X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=vid_wgl.c;h=ab04857b0274d7519a9e4fcbdd619660492c5736;hp=4558d89046cc29d8017b2c12aee17434acd7d509;hb=fab6eb344365652bd53d03faa1ea43e14fbe1d7f;hpb=dab565345260287a1b98d0fc701ee055cbc3d343 diff --git a/vid_wgl.c b/vid_wgl.c index 4558d890..ab04857b 100644 --- a/vid_wgl.c +++ b/vid_wgl.c @@ -8,7 +8,7 @@ of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -19,597 +19,362 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // gl_vidnt.c -- NT GL vid component +// we don't need a very new dinput +#define DIRECTINPUT_VERSION 0x0300 + #include "quakedef.h" -#include "winquake.h" +#include +#include #include "resource.h" #include -#define MAX_MODE_LIST 30 -#define VID_ROW_SIZE 3 -#define MAXWIDTH 10000 -#define MAXHEIGHT 10000 - -#define MODE_WINDOWED 0 -#define NO_MODE (MODE_WINDOWED - 1) -#define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 1) - -typedef struct { - modestate_t type; - int width; - int height; - int modenum; - int dib; - int fullscreen; - int bpp; - int halfscreen; - char modedesc[17]; -} vmode_t; - -typedef struct { - int width; - int height; -} lmode_t; - -lmode_t lowresmodes[] = { - {320, 200}, - {320, 240}, - {400, 300}, - {512, 384}, +extern void S_BlockSound (void); +extern void S_UnblockSound (void); +extern HINSTANCE global_hInstance; + + +#ifndef WM_MOUSEWHEEL +#define WM_MOUSEWHEEL 0x020A +#endif + +// Tell startup code that we have a client +int cl_available = true; + +static int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *); +static int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); +//static int (WINAPI *qwglGetPixelFormat)(HDC); +static BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *); +static BOOL (WINAPI *qwglSwapBuffers)(HDC); +static HGLRC (WINAPI *qwglCreateContext)(HDC); +static BOOL (WINAPI *qwglDeleteContext)(HGLRC); +static HGLRC (WINAPI *qwglGetCurrentContext)(VOID); +static HDC (WINAPI *qwglGetCurrentDC)(VOID); +static PROC (WINAPI *qwglGetProcAddress)(LPCSTR); +static BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC); +static BOOL (WINAPI *qwglSwapIntervalEXT)(int interval); +static const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc); + +static dllfunction_t wglfuncs[] = +{ + {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat}, + {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat}, +// {"wglGetPixelFormat", (void **) &qwglGetPixelFormat}, + {"wglSetPixelFormat", (void **) &qwglSetPixelFormat}, + {"wglSwapBuffers", (void **) &qwglSwapBuffers}, + {"wglCreateContext", (void **) &qwglCreateContext}, + {"wglDeleteContext", (void **) &qwglDeleteContext}, + {"wglGetProcAddress", (void **) &qwglGetProcAddress}, + {"wglMakeCurrent", (void **) &qwglMakeCurrent}, + {"wglGetCurrentContext", (void **) &qwglGetCurrentContext}, + {"wglGetCurrentDC", (void **) &qwglGetCurrentDC}, + {NULL, NULL} }; -const char *gl_vendor; -const char *gl_renderer; -const char *gl_version; -const char *gl_extensions; - -qboolean scr_skipupdate; - -static vmode_t modelist[MAX_MODE_LIST]; -static int nummodes; -static vmode_t *pcurrentmode; -static vmode_t badmode; +static dllfunction_t wglswapintervalfuncs[] = +{ + {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT}, + {NULL, NULL} +}; -static DEVMODE gdevmode; -static qboolean vid_initialized = false; -static qboolean windowed, leavecurrentmode; -static qboolean vid_canalttab = false; +static DEVMODE gdevmode; +static qboolean vid_initialized = false; static qboolean vid_wassuspended = false; -static int usingmouse; -extern qboolean mouseactive; // from in_win.c -static HICON hIcon; - -int DIBWidth, DIBHeight; -RECT WindowRect; -DWORD WindowStyle, ExWindowStyle; - -HWND mainwindow; +static qboolean vid_usingmouse = false; +static qboolean vid_usingvsync = false; +static qboolean vid_usevsync = false; +static HICON hIcon; -int vid_modenum = NO_MODE; -int vid_realmode; -int vid_default = MODE_WINDOWED; -static int windowed_default; -unsigned char vid_curpal[256*3]; +// used by cd_win.c and snd_win.c +HWND mainwindow; -HGLRC baseRC; -HDC maindc; +static HDC baseDC; +static HGLRC baseRC; -glvert_t glv; +//HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow); -HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow); +static qboolean vid_isfullscreen; -viddef_t vid; // global video state +//void VID_MenuDraw (void); +//void VID_MenuKey (int key); -float gldepthmin, gldepthmax; - -modestate_t modestate = MS_UNINIT; - -void VID_MenuDraw (void); -void VID_MenuKey (int key); - -LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); -void AppActivate(BOOL fActive, BOOL minimize); -char *VID_GetModeDescription (int mode); -void ClearAllStates (void); -void VID_UpdateWindowStatus (void); +//LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); +//void AppActivate(BOOL fActive, BOOL minimize); +//void ClearAllStates (void); +//void VID_UpdateWindowStatus (void); //==================================== -// Note that 0 is MODE_WINDOWED -//cvar_t _vid_default_mode = {"_vid_default_mode","0", true}; -// Note that 3 is MODE_FULLSCREEN_DEFAULT -//cvar_t _vid_default_mode_win = {"_vid_default_mode_win","3", true}; - -int window_center_x, window_center_y, window_x, window_y, window_width, window_height; -RECT window_rect; - -// direct draw software compatability stuff - -void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify) -{ - int CenterX, CenterY; - - CenterX = (GetSystemMetrics(SM_CXSCREEN) - width) / 2; - CenterY = (GetSystemMetrics(SM_CYSCREEN) - height) / 2; - if (CenterX > CenterY*2) - CenterX >>= 1; // dual screens - CenterX = (CenterX < 0) ? 0: CenterX; - CenterY = (CenterY < 0) ? 0: CenterY; - SetWindowPos (hWndCenter, NULL, CenterX, CenterY, 0, 0, - SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME); -} - -qboolean VID_SetWindowedMode (int modenum) +static int window_x, window_y; + +static void IN_Activate (qboolean grab); + +static qboolean mouseinitialized; +static qboolean dinput; + +// input code + +#include + +#define DINPUT_BUFFERSIZE 16 +#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d) + +static HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter); + +// LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5 +/* backslash :: imouse explorer buttons */ +/* These are #ifdefed out for non-Win2K in the February 2001 version of + MS's platform SDK, but we need them for compilation. . . */ +#ifndef WM_XBUTTONDOWN + #define WM_XBUTTONDOWN 0x020B + #define WM_XBUTTONUP 0x020C +#endif +#ifndef MK_XBUTTON1 + #define MK_XBUTTON1 0x0020 + #define MK_XBUTTON2 0x0040 +// LordHavoc: lets hope this allows more buttons in the future... + #define MK_XBUTTON3 0x0080 + #define MK_XBUTTON4 0x0100 + #define MK_XBUTTON5 0x0200 + #define MK_XBUTTON6 0x0400 + #define MK_XBUTTON7 0x0800 +#endif +/* :: backslash */ + +// mouse variables +static int mouse_buttons; +static int mouse_oldbuttonstate; + +static qboolean restore_spi; +static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1}; + +static unsigned int uiWheelMessage; +static qboolean mouseparmsvalid; +static qboolean dinput_acquired; + +static unsigned int mstate_di; + +// joystick defines and variables +// where should defines be moved? +#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick +#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball +#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V +#define JOY_AXIS_X 0 +#define JOY_AXIS_Y 1 +#define JOY_AXIS_Z 2 +#define JOY_AXIS_R 3 +#define JOY_AXIS_U 4 +#define JOY_AXIS_V 5 + +enum _ControlList { - int lastmodestate, width, height; - RECT rect; - - lastmodestate = modestate; - - WindowRect.top = WindowRect.left = 0; - - WindowRect.right = modelist[modenum].width; - WindowRect.bottom = modelist[modenum].height; - - DIBWidth = modelist[modenum].width; - DIBHeight = modelist[modenum].height; - - WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX; - ExWindowStyle = 0; - - rect = WindowRect; - AdjustWindowRectEx(&rect, WindowStyle, false, 0); - - width = rect.right - rect.left; - height = rect.bottom - rect.top; - - // Create the DIB window - mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlaces", "DarkPlacesGL", WindowStyle, rect.left, rect.top, width, height, NULL, NULL, global_hInstance, NULL); - - if (!mainwindow) - Sys_Error ("Couldn't create DIB window"); - - // Center and show the DIB window - CenterWindow(mainwindow, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top, false); - - ShowWindow (mainwindow, SW_SHOWDEFAULT); - UpdateWindow (mainwindow); - - modestate = MS_WINDOWED; - - if (vid.conheight > modelist[modenum].height) - vid.conheight = modelist[modenum].height; - if (vid.conwidth > modelist[modenum].width) - vid.conwidth = modelist[modenum].width; - vid.width = vid.conwidth; - vid.height = vid.conheight; - - SendMessage (mainwindow, WM_SETICON, (WPARAM)true, (LPARAM)hIcon); - SendMessage (mainwindow, WM_SETICON, (WPARAM)false, (LPARAM)hIcon); - - return true; -} - + AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn +}; -qboolean VID_SetFullDIBMode (int modenum) +static DWORD dwAxisFlags[JOY_MAX_AXES] = { - int lastmodestate, width, height; - RECT rect; - - if (!leavecurrentmode) - { - gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; - gdevmode.dmBitsPerPel = modelist[modenum].bpp; - gdevmode.dmPelsWidth = modelist[modenum].width << - modelist[modenum].halfscreen; - gdevmode.dmPelsHeight = modelist[modenum].height; - gdevmode.dmSize = sizeof (gdevmode); - - if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) - Sys_Error ("Couldn't set fullscreen DIB mode"); - } - - lastmodestate = modestate; - modestate = MS_FULLDIB; - - WindowRect.top = WindowRect.left = 0; - - WindowRect.right = modelist[modenum].width; - WindowRect.bottom = modelist[modenum].height; - - DIBWidth = modelist[modenum].width; - DIBHeight = modelist[modenum].height; - - WindowStyle = WS_POPUP; - ExWindowStyle = 0; - - rect = WindowRect; - AdjustWindowRectEx(&rect, WindowStyle, false, 0); - - width = rect.right - rect.left; - height = rect.bottom - rect.top; - - // Create the DIB window - mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlaces", "DarkPlacesGL", WindowStyle, rect.left, rect.top, width, height, NULL, NULL, global_hInstance, NULL); - - if (!mainwindow) - Sys_Error ("Couldn't create DIB window"); + JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV +}; - ShowWindow (mainwindow, SW_SHOWDEFAULT); - UpdateWindow (mainwindow); +static DWORD dwAxisMap[JOY_MAX_AXES]; +static DWORD dwControlMap[JOY_MAX_AXES]; +static PDWORD pdwRawValue[JOY_MAX_AXES]; + +// none of these cvars are saved over a session +// this means that advanced controller configuration needs to be executed +// each time. this avoids any problems with getting back to a default usage +// or when changing from one controller to another. this way at least something +// works. +static cvar_t in_joystick = {CVAR_SAVE, "joystick","0"}; +static cvar_t joy_name = {0, "joyname", "joystick"}; +static cvar_t joy_advanced = {0, "joyadvanced", "0"}; +static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0"}; +static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0"}; +static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0"}; +static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0"}; +static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0"}; +static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0"}; +static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15"}; +static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15"}; +static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15"}; +static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15"}; +static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0"}; +static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0"}; +static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0"}; +static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0"}; +static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0"}; +static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0"}; + +static qboolean joy_avail, joy_advancedinit, joy_haspov; +static DWORD joy_oldbuttonstate, joy_oldpovstate; + +static int joy_id; +static DWORD joy_flags; +static DWORD joy_numbuttons; + +static LPDIRECTINPUT g_pdi; +static LPDIRECTINPUTDEVICE g_pMouse; + +static JOYINFOEX ji; + +static HINSTANCE hInstDI; + +//static qboolean dinput; + +typedef struct MYDATA { + LONG lX; // X axis goes here + LONG lY; // Y axis goes here + LONG lZ; // Z axis goes here + BYTE bButtonA; // One button goes here + BYTE bButtonB; // Another button goes here + BYTE bButtonC; // Another button goes here + BYTE bButtonD; // Another button goes here +} MYDATA; + +static DIOBJECTDATAFORMAT rgodf[] = { + { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, + { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, + { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, +}; - if (vid.conheight > modelist[modenum].height) - vid.conheight = modelist[modenum].height; - if (vid.conwidth > modelist[modenum].width) - vid.conwidth = modelist[modenum].width; - vid.width = vid.conwidth; - vid.height = vid.conheight; +#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0])) -// needed because we're not getting WM_MOVE messages fullscreen on NT - window_x = 0; - window_y = 0; +static DIDATAFORMAT df = { + sizeof(DIDATAFORMAT), // this structure + sizeof(DIOBJECTDATAFORMAT), // size of object data format + DIDF_RELAXIS, // absolute axis coordinates + sizeof(MYDATA), // device data size + NUM_OBJECTS, // number of objects + rgodf, // and here they are +}; - SendMessage (mainwindow, WM_SETICON, (WPARAM)true, (LPARAM)hIcon); - SendMessage (mainwindow, WM_SETICON, (WPARAM)false, (LPARAM)hIcon); +// forward-referenced functions +static void IN_StartupJoystick (void); +static void Joy_AdvancedUpdate_f (void); +static void IN_JoyMove (void); +static void IN_StartupMouse (void); - return true; -} +//==================================== -int VID_SetMode (int modenum) +void VID_Finish (void) { - int original_mode, temp; - qboolean stat; - MSG msg; - - if ((windowed && (modenum != 0)) || (!windowed && (modenum < 1)) || (!windowed && (modenum >= nummodes))) - Sys_Error ("Bad video mode\n"); - -// so Con_Printfs don't mess us up by forcing vid and snd updates - temp = scr_disabled_for_loading; - scr_disabled_for_loading = true; + qboolean vid_usemouse; - CDAudio_Pause (); - - if (vid_modenum == NO_MODE) - original_mode = windowed_default; - else - original_mode = vid_modenum; - - // Set either the fullscreen or windowed mode - if (modelist[modenum].type == MS_WINDOWED) - { -// if (vid_mouse.value && key_dest == key_game) -// { -// stat = VID_SetWindowedMode(modenum); -// usingmouse = true; -// IN_ActivateMouse (); -// IN_HideMouse (); -// } -// else -// { -// usingmouse = false; -// IN_DeactivateMouse (); -// IN_ShowMouse (); -// stat = VID_SetWindowedMode(modenum); -// } - stat = VID_SetWindowedMode(modenum); - } - else if (modelist[modenum].type == MS_FULLDIB) + vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable; + if (vid_usingvsync != vid_usevsync && gl_videosyncavailable) { - stat = VID_SetFullDIBMode(modenum); -// usingmouse = true; -// IN_ActivateMouse (); -// IN_HideMouse (); + vid_usingvsync = vid_usevsync; + qwglSwapIntervalEXT (vid_usevsync); } - else - Sys_Error ("VID_SetMode: Bad mode type in modelist"); - - window_width = DIBWidth; - window_height = DIBHeight; - VID_UpdateWindowStatus (); - - CDAudio_Resume (); - scr_disabled_for_loading = temp; - if (!stat) - Sys_Error ("Couldn't set video mode"); - -// now we try to make sure we get the focus on the mode switch, because -// sometimes in some systems we don't. We grab the foreground, then -// finish setting up, pump all our messages, and sleep for a little while -// to let messages finish bouncing around the system, then we put -// ourselves at the top of the z order, then grab the foreground again, -// Who knows if it helps, but it probably doesn't hurt - SetForegroundWindow (mainwindow); - vid_modenum = modenum; - Cvar_SetValue ("vid_mode", (float)vid_modenum); - - while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) +// handle the mouse state when windowed if that's changed + vid_usemouse = false; + if (vid_mouse.integer && !key_consoleactive && !cls.demoplayback) + vid_usemouse = true; + if (vid_isfullscreen) + vid_usemouse = true; + if (!vid_activewindow) + vid_usemouse = false; + IN_Activate(vid_usemouse); + + if (r_render.integer && !vid_hidden) { - TranslateMessage (&msg); - DispatchMessage (&msg); + if (r_speeds.integer || gl_finish.integer) + qglFinish(); + SwapBuffers(baseDC); } - - Sleep (100); - - SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS); - - SetForegroundWindow (mainwindow); - -// fix the leftover Alt from any Alt-Tab or the like that switched us away - ClearAllStates (); - - if (!msg_suppress_1) - Con_SafePrintf ("Video mode %s initialized.\n", VID_GetModeDescription (vid_modenum)); - - vid.recalc_refdef = 1; - - return true; } +//========================================================================== -/* -================ -VID_UpdateWindowStatus -================ -*/ -void VID_UpdateWindowStatus (void) -{ - - window_rect.left = window_x; - window_rect.top = window_y; - window_rect.right = window_x + window_width; - window_rect.bottom = window_y + window_height; - window_center_x = (window_rect.left + window_rect.right) / 2; - window_center_y = (window_rect.top + window_rect.bottom) / 2; - - IN_UpdateClipCursor (); -} -//==================================== -void VID_CheckMultitexture(void) +static unsigned char scantokey[128] = { - qglMTexCoord2f = NULL; - qglSelectTexture = NULL; - gl_mtexable = false; - // Check to see if multitexture is disabled - if (COM_CheckParm("-nomtex")) - { - Con_Printf("...multitexture disabled\n"); - return; - } - // Test for ARB_multitexture - if (!COM_CheckParm("-SGISmtex") && strstr(gl_extensions, "GL_ARB_multitexture ")) - { - Con_Printf("...using GL_ARB_multitexture\n"); - qglMTexCoord2f = (void *) wglGetProcAddress("glMultiTexCoord2fARB"); - qglSelectTexture = (void *) wglGetProcAddress("glActiveTextureARB"); - gl_mtexable = true; - gl_mtex_enum = GL_TEXTURE0_ARB; - } - else if (strstr(gl_extensions, "GL_SGIS_multitexture ")) // Test for SGIS_multitexture (if ARB_multitexture not found) - { - Con_Printf("...using GL_SGIS_multitexture\n"); - qglMTexCoord2f = (void *) wglGetProcAddress("glMTexCoord2fSGIS"); - qglSelectTexture = (void *) wglGetProcAddress("glSelectTextureSGIS"); - gl_mtexable = true; - gl_mtex_enum = TEXTURE0_SGIS; - } - else - Con_Printf("...multitexture disabled (not detected)\n"); -} +// 0 1 2 3 4 5 6 7 8 9 A B C D E F + 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0 + 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1 + 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2 + 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3 + K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4 + K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7 +}; -void VID_CheckCVA(void) -{ - qglLockArraysEXT = NULL; - qglUnlockArraysEXT = NULL; - gl_supportslockarrays = false; - if (COM_CheckParm("-nocva")) - { - Con_Printf("...compiled vertex arrays disabled\n"); - return; - } - if (strstr(gl_extensions, "GL_EXT_compiled_vertex_array")) - { - Con_Printf("...using compiled vertex arrays\n"); - qglLockArraysEXT = (void *) wglGetProcAddress("glLockArraysEXT"); - qglUnlockArraysEXT = (void *) wglGetProcAddress("glUnlockArraysEXT"); - gl_supportslockarrays = true; - } -} /* -================= -GL_BeginRendering +======= +MapKey -================= +Map from windows to quake keynums +======= */ -void GL_BeginRendering (int *x, int *y, int *width, int *height) +static int MapKey (int key, int virtualkey) { - *x = *y = 0; - *width = WindowRect.right - WindowRect.left; - *height = WindowRect.bottom - WindowRect.top; - -// if (!wglMakeCurrent( maindc, baseRC )) -// Sys_Error ("wglMakeCurrent failed"); - -// glViewport (*x, *y, *width, *height); -} + int result; + int modified = (key >> 16) & 255; + qboolean is_extended = false; + if (modified < 128 && scantokey[modified]) + result = scantokey[modified]; + else + { + result = 0; + Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey); + } -void GL_EndRendering (void) -{ - int usemouse; - if (r_render.value && !scr_skipupdate) - SwapBuffers(maindc); + if (key & (1 << 24)) + is_extended = true; -// handle the mouse state when windowed if that's changed - usemouse = false; - if (vid_mouse.value && key_dest == key_game) - usemouse = true; - if (modestate == MS_FULLDIB) - usemouse = true; - if (!ActiveApp) - usemouse = false; - if (usemouse) + if ( !is_extended ) { - if (!usingmouse) + switch ( result ) { - usingmouse = true; - IN_ActivateMouse (); - IN_HideMouse(); + case K_HOME: + return K_KP_HOME; + case K_UPARROW: + return K_KP_UPARROW; + case K_PGUP: + return K_KP_PGUP; + case K_LEFTARROW: + return K_KP_LEFTARROW; + case K_RIGHTARROW: + return K_KP_RIGHTARROW; + case K_END: + return K_KP_END; + case K_DOWNARROW: + return K_KP_DOWNARROW; + case K_PGDN: + return K_KP_PGDN; + case K_INS: + return K_KP_INS; + case K_DEL: + return K_KP_DEL; + default: + return result; } } else { - if (usingmouse) + switch ( result ) { - usingmouse = false; - IN_DeactivateMouse (); - IN_ShowMouse(); + case 0x0D: + return K_KP_ENTER; + case 0x2F: + return K_KP_SLASH; + case 0xAF: + return K_KP_PLUS; } + return result; } } -void VID_SetDefaultMode (void) -{ - IN_DeactivateMouse (); -} - -void VID_RestoreSystemGamma(void); - -void VID_Shutdown (void) -{ - HGLRC hRC; - HDC hDC; - int i; - GLuint temp[8192]; - - if (vid_initialized) - { - vid_canalttab = false; - hRC = wglGetCurrentContext(); - hDC = wglGetCurrentDC(); - - wglMakeCurrent(NULL, NULL); - - // LordHavoc: free textures before closing (may help NVIDIA) - for (i = 0;i < 8192;i++) - temp[i] = i+1; - glDeleteTextures(8192, temp); - - if (hRC) - wglDeleteContext(hRC); - - if (hDC && mainwindow) - ReleaseDC(mainwindow, hDC); - - if (modestate == MS_FULLDIB) - ChangeDisplaySettings (NULL, 0); - - if (maindc && mainwindow) - ReleaseDC (mainwindow, maindc); - - AppActivate(false, false); - - VID_RestoreSystemGamma(); - } -} - - -//========================================================================== - - -BOOL bSetupPixelFormat(HDC hDC) -{ - static PIXELFORMATDESCRIPTOR pfd = { - sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd - 1, // version number - PFD_DRAW_TO_WINDOW // support window - | PFD_SUPPORT_OPENGL // support OpenGL - | PFD_DOUBLEBUFFER , // double buffered - PFD_TYPE_RGBA, // RGBA type - 24, // 24-bit color depth - 0, 0, 0, 0, 0, 0, // color bits ignored - 0, // no alpha buffer - 0, // shift bit ignored - 0, // no accumulation buffer - 0, 0, 0, 0, // accum bits ignored - 32, // 32-bit z-buffer - 0, // no stencil buffer - 0, // no auxiliary buffer - PFD_MAIN_PLANE, // main layer - 0, // reserved - 0, 0, 0 // layer masks ignored - }; - int pixelformat; - - if ( (pixelformat = ChoosePixelFormat(hDC, &pfd)) == 0 ) - { - MessageBox(NULL, "ChoosePixelFormat failed", "Error", MB_OK); - return false; - } - - if (SetPixelFormat(hDC, pixelformat, &pfd) == false) - { - MessageBox(NULL, "SetPixelFormat failed", "Error", MB_OK); - return false; - } - - return true; -} - - - -byte scantokey[128] = -{ -// 0 1 2 3 4 5 6 7 8 9 A B C D E F - 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 , // 0 - 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' , // 1 - 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT,'\\' ,'z' ,'x' ,'c' ,'v' , // 2 - 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 , // 3 - K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,'-' ,K_LEFTARROW,'5' ,K_RIGHTARROW,'+' ,K_END , // 4 - K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 5 - 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 6 - 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 // 7 -}; - -/* -byte shiftscantokey[128] = -{ -// 0 1 2 3 4 5 6 7 8 9 A B C D E F - 0 ,27 ,'!' ,'@' ,'#' ,'$' ,'%' ,'^' ,'&' ,'*' ,'(' ,')' ,'_' ,'+' ,K_BACKSPACE,9 , // 0 - 'Q' ,'W' ,'E' ,'R' ,'T' ,'Y' ,'U' ,'I' ,'O' ,'P' ,'{' ,'}' ,13 ,K_CTRL ,'A' ,'S' , // 1 - 'D' ,'F' ,'G' ,'H' ,'J' ,'K' ,'L' ,':' ,'"' ,'~' ,K_SHIFT,'|' ,'Z' ,'X' ,'C' ,'V' , // 2 - 'B' ,'N' ,'M' ,'<' ,'>' ,'?' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2,K_F3 ,K_F4 ,K_F5 , // 3 - K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,'_' ,K_LEFTARROW,'%' ,K_RIGHTARROW,'+' ,K_END, // 4 - K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 5 - 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 6 - 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 // 7 -}; -*/ - -/* -======= -MapKey - -Map from windows to quake keynums -======= -*/ -int MapKey (int key, int virtualkey) -{ - key = (key>>16)&255; - if (key > 127) - return 0; - if (scantokey[key] == 0) - Con_DPrintf("key 0x%02x has no translation\n", key); -// if (scantokey[key] >= 0x20 && scantokey[key] < 0x7F) -// return realchar; - return scantokey[key]; -} - /* =================================================================== @@ -623,22 +388,13 @@ MAIN WINDOW ClearAllStates ================ */ -void ClearAllStates (void) +static void ClearAllStates (void) { - int i; - -// send an up event for each key, to make sure the server clears them all - for (i=0 ; i<256 ; i++) - { - Key_Event (i, false); - } - Key_ClearStates (); - IN_ClearStates (); + if (vid_usingmouse) + mouse_oldbuttonstate = 0; } -void VID_RestoreGameGamma(void); - void AppActivate(BOOL fActive, BOOL minimize) /**************************************************************************** * @@ -653,16 +409,16 @@ void AppActivate(BOOL fActive, BOOL minimize) { static BOOL sound_active; - ActiveApp = fActive; - Minimized = minimize; + vid_activewindow = fActive; + vid_hidden = minimize; // enable/disable sound on focus gain/loss - if (!ActiveApp && sound_active) + if (!vid_activewindow && sound_active) { S_BlockSound (); sound_active = false; } - else if (ActiveApp && !sound_active) + else if (vid_activewindow && !sound_active) { S_UnblockSound (); sound_active = true; @@ -670,12 +426,9 @@ void AppActivate(BOOL fActive, BOOL minimize) if (fActive) { - if (modestate == MS_FULLDIB) + if (vid_isfullscreen) { -// usingmouse = true; -// IN_ActivateMouse (); -// IN_HideMouse (); - if (vid_canalttab && vid_wassuspended) + if (vid_wassuspended) { vid_wassuspended = false; ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN); @@ -685,57 +438,55 @@ void AppActivate(BOOL fActive, BOOL minimize) // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false); } -// else if ((modestate == MS_WINDOWED) && vid_mouse.value && key_dest == key_game) -// { -// usingmouse = true; -// IN_ActivateMouse (); -// IN_HideMouse (); -// } - VID_RestoreGameGamma(); } if (!fActive) { - usingmouse = false; - IN_DeactivateMouse (); - IN_ShowMouse (); - if (modestate == MS_FULLDIB) + IN_Activate (false); + if (vid_isfullscreen) { -// usingmouse = false; -// IN_DeactivateMouse (); -// IN_ShowMouse (); - if (vid_canalttab) - { - ChangeDisplaySettings (NULL, 0); - vid_wassuspended = true; - } + ChangeDisplaySettings (NULL, 0); + vid_wassuspended = true; } -// else if ((modestate == MS_WINDOWED) && vid_mouse.value) -// { -// usingmouse = false; -// IN_DeactivateMouse (); -// IN_ShowMouse (); -// } VID_RestoreSystemGamma(); } } +//TODO: move it around in vid_wgl.c since I dont think this is the right position +void Sys_SendKeyEvents (void) +{ + MSG msg; + + while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) + { + if (!GetMessage (&msg, NULL, 0, 0)) + Sys_Quit (); + + TranslateMessage (&msg); + DispatchMessage (&msg); + } +} + LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); /* main window procedure */ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { - LONG lRet = 1; + LONG lRet = 1; int fActive, fMinimized, temp; - extern unsigned int uiWheelMessage; + char state[256]; + char asciichar[4]; + int vkey; + int charlength; + qboolean down = false; if ( uMsg == uiWheelMessage ) uMsg = WM_MOUSEWHEEL; - switch (uMsg) - { + switch (uMsg) + { case WM_KILLFOCUS: - if (modestate == MS_FULLDIB) + if (vid_isfullscreen) ShowWindow(mainwindow, SW_SHOWMINNOACTIVE); break; @@ -745,17 +496,25 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) case WM_MOVE: window_x = (int) LOWORD(lParam); window_y = (int) HIWORD(lParam); - VID_UpdateWindowStatus (); + IN_Activate(false); break; case WM_KEYDOWN: case WM_SYSKEYDOWN: - Key_Event (MapKey(lParam, wParam), true); - break; - + down = true; case WM_KEYUP: case WM_SYSKEYUP: - Key_Event (MapKey(lParam, wParam), false); + vkey = MapKey(lParam, wParam); + GetKeyboardState (state); + // alt/ctrl/shift tend to produce funky ToAscii values, + // and if it's not a single character we don't know care about it + charlength = ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0); + if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0) + asciichar[0] = 0; + else if( charlength == 2 ) { + asciichar[0] = asciichar[1]; + } + Key_Event (vkey, asciichar[0], down); break; case WM_SYSCHAR: @@ -770,6 +529,8 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) case WM_RBUTTONUP: case WM_MBUTTONDOWN: case WM_MBUTTONUP: + case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons + case WM_XBUTTONUP: // backslash :: imouse explorer buttons case WM_MOUSEMOVE: temp = 0; @@ -782,31 +543,59 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) if (wParam & MK_MBUTTON) temp |= 4; - IN_MouseEvent (temp); + /* backslash :: imouse explorer buttons */ + if (wParam & MK_XBUTTON1) + temp |= 8; + + if (wParam & MK_XBUTTON2) + temp |= 16; + /* :: backslash */ + + // LordHavoc: lets hope this allows more buttons in the future... + if (wParam & MK_XBUTTON3) + temp |= 32; + if (wParam & MK_XBUTTON4) + temp |= 64; + if (wParam & MK_XBUTTON5) + temp |= 128; + if (wParam & MK_XBUTTON6) + temp |= 256; + if (wParam & MK_XBUTTON7) + temp |= 512; + + if (vid_usingmouse && !dinput_acquired) + { + // perform button actions + int i; + for (i=0 ; i 0) { - Key_Event(K_MWHEELUP, true); - Key_Event(K_MWHEELUP, false); + Key_Event(K_MWHEELUP, 0, true); + Key_Event(K_MWHEELUP, 0, false); } else { - Key_Event(K_MWHEELDOWN, true); - Key_Event(K_MWHEELDOWN, false); + Key_Event(K_MWHEELDOWN, 0, true); + Key_Event(K_MWHEELDOWN, 0, false); } break; - case WM_SIZE: - break; + case WM_SIZE: + break; - case WM_CLOSE: + case WM_CLOSE: if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES) Sys_Quit (); - break; + break; case WM_ACTIVATE: fActive = LOWORD(wParam); @@ -818,800 +607,1171 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) break; - case WM_DESTROY: - { - if (mainwindow) - DestroyWindow (mainwindow); - - PostQuitMessage (0); - } - break; + //case WM_DESTROY: + // PostQuitMessage (0); + // break; case MM_MCINOTIFY: - lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam); + lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam); break; - default: - /* pass all unhandled messages to DefWindowProc */ - lRet = DefWindowProc (hWnd, uMsg, wParam, lParam); - break; - } + default: + /* pass all unhandled messages to DefWindowProc */ + lRet = DefWindowProc (hWnd, uMsg, wParam, lParam); + break; + } - /* return 1 if handled message, 0 if not */ - return lRet; + /* return 1 if handled message, 0 if not */ + return lRet; } - -/* -================= -VID_NumModes -================= -*/ -int VID_NumModes (void) +int VID_SetGamma(unsigned short *ramps) { - return nummodes; + HDC hdc = GetDC (NULL); + int i = SetDeviceGammaRamp(hdc, ramps); + ReleaseDC (NULL, hdc); + return i; // return success or failure } - -/* -================= -VID_GetModePtr -================= -*/ -vmode_t *VID_GetModePtr (int modenum) +int VID_GetGamma(unsigned short *ramps) { - - if ((modenum >= 0) && (modenum < nummodes)) - return &modelist[modenum]; - else - return &badmode; + HDC hdc = GetDC (NULL); + int i = GetDeviceGammaRamp(hdc, ramps); + ReleaseDC (NULL, hdc); + return i; // return success or failure } +static HINSTANCE gldll; -/* -================= -VID_GetModeDescription -================= -*/ -char *VID_GetModeDescription (int mode) +static void GL_CloseLibrary(void) { - char *pinfo; - vmode_t *pv; - static char temp[100]; - - if ((mode < 0) || (mode >= nummodes)) - return NULL; - - if (!leavecurrentmode) - { - pv = VID_GetModePtr (mode); - pinfo = pv->modedesc; - } - else - { - sprintf (temp, "Desktop resolution (%dx%d)", modelist[MODE_FULLSCREEN_DEFAULT].width, modelist[MODE_FULLSCREEN_DEFAULT].height); - pinfo = temp; - } - - return pinfo; + FreeLibrary(gldll); + gldll = 0; + gl_driver[0] = 0; + qwglGetProcAddress = NULL; + gl_extensions = ""; + gl_platform = ""; + gl_platformextensions = ""; } - -// KJB: Added this to return the mode driver name in description for console - -char *VID_GetExtModeDescription (int mode) +static int GL_OpenLibrary(const char *name) { - static char pinfo[40]; - vmode_t *pv; - - if ((mode < 0) || (mode >= nummodes)) - return NULL; - - pv = VID_GetModePtr (mode); - if (modelist[mode].type == MS_FULLDIB) - { - if (!leavecurrentmode) - sprintf(pinfo,"%s fullscreen", pv->modedesc); - else - sprintf (pinfo, "Desktop resolution (%dx%d)", modelist[MODE_FULLSCREEN_DEFAULT].width, modelist[MODE_FULLSCREEN_DEFAULT].height); - } - else + Con_Printf("Loading OpenGL driver %s\n", name); + GL_CloseLibrary(); + if (!(gldll = LoadLibrary(name))) { - if (modestate == MS_WINDOWED) - sprintf(pinfo, "%s windowed", pv->modedesc); - else - sprintf(pinfo, "windowed"); + Con_Printf("Unable to LoadLibrary %s\n", name); + return false; } - - return pinfo; + strcpy(gl_driver, name); + return true; } - -/* -================= -VID_DescribeCurrentMode_f -================= -*/ -void VID_DescribeCurrentMode_f (void) +void *GL_GetProcAddress(const char *name) { - Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum)); + void *p = NULL; + if (qwglGetProcAddress != NULL) + p = (void *) qwglGetProcAddress(name); + if (p == NULL) + p = (void *) GetProcAddress(gldll, name); + return p; } - -/* -================= -VID_NumModes_f -================= -*/ -void VID_NumModes_f (void) +static void IN_Init(void); +void VID_Init(void) { + WNDCLASS wc; - if (nummodes == 1) - Con_Printf ("%d video mode is available\n", nummodes); - else - Con_Printf ("%d video modes are available\n", nummodes); -} - - -/* -================= -VID_DescribeMode_f -================= -*/ -void VID_DescribeMode_f (void) -{ - int t, modenum; - - modenum = atoi (Cmd_Argv(1)); + InitCommonControls(); + hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1)); - t = leavecurrentmode; - leavecurrentmode = 0; + // Register the frame class + wc.style = 0; + wc.lpfnWndProc = (WNDPROC)MainWndProc; + wc.cbClsExtra = 0; + wc.cbWndExtra = 0; + wc.hInstance = global_hInstance; + wc.hIcon = hIcon; + wc.hCursor = LoadCursor (NULL,IDC_ARROW); + wc.hbrBackground = NULL; + wc.lpszMenuName = 0; + wc.lpszClassName = "DarkPlacesWindowClass"; - Con_Printf ("%s\n", VID_GetExtModeDescription (modenum)); + if (!RegisterClass (&wc)) + Con_Printf ("Couldn't register window class\n"); - leavecurrentmode = t; + IN_Init(); } - -/* -================= -VID_DescribeModes_f -================= -*/ -void VID_DescribeModes_f (void) +int VID_InitMode (int fullscreen, int width, int height, int bpp) { - int i, lnummodes, t; - char *pinfo; - vmode_t *pv; - - lnummodes = VID_NumModes (); + int i; + HDC hdc; + RECT rect; + MSG msg; + PIXELFORMATDESCRIPTOR pfd = + { + sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd + 1, // version number + PFD_DRAW_TO_WINDOW // support window + | PFD_SUPPORT_OPENGL // support OpenGL + | PFD_DOUBLEBUFFER , // double buffered + PFD_TYPE_RGBA, // RGBA type + 24, // 24-bit color depth + 0, 0, 0, 0, 0, 0, // color bits ignored + 0, // no alpha buffer + 0, // shift bit ignored + 0, // no accumulation buffer + 0, 0, 0, 0, // accum bits ignored + 32, // 32-bit z-buffer + 0, // no stencil buffer + 0, // no auxiliary buffer + PFD_MAIN_PLANE, // main layer + 0, // reserved + 0, 0, 0 // layer masks ignored + }; + int pixelformat; + DWORD WindowStyle, ExWindowStyle; + int CenterX, CenterY; + const char *gldrivername; + int depth; - t = leavecurrentmode; - leavecurrentmode = 0; + if (vid_initialized) + Sys_Error("VID_InitMode called when video is already initialised"); - for (i=1 ; i= 32) { - pv = VID_GetModePtr (i); - pinfo = VID_GetExtModeDescription (i); - Con_Printf ("%2d: %s\n", i, pinfo); + pfd.cStencilBits = 8; + pfd.cAlphaBits = 8; + } + else + { + pfd.cStencilBits = 0; + pfd.cAlphaBits = 0; } - leavecurrentmode = t; -} + gldrivername = "opengl32.dll"; +// COMMANDLINEOPTION: Windows WGL: -gl_driver selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it + i = COM_CheckParm("-gl_driver"); + if (i && i < com_argc - 1) + gldrivername = com_argv[i + 1]; + if (!GL_OpenLibrary(gldrivername)) + { + Con_Printf("Unable to load GL driver %s\n", gldrivername); + return false; + } -void VID_AddMode(int type, int width, int height, int modenum, int halfscreen, int dib, int fullscreen, int bpp) -{ - int i; - if (nummodes >= MAX_MODE_LIST) - return; - modelist[nummodes].type = type; - modelist[nummodes].width = width; - modelist[nummodes].height = height; - modelist[nummodes].modenum = modenum; - modelist[nummodes].halfscreen = halfscreen; - modelist[nummodes].dib = dib; - modelist[nummodes].fullscreen = fullscreen; - modelist[nummodes].bpp = bpp; - if (bpp == 0) - sprintf (modelist[nummodes].modedesc, "%dx%d", width, height); - else - sprintf (modelist[nummodes].modedesc, "%dx%dx%d", width, height, bpp); - for (i = 0;i < nummodes;i++) + memset(&gdevmode, 0, sizeof(gdevmode)); + + vid_isfullscreen = false; + if (fullscreen) { - if (!memcmp(&modelist[i], &modelist[nummodes], sizeof(vmode_t))) - return; + gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; + gdevmode.dmBitsPerPel = bpp; + gdevmode.dmPelsWidth = width; + gdevmode.dmPelsHeight = height; + gdevmode.dmSize = sizeof (gdevmode); + if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) + { + VID_Shutdown(); + Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp); + return false; + } + + vid_isfullscreen = true; + WindowStyle = WS_POPUP; + ExWindowStyle = WS_EX_TOPMOST; } - nummodes++; -} + else + { + hdc = GetDC (NULL); + i = GetDeviceCaps(hdc, RASTERCAPS); + depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL); + ReleaseDC (NULL, hdc); + if (i & RC_PALETTE) + { + VID_Shutdown(); + Con_Print("Can't run in non-RGB mode\n"); + return false; + } + if (bpp > depth) + { + VID_Shutdown(); + Con_Print("A higher desktop depth is required to run this video mode\n"); + return false; + } -void VID_InitDIB (HINSTANCE hInstance) -{ - int w, h; - WNDCLASS wc; + WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX; + ExWindowStyle = 0; + } - // Register the frame class - wc.style = 0; - wc.lpfnWndProc = (WNDPROC)MainWndProc; - wc.cbClsExtra = 0; - wc.cbWndExtra = 0; - wc.hInstance = hInstance; - wc.hIcon = 0; - wc.hCursor = LoadCursor (NULL,IDC_ARROW); - wc.hbrBackground = NULL; - wc.lpszMenuName = 0; - wc.lpszClassName = "DarkPlaces"; + rect.top = 0; + rect.left = 0; + rect.right = width; + rect.bottom = height; + AdjustWindowRectEx(&rect, WindowStyle, false, 0); - if (!RegisterClass (&wc) ) - Sys_Error ("Couldn't register window class"); + if (fullscreen) + { + CenterX = 0; + CenterY = 0; + } + else + { + CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2; + CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2; + } + CenterX = max(0, CenterX); + CenterY = max(0, CenterY); + + // x and y may be changed by WM_MOVE messages + window_x = CenterX; + window_y = CenterY; + rect.left += CenterX; + rect.right += CenterX; + rect.top += CenterY; + rect.bottom += CenterY; + + mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL); + if (!mainwindow) + { + Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL); + VID_Shutdown(); + return false; + } /* - modelist[0].type = MS_WINDOWED; + if (!fullscreen) + SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME); + */ - if (COM_CheckParm("-width")) - modelist[0].width = atoi(com_argv[COM_CheckParm("-width")+1]); - else - modelist[0].width = 640; + ShowWindow (mainwindow, SW_SHOWDEFAULT); + UpdateWindow (mainwindow); - if (modelist[0].width < 320) - modelist[0].width = 320; + // now we try to make sure we get the focus on the mode switch, because + // sometimes in some systems we don't. We grab the foreground, then + // finish setting up, pump all our messages, and sleep for a little while + // to let messages finish bouncing around the system, then we put + // ourselves at the top of the z order, then grab the foreground again, + // Who knows if it helps, but it probably doesn't hurt + SetForegroundWindow (mainwindow); - if (COM_CheckParm("-height")) - modelist[0].height= atoi(com_argv[COM_CheckParm("-height")+1]); - else - modelist[0].height = modelist[0].width * 240/320; + while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) + { + TranslateMessage (&msg); + DispatchMessage (&msg); + } - if (modelist[0].height < 240) - modelist[0].height = 240; + Sleep (100); - sprintf (modelist[0].modedesc, "%dx%d", modelist[0].width, modelist[0].height); + SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS); - modelist[0].modenum = MODE_WINDOWED; - modelist[0].dib = 1; - modelist[0].fullscreen = 0; - modelist[0].halfscreen = 0; - modelist[0].bpp = 0; + SetForegroundWindow (mainwindow); - nummodes = 1; - */ - if (COM_CheckParm("-width")) - w = atoi(com_argv[COM_CheckParm("-width")+1]); - else - w = 640; + // fix the leftover Alt from any Alt-Tab or the like that switched us away + ClearAllStates (); - if (w < 320) - w = 320; + baseDC = GetDC(mainwindow); - if (COM_CheckParm("-height")) - h = atoi(com_argv[COM_CheckParm("-height")+1]); - else - h = w * 240/320; + if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0) + { + VID_Shutdown(); + Con_Printf("ChoosePixelFormat(%d, %p) failed\n", baseDC, &pfd); + return false; + } - if (h < 240) - h = 240; + if (SetPixelFormat(baseDC, pixelformat, &pfd) == false) + { + VID_Shutdown(); + Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", baseDC, pixelformat, &pfd); + return false; + } - VID_AddMode(MS_WINDOWED, w, h, 0, 0, 1, 0, 0); -} + if (!GL_CheckExtension("wgl", wglfuncs, NULL, false)) + { + VID_Shutdown(); + Con_Print("wgl functions not found\n"); + return false; + } + baseRC = qwglCreateContext(baseDC); + if (!baseRC) + { + VID_Shutdown(); + Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n"); + return false; + } + if (!qwglMakeCurrent(baseDC, baseRC)) + { + VID_Shutdown(); + Con_Printf("wglMakeCurrent(%d, %d) failed\n", baseDC, baseRC); + return false; + } -/* -================= -VID_InitFullDIB -================= -*/ -void VID_InitFullDIB (HINSTANCE hInstance) -{ - DEVMODE devmode; -// int i; - int modenum; - int originalnummodes; -// int existingmode; - int numlowresmodes; - int j; - int bpp; - int done; - BOOL stat; - -// enumerate >8 bpp modes - originalnummodes = nummodes; - modenum = 0; - - do + if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL) { - stat = EnumDisplaySettings (NULL, modenum, &devmode); + VID_Shutdown(); + Con_Print("glGetString not found\n"); + return false; + } + if ((qwglGetExtensionsStringARB = (const char *(WINAPI *)(HDC hdc))GL_GetProcAddress("wglGetExtensionsStringARB")) == NULL) + Con_Print("wglGetExtensionsStringARB not found\n"); + gl_renderer = qglGetString(GL_RENDERER); + gl_vendor = qglGetString(GL_VENDOR); + gl_version = qglGetString(GL_VERSION); + gl_extensions = qglGetString(GL_EXTENSIONS); + gl_platform = "WGL"; + gl_platformextensions = ""; - if ((devmode.dmBitsPerPel >= 15) && (devmode.dmPelsWidth <= MAXWIDTH) && (devmode.dmPelsHeight <= MAXHEIGHT) && (nummodes < MAX_MODE_LIST)) - { - devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; + gl_videosyncavailable = false; - if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL) - { - // if the width is more than twice the height, reduce it by half because this - // is probably a dual-screen monitor - if ((!COM_CheckParm("-noadjustaspect")) && (devmode.dmPelsWidth > (devmode.dmPelsHeight << 1))) - VID_AddMode(MS_FULLDIB, devmode.dmPelsWidth >> 1, devmode.dmPelsHeight, 0, 1, 1, 1, devmode.dmBitsPerPel); - else - VID_AddMode(MS_FULLDIB, devmode.dmPelsWidth, devmode.dmPelsHeight, 0, 0, 1, 1, devmode.dmBitsPerPel); - /* - modelist[nummodes].type = MS_FULLDIB; - modelist[nummodes].width = devmode.dmPelsWidth; - modelist[nummodes].height = devmode.dmPelsHeight; - modelist[nummodes].modenum = 0; - modelist[nummodes].halfscreen = 0; - modelist[nummodes].dib = 1; - modelist[nummodes].fullscreen = 1; - modelist[nummodes].bpp = devmode.dmBitsPerPel; - sprintf (modelist[nummodes].modedesc, "%dx%dx%d", devmode.dmPelsWidth, devmode.dmPelsHeight, devmode.dmBitsPerPel); - - // if the width is more than twice the height, reduce it by half because this - // is probably a dual-screen monitor - if (!COM_CheckParm("-noadjustaspect")) - { - if (modelist[nummodes].width > (modelist[nummodes].height << 1)) - { - modelist[nummodes].width >>= 1; - modelist[nummodes].halfscreen = 1; - sprintf (modelist[nummodes].modedesc, "%dx%dx%d", modelist[nummodes].width, modelist[nummodes].height, modelist[nummodes].bpp); - } - } + if (qwglGetExtensionsStringARB) + gl_platformextensions = qwglGetExtensionsStringARB(baseDC); - for (i=originalnummodes, existingmode = 0 ; iwidth)/2, 4, p); - - vid_wmodes = 0; - lnummodes = VID_NumModes (); - - for (i=1 ; (i 0) + if (in_speed.state & 1) + speed = cl_movespeedkey.value; + else + speed = 1; + // LordHavoc: viewzoom affects sensitivity for sniping + aspeed = speed * host_realframetime * cl.viewzoom; + + // loop through the axes + for (i = 0; i < JOY_MAX_AXES; i++) { - M_Print (2*8, 36+0*8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)"); + // get the floating point zero-centered, potentially-inverted data for the current axis + fAxisValue = (float) *pdwRawValue[i]; + // move centerpoint to zero + fAxisValue -= 32768.0; - column = 8; - row = 36+2*8; + if (joy_wwhack2.integer != 0.0) + { + if (dwAxisMap[i] == AxisTurn) + { + // this is a special formula for the Logitech WingMan Warrior + // y=ax^b; where a = 300 and b = 1.3 + // also x values are in increments of 800 (so this is factored out) + // then bounds check result to level out excessively high spin rates + fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3); + if (fTemp > 14000.0) + fTemp = 14000.0; + // restore direction information + fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp; + } + } + + // convert range from -32768..32767 to -1..1 + fAxisValue /= 32768.0; - for (i=0 ; i joy_pitchthreshold.value) + { + // if mouse invert is on, invert the joystick pitch value + // only absolute control support here (joy_advanced is false) + if (m_pitch.value < 0.0) + { + cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; + } + else + { + cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; + } + V_StopPitchDrift(); + } + else + { + // no pitch movement + // disable pitch return-to-center unless requested by user + // *** this code can be removed when the lookspring bug is fixed + // *** the bug always has the lookspring feature on + if(lookspring.value == 0.0) + V_StopPitchDrift(); + } + } else - M_Print (column, row, modedescs[i].desc); + { + // user wants forward control to be forward control + if (fabs(fAxisValue) > joy_forwardthreshold.value) + { + cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value; + } + } + break; - column += 13*8; + case AxisSide: + if (fabs(fAxisValue) > joy_sidethreshold.value) + { + cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value; + } + break; - if ((i % VID_ROW_SIZE) == (VID_ROW_SIZE - 1)) + case AxisTurn: + if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook)) { - column = 8; - row += 8; + // user wants turn control to become side control + if (fabs(fAxisValue) > joy_sidethreshold.value) + { + cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value; + } } + else + { + // user wants turn control to be turn control + if (fabs(fAxisValue) > joy_yawthreshold.value) + { + if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) + { + cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value; + } + else + { + cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0; + } + + } + } + break; + + case AxisLook: + if (mouselook) + { + if (fabs(fAxisValue) > joy_pitchthreshold.value) + { + // pitch movement detected and pitch movement desired by user + if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) + { + cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; + } + else + { + cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0; + } + V_StopPitchDrift(); + } + else + { + // no pitch movement + // disable pitch return-to-center unless requested by user + // *** this code can be removed when the lookspring bug is fixed + // *** the bug always has the lookspring feature on + if(lookspring.integer == 0) + V_StopPitchDrift(); + } + } + break; + + default: + break; } } - - M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*2, "Video modes must be set from the"); - M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3, "command line with -width "); - M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4, "and -bpp "); - M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6, "Select windowed mode with -window"); } +static void IN_Init(void) +{ + uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" ); + + // joystick variables + Cvar_RegisterVariable (&in_joystick); + Cvar_RegisterVariable (&joy_name); + Cvar_RegisterVariable (&joy_advanced); + Cvar_RegisterVariable (&joy_advaxisx); + Cvar_RegisterVariable (&joy_advaxisy); + Cvar_RegisterVariable (&joy_advaxisz); + Cvar_RegisterVariable (&joy_advaxisr); + Cvar_RegisterVariable (&joy_advaxisu); + Cvar_RegisterVariable (&joy_advaxisv); + Cvar_RegisterVariable (&joy_forwardthreshold); + Cvar_RegisterVariable (&joy_sidethreshold); + Cvar_RegisterVariable (&joy_pitchthreshold); + Cvar_RegisterVariable (&joy_yawthreshold); + Cvar_RegisterVariable (&joy_forwardsensitivity); + Cvar_RegisterVariable (&joy_sidesensitivity); + Cvar_RegisterVariable (&joy_pitchsensitivity); + Cvar_RegisterVariable (&joy_yawsensitivity); + Cvar_RegisterVariable (&joy_wwhack1); + Cvar_RegisterVariable (&joy_wwhack2); + Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f); +} -/* -================ -VID_MenuKey -================ -*/ -void VID_MenuKey (int key) +static void IN_Shutdown(void) { - switch (key) - { - case K_ESCAPE: - S_LocalSound ("misc/menu1.wav"); - M_Menu_Options_f (); - break; + IN_Activate (false); - default: - break; - } + if (g_pMouse) + IDirectInputDevice_Release(g_pMouse); + g_pMouse = NULL; + + if (g_pdi) + IDirectInput_Release(g_pdi); + g_pdi = NULL; }