIG_VIDEO_CAPTURE static void S_CaptureAVISound(const portable_sampleframe_t *paintbuffer, size_t length) { size_t i; @@ -46,16 +47,94 @@ static void S_CaptureAVISound(const portable_sampleframe_t *paintbuffer, size_t SCR_CaptureVideo_SoundFrame(paintbuffer_unswapped, length); } +#endif + +extern cvar_t snd_softclip; + +static void S_SoftClipPaintBuffer(portable_sampleframe_t *painted_ptr, int nbframes, int width, int nchannels) +{ + int i; + + if((snd_softclip.integer == 1 && width <= 2) || snd_softclip.integer > 1) + { + portable_sampleframe_t *p = painted_ptr; + +#if 0 +/* Soft clipping, the sound of a dream, thanks to Jon Wattes + post to Musicdsp.org */ +#define SOFTCLIP(x) (x) = sin(bound(-M_PI/2, (x), M_PI/2)) * 0.25 +#endif + + // let's do a simple limiter instead, seems to sound better + static float maxvol = 0; + maxvol = max(1.0f, maxvol * (1.0f - nbframes / (0.4f * snd_renderbuffer->format.speed))); +#define SOFTCLIP(x) if(fabs(x)>maxvol) maxvol=fabs(x); (x) /= maxvol; + + if (nchannels == 8) // 7.1 surround + { + for (i = 0;i < nbframes;i++, p++) + { + SOFTCLIP(p->sample[0]); + SOFTCLIP(p->sample[1]); + SOFTCLIP(p->sample[2]); + SOFTCLIP(p->sample[3]); + SOFTCLIP(p->sample[4]); + SOFTCLIP(p->sample[5]); + SOFTCLIP(p->sample[6]); + SOFTCLIP(p->sample[7]); + } + } + else if (nchannels == 6) // 5.1 surround + { + for (i = 0; i < nbframes; i++, p++) + { + SOFTCLIP(p->sample[0]); + SOFTCLIP(p->sample[1]); + SOFTCLIP(p->sample[2]); + SOFTCLIP(p->sample[3]); + SOFTCLIP(p->sample[4]); + SOFTCLIP(p->sample[5]); + } + } + else if (nchannels == 4) // 4.0 surround + { + for (i = 0; i < nbframes; i++, p++) + { + SOFTCLIP(p->sample[0]); + SOFTCLIP(p->sample[1]); + SOFTCLIP(p->sample[2]); + SOFTCLIP(p->sample[3]); + } + } + else if (nchannels == 2) // 2.0 stereo + { + for (i = 0; i < nbframes; i++, p++) + { + SOFTCLIP(p->sample[0]); + SOFTCLIP(p->sample[1]); + } + } + else if (nchannels == 1) // 1.0 mono + { + for (i = 0; i < nbframes; i++, p++) + { + SOFTCLIP(p->sample[0]); + } + } +#undef SOFTCLIP + } +} -static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void *rb_ptr, int nbframes, int width, int channels) +static void S_ConvertPaintBuffer(portable_sampleframe_t *painted_ptr, void *rb_ptr, int nbframes, int width, int nchannels) { int i, val; + // FIXME: add 24bit and 32bit float formats // FIXME: optimize with SSE intrinsics? if (width == 2) // 16bit { short *snd_out = (short*)rb_ptr; - if (channels == 8) // 7.1 surround + if (nchannels == 8) // 7.1 surround { for (i = 0;i < nbframes;i++, painted_ptr++) { @@ -69,7 +148,7 @@ static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void val = (int)(painted_ptr->sample[7] * 32768.0f);*snd_out++ = bound(-32768, val, 32767); } } - else if (channels == 6) // 5.1 surround + else if (nchannels == 6) // 5.1 surround { for (i = 0; i < nbframes; i++, painted_ptr++) { @@ -81,7 +160,7 @@ static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void val = (int)(painted_ptr->sample[5] * 32768.0f);*snd_out++ = bound(-32768, val, 32767); } } - else if (channels == 4) // 4.0 surround + else if (nchannels == 4) // 4.0 surround { for (i = 0; i < nbframes; i++, painted_ptr++) { @@ -91,7 +170,7 @@ static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void val = (int)(painted_ptr->sample[3] * 32768.0f);*snd_out++ = bound(-32768, val, 32767); } } - else if (channels == 2) // 2.0 stereo + else if (nchannels == 2) // 2.0 stereo { for (i = 0; i < nbframes; i++, painted_ptr++) { @@ -99,7 +178,7 @@ static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void val = (int)(painted_ptr->sample[1] * 32768.0f);*snd_out++ = bound(-32768, val, 32767); } } - else if (channels == 1) // 1.0 mono + else if (nchannels == 1) // 1.0 mono { for (i = 0; i < nbframes; i++, painted_ptr++) { @@ -109,12 +188,12 @@ static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void // noise is really really annoying if (cls.timedemo) - memset(rb_ptr, 0, nbframes * channels * width); + memset(rb_ptr, 0, nbframes * nchannels * width); } else // 8bit { unsigned char *snd_out = (unsigned char*)rb_ptr; - if (channels == 8) // 7.1 surround + if (nchannels == 8) // 7.1 surround { for (i = 0; i < nbframes; i++, painted_ptr++) { @@ -128,7 +207,7 @@ static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void val = (int)(painted_ptr->sample[7] * 128.0f) + 128; *snd_out++ = bound(0, val, 255); } } - else if (channels == 6) // 5.1 surround + else if (nchannels == 6) // 5.1 surround { for (i = 0; i < nbframes; i++, painted_ptr++) { @@ -140,7 +219,7 @@ static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void val = (int)(painted_ptr->sample[5] * 128.0f) + 128; *snd_out++ = bound(0, val, 255); } } - else if (channels == 4) // 4.0 surround + else if (nchannels == 4) // 4.0 surround { for (i = 0; i < nbframes; i++, painted_ptr++) { @@ -150,7 +229,7 @@ static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void val = (int)(painted_ptr->sample[3] * 128.0f) + 128; *snd_out++ = bound(0, val, 255); } } - else if (channels == 2) // 2.0 stereo + else if (nchannels == 2) // 2.0 stereo { for (i = 0; i < nbframes; i++, painted_ptr++) { @@ -158,7 +237,7 @@ static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void val = (int)(painted_ptr->sample[1] * 128.0f) + 128; *snd_out++ = bound(0, val, 255); } } - else if (channels == 1) // 1.0 mono + else if (nchannels == 1) // 1.0 mono { for (i = 0;i < nbframes;i++, painted_ptr++) { @@ -168,7 +247,7 @@ static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void // noise is really really annoying if (cls.timedemo) - memset(rb_ptr, 128, nbframes * channels); + memset(rb_ptr, 128, nbframes * nchannels); } } @@ -209,7 +288,7 @@ void S_MixToBuffer(void *stream, unsigned int bufferframes) float sample[3]; double posd; double speedd; - float sum; + float maxvol; qboolean looping; qboolean silent; @@ -224,7 +303,7 @@ void S_MixToBuffer(void *stream, unsigned int bufferframes) // paint in the channels. // channels with zero volumes still advance in time but don't paint. - ch = channels; + ch = channels; // cppcheck complains here but it is wrong, channels is a channel_t[MAX_CHANNELS] and not an int for (channelindex = 0;channelindex < (int)total_channels;channelindex++, ch++) { sfx = ch->sfx; @@ -246,9 +325,31 @@ void S_MixToBuffer(void *stream, unsigned int bufferframes) vol[i] = ch->volume[i]; // check total volume level, because we can skip some code on silent sounds but other code must still run (position updates mainly) + maxvol = 0; for (i = 0;i < SND_LISTENERS;i++) - sum += vol[i]*vol[i]; - silent = sum < 0.001f; + if(vol[i] > maxvol) + maxvol = vol[i]; + switch(snd_renderbuffer->format.width) + { + case 1: // 8bpp + silent = maxvol < (1.0f / (256.0f)); + // so silent it has zero effect + break; + case 2: // 16bpp + silent = maxvol < (1.0f / (65536.0f)); + // so silent it has zero effect + break; + default: // floating point + silent = maxvol < 1.0e-13f; + // 130 dB is difference between hearing + // threshold and a jackhammer from + // working distance. + // therefore, anyone who turns up + // volume so much they notice this + // cutoff, likely already has their + // ear-drums blown out anyway. + break; + } // when doing prologic mixing, some channels invert one side if (ch->prologic_invert == -1) @@ -261,7 +362,7 @@ void S_MixToBuffer(void *stream, unsigned int bufferframes) // do the actual paint now (may skip work if silent) paint = paintbuffer; - wantframes = totalmixframes; + istartframe = 0; for (wantframes = totalmixframes;wantframes > 0;posd += count * speedd, wantframes -= count) { // check if this is a delayed sound @@ -419,8 +520,12 @@ void S_MixToBuffer(void *stream, unsigned int bufferframes) S_StopChannel(ch - channels, false, false); } + S_SoftClipPaintBuffer(paintbuffer, totalmixframes, snd_renderbuffer->format.width, snd_renderbuffer->format.channels); + +#ifdef CONFIG_VIDEO_CAPTURE if (!snd_usethreadedmixing) S_CaptureAVISound(paintbuffer, totalmixframes); +#endif S_ConvertPaintBuffer(paintbuffer, outbytes, totalmixframes, snd_renderbuffer->format.width, snd_renderbuffer->format.channels);