X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=vid.h;h=7e8f3203c7177acacfcb96e689e1b117c5dc46fe;hp=aca91a1eed8dd247e415393d993c55e30a9c3a04;hb=adf6ed953670cfef7cdc05928435c159f3af228a;hpb=8c215d5236b730b87168ff735e47a2d61f88976c diff --git a/vid.h b/vid.h index aca91a1e..7e8f3203 100644 --- a/vid.h +++ b/vid.h @@ -45,10 +45,12 @@ renderpath_t; typedef struct viddef_support_s { qboolean gl20shaders; - qboolean gl20shaders130; + qboolean gl20shaders130; // indicates glBindFragDataLocation is available + int glshaderversion; // typical values: 100 110 120 130 140 ... qboolean amd_texture_texture4; qboolean arb_depth_texture; qboolean arb_draw_buffers; + qboolean arb_framebuffer_object; qboolean arb_multitexture; qboolean arb_occlusion_query; qboolean arb_shadow; @@ -58,17 +60,21 @@ typedef struct viddef_support_s qboolean arb_texture_gather; qboolean arb_texture_non_power_of_two; qboolean arb_vertex_buffer_object; + qboolean arb_uniform_buffer_object; qboolean ati_separate_stencil; qboolean ext_blend_minmax; qboolean ext_blend_subtract; + qboolean ext_blend_func_separate; qboolean ext_draw_range_elements; qboolean ext_framebuffer_object; + qboolean ext_packed_depth_stencil; qboolean ext_stencil_two_side; qboolean ext_texture_3d; qboolean ext_texture_compression_s3tc; qboolean ext_texture_edge_clamp; qboolean ext_texture_filter_anisotropic; qboolean ext_texture_srgb; + qboolean arb_multisample; } viddef_support_t; @@ -99,10 +105,15 @@ typedef struct viddef_s qboolean stereobuffer; int samples; qboolean stencil; + qboolean sRGB2D; // whether 2D rendering is sRGB corrected (based on sRGBcapable2D) + qboolean sRGB3D; // whether 3D rendering is sRGB corrected (based on sRGBcapable3D) + qboolean sRGBcapable2D; // whether 2D rendering can be sRGB corrected (renderpath, v_hwgamma) + qboolean sRGBcapable3D; // whether 3D rendering can be sRGB corrected (renderpath, v_hwgamma) renderpath_t renderpath; qboolean forcevbo; // some renderpaths can not operate without it qboolean useinterleavedarrays; // required by some renderpaths + qboolean allowalphatocoverage; // indicates the GL_AlphaToCoverage function works on this renderpath and framebuffer unsigned int texunits; unsigned int teximageunits; @@ -133,6 +144,33 @@ extern viddef_t vid; extern void (*vid_menudrawfn)(void); extern void (*vid_menukeyfn)(int key); +#define MAXJOYAXIS 16 +// if this is changed, the corresponding code in vid_shared.c must be updated +#define MAXJOYBUTTON 36 +typedef struct vid_joystate_s +{ + float axis[MAXJOYAXIS]; // -1 to +1 + unsigned char button[MAXJOYBUTTON]; // 0 or 1 + qboolean is360; // indicates this joystick is a Microsoft Xbox 360 Controller For Windows +} +vid_joystate_t; + +extern vid_joystate_t vid_joystate; + +extern cvar_t joy_index; +extern cvar_t joy_enable; +extern cvar_t joy_detected; +extern cvar_t joy_active; + +float VID_JoyState_GetAxis(const vid_joystate_t *joystate, int axis, float sensitivity, float deadzone); +void VID_ApplyJoyState(vid_joystate_t *joystate); +void VID_BuildJoyState(vid_joystate_t *joystate); +void VID_Shared_BuildJoyState_Begin(vid_joystate_t *joystate); +void VID_Shared_BuildJoyState_Finish(vid_joystate_t *joystate); +int VID_Shared_SetJoystick(int index); +qboolean VID_JoyBlockEmulatedKeys(int keycode); +void VID_EnableJoystick(qboolean enable); + extern qboolean vid_hidden; extern qboolean vid_activewindow; extern cvar_t vid_hardwaregammasupported; @@ -150,14 +188,22 @@ extern cvar_t vid_bitsperpixel; extern cvar_t vid_samples; extern cvar_t vid_refreshrate; extern cvar_t vid_userefreshrate; +extern cvar_t vid_touchscreen_density; +extern cvar_t vid_touchscreen_xdpi; +extern cvar_t vid_touchscreen_ydpi; extern cvar_t vid_vsync; extern cvar_t vid_mouse; extern cvar_t vid_grabkeyboard; extern cvar_t vid_touchscreen; +extern cvar_t vid_touchscreen_showkeyboard; +extern cvar_t vid_touchscreen_supportshowkeyboard; extern cvar_t vid_stick_mouse; extern cvar_t vid_resizable; +extern cvar_t vid_desktopfullscreen; extern cvar_t vid_minwidth; extern cvar_t vid_minheight; +extern cvar_t vid_sRGB; +extern cvar_t vid_sRGB_fallback; extern cvar_t gl_finish; @@ -192,10 +238,6 @@ extern const char *gl_platformextensions; // name of driver library (opengl32.dll, libGL.so.1, or whatever) extern char gl_driver[256]; -// compatibility hacks -extern qboolean isG200; -extern qboolean isRagePro; - void *GL_GetProcAddress(const char *name); qboolean GL_CheckExtension(const char *minglver_or_ext, const dllfunction_t *funcs, const char *disableparm, int silent); @@ -235,12 +277,17 @@ void VID_UpdateGamma(qboolean force, int rampsize); // (called from various shutdown/deactivation functions) void VID_RestoreSystemGamma(void); +qboolean VID_HasScreenKeyboardSupport(void); +void VID_ShowKeyboard(qboolean show); +qboolean VID_ShowingKeyboard(void); + void VID_SetMouse (qboolean fullscreengrab, qboolean relative, qboolean hidecursor); void VID_Finish (void); void VID_Restart_f(void); void VID_Start(void); +void VID_Stop(void); extern unsigned int vid_gammatables_serial; // so other subsystems can poll if gamma parameters have changed; this starts with 0 and gets increased by 1 each time the gamma parameters get changed and VID_BuildGammaTables should be called again extern qboolean vid_gammatables_trivial; // this is set to true if all color control values are at default setting, and it therefore would make no sense to use the gamma table @@ -252,8 +299,10 @@ typedef struct int pixelheight_num, pixelheight_denom; } vid_mode_t; +vid_mode_t *VID_GetDesktopMode(void); size_t VID_ListModes(vid_mode_t *modes, size_t maxcount); size_t VID_SortModes(vid_mode_t *modes, size_t count, qboolean usebpp, qboolean userefreshrate, qboolean useaspect); void VID_Soft_SharedSetup(void); + #endif