X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=snd_null.c;h=bc71a4f30835082a6164a480c8c333bcccdd7817;hp=21e3f09f2d10b6d81bb2e2750ccf632ffb79d910;hb=32510c922fbcaad22056befd2018ea9066c1f138;hpb=63194da5789fa949671e4a3cb7309ea0b6b15b68 diff --git a/snd_null.c b/snd_null.c index 21e3f09f..bc71a4f3 100755 --- a/snd_null.c +++ b/snd_null.c @@ -22,18 +22,21 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "quakedef.h" -cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1"}; -cvar_t volume = {CVAR_SAVE, "volume", "0.7"}; -cvar_t snd_staticvolume = {CVAR_SAVE, "snd_staticvolume", "1"}; - -cvar_t snd_initialized = { CVAR_READONLY, "snd_initialized", "0"}; +cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1", "volume of background music (such as CD music or replacement files such as sound/cdtracks/track002.ogg)"}; +cvar_t mastervolume = {CVAR_SAVE, "mastervolume", "1", "master volume"}; +cvar_t volume = {CVAR_SAVE, "volume", "0.7", "volume of sound effects"}; +cvar_t snd_staticvolume = {CVAR_SAVE, "snd_staticvolume", "1", "volume of ambient sound effects (such as swampy sounds at the start of e1m2)"}; +cvar_t snd_initialized = { CVAR_READONLY, "snd_initialized", "0", "indicates the sound subsystem is active"}; +cvar_t snd_mutewhenidle = {CVAR_SAVE, "snd_mutewhenidle", "1", "whether to disable sound output when game window is inactive"}; void S_Init (void) { Cvar_RegisterVariable(&bgmvolume); + Cvar_RegisterVariable(&mastervolume); Cvar_RegisterVariable(&volume); Cvar_RegisterVariable(&snd_staticvolume); Cvar_RegisterVariable(&snd_initialized); + Cvar_RegisterVariable(&snd_mutewhenidle); } void S_Terminate (void) @@ -48,10 +51,15 @@ void S_Shutdown (void) { } -void S_ServerSounds (char serversound [][MAX_QPATH], unsigned int numsounds) +void S_ClearUsed (void) +{ +} + +void S_PurgeUnused (void) { } + void S_StaticSound (sfx_t *sfx, vec3_t origin, float fvol, float attenuation) { } @@ -61,7 +69,12 @@ int S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float f return -1; } -void S_StopChannel (unsigned int channel_ind) +int S_StartSound_StartPosition (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation, float startposition) +{ + return -1; +} + +void S_StopChannel (unsigned int channel_ind, qboolean lockmutex) { } @@ -82,7 +95,26 @@ void S_SetChannelVolume (unsigned int ch_ind, float fvol) { } -sfx_t *S_PrecacheSound (const char *sample, qboolean complain, qboolean lock) +sfx_t *S_PrecacheSound (const char *sample, qboolean complain, qboolean serversound) +{ + return NULL; +} + +float S_SoundLength(const char *name) +{ + return -1; +} + +qboolean S_IsSoundPrecached (const sfx_t *sfx) +{ + return false; +} + +void S_UnloadAllSounds_f (void) +{ +} + +sfx_t *S_FindName (const char *name) { return NULL; } @@ -103,3 +135,35 @@ qboolean S_LocalSound (const char *s) { return false; } + +void S_BlockSound (void) +{ +} + +void S_UnblockSound (void) +{ +} + +int S_GetSoundRate(void) +{ + return 0; +} + +int S_GetSoundChannels(void) +{ + return 0; +} + +float S_GetChannelPosition (unsigned int ch_ind) +{ + return -1; +} + +float S_GetEntChannelPosition(int entnum, int entchannel) +{ + return -1; +} + +void SndSys_SendKeyEvents(void) +{ +}