X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=snd_ogg.c;h=683d4213215f4496ab7bbd74a7b6e4500b496520;hp=2431430b0af7ae84f0fb9ca83f1980904a69ba74;hb=35b7d263c31d6576b488a3df4c1b06ad5acb3ecd;hpb=217d41fc47bbf046bc5338f1a8e497592a0cc3f1 diff --git a/snd_ogg.c b/snd_ogg.c index 2431430b..683d4213 100644 --- a/snd_ogg.c +++ b/snd_ogg.c @@ -399,9 +399,6 @@ typedef struct { unsigned char *file; size_t filesize; - snd_format_t format; - unsigned int total_length; - char name[128]; } ogg_stream_persfx_t; // Per-channel data structure @@ -409,9 +406,10 @@ typedef struct { OggVorbis_File vf; ov_decode_t ov_decode; - unsigned int sb_offset; int bs; - snd_buffer_t sb; // must be at the end due to its dynamically allocated size + int buffer_firstframe; + int buffer_numframes; + unsigned char buffer[STREAM_BUFFERSIZE*4]; } ogg_stream_perchannel_t; @@ -419,158 +417,110 @@ static const ov_callbacks callbacks = {ovcb_read, ovcb_seek, ovcb_close, ovcb_te /* ==================== -OGG_FetchSound +OGG_GetSamplesFloat ==================== */ -static const snd_buffer_t* OGG_FetchSound (void *sfxfetcher, void **chfetcherpointer, unsigned int *start, unsigned int nbsampleframes) +static void OGG_GetSamplesFloat (channel_t *ch, sfx_t *sfx, int firstsampleframe, int numsampleframes, float *outsamplesfloat) { - ogg_stream_perchannel_t* per_ch = (ogg_stream_perchannel_t *)*chfetcherpointer; - ogg_stream_persfx_t* per_sfx = (ogg_stream_persfx_t *)sfxfetcher; - snd_buffer_t* sb; + ogg_stream_perchannel_t *per_ch = (ogg_stream_perchannel_t *)ch->fetcher_data; + ogg_stream_persfx_t *per_sfx = (ogg_stream_persfx_t *)sfx->fetcher_data; + int f = sfx->format.width * sfx->format.channels; // bytes per frame in the buffer + short *buf; + int i, len; int newlength, done, ret; - unsigned int real_start; - unsigned int factor; - // If there's no fetcher structure attached to the channel yet + // if this channel does not yet have a channel fetcher, make one if (per_ch == NULL) { - size_t buff_len, memsize; - snd_format_t sb_format; - - sb_format.speed = snd_renderbuffer->format.speed; - sb_format.width = per_sfx->format.width; - sb_format.channels = per_sfx->format.channels; - - buff_len = STREAM_BUFFER_SIZE(&sb_format); - memsize = sizeof (*per_ch) - sizeof (per_ch->sb.samples) + buff_len; - per_ch = (ogg_stream_perchannel_t *)Mem_Alloc (snd_mempool, memsize); - - // Open it with the VorbisFile API + // allocate a struct to keep track of our file position and buffer + per_ch = (ogg_stream_perchannel_t *)Mem_Alloc(snd_mempool, sizeof(*per_ch)); + // begin decoding the file per_ch->ov_decode.buffer = per_sfx->file; per_ch->ov_decode.ind = 0; per_ch->ov_decode.buffsize = per_sfx->filesize; - if (qov_open_callbacks (&per_ch->ov_decode, &per_ch->vf, NULL, 0, callbacks) < 0) + if (qov_open_callbacks(&per_ch->ov_decode, &per_ch->vf, NULL, 0, callbacks) < 0) { - Con_Printf("error while reading Ogg Vorbis stream \"%s\"\n", per_sfx->name); - Mem_Free (per_ch); - return NULL; + // this never happens - this function succeeded earlier on the same data + Mem_Free(per_ch); + return; } per_ch->bs = 0; - - per_ch->sb_offset = 0; - per_ch->sb.format = sb_format; - per_ch->sb.nbframes = 0; - per_ch->sb.maxframes = buff_len / (per_ch->sb.format.channels * per_ch->sb.format.width); - - *chfetcherpointer = per_ch; - } - - real_start = *start; - - sb = &per_ch->sb; - factor = per_sfx->format.width * per_sfx->format.channels; - - // If the stream buffer can't contain that much samples anyway - if (nbsampleframes > sb->maxframes) - { - Con_Printf ("OGG_FetchSound: stream buffer too small (%u sample frames required)\n", nbsampleframes); - return NULL; + per_ch->buffer_firstframe = 0; + per_ch->buffer_numframes = 0; + // attach the struct to our channel + ch->fetcher_data = (void *)per_ch; } - // If the data we need has already been decompressed in the sfxbuffer, just return it - if (per_ch->sb_offset <= real_start && per_ch->sb_offset + sb->nbframes >= real_start + nbsampleframes) + // if the request is too large for our buffer, loop... + while (numsampleframes * f > (int)sizeof(per_ch->buffer)) { - *start = per_ch->sb_offset; - return sb; + done = sizeof(per_ch->buffer) / f; + OGG_GetSamplesFloat(ch, sfx, firstsampleframe, done, outsamplesfloat); + firstsampleframe += done; + numsampleframes -= done; + outsamplesfloat += done * sfx->format.channels; } - newlength = (int)(per_ch->sb_offset + sb->nbframes) - real_start; - - // If we need to skip some data before decompressing the rest, or if the stream has looped - if (newlength < 0 || per_ch->sb_offset > real_start) + // seek if the request is before the current buffer (loop back) + // seek if the request starts beyond the current buffer by at least one frame (channel was zero volume for a while) + // do not seek if the request overlaps the buffer end at all (expected behavior) + if (per_ch->buffer_firstframe > firstsampleframe || per_ch->buffer_firstframe + per_ch->buffer_numframes < firstsampleframe) { - unsigned int time_start; - ogg_int64_t ogg_start; - int err; - - if (real_start > (unsigned int)per_sfx->total_length) + // we expect to decode forward from here so this will be our new buffer start + per_ch->buffer_firstframe = firstsampleframe; + per_ch->buffer_numframes = 0; + ret = qov_pcm_seek(&per_ch->vf, (ogg_int64_t)firstsampleframe); + if (ret != 0) { - Con_Printf ("OGG_FetchSound: asked for a start position after the end of the sfx! (%u > %u)\n", - real_start, per_sfx->total_length); - return NULL; + // LordHavoc: we can't Con_Printf here, not thread safe... + //Con_Printf("OGG_FetchSound: qov_pcm_seek(..., %d) returned %d\n", firstsampleframe, ret); + return; } - - // We work with 200ms (1/5 sec) steps to avoid rounding errors - time_start = real_start * 5 / snd_renderbuffer->format.speed; - ogg_start = time_start * (per_sfx->format.speed / 5); - err = qov_pcm_seek (&per_ch->vf, ogg_start); - if (err != 0) - { - Con_Printf ("OGG_FetchSound: qov_pcm_seek(..., %d) returned %d\n", - real_start, err); - return NULL; - } - sb->nbframes = 0; - - real_start = (unsigned int) ((float)ogg_start / per_sfx->format.speed * snd_renderbuffer->format.speed); - if (*start - real_start + nbsampleframes > sb->maxframes) - { - Con_Printf ("OGG_FetchSound: stream buffer too small after seek (%u sample frames required)\n", - *start - real_start + nbsampleframes); - per_ch->sb_offset = real_start; - return NULL; - } - } - // Else, move forward the samples we need to keep in the sound buffer - else - { - memmove (sb->samples, sb->samples + (real_start - per_ch->sb_offset) * factor, newlength * factor); - sb->nbframes = newlength; } - per_ch->sb_offset = real_start; - - // We add more than one frame of sound to the buffer: - // 1- to ensure we won't lose many samples during the resampling process - // 2- to reduce calls to OGG_FetchSound to regulate workload - newlength = (int)(per_sfx->format.speed*STREAM_BUFFER_FILL); - if (newlength + sb->nbframes > sb->maxframes) + // decompress the file as needed + if (firstsampleframe + numsampleframes > per_ch->buffer_firstframe + per_ch->buffer_numframes) { - Con_Printf ("OGG_FetchSound: stream buffer overflow (%u sample frames / %u)\n", - sb->format.speed + sb->nbframes, sb->maxframes); - return NULL; + // first slide the buffer back, discarding any data preceding the range we care about + int offset = firstsampleframe - per_ch->buffer_firstframe; + int keeplength = per_ch->buffer_numframes - offset; + if (keeplength > 0) + memmove(per_ch->buffer, per_ch->buffer + offset * sfx->format.width * sfx->format.channels, keeplength * sfx->format.width * sfx->format.channels); + per_ch->buffer_firstframe = firstsampleframe; + per_ch->buffer_numframes -= offset; + // decompress as much as we can fit in the buffer + newlength = sizeof(per_ch->buffer) - per_ch->buffer_numframes * f; + done = 0; + while (newlength > done && (ret = qov_read(&per_ch->vf, (char *)per_ch->buffer + per_ch->buffer_numframes * f + done, (int)(newlength - done), mem_bigendian, 2, 1, &per_ch->bs)) > 0) + done += ret; + // clear the missing space if any + if (done < newlength) + memset(per_ch->buffer + done, 0, newlength - done); + // we now have more data in the buffer + per_ch->buffer_numframes += done / f; } - newlength *= factor; // convert from sample frames to bytes - if(newlength > (int)sizeof(resampling_buffer)) - newlength = sizeof(resampling_buffer); - // Decompress in the resampling_buffer - done = 0; - while ((ret = qov_read (&per_ch->vf, (char *)&resampling_buffer[done], (int)(newlength - done), mem_bigendian, 2, 1, &per_ch->bs)) > 0) - done += ret; - - Snd_AppendToSndBuffer (sb, resampling_buffer, (size_t)done / (size_t)factor, &per_sfx->format); - - *start = per_ch->sb_offset; - return sb; + // convert the sample format for the caller + buf = (short *)((char *)per_ch->buffer + (firstsampleframe - per_ch->buffer_firstframe) * f); + len = numsampleframes * sfx->format.channels; + for (i = 0;i < len;i++) + outsamplesfloat[i] = buf[i] * (1.0f / 32768.0f); } /* ==================== -OGG_FetchEnd +OGG_StopChannel ==================== */ -static void OGG_FetchEnd (void *chfetcherdata) +static void OGG_StopChannel(channel_t *ch) { - ogg_stream_perchannel_t* per_ch = (ogg_stream_perchannel_t *)chfetcherdata; - + ogg_stream_perchannel_t *per_ch = (ogg_stream_perchannel_t *)ch->fetcher_data; if (per_ch != NULL) { - // Free the ogg vorbis decoder - qov_clear (&per_ch->vf); - - Mem_Free (per_ch); + // release the vorbis decompressor + qov_clear(&per_ch->vf); + Mem_Free(per_ch); } } @@ -580,32 +530,19 @@ static void OGG_FetchEnd (void *chfetcherdata) OGG_FreeSfx ==================== */ -static void OGG_FreeSfx (void *sfxfetcherdata) +static void OGG_FreeSfx(sfx_t *sfx) { - ogg_stream_persfx_t* per_sfx = (ogg_stream_persfx_t *)sfxfetcherdata; - - // Free the Ogg Vorbis file + ogg_stream_persfx_t *per_sfx = (ogg_stream_persfx_t *)sfx->fetcher_data; + // free the complete file we were keeping around Mem_Free(per_sfx->file); - - // Free the stream structure + // free the file information structure Mem_Free(per_sfx); } -/* -==================== -OGG_GetFormat -==================== -*/ -static const snd_format_t* OGG_GetFormat (sfx_t* sfx) -{ - ogg_stream_persfx_t* per_sfx = (ogg_stream_persfx_t *)sfx->fetcher_data; - return &per_sfx->format; -} - -static const snd_fetcher_t ogg_fetcher = { OGG_FetchSound, OGG_FetchEnd, OGG_FreeSfx, OGG_GetFormat }; +static const snd_fetcher_t ogg_fetcher = {OGG_GetSamplesFloat, OGG_StopChannel, OGG_FreeSfx}; -static void OGG_DecodeTags(vorbis_comment *vc, unsigned int *start, unsigned int *length, double samplesfactor, unsigned int numsamples, double *peak, double *gaindb) +static void OGG_DecodeTags(vorbis_comment *vc, unsigned int *start, unsigned int *length, unsigned int numsamples, double *peak, double *gaindb) { const char *startcomment = NULL, *lengthcomment = NULL, *endcomment = NULL, *thiscomment = NULL; @@ -648,11 +585,11 @@ static void OGG_DecodeTags(vorbis_comment *vc, unsigned int *start, unsigned int if(startcomment) { - *start = (unsigned int) bound(0, atof(startcomment) * samplesfactor, numsamples); + *start = (unsigned int) bound(0, atof(startcomment), numsamples); if(endcomment) - *length = (unsigned int) bound(0, atof(endcomment) * samplesfactor, numsamples); + *length = (unsigned int) bound(0, atof(endcomment), numsamples); else if(lengthcomment) - *length = (unsigned int) bound(0, *start + atof(lengthcomment) * samplesfactor, numsamples); + *length = (unsigned int) bound(0, *start + atof(lengthcomment), numsamples); } } @@ -663,7 +600,7 @@ OGG_LoadVorbisFile Load an Ogg Vorbis file into memory ==================== */ -qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *sfx) +qboolean OGG_LoadVorbisFile(const char *filename, sfx_t *sfx) { unsigned char *data; fs_offset_t filesize; @@ -671,7 +608,6 @@ qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *sfx) OggVorbis_File vf; vorbis_info *vi; vorbis_comment *vc; - ogg_int64_t len, buff_len; double peak, gaindb; #ifndef LINK_TO_LIBVORBIS @@ -679,31 +615,31 @@ qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *sfx) return false; #endif - // Already loaded? + // Return if already loaded if (sfx->fetcher != NULL) return true; - // Load the file - data = FS_LoadFile (filename, snd_mempool, false, &filesize); + // Load the file completely + data = FS_LoadFile(filename, snd_mempool, false, &filesize); if (data == NULL) return false; if (developer_loading.integer >= 2) - Con_Printf ("Loading Ogg Vorbis file \"%s\"\n", filename); + Con_Printf("Loading Ogg Vorbis file \"%s\"\n", filename); // Open it with the VorbisFile API ov_decode.buffer = data; ov_decode.ind = 0; ov_decode.buffsize = filesize; - if (qov_open_callbacks (&ov_decode, &vf, NULL, 0, callbacks) < 0) + if (qov_open_callbacks(&ov_decode, &vf, NULL, 0, callbacks) < 0) { - Con_Printf ("error while opening Ogg Vorbis file \"%s\"\n", filename); + Con_Printf("error while opening Ogg Vorbis file \"%s\"\n", filename); Mem_Free(data); return false; } // Get the stream information - vi = qov_info (&vf, -1); + vi = qov_info(&vf, -1); if (vi->channels < 1 || vi->channels > 2) { Con_Printf("%s has an unsupported number of channels (%i)\n", @@ -713,81 +649,54 @@ qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *sfx) return false; } - len = qov_pcm_total (&vf, -1) * vi->channels * 2; // 16 bits => "* 2" + sfx->format.speed = vi->rate; + sfx->format.channels = vi->channels; + sfx->format.width = 2; // We always work with 16 bits samples + + sfx->total_length = qov_pcm_total(&vf, -1); - // Decide if we go for a stream or a simple PCM cache - buff_len = (int)ceil (STREAM_BUFFER_DURATION * snd_renderbuffer->format.speed) * 2 * vi->channels; - if (snd_streaming.integer && (len > (ogg_int64_t)filesize + 3 * buff_len || snd_streaming.integer >= 2)) + if (snd_streaming.integer && (snd_streaming.integer >= 2 || sfx->total_length > max(sizeof(ogg_stream_perchannel_t), snd_streaming_length.value * sfx->format.speed))) { + // large sounds use the OGG fetcher to decode the file on demand (but the entire file is held in memory) ogg_stream_persfx_t* per_sfx; - if (developer_loading.integer >= 2) - Con_Printf ("Ogg sound file \"%s\" will be streamed\n", filename); - per_sfx = (ogg_stream_persfx_t *)Mem_Alloc (snd_mempool, sizeof (*per_sfx)); - strlcpy(per_sfx->name, sfx->name, sizeof(per_sfx->name)); + Con_Printf("Ogg sound file \"%s\" will be streamed\n", filename); + per_sfx = (ogg_stream_persfx_t *)Mem_Alloc(snd_mempool, sizeof(*per_sfx)); sfx->memsize += sizeof (*per_sfx); per_sfx->file = data; per_sfx->filesize = filesize; sfx->memsize += filesize; - - per_sfx->format.speed = vi->rate; - per_sfx->format.width = 2; // We always work with 16 bits samples - per_sfx->format.channels = vi->channels; - sfx->fetcher_data = per_sfx; sfx->fetcher = &ogg_fetcher; sfx->flags |= SFXFLAG_STREAMED; - sfx->total_length = (int)((size_t)len / (per_sfx->format.channels * 2) * ((double)snd_renderbuffer->format.speed / per_sfx->format.speed)); vc = qov_comment(&vf, -1); - OGG_DecodeTags(vc, &sfx->loopstart, &sfx->total_length, (double)snd_renderbuffer->format.speed / (double)per_sfx->format.speed, sfx->total_length, &peak, &gaindb); - per_sfx->total_length = sfx->total_length; - qov_clear (&vf); + OGG_DecodeTags(vc, &sfx->loopstart, &sfx->total_length, sfx->total_length, &peak, &gaindb); + qov_clear(&vf); } else { + // small sounds are entirely loaded and use the PCM fetcher char *buff; + ogg_int64_t len; ogg_int64_t done; int bs; long ret; - snd_buffer_t *sb; - snd_format_t ogg_format; - if (developer_loading.integer >= 2) Con_Printf ("Ogg sound file \"%s\" will be cached\n", filename); - - // Decode it - buff = (char *)Mem_Alloc (snd_mempool, (int)len); + len = sfx->total_length * sfx->format.channels * sfx->format.width; + sfx->flags &= ~SFXFLAG_STREAMED; + sfx->memsize += len; + sfx->fetcher = &wav_fetcher; + sfx->fetcher_data = Mem_Alloc(snd_mempool, (size_t)len); + buff = (char *)sfx->fetcher_data; done = 0; bs = 0; - while ((ret = qov_read (&vf, &buff[done], (int)(len - done), mem_bigendian, 2, 1, &bs)) > 0) + while ((ret = qov_read(&vf, &buff[done], (int)(len - done), mem_bigendian, 2, 1, &bs)) > 0) done += ret; - - // Build the sound buffer - ogg_format.speed = vi->rate; - ogg_format.channels = vi->channels; - ogg_format.width = 2; // We always work with 16 bits samples - sb = Snd_CreateSndBuffer ((unsigned char *)buff, (size_t)done / (vi->channels * 2), &ogg_format, snd_renderbuffer->format.speed); - if (sb == NULL) - { - qov_clear (&vf); - Mem_Free (data); - Mem_Free (buff); - return false; - } - - sfx->fetcher = &wav_fetcher; - sfx->fetcher_data = sb; - - sfx->total_length = sb->nbframes; - sfx->memsize += sb->maxframes * sb->format.channels * sb->format.width + sizeof (*sb) - sizeof (sb->samples); - - sfx->flags &= ~SFXFLAG_STREAMED; vc = qov_comment(&vf, -1); - OGG_DecodeTags(vc, &sfx->loopstart, &sfx->total_length, (double)snd_renderbuffer->format.speed / (double)sb->format.speed, sfx->total_length, &peak, &gaindb); - sb->nbframes = sfx->total_length; - qov_clear (&vf); - Mem_Free (data); - Mem_Free (buff); + OGG_DecodeTags(vc, &sfx->loopstart, &sfx->total_length, sfx->total_length, &peak, &gaindb); + qov_clear(&vf); + Mem_Free(data); } if(peak) @@ -797,6 +706,13 @@ qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *sfx) if (developer_loading.integer >= 2) Con_Printf ("Ogg sound file \"%s\" uses ReplayGain (gain %f, peak %f)\n", filename, sfx->volume_mult, sfx->volume_peak); } + else if(gaindb != 0) + { + sfx->volume_mult = min(1.0f / peak, exp(gaindb * 0.05f * log(10.0f))); + sfx->volume_peak = 1.0; // if peak is not defined, we won't trust it + if (developer_loading.integer >= 2) + Con_Printf ("Ogg sound file \"%s\" uses ReplayGain (gain %f, peak not defined and assumed to be %f)\n", filename, sfx->volume_mult, sfx->volume_peak); + } return true; }