X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=vid.h;h=71404c2f5bac5eefbb2e35e9033e11b53ad6acda;hp=af70fa56d441712186c0b661f7a9ad9e64ed2a3e;hb=796f50fbe80c918ce90b611e58227477a35d896a;hpb=e888f3e74c64c1d3bdbc603b4d95a7a513a750ea diff --git a/vid.h b/vid.h index af70fa56..71404c2f 100644 --- a/vid.h +++ b/vid.h @@ -26,6 +26,53 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. extern int cl_available; +#define MAX_TEXTUREUNITS 16 + +typedef enum renderpath_e +{ + RENDERPATH_GL20, + RENDERPATH_GLES2 +} +renderpath_t; + +typedef struct viddef_support_s +{ + qboolean gl20shaders; + qboolean gl20shaders130; // indicates glBindFragDataLocation is available + int glshaderversion; // typical values: 100 110 120 130 140 ... + qboolean amd_texture_texture4; + qboolean arb_depth_texture; + qboolean arb_draw_buffers; + qboolean arb_framebuffer_object; + qboolean arb_multitexture; + qboolean arb_occlusion_query; + qboolean arb_query_buffer_object; + qboolean arb_shadow; + qboolean arb_texture_compression; + qboolean arb_texture_cube_map; + qboolean arb_texture_env_combine; + qboolean arb_texture_gather; + qboolean arb_texture_non_power_of_two; + qboolean arb_vertex_buffer_object; + qboolean arb_uniform_buffer_object; + qboolean ext_blend_minmax; + qboolean ext_blend_subtract; + qboolean ext_blend_func_separate; + qboolean ext_draw_range_elements; + qboolean ext_framebuffer_object; + qboolean ext_packed_depth_stencil; + qboolean ext_texture_3d; + qboolean ext_texture_compression_s3tc; + qboolean ext_texture_edge_clamp; + qboolean ext_texture_filter_anisotropic; + qboolean ext_texture_srgb; + qboolean arb_texture_float; + qboolean arb_half_float_pixel; + qboolean arb_half_float_vertex; + qboolean arb_multisample; +} +viddef_support_t; + typedef struct viddef_mode_s { int width; @@ -53,6 +100,31 @@ typedef struct viddef_s qboolean stereobuffer; int samples; qboolean stencil; + qboolean sRGB2D; // whether 2D rendering is sRGB corrected (based on sRGBcapable2D) + qboolean sRGB3D; // whether 3D rendering is sRGB corrected (based on sRGBcapable3D) + qboolean sRGBcapable2D; // whether 2D rendering can be sRGB corrected (renderpath) + qboolean sRGBcapable3D; // whether 3D rendering can be sRGB corrected (renderpath) + + renderpath_t renderpath; + qboolean forcevbo; // some renderpaths can not operate without it + qboolean useinterleavedarrays; // required by some renderpaths + qboolean allowalphatocoverage; // indicates the GL_AlphaToCoverage function works on this renderpath and framebuffer + + unsigned int texunits; + unsigned int teximageunits; + unsigned int texarrayunits; + unsigned int drawrangeelements_maxvertices; + unsigned int drawrangeelements_maxindices; + + unsigned int maxtexturesize_2d; + unsigned int maxtexturesize_3d; + unsigned int maxtexturesize_cubemap; + unsigned int max_anisotropy; + unsigned int maxdrawbuffers; + + viddef_support_t support; + + int forcetextype; // always use GL_BGRA for D3D, always use GL_RGBA for GLES, etc } viddef_t; // global video state @@ -60,10 +132,35 @@ extern viddef_t vid; extern void (*vid_menudrawfn)(void); extern void (*vid_menukeyfn)(int key); +#define MAXJOYAXIS 16 +// if this is changed, the corresponding code in vid_shared.c must be updated +#define MAXJOYBUTTON 36 +typedef struct vid_joystate_s +{ + float axis[MAXJOYAXIS]; // -1 to +1 + unsigned char button[MAXJOYBUTTON]; // 0 or 1 + qboolean is360; // indicates this joystick is a Microsoft Xbox 360 Controller For Windows +} +vid_joystate_t; + +extern vid_joystate_t vid_joystate; + +extern cvar_t joy_index; +extern cvar_t joy_enable; +extern cvar_t joy_detected; +extern cvar_t joy_active; + +float VID_JoyState_GetAxis(const vid_joystate_t *joystate, int axis, float sensitivity, float deadzone); +void VID_ApplyJoyState(vid_joystate_t *joystate); +void VID_BuildJoyState(vid_joystate_t *joystate); +void VID_Shared_BuildJoyState_Begin(vid_joystate_t *joystate); +void VID_Shared_BuildJoyState_Finish(vid_joystate_t *joystate); +int VID_Shared_SetJoystick(int index); +qboolean VID_JoyBlockEmulatedKeys(int keycode); +void VID_EnableJoystick(qboolean enable); + extern qboolean vid_hidden; extern qboolean vid_activewindow; -extern cvar_t vid_hardwaregammasupported; -extern qboolean vid_usinghwgamma; extern qboolean vid_supportrefreshrate; extern cvar_t vid_fullscreen; @@ -73,15 +170,23 @@ extern cvar_t vid_bitsperpixel; extern cvar_t vid_samples; extern cvar_t vid_refreshrate; extern cvar_t vid_userefreshrate; +extern cvar_t vid_touchscreen_density; +extern cvar_t vid_touchscreen_xdpi; +extern cvar_t vid_touchscreen_ydpi; extern cvar_t vid_vsync; extern cvar_t vid_mouse; extern cvar_t vid_grabkeyboard; +extern cvar_t vid_touchscreen; +extern cvar_t vid_touchscreen_showkeyboard; +extern cvar_t vid_touchscreen_supportshowkeyboard; extern cvar_t vid_stick_mouse; extern cvar_t vid_resizable; +extern cvar_t vid_desktopfullscreen; extern cvar_t vid_minwidth; extern cvar_t vid_minheight; +extern cvar_t vid_sRGB; +extern cvar_t vid_sRGB_fallback; -extern cvar_t gl_combine; extern cvar_t gl_finish; extern cvar_t v_gamma; @@ -97,7 +202,6 @@ extern cvar_t v_color_grey_b; extern cvar_t v_color_white_r; extern cvar_t v_color_white_g; extern cvar_t v_color_white_b; -extern cvar_t v_hwgamma; // brand of graphics chip extern const char *gl_vendor; @@ -115,20 +219,14 @@ extern const char *gl_platformextensions; // name of driver library (opengl32.dll, libGL.so.1, or whatever) extern char gl_driver[256]; -// compatibility hacks -extern qboolean isG200; -extern qboolean isRagePro; - -// LordHavoc: GLX_SGI_swap_control and WGL_EXT_swap_control -extern int gl_videosyncavailable; - void *GL_GetProcAddress(const char *name); -int GL_CheckExtension(const char *minglver_or_ext, const dllfunction_t *funcs, const char *disableparm, int silent); +qboolean GL_CheckExtension(const char *minglver_or_ext, const dllfunction_t *funcs, const char *disableparm, int silent); void VID_Shared_Init(void); void GL_Init (void); +void VID_ClearExtensions(void); void VID_CheckExtensions(void); void VID_Init (void); @@ -145,20 +243,13 @@ qboolean VID_InitMode(viddef_mode_t *mode); // allocates and opens an appropriate OpenGL context (and its window) -// sets hardware gamma correction, returns false if the device does not -// support gamma control -// (ONLY called by VID_UpdateGamma and VID_RestoreSystemGamma) -int VID_SetGamma(unsigned short *ramps, int rampsize); -// gets hardware gamma correction, returns false if the device does not -// support gamma control -// (ONLY called by VID_UpdateGamma and VID_RestoreSystemGamma) -int VID_GetGamma(unsigned short *ramps, int rampsize); -// makes sure ramp arrays are big enough and calls VID_GetGamma/VID_SetGamma +// updates cachegamma variables and bumps vid_gammatables_serial if anything changed // (ONLY to be called from VID_Finish!) -void VID_UpdateGamma(qboolean force, int rampsize); -// turns off hardware gamma ramps immediately -// (called from various shutdown/deactivation functions) -void VID_RestoreSystemGamma(void); +void VID_UpdateGamma(void); + +qboolean VID_HasScreenKeyboardSupport(void); +void VID_ShowKeyboard(qboolean show); +qboolean VID_ShowingKeyboard(void); void VID_SetMouse (qboolean fullscreengrab, qboolean relative, qboolean hidecursor); void VID_Finish (void); @@ -166,10 +257,12 @@ void VID_Finish (void); void VID_Restart_f(void); void VID_Start(void); +void VID_Stop(void); extern unsigned int vid_gammatables_serial; // so other subsystems can poll if gamma parameters have changed; this starts with 0 and gets increased by 1 each time the gamma parameters get changed and VID_BuildGammaTables should be called again extern qboolean vid_gammatables_trivial; // this is set to true if all color control values are at default setting, and it therefore would make no sense to use the gamma table void VID_BuildGammaTables(unsigned short *ramps, int rampsize); // builds the current gamma tables into an array (needs 3*rampsize items) +void VID_ApplyGammaToColor(const float *rgb, float *out); // applies current gamma settings to a color (0-1 range) typedef struct { @@ -177,7 +270,10 @@ typedef struct int pixelheight_num, pixelheight_denom; } vid_mode_t; +vid_mode_t *VID_GetDesktopMode(void); size_t VID_ListModes(vid_mode_t *modes, size_t maxcount); size_t VID_SortModes(vid_mode_t *modes, size_t count, qboolean usebpp, qboolean userefreshrate, qboolean useaspect); +void VID_Soft_SharedSetup(void); + #endif