X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=snd_mix.c;h=6bba3c1ad8870912efc8788ce3aa45c693a13939;hp=940774e958fab786ea15fc7cb2a31aef138b3b8d;hb=920346b7aebcb8d4312987e3bb4185be13c53c91;hpb=2ad43d300d4b56da3a012cb0fd4470f9314af464 diff --git a/snd_mix.c b/snd_mix.c index 940774e9..6bba3c1a 100644 --- a/snd_mix.c +++ b/snd_mix.c @@ -22,195 +22,154 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "snd_main.h" -typedef struct portable_samplepair_s -{ - int sample[SND_LISTENERS]; -} portable_sampleframe_t; - -// LordHavoc: was 512, expanded to 2048 -#define PAINTBUFFER_SIZE 2048 -portable_sampleframe_t paintbuffer[PAINTBUFFER_SIZE]; +static portable_sampleframe_t paintbuffer[PAINTBUFFER_SIZE]; +static portable_sampleframe_t paintbuffer_unswapped[PAINTBUFFER_SIZE]; +extern speakerlayout_t snd_speakerlayout; // for querying the listeners -extern void SCR_CaptureVideo_SoundFrame(unsigned char *bufstereo16le, size_t length, int rate); +extern void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length); static void S_CaptureAVISound(size_t length) { size_t i; - unsigned char out[PAINTBUFFER_SIZE * 4]; - unsigned char* out_ptr; + unsigned int j; - if (!cls.capturevideo_active) + if (!cls.capturevideo.active) return; - // write the sound buffer as little endian 16bit interleaved stereo - for(i = 0, out_ptr = out; i < length; i++, out_ptr += 4) + // undo whatever swapping the channel layout (swapstereo, ALSA) did + for(j = 0; j < snd_speakerlayout.channels; ++j) { - int n0, n1; - - n0 = paintbuffer[i].sample[0]; - n0 = bound(-32768, n0, 32767); - out_ptr[0] = (unsigned char)n0; - out_ptr[1] = (unsigned char)(n0 >> 8); - - n1 = paintbuffer[i].sample[1]; - n1 = bound(-32768, n1, 32767); - out_ptr[2] = (unsigned char)n1; - out_ptr[3] = (unsigned char)(n1 >> 8); + unsigned int j0 = snd_speakerlayout.listeners[j].channel_unswapped; + for(i = 0; i < length; ++i) + paintbuffer_unswapped[i].sample[j0] = paintbuffer[i].sample[j]; } - SCR_CaptureVideo_SoundFrame(out, length, snd_renderbuffer->format.speed); + + SCR_CaptureVideo_SoundFrame(paintbuffer_unswapped, length); } -static unsigned int S_TransferPaintBuffer(snd_ringbuffer_t* rb, unsigned int starttime, unsigned int endtime) +static void S_ConvertPaintBuffer(const portable_sampleframe_t *painted_ptr, void *rb_ptr, int nbframes, int width, int channels) { - unsigned int partialend; - - // Lock submitbuffer - if (!simsound && !SndSys_LockRenderBuffer()) - return 0; - - partialend = starttime; - while (partialend < endtime) // handle recirculating buffer issues + int i, val; + if (width == 2) // 16bit { - unsigned int startoffset, maxframes, nbframes, i; - void *rb_ptr; - portable_sampleframe_t *painted_ptr; - int val; - - startoffset = partialend % rb->maxframes; - maxframes = rb->maxframes - startoffset; - nbframes = endtime - partialend; - if (nbframes > maxframes) - nbframes = maxframes; - - rb_ptr = &rb->ring[startoffset * rb->format.width * rb->format.channels]; - painted_ptr = &paintbuffer[partialend - starttime]; - - if (rb->format.width == 2) // 16bit + short *snd_out = (short*)rb_ptr; + if (channels == 8) // 7.1 surround { - short *snd_out = (short*)rb_ptr; - if (rb->format.channels == 8) // 7.1 surround + for (i = 0;i < nbframes;i++, painted_ptr++) { - for (i = 0;i < nbframes;i++, painted_ptr++) - { - *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[4], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[5], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[6], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[7], 32767); - } + *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[4], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[5], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[6], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[7], 32767); } - else if (rb->format.channels == 6) // 5.1 surround + } + else if (channels == 6) // 5.1 surround + { + for (i = 0; i < nbframes; i++, painted_ptr++) { - for (i = 0; i < nbframes; i++, painted_ptr++) - { - *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[4], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[5], 32767); - } + *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[4], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[5], 32767); } - else if (rb->format.channels == 4) // 4.0 surround + } + else if (channels == 4) // 4.0 surround + { + for (i = 0; i < nbframes; i++, painted_ptr++) { - for (i = 0; i < nbframes; i++, painted_ptr++) - { - *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767); - } + *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[2], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[3], 32767); } - else if (rb->format.channels == 2) // 2.0 stereo + } + else if (channels == 2) // 2.0 stereo + { + for (i = 0; i < nbframes; i++, painted_ptr++) { - for (i = 0; i < nbframes; i++, painted_ptr++) - { - *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767); - *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767); - } + *snd_out++ = bound(-32768, painted_ptr->sample[0], 32767); + *snd_out++ = bound(-32768, painted_ptr->sample[1], 32767); } - else if (rb->format.channels == 1) // 1.0 mono + } + else if (channels == 1) // 1.0 mono + { + for (i = 0; i < nbframes; i++, painted_ptr++) { - for (i = 0; i < nbframes; i++, painted_ptr++) - { - val = (painted_ptr->sample[0] + painted_ptr->sample[1]) >> 1; - *snd_out++ = bound(-32768, val, 32767); - } + val = (painted_ptr->sample[0] + painted_ptr->sample[1]) >> 1; + *snd_out++ = bound(-32768, val, 32767); } } - else // 8bit + + // noise is really really annoying + if (cls.timedemo) + memset(rb_ptr, 0, nbframes * channels * width); + } + else // 8bit + { + unsigned char *snd_out = (unsigned char*)rb_ptr; + if (channels == 8) // 7.1 surround { - unsigned char *snd_out = (unsigned char*)rb_ptr; - if (rb->format.channels == 8) // 7.1 surround + for (i = 0; i < nbframes; i++, painted_ptr++) { - for (i = 0; i < nbframes; i++, painted_ptr++) - { - val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[4] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[5] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[6] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[7] >> 8) + 128; *snd_out++ = bound(0, val, 255); - } + val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[4] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[5] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[6] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[7] >> 8) + 128; *snd_out++ = bound(0, val, 255); } - else if (rb->format.channels == 6) // 5.1 surround + } + else if (channels == 6) // 5.1 surround + { + for (i = 0; i < nbframes; i++, painted_ptr++) { - for (i = 0; i < nbframes; i++, painted_ptr++) - { - val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[4] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[5] >> 8) + 128; *snd_out++ = bound(0, val, 255); - } + val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[4] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[5] >> 8) + 128; *snd_out++ = bound(0, val, 255); } - else if (rb->format.channels == 4) // 4.0 surround + } + else if (channels == 4) // 4.0 surround + { + for (i = 0; i < nbframes; i++, painted_ptr++) { - for (i = 0; i < nbframes; i++, painted_ptr++) - { - val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255); - } + val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[2] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[3] >> 8) + 128; *snd_out++ = bound(0, val, 255); } - else if (rb->format.channels == 2) // 2.0 stereo + } + else if (channels == 2) // 2.0 stereo + { + for (i = 0; i < nbframes; i++, painted_ptr++) { - for (i = 0; i < nbframes; i++, painted_ptr++) - { - val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255); - val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255); - } + val = (painted_ptr->sample[0] >> 8) + 128; *snd_out++ = bound(0, val, 255); + val = (painted_ptr->sample[1] >> 8) + 128; *snd_out++ = bound(0, val, 255); } - else if (rb->format.channels == 1) // 1.0 mono + } + else if (channels == 1) // 1.0 mono + { + for (i = 0;i < nbframes;i++, painted_ptr++) { - for (i = 0;i < nbframes;i++, painted_ptr++) - { - val = ((painted_ptr->sample[0] + painted_ptr->sample[1]) >> 9) + 128; - *snd_out++ = bound(0, val, 255); - } + val = ((painted_ptr->sample[0] + painted_ptr->sample[1]) >> 9) + 128; + *snd_out++ = bound(0, val, 255); } } - partialend += nbframes; + // noise is really really annoying + if (cls.timedemo) + memset(rb_ptr, 128, nbframes * channels); } - - rb->endframe = endtime; - - // Remove outdated samples from the ring buffer, if any - if (rb->startframe < soundtime) - rb->startframe = soundtime; - - if (!simsound) - SndSys_UnlockRenderBuffer(); - - return endtime - starttime; } @@ -222,7 +181,7 @@ CHANNEL MIXING =============================================================================== */ -static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) +static qboolean SND_PaintChannel (channel_t *ch, portable_sampleframe_t *paint, unsigned int count) { int snd_vol, vol[SND_LISTENERS]; const snd_buffer_t *sb; @@ -230,19 +189,32 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) // If this channel manages its own volume if (ch->flags & CHANNELFLAG_FULLVOLUME) - snd_vol = 256; + snd_vol = (int)(mastervolume.value * 256); else - snd_vol = (int)(volume.value * 256); + snd_vol = (int)(mastervolume.value * volume.value * 256); + // calculate mixing volumes based on channel volumes and volume cvar + // also limit the volumes to values that won't clip for (i = 0;i < SND_LISTENERS;i++) + { vol[i] = ch->listener_volume[i] * snd_vol; + vol[i] = bound(0, vol[i], 65536); + } + + // if volumes are all zero, just return + for (i = 0;i < SND_LISTENERS;i++) + if (vol[i]) + break; + if (i == SND_LISTENERS) + return false; sb_offset = ch->pos; - sb = ch->sfx->fetcher->getsb (ch, &sb_offset, count); + sb = ch->sfx->fetcher->getsb (ch->sfx->fetcher_data, &ch->fetcher_data, &sb_offset, count); if (sb == NULL) { Con_DPrintf("SND_PaintChannel: ERROR: can't get sound buffer from sfx \"%s\"\n", - ch->sfx->name, count); + ch->sfx->name); // , count); // or add this? FIXME + return false; } else { @@ -260,14 +232,14 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8; - paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 8; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8; - paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 8; - paintbuffer[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 9; - paintbuffer[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 9; - paintbuffer[i].sample[6] += (samples[0] * vol[6]) >> 8; - paintbuffer[i].sample[7] += (samples[1] * vol[7]) >> 8; + paint[i].sample[0] += (samples[0] * vol[0]) >> 8; + paint[i].sample[1] += (samples[1] * vol[1]) >> 8; + paint[i].sample[2] += (samples[0] * vol[2]) >> 8; + paint[i].sample[3] += (samples[1] * vol[3]) >> 8; + paint[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 9; + paint[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 9; + paint[i].sample[6] += (samples[0] * vol[6]) >> 8; + paint[i].sample[7] += (samples[1] * vol[7]) >> 8; samples += 2; } } @@ -275,12 +247,12 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8; - paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 8; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8; - paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 8; - paintbuffer[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 9; - paintbuffer[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 9; + paint[i].sample[0] += (samples[0] * vol[0]) >> 8; + paint[i].sample[1] += (samples[1] * vol[1]) >> 8; + paint[i].sample[2] += (samples[0] * vol[2]) >> 8; + paint[i].sample[3] += (samples[1] * vol[3]) >> 8; + paint[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 9; + paint[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 9; samples += 2; } } @@ -288,10 +260,10 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8; - paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 8; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8; - paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 8; + paint[i].sample[0] += (samples[0] * vol[0]) >> 8; + paint[i].sample[1] += (samples[1] * vol[1]) >> 8; + paint[i].sample[2] += (samples[0] * vol[2]) >> 8; + paint[i].sample[3] += (samples[1] * vol[3]) >> 8; samples += 2; } } @@ -299,8 +271,8 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8; - paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 8; + paint[i].sample[0] += (samples[0] * vol[0]) >> 8; + paint[i].sample[1] += (samples[1] * vol[1]) >> 8; samples += 2; } } @@ -311,14 +283,14 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8; - paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 8; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8; - paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 8; - paintbuffer[i].sample[4] += (samples[0] * vol[4]) >> 8; - paintbuffer[i].sample[5] += (samples[0] * vol[5]) >> 8; - paintbuffer[i].sample[6] += (samples[0] * vol[6]) >> 8; - paintbuffer[i].sample[7] += (samples[0] * vol[7]) >> 8; + paint[i].sample[0] += (samples[0] * vol[0]) >> 8; + paint[i].sample[1] += (samples[0] * vol[1]) >> 8; + paint[i].sample[2] += (samples[0] * vol[2]) >> 8; + paint[i].sample[3] += (samples[0] * vol[3]) >> 8; + paint[i].sample[4] += (samples[0] * vol[4]) >> 8; + paint[i].sample[5] += (samples[0] * vol[5]) >> 8; + paint[i].sample[6] += (samples[0] * vol[6]) >> 8; + paint[i].sample[7] += (samples[0] * vol[7]) >> 8; samples += 1; } } @@ -326,12 +298,12 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8; - paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 8; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8; - paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 8; - paintbuffer[i].sample[4] += (samples[0] * vol[4]) >> 8; - paintbuffer[i].sample[5] += (samples[0] * vol[5]) >> 8; + paint[i].sample[0] += (samples[0] * vol[0]) >> 8; + paint[i].sample[1] += (samples[0] * vol[1]) >> 8; + paint[i].sample[2] += (samples[0] * vol[2]) >> 8; + paint[i].sample[3] += (samples[0] * vol[3]) >> 8; + paint[i].sample[4] += (samples[0] * vol[4]) >> 8; + paint[i].sample[5] += (samples[0] * vol[5]) >> 8; samples += 1; } } @@ -339,10 +311,10 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8; - paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 8; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 8; - paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 8; + paint[i].sample[0] += (samples[0] * vol[0]) >> 8; + paint[i].sample[1] += (samples[0] * vol[1]) >> 8; + paint[i].sample[2] += (samples[0] * vol[2]) >> 8; + paint[i].sample[3] += (samples[0] * vol[3]) >> 8; samples += 1; } } @@ -350,8 +322,8 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 8; - paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 8; + paint[i].sample[0] += (samples[0] * vol[0]) >> 8; + paint[i].sample[1] += (samples[0] * vol[1]) >> 8; samples += 1; } } @@ -370,14 +342,14 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16; - paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 16; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16; - paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 16; - paintbuffer[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 17; - paintbuffer[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 17; - paintbuffer[i].sample[6] += (samples[0] * vol[6]) >> 16; - paintbuffer[i].sample[7] += (samples[1] * vol[7]) >> 16; + paint[i].sample[0] += (samples[0] * vol[0]) >> 16; + paint[i].sample[1] += (samples[1] * vol[1]) >> 16; + paint[i].sample[2] += (samples[0] * vol[2]) >> 16; + paint[i].sample[3] += (samples[1] * vol[3]) >> 16; + paint[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 17; + paint[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 17; + paint[i].sample[6] += (samples[0] * vol[6]) >> 16; + paint[i].sample[7] += (samples[1] * vol[7]) >> 16; samples += 2; } } @@ -385,12 +357,12 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16; - paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 16; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16; - paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 16; - paintbuffer[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 17; - paintbuffer[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 17; + paint[i].sample[0] += (samples[0] * vol[0]) >> 16; + paint[i].sample[1] += (samples[1] * vol[1]) >> 16; + paint[i].sample[2] += (samples[0] * vol[2]) >> 16; + paint[i].sample[3] += (samples[1] * vol[3]) >> 16; + paint[i].sample[4] += ((samples[0] + samples[1]) * vol[4]) >> 17; + paint[i].sample[5] += ((samples[0] + samples[1]) * vol[5]) >> 17; samples += 2; } } @@ -398,10 +370,10 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16; - paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 16; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16; - paintbuffer[i].sample[3] += (samples[1] * vol[3]) >> 16; + paint[i].sample[0] += (samples[0] * vol[0]) >> 16; + paint[i].sample[1] += (samples[1] * vol[1]) >> 16; + paint[i].sample[2] += (samples[0] * vol[2]) >> 16; + paint[i].sample[3] += (samples[1] * vol[3]) >> 16; samples += 2; } } @@ -409,8 +381,8 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16; - paintbuffer[i].sample[1] += (samples[1] * vol[1]) >> 16; + paint[i].sample[0] += (samples[0] * vol[0]) >> 16; + paint[i].sample[1] += (samples[1] * vol[1]) >> 16; samples += 2; } } @@ -421,14 +393,14 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16; - paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 16; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16; - paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 16; - paintbuffer[i].sample[4] += (samples[0] * vol[4]) >> 16; - paintbuffer[i].sample[5] += (samples[0] * vol[5]) >> 16; - paintbuffer[i].sample[6] += (samples[0] * vol[6]) >> 16; - paintbuffer[i].sample[7] += (samples[0] * vol[7]) >> 16; + paint[i].sample[0] += (samples[0] * vol[0]) >> 16; + paint[i].sample[1] += (samples[0] * vol[1]) >> 16; + paint[i].sample[2] += (samples[0] * vol[2]) >> 16; + paint[i].sample[3] += (samples[0] * vol[3]) >> 16; + paint[i].sample[4] += (samples[0] * vol[4]) >> 16; + paint[i].sample[5] += (samples[0] * vol[5]) >> 16; + paint[i].sample[6] += (samples[0] * vol[6]) >> 16; + paint[i].sample[7] += (samples[0] * vol[7]) >> 16; samples += 1; } } @@ -436,12 +408,12 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16; - paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 16; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16; - paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 16; - paintbuffer[i].sample[4] += (samples[0] * vol[4]) >> 16; - paintbuffer[i].sample[5] += (samples[0] * vol[5]) >> 16; + paint[i].sample[0] += (samples[0] * vol[0]) >> 16; + paint[i].sample[1] += (samples[0] * vol[1]) >> 16; + paint[i].sample[2] += (samples[0] * vol[2]) >> 16; + paint[i].sample[3] += (samples[0] * vol[3]) >> 16; + paint[i].sample[4] += (samples[0] * vol[4]) >> 16; + paint[i].sample[5] += (samples[0] * vol[5]) >> 16; samples += 1; } } @@ -449,10 +421,10 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16; - paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 16; - paintbuffer[i].sample[2] += (samples[0] * vol[2]) >> 16; - paintbuffer[i].sample[3] += (samples[0] * vol[3]) >> 16; + paint[i].sample[0] += (samples[0] * vol[0]) >> 16; + paint[i].sample[1] += (samples[0] * vol[1]) >> 16; + paint[i].sample[2] += (samples[0] * vol[2]) >> 16; + paint[i].sample[3] += (samples[0] * vol[3]) >> 16; samples += 1; } } @@ -460,8 +432,8 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) { for (i = 0;i < count;i++) { - paintbuffer[i].sample[0] += (samples[0] * vol[0]) >> 16; - paintbuffer[i].sample[1] += (samples[0] * vol[1]) >> 16; + paint[i].sample[0] += (samples[0] * vol[0]) >> 16; + paint[i].sample[1] += (samples[0] * vol[1]) >> 16; samples += 1; } } @@ -470,143 +442,86 @@ static qboolean SND_PaintChannel (channel_t *ch, unsigned int count) return false; // unsupported number of channels in sound } } - - ch->pos += count; return true; } -void S_PaintChannels (snd_ringbuffer_t* rb, unsigned int starttime, unsigned int endtime) +void S_MixToBuffer(void *stream, unsigned int bufferframes) { - unsigned int paintedtime; + unsigned int i; + channel_t *ch; + unsigned int frames; + unsigned char *outbytes = (unsigned char *) stream; - paintedtime = starttime; - while (paintedtime < endtime) + // mix as many times as needed to fill the requested buffer + while (bufferframes) { - unsigned int partialend, i, framecount; - channel_t *ch; - - // if paintbuffer is too small - if (endtime > paintedtime + PAINTBUFFER_SIZE) - partialend = paintedtime + PAINTBUFFER_SIZE; - else - partialend = endtime; + // limit to the size of the paint buffer + frames = min(bufferframes, PAINTBUFFER_SIZE); // clear the paint buffer - memset (paintbuffer, 0, (partialend - paintedtime) * sizeof (paintbuffer[0])); + memset (paintbuffer, 0, frames * sizeof (paintbuffer[0])); // paint in the channels. + // channels with zero volumes still advance in time but don't paint. ch = channels; for (i = 0; i < total_channels ; i++, ch++) { sfx_t *sfx; - unsigned int ltime, j; + int ltime; + int count; sfx = ch->sfx; if (sfx == NULL) continue; - for (j = 0;j < SND_LISTENERS;j++) - if (ch->listener_volume[j]) - break; - if (j == SND_LISTENERS) - continue; if (!S_LoadSound (sfx, true)) continue; - - // if the channel is paused if (ch->flags & CHANNELFLAG_PAUSED) - { - int pausedtime = partialend - paintedtime; - ch->lastptime += pausedtime; - ch->end += pausedtime; continue; - } - // if the sound hasn't been painted last time, update his position - if (ch->lastptime < paintedtime) + ltime = 0; + if (ch->pos < 0) { - ch->pos += paintedtime - ch->lastptime; - - // If the sound should have ended by then - if ((unsigned int)ch->pos > sfx->total_length) - { - int loopstart; - - if (sfx->loopstart >= 0) - loopstart = bound(0, sfx->loopstart, (int)sfx->total_length - 1); - else - { - if (ch->flags & CHANNELFLAG_FORCELOOP) - loopstart = 0; - else - loopstart = -1; - } - - // If the sound is looped - if (loopstart >= 0) - ch->pos = (ch->pos - sfx->total_length) % (sfx->total_length - loopstart) + loopstart; - else - ch->pos = sfx->total_length; - ch->end = paintedtime + sfx->total_length - ch->pos; - } + count = -ch->pos; + count = min(count, (int)frames - ltime); + ch->pos += count; + ltime += count; } - ltime = paintedtime; - while (ltime < partialend) + while (ltime < (int)frames) { - int count; - qboolean stop_paint; - - // paint up to end - if (ch->end < partialend) - count = ch->end - ltime; - else - count = partialend - ltime; - - if (count > 0) + // paint up to end of buffer or of input, whichever is lower + count = sfx->total_length - ch->pos; + count = bound(0, count, (int)frames - ltime); + if (count) { - for (j = 0; j < SND_LISTENERS; j++) - ch->listener_volume[j] = bound(0, ch->listener_volume[j], 255); - - stop_paint = !SND_PaintChannel (ch, (unsigned int)count); - if (!stop_paint) - { - ltime += count; - ch->lastptime = ltime; - } + SND_PaintChannel (ch, paintbuffer + ltime, count); + ch->pos += count; + ltime += count; } - else - stop_paint = false; - if (ltime >= ch->end) + // if at end of sfx, loop or stop the channel + if (ch->pos >= (int)sfx->total_length) { - // if at end of loop, restart - if ((sfx->loopstart >= 0 || (ch->flags & CHANNELFLAG_FORCELOOP)) && !stop_paint) + if (sfx->loopstart < sfx->total_length) + ch->pos = sfx->loopstart; + else if (ch->flags & CHANNELFLAG_FORCELOOP) + ch->pos = 0; + else { - ch->pos = bound(0, sfx->loopstart, (int)sfx->total_length - 1); - ch->end = ltime + sfx->total_length - ch->pos; + S_StopChannel (ch - channels, false); + break; } - // channel just stopped - else - stop_paint = true; - } - - if (stop_paint) - { - S_StopChannel (ch - channels); - break; } } } - S_CaptureAVISound (partialend - paintedtime); - framecount = S_TransferPaintBuffer (rb, paintedtime, partialend); - paintedtime += framecount; + if (!snd_usethreadedmixing) + S_CaptureAVISound(frames); - // If there was not enough free space in the sound buffer, stop here - if (paintedtime != partialend) - { - Con_DPrintf(">> S_PaintChannels: Not enough free space in the sound buffer ( %u != %u)\n", paintedtime, partialend); - break; - } + S_ConvertPaintBuffer(paintbuffer, outbytes, frames, snd_renderbuffer->format.width, snd_renderbuffer->format.channels); + + // advance the output pointer + outbytes += frames * snd_renderbuffer->format.width * snd_renderbuffer->format.channels; + bufferframes -= frames; } }