X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=vid.h;h=1b960d4a5c51253ab9cb70445861d86a8d592457;hp=ebde4ff47727201da69dc411449d6a0d4c32ca9a;hb=a9a84f75ab0a80db056c8bcc34888489640ddc80;hpb=0675986e0c28e85906a0c9196b3e9aae9bfb3f34 diff --git a/vid.h b/vid.h index ebde4ff4..1b960d4a 100644 --- a/vid.h +++ b/vid.h @@ -37,6 +37,7 @@ typedef enum renderpath_e RENDERPATH_D3D10, RENDERPATH_D3D11, RENDERPATH_SOFT, + RENDERPATH_GLES1, RENDERPATH_GLES2 } renderpath_t; @@ -44,10 +45,12 @@ renderpath_t; typedef struct viddef_support_s { qboolean gl20shaders; - qboolean gl20shaders130; + qboolean gl20shaders130; // indicates glBindFragDataLocation is available + int glshaderversion; // typical values: 100 110 120 130 140 ... qboolean amd_texture_texture4; qboolean arb_depth_texture; qboolean arb_draw_buffers; + qboolean arb_framebuffer_object; qboolean arb_multitexture; qboolean arb_occlusion_query; qboolean arb_shadow; @@ -57,16 +60,20 @@ typedef struct viddef_support_s qboolean arb_texture_gather; qboolean arb_texture_non_power_of_two; qboolean arb_vertex_buffer_object; + qboolean arb_uniform_buffer_object; qboolean ati_separate_stencil; qboolean ext_blend_minmax; qboolean ext_blend_subtract; qboolean ext_draw_range_elements; qboolean ext_framebuffer_object; + qboolean ext_packed_depth_stencil; qboolean ext_stencil_two_side; qboolean ext_texture_3d; qboolean ext_texture_compression_s3tc; qboolean ext_texture_edge_clamp; qboolean ext_texture_filter_anisotropic; + qboolean ext_texture_srgb; + qboolean arb_multisample; } viddef_support_t; @@ -97,10 +104,15 @@ typedef struct viddef_s qboolean stereobuffer; int samples; qboolean stencil; + qboolean sRGB2D; // whether 2D rendering is sRGB corrected (based on sRGBcapable2D) + qboolean sRGB3D; // whether 3D rendering is sRGB corrected (based on sRGBcapable3D) + qboolean sRGBcapable2D; // whether 2D rendering can be sRGB corrected (renderpath, v_hwgamma) + qboolean sRGBcapable3D; // whether 3D rendering can be sRGB corrected (renderpath, v_hwgamma) renderpath_t renderpath; qboolean forcevbo; // some renderpaths can not operate without it qboolean useinterleavedarrays; // required by some renderpaths + qboolean allowalphatocoverage; // indicates the GL_AlphaToCoverage function works on this renderpath and framebuffer unsigned int texunits; unsigned int teximageunits; @@ -122,6 +134,8 @@ typedef struct viddef_s // blit to the window) unsigned int *softpixels; unsigned int *softdepthpixels; + + int forcetextype; // always use GL_BGRA for D3D, always use GL_RGBA for GLES, etc } viddef_t; // global video state @@ -129,6 +143,33 @@ extern viddef_t vid; extern void (*vid_menudrawfn)(void); extern void (*vid_menukeyfn)(int key); +#define MAXJOYAXIS 16 +// if this is changed, the corresponding code in vid_shared.c must be updated +#define MAXJOYBUTTON 36 +typedef struct vid_joystate_s +{ + float axis[MAXJOYAXIS]; // -1 to +1 + unsigned char button[MAXJOYBUTTON]; // 0 or 1 + qboolean is360; // indicates this joystick is a Microsoft Xbox 360 Controller For Windows +} +vid_joystate_t; + +extern vid_joystate_t vid_joystate; + +extern cvar_t joy_index; +extern cvar_t joy_enable; +extern cvar_t joy_detected; +extern cvar_t joy_active; + +float VID_JoyState_GetAxis(const vid_joystate_t *joystate, int axis, float sensitivity, float deadzone); +void VID_ApplyJoyState(vid_joystate_t *joystate); +void VID_BuildJoyState(vid_joystate_t *joystate); +void VID_Shared_BuildJoyState_Begin(vid_joystate_t *joystate); +void VID_Shared_BuildJoyState_Finish(vid_joystate_t *joystate); +int VID_Shared_SetJoystick(int index); +qboolean VID_JoyBlockEmulatedKeys(int keycode); +void VID_EnableJoystick(qboolean enable); + extern qboolean vid_hidden; extern qboolean vid_activewindow; extern cvar_t vid_hardwaregammasupported; @@ -154,6 +195,8 @@ extern cvar_t vid_stick_mouse; extern cvar_t vid_resizable; extern cvar_t vid_minwidth; extern cvar_t vid_minheight; +extern cvar_t vid_sRGB; +extern cvar_t vid_sRGB_fallback; extern cvar_t gl_finish; @@ -188,10 +231,6 @@ extern const char *gl_platformextensions; // name of driver library (opengl32.dll, libGL.so.1, or whatever) extern char gl_driver[256]; -// compatibility hacks -extern qboolean isG200; -extern qboolean isRagePro; - void *GL_GetProcAddress(const char *name); qboolean GL_CheckExtension(const char *minglver_or_ext, const dllfunction_t *funcs, const char *disableparm, int silent); @@ -237,6 +276,7 @@ void VID_Finish (void); void VID_Restart_f(void); void VID_Start(void); +void VID_Stop(void); extern unsigned int vid_gammatables_serial; // so other subsystems can poll if gamma parameters have changed; this starts with 0 and gets increased by 1 each time the gamma parameters get changed and VID_BuildGammaTables should be called again extern qboolean vid_gammatables_trivial; // this is set to true if all color control values are at default setting, and it therefore would make no sense to use the gamma table @@ -251,5 +291,6 @@ vid_mode_t; size_t VID_ListModes(vid_mode_t *modes, size_t maxcount); size_t VID_SortModes(vid_mode_t *modes, size_t count, qboolean usebpp, qboolean userefreshrate, qboolean useaspect); void VID_Soft_SharedSetup(void); + #endif