X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=snd_null.c;h=d1e58d03de6aa72140444415be4e0132d552b831;hp=586b77692102a3f9388e70b850e12e3737dedfaa;hb=7bfa40af559277b011eae026e848c62357cf127d;hpb=dae2a82e7dd53f13fcb404e94f0c9da20826bc90 diff --git a/snd_null.c b/snd_null.c index 586b7769..d1e58d03 100755 --- a/snd_null.c +++ b/snd_null.c @@ -1,132 +1,274 @@ /* + Copyright (C) 1996-1997 Id Software, Inc. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + + See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + */ + // snd_null.c -- include this instead of all the other snd_* files to have + // no sound code whatsoever + + #include "quakedef.h" + + cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1"}; + cvar_t volume = {CVAR_SAVE, "volume", "0.7"}; + cvar_t snd_staticvolume = {CVAR_SAVE, "snd_staticvolume", "1"}; + + qboolean snd_initialized = false; + + void S_Init (void) + { + Cvar_RegisterVariable(&bgmvolume); + Cvar_RegisterVariable(&volume); + Cvar_RegisterVariable(&snd_staticvolume); + } + + void S_AmbientOff (void) + { + } + + void S_AmbientOn (void) + { + } + + void S_Startup (void) + { + } + + void S_Shutdown (void) + { + } + + void S_TouchSound (char *sample) + { + } + + void S_ClearBuffer (void) + { + } + + void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation) + { + } + + void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation) + { + } + + void S_StopSound (int entnum, int entchannel) + { + } + + +sfx_t *S_GetCached(const char *name) + +{ + + return NULL; + +} + + + sfx_t *S_PrecacheSound (char *sample, int complain) + { + return NULL; + } + + void S_ClearPrecache (void) + { + } + + void S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up) + { + } + + void S_StopAllSounds (qboolean clear) + { + } + + void S_BeginPrecaching (void) + { + } + + void S_EndPrecaching (void) + { + } + + void S_ExtraUpdate (void) + { + } + + void S_LocalSound (char *s) + { + } + + void S_RawSamples_Enqueue(short *samples, unsigned int length) + { + } + + void S_RawSamples_Dequeue(int *samples, unsigned int length) + { + } + + void S_RawSamples_ClearQueue(void) + { + } + + int S_RawSamples_QueueWantsMore(void) + { + return 0; + } + + void S_ResampleBuffer16Stereo(short *input, int inputlength, short *output, int outputlength) + { + } + + int S_RawSamples_SampleRate(void) + { + return 0; + } + +