X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=vid.h;h=6c42deba1fae61048571c0b4555a43b275acf7bb;hp=ff9cddc8b78eeee6441be7f97d85c13a99768613;hb=72febe336719285ecd4f855454d1e90f7aa99834;hpb=144f44c523edfab569e960288dd6d84ad7f4d5f4 diff --git a/vid.h b/vid.h index ff9cddc8..6c42deba 100644 --- a/vid.h +++ b/vid.h @@ -26,17 +26,110 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. extern int cl_available; +#define MAX_TEXTUREUNITS 16 + +typedef enum renderpath_e +{ + RENDERPATH_GL11, + RENDERPATH_GL13, + RENDERPATH_GL20, + RENDERPATH_D3D9, + RENDERPATH_D3D10, + RENDERPATH_D3D11, + RENDERPATH_SOFT, + RENDERPATH_GLES1, + RENDERPATH_GLES2 +} +renderpath_t; + +typedef struct viddef_support_s +{ + qboolean gl20shaders; + qboolean gl20shaders130; + qboolean amd_texture_texture4; + qboolean arb_depth_texture; + qboolean arb_draw_buffers; + qboolean arb_multitexture; + qboolean arb_occlusion_query; + qboolean arb_shadow; + qboolean arb_texture_compression; + qboolean arb_texture_cube_map; + qboolean arb_texture_env_combine; + qboolean arb_texture_gather; + qboolean arb_texture_non_power_of_two; + qboolean arb_vertex_buffer_object; + qboolean ati_separate_stencil; + qboolean ext_blend_minmax; + qboolean ext_blend_subtract; + qboolean ext_draw_range_elements; + qboolean ext_framebuffer_object; + qboolean ext_stencil_two_side; + qboolean ext_texture_3d; + qboolean ext_texture_compression_s3tc; + qboolean ext_texture_edge_clamp; + qboolean ext_texture_filter_anisotropic; + qboolean ext_texture_srgb; +} +viddef_support_t; + +typedef struct viddef_mode_s +{ + int width; + int height; + int bitsperpixel; + qboolean fullscreen; + float refreshrate; + qboolean userefreshrate; + qboolean stereobuffer; + int samples; +} +viddef_mode_t; + typedef struct viddef_s { // these are set by VID_Mode + viddef_mode_t mode; + // used in many locations in the renderer int width; int height; int bitsperpixel; - int fullscreen; - int refreshrate; + qboolean fullscreen; + float refreshrate; qboolean userefreshrate; - int stereobuffer; + qboolean stereobuffer; int samples; + qboolean stencil; + qboolean sRGB2D; // whether 2D rendering is sRGB corrected (based on sRGBcapable2D) + qboolean sRGB3D; // whether 3D rendering is sRGB corrected (based on sRGBcapable3D) + qboolean sRGBcapable2D; // whether 2D rendering can be sRGB corrected (renderpath, v_hwgamma) + qboolean sRGBcapable3D; // whether 3D rendering can be sRGB corrected (renderpath, v_hwgamma) + + renderpath_t renderpath; + qboolean forcevbo; // some renderpaths can not operate without it + qboolean useinterleavedarrays; // required by some renderpaths + + unsigned int texunits; + unsigned int teximageunits; + unsigned int texarrayunits; + unsigned int drawrangeelements_maxvertices; + unsigned int drawrangeelements_maxindices; + + unsigned int maxtexturesize_2d; + unsigned int maxtexturesize_3d; + unsigned int maxtexturesize_cubemap; + unsigned int max_anisotropy; + unsigned int maxdrawbuffers; + + viddef_support_t support; + + // in RENDERPATH_SOFT this is a 32bpp native-endian ARGB framebuffer + // (native-endian ARGB meaning that in little endian it is BGRA bytes, + // in big endian it is ARGB byte order, the format is converted during + // blit to the window) + unsigned int *softpixels; + unsigned int *softdepthpixels; + + int forcetextype; // always use GL_BGRA for D3D, always use GL_RGBA for GLES, etc } viddef_t; // global video state @@ -50,6 +143,10 @@ extern cvar_t vid_hardwaregammasupported; extern qboolean vid_usinghwgamma; extern qboolean vid_supportrefreshrate; +extern cvar_t vid_soft; +extern cvar_t vid_soft_threads; +extern cvar_t vid_soft_interlace; + extern cvar_t vid_fullscreen; extern cvar_t vid_width; extern cvar_t vid_height; @@ -60,12 +157,12 @@ extern cvar_t vid_userefreshrate; extern cvar_t vid_vsync; extern cvar_t vid_mouse; extern cvar_t vid_grabkeyboard; +extern cvar_t vid_touchscreen; extern cvar_t vid_stick_mouse; extern cvar_t vid_resizable; extern cvar_t vid_minwidth; extern cvar_t vid_minheight; -extern cvar_t gl_combine; extern cvar_t gl_finish; extern cvar_t v_gamma; @@ -83,8 +180,6 @@ extern cvar_t v_color_white_g; extern cvar_t v_color_white_b; extern cvar_t v_hwgamma; -extern int gl_stencil; - // brand of graphics chip extern const char *gl_vendor; // graphics chip model and other information @@ -105,16 +200,14 @@ extern char gl_driver[256]; extern qboolean isG200; extern qboolean isRagePro; -// LordHavoc: GLX_SGI_swap_control and WGL_EXT_swap_control -extern int gl_videosyncavailable; - void *GL_GetProcAddress(const char *name); -int GL_CheckExtension(const char *minglver_or_ext, const dllfunction_t *funcs, const char *disableparm, int silent); +qboolean GL_CheckExtension(const char *minglver_or_ext, const dllfunction_t *funcs, const char *disableparm, int silent); void VID_Shared_Init(void); void GL_Init (void); +void VID_ClearExtensions(void); void VID_CheckExtensions(void); void VID_Init (void); @@ -127,7 +220,7 @@ int VID_SetMode (int modenum); // sets the mode; only used by the Quake engine for resetting to mode 0 (the // base mode) on memory allocation failures -int VID_InitMode(int fullscreen, int *width, int *height, int bpp, int refreshrate, int stereobuffer, int samples); +qboolean VID_InitMode(viddef_mode_t *mode); // allocates and opens an appropriate OpenGL context (and its window) @@ -165,5 +258,6 @@ typedef struct vid_mode_t; size_t VID_ListModes(vid_mode_t *modes, size_t maxcount); size_t VID_SortModes(vid_mode_t *modes, size_t count, qboolean usebpp, qboolean userefreshrate, qboolean useaspect); +void VID_Soft_SharedSetup(void); #endif