X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=vid_wgl.c;h=eb4ff7702d03076cc250018abeec4f38b69bb0c5;hp=4558d89046cc29d8017b2c12aee17434acd7d509;hb=a308444491ff5488c82a196a9810142a10b142e3;hpb=dab565345260287a1b98d0fc701ee055cbc3d343 diff --git a/vid_wgl.c b/vid_wgl.c index 4558d890..eb4ff770 100644 --- a/vid_wgl.c +++ b/vid_wgl.c @@ -8,7 +8,7 @@ of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -24,329 +24,217 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "resource.h" #include -#define MAX_MODE_LIST 30 -#define VID_ROW_SIZE 3 -#define MAXWIDTH 10000 -#define MAXHEIGHT 10000 - -#define MODE_WINDOWED 0 -#define NO_MODE (MODE_WINDOWED - 1) -#define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 1) - -typedef struct { - modestate_t type; - int width; - int height; - int modenum; - int dib; - int fullscreen; - int bpp; - int halfscreen; - char modedesc[17]; -} vmode_t; - -typedef struct { - int width; - int height; -} lmode_t; - -lmode_t lowresmodes[] = { - {320, 200}, - {320, 240}, - {400, 300}, - {512, 384}, +int cl_available = true; + +int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *); +int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); +//int (WINAPI *qwglGetPixelFormat)(HDC); +BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *); +BOOL (WINAPI *qwglSwapBuffers)(HDC); +HGLRC (WINAPI *qwglCreateContext)(HDC); +BOOL (WINAPI *qwglDeleteContext)(HGLRC); +HGLRC (WINAPI *qwglGetCurrentContext)(VOID); +HDC (WINAPI *qwglGetCurrentDC)(VOID); +PROC (WINAPI *qwglGetProcAddress)(LPCSTR); +BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC); +BOOL (WINAPI *qwglSwapIntervalEXT)(int interval); +const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc); + +static gl_extensionfunctionlist_t wglfuncs[] = +{ + {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat}, + {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat}, +// {"wglGetPixelFormat", (void **) &qwglGetPixelFormat}, + {"wglSetPixelFormat", (void **) &qwglSetPixelFormat}, + {"wglSwapBuffers", (void **) &qwglSwapBuffers}, + {"wglCreateContext", (void **) &qwglCreateContext}, + {"wglDeleteContext", (void **) &qwglDeleteContext}, + {"wglGetProcAddress", (void **) &qwglGetProcAddress}, + {"wglMakeCurrent", (void **) &qwglMakeCurrent}, + {"wglGetCurrentContext", (void **) &qwglGetCurrentContext}, + {"wglGetCurrentDC", (void **) &qwglGetCurrentDC}, + {NULL, NULL} }; -const char *gl_vendor; -const char *gl_renderer; -const char *gl_version; -const char *gl_extensions; +static gl_extensionfunctionlist_t wglswapintervalfuncs[] = +{ + {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT}, + {NULL, NULL} +}; -qboolean scr_skipupdate; +void VID_RestoreGameGamma(void); +void VID_GetSystemGamma(void); +void VID_RestoreSystemGamma(void); -static vmode_t modelist[MAX_MODE_LIST]; -static int nummodes; -static vmode_t *pcurrentmode; -static vmode_t badmode; +qboolean scr_skipupdate; -static DEVMODE gdevmode; -static qboolean vid_initialized = false; -static qboolean windowed, leavecurrentmode; -static qboolean vid_canalttab = false; +static DEVMODE gdevmode; +static qboolean vid_initialized = false; static qboolean vid_wassuspended = false; -static int usingmouse; -extern qboolean mouseactive; // from in_win.c -static HICON hIcon; - -int DIBWidth, DIBHeight; -RECT WindowRect; -DWORD WindowStyle, ExWindowStyle; - -HWND mainwindow; - -int vid_modenum = NO_MODE; -int vid_realmode; -int vid_default = MODE_WINDOWED; -static int windowed_default; -unsigned char vid_curpal[256*3]; +static int vid_usingmouse; +extern qboolean mouseactive; // from in_win.c +static HICON hIcon; -HGLRC baseRC; -HDC maindc; +HWND mainwindow; -glvert_t glv; +//HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow); -HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow); +static int vid_isfullscreen; -viddef_t vid; // global video state +//void VID_MenuDraw (void); +//void VID_MenuKey (int key); -float gldepthmin, gldepthmax; - -modestate_t modestate = MS_UNINIT; - -void VID_MenuDraw (void); -void VID_MenuKey (int key); - -LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); -void AppActivate(BOOL fActive, BOOL minimize); -char *VID_GetModeDescription (int mode); -void ClearAllStates (void); -void VID_UpdateWindowStatus (void); +//LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); +//void AppActivate(BOOL fActive, BOOL minimize); +//void ClearAllStates (void); +//void VID_UpdateWindowStatus (void); //==================================== -// Note that 0 is MODE_WINDOWED -//cvar_t _vid_default_mode = {"_vid_default_mode","0", true}; -// Note that 3 is MODE_FULLSCREEN_DEFAULT -//cvar_t _vid_default_mode_win = {"_vid_default_mode_win","3", true}; - -int window_center_x, window_center_y, window_x, window_y, window_width, window_height; -RECT window_rect; - -// direct draw software compatability stuff - -void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify) -{ - int CenterX, CenterY; - - CenterX = (GetSystemMetrics(SM_CXSCREEN) - width) / 2; - CenterY = (GetSystemMetrics(SM_CYSCREEN) - height) / 2; - if (CenterX > CenterY*2) - CenterX >>= 1; // dual screens - CenterX = (CenterX < 0) ? 0: CenterX; - CenterY = (CenterY < 0) ? 0: CenterY; - SetWindowPos (hWndCenter, NULL, CenterX, CenterY, 0, 0, - SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME); -} - -qboolean VID_SetWindowedMode (int modenum) -{ - int lastmodestate, width, height; - RECT rect; - - lastmodestate = modestate; - - WindowRect.top = WindowRect.left = 0; +int window_x, window_y, window_width, window_height; +int window_center_x, window_center_y; - WindowRect.right = modelist[modenum].width; - WindowRect.bottom = modelist[modenum].height; - - DIBWidth = modelist[modenum].width; - DIBHeight = modelist[modenum].height; - - WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX; - ExWindowStyle = 0; - - rect = WindowRect; - AdjustWindowRectEx(&rect, WindowStyle, false, 0); +void IN_ShowMouse (void); +void IN_DeactivateMouse (void); +void IN_HideMouse (void); +void IN_ActivateMouse (void); +void IN_MouseEvent (int mstate); +void IN_UpdateClipCursor (void); - width = rect.right - rect.left; - height = rect.bottom - rect.top; +qboolean mouseinitialized; +static qboolean dinput; - // Create the DIB window - mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlaces", "DarkPlacesGL", WindowStyle, rect.left, rect.top, width, height, NULL, NULL, global_hInstance, NULL); +// input code - if (!mainwindow) - Sys_Error ("Couldn't create DIB window"); +#include - // Center and show the DIB window - CenterWindow(mainwindow, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top, false); +#define DINPUT_BUFFERSIZE 16 +#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d) - ShowWindow (mainwindow, SW_SHOWDEFAULT); - UpdateWindow (mainwindow); +HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, + LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter); - modestate = MS_WINDOWED; +// mouse variables +int mouse_buttons; +int mouse_oldbuttonstate; +POINT current_pos; +int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum; - if (vid.conheight > modelist[modenum].height) - vid.conheight = modelist[modenum].height; - if (vid.conwidth > modelist[modenum].width) - vid.conwidth = modelist[modenum].width; - vid.width = vid.conwidth; - vid.height = vid.conheight; +static qboolean restore_spi; +static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1}; - SendMessage (mainwindow, WM_SETICON, (WPARAM)true, (LPARAM)hIcon); - SendMessage (mainwindow, WM_SETICON, (WPARAM)false, (LPARAM)hIcon); +unsigned int uiWheelMessage; +qboolean mouseactive; +//qboolean mouseinitialized; +static qboolean mouseparmsvalid, mouseactivatetoggle; +static qboolean mouseshowtoggle = 1; +static qboolean dinput_acquired; - return true; -} +static unsigned int mstate_di; +// joystick defines and variables +// where should defines be moved? +#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick +#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball +#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V +#define JOY_AXIS_X 0 +#define JOY_AXIS_Y 1 +#define JOY_AXIS_Z 2 +#define JOY_AXIS_R 3 +#define JOY_AXIS_U 4 +#define JOY_AXIS_V 5 -qboolean VID_SetFullDIBMode (int modenum) +enum _ControlList { - int lastmodestate, width, height; - RECT rect; - - if (!leavecurrentmode) - { - gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; - gdevmode.dmBitsPerPel = modelist[modenum].bpp; - gdevmode.dmPelsWidth = modelist[modenum].width << - modelist[modenum].halfscreen; - gdevmode.dmPelsHeight = modelist[modenum].height; - gdevmode.dmSize = sizeof (gdevmode); - - if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) - Sys_Error ("Couldn't set fullscreen DIB mode"); - } - - lastmodestate = modestate; - modestate = MS_FULLDIB; - - WindowRect.top = WindowRect.left = 0; - - WindowRect.right = modelist[modenum].width; - WindowRect.bottom = modelist[modenum].height; - - DIBWidth = modelist[modenum].width; - DIBHeight = modelist[modenum].height; - - WindowStyle = WS_POPUP; - ExWindowStyle = 0; - - rect = WindowRect; - AdjustWindowRectEx(&rect, WindowStyle, false, 0); - - width = rect.right - rect.left; - height = rect.bottom - rect.top; - - // Create the DIB window - mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlaces", "DarkPlacesGL", WindowStyle, rect.left, rect.top, width, height, NULL, NULL, global_hInstance, NULL); - - if (!mainwindow) - Sys_Error ("Couldn't create DIB window"); - - ShowWindow (mainwindow, SW_SHOWDEFAULT); - UpdateWindow (mainwindow); - - if (vid.conheight > modelist[modenum].height) - vid.conheight = modelist[modenum].height; - if (vid.conwidth > modelist[modenum].width) - vid.conwidth = modelist[modenum].width; - vid.width = vid.conwidth; - vid.height = vid.conheight; - -// needed because we're not getting WM_MOVE messages fullscreen on NT - window_x = 0; - window_y = 0; - - SendMessage (mainwindow, WM_SETICON, (WPARAM)true, (LPARAM)hIcon); - SendMessage (mainwindow, WM_SETICON, (WPARAM)false, (LPARAM)hIcon); - - return true; -} - + AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn +}; -int VID_SetMode (int modenum) +DWORD dwAxisFlags[JOY_MAX_AXES] = { - int original_mode, temp; - qboolean stat; - MSG msg; - - if ((windowed && (modenum != 0)) || (!windowed && (modenum < 1)) || (!windowed && (modenum >= nummodes))) - Sys_Error ("Bad video mode\n"); - -// so Con_Printfs don't mess us up by forcing vid and snd updates - temp = scr_disabled_for_loading; - scr_disabled_for_loading = true; - - CDAudio_Pause (); - - if (vid_modenum == NO_MODE) - original_mode = windowed_default; - else - original_mode = vid_modenum; - - // Set either the fullscreen or windowed mode - if (modelist[modenum].type == MS_WINDOWED) - { -// if (vid_mouse.value && key_dest == key_game) -// { -// stat = VID_SetWindowedMode(modenum); -// usingmouse = true; -// IN_ActivateMouse (); -// IN_HideMouse (); -// } -// else -// { -// usingmouse = false; -// IN_DeactivateMouse (); -// IN_ShowMouse (); -// stat = VID_SetWindowedMode(modenum); -// } - stat = VID_SetWindowedMode(modenum); - } - else if (modelist[modenum].type == MS_FULLDIB) - { - stat = VID_SetFullDIBMode(modenum); -// usingmouse = true; -// IN_ActivateMouse (); -// IN_HideMouse (); - } - else - Sys_Error ("VID_SetMode: Bad mode type in modelist"); - - window_width = DIBWidth; - window_height = DIBHeight; - VID_UpdateWindowStatus (); - - CDAudio_Resume (); - scr_disabled_for_loading = temp; - - if (!stat) - Sys_Error ("Couldn't set video mode"); - -// now we try to make sure we get the focus on the mode switch, because -// sometimes in some systems we don't. We grab the foreground, then -// finish setting up, pump all our messages, and sleep for a little while -// to let messages finish bouncing around the system, then we put -// ourselves at the top of the z order, then grab the foreground again, -// Who knows if it helps, but it probably doesn't hurt - SetForegroundWindow (mainwindow); - vid_modenum = modenum; - Cvar_SetValue ("vid_mode", (float)vid_modenum); - - while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) - { - TranslateMessage (&msg); - DispatchMessage (&msg); - } - - Sleep (100); - - SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS); - - SetForegroundWindow (mainwindow); - -// fix the leftover Alt from any Alt-Tab or the like that switched us away - ClearAllStates (); + JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV +}; - if (!msg_suppress_1) - Con_SafePrintf ("Video mode %s initialized.\n", VID_GetModeDescription (vid_modenum)); +DWORD dwAxisMap[JOY_MAX_AXES]; +DWORD dwControlMap[JOY_MAX_AXES]; +PDWORD pdwRawValue[JOY_MAX_AXES]; + +// none of these cvars are saved over a session +// this means that advanced controller configuration needs to be executed +// each time. this avoids any problems with getting back to a default usage +// or when changing from one controller to another. this way at least something +// works. +cvar_t in_joystick = {CVAR_SAVE, "joystick","0"}; +cvar_t joy_name = {0, "joyname", "joystick"}; +cvar_t joy_advanced = {0, "joyadvanced", "0"}; +cvar_t joy_advaxisx = {0, "joyadvaxisx", "0"}; +cvar_t joy_advaxisy = {0, "joyadvaxisy", "0"}; +cvar_t joy_advaxisz = {0, "joyadvaxisz", "0"}; +cvar_t joy_advaxisr = {0, "joyadvaxisr", "0"}; +cvar_t joy_advaxisu = {0, "joyadvaxisu", "0"}; +cvar_t joy_advaxisv = {0, "joyadvaxisv", "0"}; +cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15"}; +cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15"}; +cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15"}; +cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15"}; +cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0"}; +cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0"}; +cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0"}; +cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0"}; +cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0"}; +cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0"}; + +qboolean joy_avail, joy_advancedinit, joy_haspov; +DWORD joy_oldbuttonstate, joy_oldpovstate; + +int joy_id; +DWORD joy_flags; +DWORD joy_numbuttons; + +static LPDIRECTINPUT g_pdi; +static LPDIRECTINPUTDEVICE g_pMouse; + +static JOYINFOEX ji; + +static HINSTANCE hInstDI; + +//static qboolean dinput; + +typedef struct MYDATA { + LONG lX; // X axis goes here + LONG lY; // Y axis goes here + LONG lZ; // Z axis goes here + BYTE bButtonA; // One button goes here + BYTE bButtonB; // Another button goes here + BYTE bButtonC; // Another button goes here + BYTE bButtonD; // Another button goes here +} MYDATA; + +static DIOBJECTDATAFORMAT rgodf[] = { + { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, + { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, + { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, +}; - vid.recalc_refdef = 1; +#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0])) - return true; -} +static DIDATAFORMAT df = { + sizeof(DIDATAFORMAT), // this structure + sizeof(DIOBJECTDATAFORMAT), // size of object data format + DIDF_RELAXIS, // absolute axis coordinates + sizeof(MYDATA), // device data size + NUM_OBJECTS, // number of objects + rgodf, // and here they are +}; +// forward-referenced functions +void IN_StartupJoystick (void); +void Joy_AdvancedUpdate_f (void); +void IN_JoyMove (usercmd_t *cmd); +void IN_StartupMouse (void); /* ================ @@ -355,215 +243,83 @@ VID_UpdateWindowStatus */ void VID_UpdateWindowStatus (void) { + window_center_x = window_x + window_width / 2; + window_center_y = window_y + window_height / 2; - window_rect.left = window_x; - window_rect.top = window_y; - window_rect.right = window_x + window_width; - window_rect.bottom = window_y + window_height; - window_center_x = (window_rect.left + window_rect.right) / 2; - window_center_y = (window_rect.top + window_rect.bottom) / 2; - - IN_UpdateClipCursor (); -} - - -//==================================== - -void VID_CheckMultitexture(void) -{ - qglMTexCoord2f = NULL; - qglSelectTexture = NULL; - gl_mtexable = false; - // Check to see if multitexture is disabled - if (COM_CheckParm("-nomtex")) - { - Con_Printf("...multitexture disabled\n"); - return; - } - // Test for ARB_multitexture - if (!COM_CheckParm("-SGISmtex") && strstr(gl_extensions, "GL_ARB_multitexture ")) - { - Con_Printf("...using GL_ARB_multitexture\n"); - qglMTexCoord2f = (void *) wglGetProcAddress("glMultiTexCoord2fARB"); - qglSelectTexture = (void *) wglGetProcAddress("glActiveTextureARB"); - gl_mtexable = true; - gl_mtex_enum = GL_TEXTURE0_ARB; - } - else if (strstr(gl_extensions, "GL_SGIS_multitexture ")) // Test for SGIS_multitexture (if ARB_multitexture not found) + if (mouseinitialized && mouseactive && !dinput) { - Con_Printf("...using GL_SGIS_multitexture\n"); - qglMTexCoord2f = (void *) wglGetProcAddress("glMTexCoord2fSGIS"); - qglSelectTexture = (void *) wglGetProcAddress("glSelectTextureSGIS"); - gl_mtexable = true; - gl_mtex_enum = TEXTURE0_SGIS; + RECT window_rect; + window_rect.left = window_x; + window_rect.top = window_y; + window_rect.right = window_x + window_width; + window_rect.bottom = window_y + window_height; + ClipCursor (&window_rect); } - else - Con_Printf("...multitexture disabled (not detected)\n"); } -void VID_CheckCVA(void) -{ - qglLockArraysEXT = NULL; - qglUnlockArraysEXT = NULL; - gl_supportslockarrays = false; - if (COM_CheckParm("-nocva")) - { - Con_Printf("...compiled vertex arrays disabled\n"); - return; - } - if (strstr(gl_extensions, "GL_EXT_compiled_vertex_array")) - { - Con_Printf("...using compiled vertex arrays\n"); - qglLockArraysEXT = (void *) wglGetProcAddress("glLockArraysEXT"); - qglUnlockArraysEXT = (void *) wglGetProcAddress("glUnlockArraysEXT"); - gl_supportslockarrays = true; - } -} + +//==================================== /* ================= -GL_BeginRendering - +VID_GetWindowSize ================= */ -void GL_BeginRendering (int *x, int *y, int *width, int *height) +void VID_GetWindowSize (int *x, int *y, int *width, int *height) { - *x = *y = 0; - *width = WindowRect.right - WindowRect.left; - *height = WindowRect.bottom - WindowRect.top; - -// if (!wglMakeCurrent( maindc, baseRC )) -// Sys_Error ("wglMakeCurrent failed"); - -// glViewport (*x, *y, *width, *height); + *x = 0; + *y = 0; + *width = window_width; + *height = window_height; } -void GL_EndRendering (void) +void VID_Finish (void) { - int usemouse; - if (r_render.value && !scr_skipupdate) - SwapBuffers(maindc); + HDC hdc; + int vid_usemouse; + if (r_render.integer && !scr_skipupdate) + { + qglFinish(); + hdc = GetDC(mainwindow); + SwapBuffers(hdc); + ReleaseDC(mainwindow, hdc); + } // handle the mouse state when windowed if that's changed - usemouse = false; - if (vid_mouse.value && key_dest == key_game) - usemouse = true; - if (modestate == MS_FULLDIB) - usemouse = true; - if (!ActiveApp) - usemouse = false; - if (usemouse) - { - if (!usingmouse) + vid_usemouse = false; + if (vid_mouse.integer && !key_consoleactive) + vid_usemouse = true; + if (vid_isfullscreen) + vid_usemouse = true; + if (!vid_activewindow) + vid_usemouse = false; + if (vid_usemouse) + { + if (!vid_usingmouse) { - usingmouse = true; + vid_usingmouse = true; IN_ActivateMouse (); IN_HideMouse(); } } else { - if (usingmouse) + if (vid_usingmouse) { - usingmouse = false; + vid_usingmouse = false; IN_DeactivateMouse (); IN_ShowMouse(); } } } -void VID_SetDefaultMode (void) -{ - IN_DeactivateMouse (); -} - -void VID_RestoreSystemGamma(void); - -void VID_Shutdown (void) -{ - HGLRC hRC; - HDC hDC; - int i; - GLuint temp[8192]; - - if (vid_initialized) - { - vid_canalttab = false; - hRC = wglGetCurrentContext(); - hDC = wglGetCurrentDC(); - - wglMakeCurrent(NULL, NULL); - - // LordHavoc: free textures before closing (may help NVIDIA) - for (i = 0;i < 8192;i++) - temp[i] = i+1; - glDeleteTextures(8192, temp); - - if (hRC) - wglDeleteContext(hRC); - - if (hDC && mainwindow) - ReleaseDC(mainwindow, hDC); - - if (modestate == MS_FULLDIB) - ChangeDisplaySettings (NULL, 0); - - if (maindc && mainwindow) - ReleaseDC (mainwindow, maindc); - - AppActivate(false, false); - - VID_RestoreSystemGamma(); - } -} - - //========================================================================== -BOOL bSetupPixelFormat(HDC hDC) -{ - static PIXELFORMATDESCRIPTOR pfd = { - sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd - 1, // version number - PFD_DRAW_TO_WINDOW // support window - | PFD_SUPPORT_OPENGL // support OpenGL - | PFD_DOUBLEBUFFER , // double buffered - PFD_TYPE_RGBA, // RGBA type - 24, // 24-bit color depth - 0, 0, 0, 0, 0, 0, // color bits ignored - 0, // no alpha buffer - 0, // shift bit ignored - 0, // no accumulation buffer - 0, 0, 0, 0, // accum bits ignored - 32, // 32-bit z-buffer - 0, // no stencil buffer - 0, // no auxiliary buffer - PFD_MAIN_PLANE, // main layer - 0, // reserved - 0, 0, 0 // layer masks ignored - }; - int pixelformat; - - if ( (pixelformat = ChoosePixelFormat(hDC, &pfd)) == 0 ) - { - MessageBox(NULL, "ChoosePixelFormat failed", "Error", MB_OK); - return false; - } - - if (SetPixelFormat(hDC, pixelformat, &pfd) == false) - { - MessageBox(NULL, "SetPixelFormat failed", "Error", MB_OK); - return false; - } - - return true; -} - -byte scantokey[128] = +qbyte scantokey[128] = { // 0 1 2 3 4 5 6 7 8 9 A B C D E F 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 , // 0 @@ -576,20 +332,6 @@ byte scantokey[128] = 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 // 7 }; -/* -byte shiftscantokey[128] = -{ -// 0 1 2 3 4 5 6 7 8 9 A B C D E F - 0 ,27 ,'!' ,'@' ,'#' ,'$' ,'%' ,'^' ,'&' ,'*' ,'(' ,')' ,'_' ,'+' ,K_BACKSPACE,9 , // 0 - 'Q' ,'W' ,'E' ,'R' ,'T' ,'Y' ,'U' ,'I' ,'O' ,'P' ,'{' ,'}' ,13 ,K_CTRL ,'A' ,'S' , // 1 - 'D' ,'F' ,'G' ,'H' ,'J' ,'K' ,'L' ,':' ,'"' ,'~' ,K_SHIFT,'|' ,'Z' ,'X' ,'C' ,'V' , // 2 - 'B' ,'N' ,'M' ,'<' ,'>' ,'?' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2,K_F3 ,K_F4 ,K_F5 , // 3 - K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,'_' ,K_LEFTARROW,'%' ,K_RIGHTARROW,'+' ,K_END, // 4 - K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 5 - 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 6 - 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 // 7 -}; -*/ /* ======= @@ -605,8 +347,6 @@ int MapKey (int key, int virtualkey) return 0; if (scantokey[key] == 0) Con_DPrintf("key 0x%02x has no translation\n", key); -// if (scantokey[key] >= 0x20 && scantokey[key] < 0x7F) -// return realchar; return scantokey[key]; } @@ -626,7 +366,7 @@ ClearAllStates void ClearAllStates (void) { int i; - + // send an up event for each key, to make sure the server clears them all for (i=0 ; i<256 ; i++) { @@ -638,6 +378,7 @@ void ClearAllStates (void) } void VID_RestoreGameGamma(void); +extern qboolean host_loopactive; void AppActivate(BOOL fActive, BOOL minimize) /**************************************************************************** @@ -653,16 +394,16 @@ void AppActivate(BOOL fActive, BOOL minimize) { static BOOL sound_active; - ActiveApp = fActive; - Minimized = minimize; + vid_activewindow = fActive; + vid_hidden = minimize; // enable/disable sound on focus gain/loss - if (!ActiveApp && sound_active) + if (!vid_activewindow && sound_active) { S_BlockSound (); sound_active = false; } - else if (ActiveApp && !sound_active) + else if (vid_activewindow && !sound_active) { S_UnblockSound (); sound_active = true; @@ -670,12 +411,9 @@ void AppActivate(BOOL fActive, BOOL minimize) if (fActive) { - if (modestate == MS_FULLDIB) + if (vid_isfullscreen) { -// usingmouse = true; -// IN_ActivateMouse (); -// IN_HideMouse (); - if (vid_canalttab && vid_wassuspended) + if (vid_wassuspended) { vid_wassuspended = false; ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN); @@ -685,37 +423,20 @@ void AppActivate(BOOL fActive, BOOL minimize) // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false); } -// else if ((modestate == MS_WINDOWED) && vid_mouse.value && key_dest == key_game) -// { -// usingmouse = true; -// IN_ActivateMouse (); -// IN_HideMouse (); -// } - VID_RestoreGameGamma(); + if (host_loopactive) + VID_RestoreGameGamma(); } if (!fActive) { - usingmouse = false; + vid_usingmouse = false; IN_DeactivateMouse (); IN_ShowMouse (); - if (modestate == MS_FULLDIB) + if (vid_isfullscreen) { -// usingmouse = false; -// IN_DeactivateMouse (); -// IN_ShowMouse (); - if (vid_canalttab) - { - ChangeDisplaySettings (NULL, 0); - vid_wassuspended = true; - } + ChangeDisplaySettings (NULL, 0); + vid_wassuspended = true; } -// else if ((modestate == MS_WINDOWED) && vid_mouse.value) -// { -// usingmouse = false; -// IN_DeactivateMouse (); -// IN_ShowMouse (); -// } VID_RestoreSystemGamma(); } } @@ -725,17 +446,17 @@ LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); /* main window procedure */ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { - LONG lRet = 1; + LONG lRet = 1; int fActive, fMinimized, temp; extern unsigned int uiWheelMessage; if ( uMsg == uiWheelMessage ) uMsg = WM_MOUSEWHEEL; - switch (uMsg) - { + switch (uMsg) + { case WM_KILLFOCUS: - if (modestate == MS_FULLDIB) + if (vid_isfullscreen) ShowWindow(mainwindow, SW_SHOWMINNOACTIVE); break; @@ -752,7 +473,7 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) case WM_SYSKEYDOWN: Key_Event (MapKey(lParam, wParam), true); break; - + case WM_KEYUP: case WM_SYSKEYUP: Key_Event (MapKey(lParam, wParam), false); @@ -789,7 +510,7 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) // JACK: This is the mouse wheel with the Intellimouse // Its delta is either positive or neg, and we generate the proper // Event. - case WM_MOUSEWHEEL: + case WM_MOUSEWHEEL: if ((short) HIWORD(wParam) > 0) { Key_Event(K_MWHEELUP, true); Key_Event(K_MWHEELUP, false); @@ -799,14 +520,14 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) } break; - case WM_SIZE: - break; + case WM_SIZE: + break; - case WM_CLOSE: + case WM_CLOSE: if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES) Sys_Quit (); - break; + break; case WM_ACTIVATE: fActive = LOWORD(wParam); @@ -818,668 +539,469 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) break; - case WM_DESTROY: - { + case WM_DESTROY: + { if (mainwindow) DestroyWindow (mainwindow); - PostQuitMessage (0); - } - break; + PostQuitMessage (0); + } + break; case MM_MCINOTIFY: - lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam); + lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam); break; - default: - /* pass all unhandled messages to DefWindowProc */ - lRet = DefWindowProc (hWnd, uMsg, wParam, lParam); - break; - } + default: + /* pass all unhandled messages to DefWindowProc */ + lRet = DefWindowProc (hWnd, uMsg, wParam, lParam); + break; + } - /* return 1 if handled message, 0 if not */ - return lRet; + /* return 1 if handled message, 0 if not */ + return lRet; } -/* -================= -VID_NumModes -================= -*/ -int VID_NumModes (void) -{ - return nummodes; -} +//static int grabsysgamma = true; +WORD systemgammaramps[3][256], currentgammaramps[3][256]; - -/* -================= -VID_GetModePtr -================= -*/ -vmode_t *VID_GetModePtr (int modenum) +int VID_SetGamma(float prescale, float gamma, float scale, float base) { + int i; + HDC hdc; + hdc = GetDC (NULL); - if ((modenum >= 0) && (modenum < nummodes)) - return &modelist[modenum]; - else - return &badmode; -} + BuildGammaTable16(prescale, gamma, scale, base, ¤tgammaramps[0][0]); + for (i = 0;i < 256;i++) + currentgammaramps[1][i] = currentgammaramps[2][i] = currentgammaramps[0][i]; + i = SetDeviceGammaRamp(hdc, ¤tgammaramps[0][0]); -/* -================= -VID_GetModeDescription -================= -*/ -char *VID_GetModeDescription (int mode) + ReleaseDC (NULL, hdc); + return i; // return success or failure +} + +void VID_RestoreGameGamma(void) { - char *pinfo; - vmode_t *pv; - static char temp[100]; + VID_UpdateGamma(true); +} - if ((mode < 0) || (mode >= nummodes)) - return NULL; +void VID_GetSystemGamma(void) +{ + HDC hdc; + hdc = GetDC (NULL); - if (!leavecurrentmode) - { - pv = VID_GetModePtr (mode); - pinfo = pv->modedesc; - } - else - { - sprintf (temp, "Desktop resolution (%dx%d)", modelist[MODE_FULLSCREEN_DEFAULT].width, modelist[MODE_FULLSCREEN_DEFAULT].height); - pinfo = temp; - } + GetDeviceGammaRamp(hdc, &systemgammaramps[0][0]); - return pinfo; + ReleaseDC (NULL, hdc); } - -// KJB: Added this to return the mode driver name in description for console - -char *VID_GetExtModeDescription (int mode) +void VID_RestoreSystemGamma(void) { - static char pinfo[40]; - vmode_t *pv; - - if ((mode < 0) || (mode >= nummodes)) - return NULL; + HDC hdc; + hdc = GetDC (NULL); - pv = VID_GetModePtr (mode); - if (modelist[mode].type == MS_FULLDIB) - { - if (!leavecurrentmode) - sprintf(pinfo,"%s fullscreen", pv->modedesc); - else - sprintf (pinfo, "Desktop resolution (%dx%d)", modelist[MODE_FULLSCREEN_DEFAULT].width, modelist[MODE_FULLSCREEN_DEFAULT].height); - } - else - { - if (modestate == MS_WINDOWED) - sprintf(pinfo, "%s windowed", pv->modedesc); - else - sprintf(pinfo, "windowed"); - } + SetDeviceGammaRamp(hdc, &systemgammaramps[0][0]); - return pinfo; + ReleaseDC (NULL, hdc); } +//======================================================== +// Video menu stuff +//======================================================== -/* -================= -VID_DescribeCurrentMode_f -================= -*/ -void VID_DescribeCurrentMode_f (void) -{ - Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum)); -} +#if 0 +extern void M_Menu_Options_f (void); +extern void M_Print (float cx, float cy, char *str); +extern void M_PrintWhite (float cx, float cy, char *str); +extern void M_DrawCharacter (float cx, float cy, int num); +extern void M_DrawPic (float cx, float cy, char *picname); +static int vid_wmodes; -/* -================= -VID_NumModes_f -================= -*/ -void VID_NumModes_f (void) +typedef struct { + int modenum; + char *desc; + int iscur; +} modedesc_t; - if (nummodes == 1) - Con_Printf ("%d video mode is available\n", nummodes); - else - Con_Printf ("%d video modes are available\n", nummodes); -} +#define MAX_COLUMN_SIZE 9 +#define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 2) +#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3) +static modedesc_t modedescs[MAX_MODEDESCS]; /* -================= -VID_DescribeMode_f -================= +================ +VID_MenuDraw +================ */ -void VID_DescribeMode_f (void) +void VID_MenuDraw (void) { - int t, modenum; - - modenum = atoi (Cmd_Argv(1)); + cachepic_t *p; + char *ptr; + int lnummodes, i, k, column, row; + vmode_t *pv; - t = leavecurrentmode; - leavecurrentmode = 0; - - Con_Printf ("%s\n", VID_GetExtModeDescription (modenum)); - - leavecurrentmode = t; -} - - -/* -================= -VID_DescribeModes_f -================= -*/ -void VID_DescribeModes_f (void) -{ - int i, lnummodes, t; - char *pinfo; - vmode_t *pv; + p = Draw_CachePic ("gfx/vidmodes.lmp"); + M_DrawPic ( (320-p->width)/2, 4, "gfx/vidmodes.lmp"); + vid_wmodes = 0; lnummodes = VID_NumModes (); - t = leavecurrentmode; - leavecurrentmode = 0; - - for (i=1 ; i= MAX_MODE_LIST) - return; - modelist[nummodes].type = type; - modelist[nummodes].width = width; - modelist[nummodes].height = height; - modelist[nummodes].modenum = modenum; - modelist[nummodes].halfscreen = halfscreen; - modelist[nummodes].dib = dib; - modelist[nummodes].fullscreen = fullscreen; - modelist[nummodes].bpp = bpp; - if (bpp == 0) - sprintf (modelist[nummodes].modedesc, "%dx%d", width, height); - else - sprintf (modelist[nummodes].modedesc, "%dx%dx%d", width, height, bpp); - for (i = 0;i < nummodes;i++) - { - if (!memcmp(&modelist[i], &modelist[nummodes], sizeof(vmode_t))) - return; - } - nummodes++; -} - -void VID_InitDIB (HINSTANCE hInstance) -{ - int w, h; - WNDCLASS wc; - - // Register the frame class - wc.style = 0; - wc.lpfnWndProc = (WNDPROC)MainWndProc; - wc.cbClsExtra = 0; - wc.cbWndExtra = 0; - wc.hInstance = hInstance; - wc.hIcon = 0; - wc.hCursor = LoadCursor (NULL,IDC_ARROW); - wc.hbrBackground = NULL; - wc.lpszMenuName = 0; - wc.lpszClassName = "DarkPlaces"; - - if (!RegisterClass (&wc) ) - Sys_Error ("Couldn't register window class"); - - /* - modelist[0].type = MS_WINDOWED; - if (COM_CheckParm("-width")) - modelist[0].width = atoi(com_argv[COM_CheckParm("-width")+1]); - else - modelist[0].width = 640; + k = vid_wmodes; - if (modelist[0].width < 320) - modelist[0].width = 320; + modedescs[k].modenum = i; + modedescs[k].desc = ptr; + modedescs[k].iscur = 0; - if (COM_CheckParm("-height")) - modelist[0].height= atoi(com_argv[COM_CheckParm("-height")+1]); - else - modelist[0].height = modelist[0].width * 240/320; + if (i == vid_modenum) + modedescs[k].iscur = 1; - if (modelist[0].height < 240) - modelist[0].height = 240; + vid_wmodes++; - sprintf (modelist[0].modedesc, "%dx%d", modelist[0].width, modelist[0].height); + } - modelist[0].modenum = MODE_WINDOWED; - modelist[0].dib = 1; - modelist[0].fullscreen = 0; - modelist[0].halfscreen = 0; - modelist[0].bpp = 0; + if (vid_wmodes > 0) + { + M_Print (2*8, 36+0*8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)"); - nummodes = 1; - */ - if (COM_CheckParm("-width")) - w = atoi(com_argv[COM_CheckParm("-width")+1]); - else - w = 640; + column = 8; + row = 36+2*8; - if (w < 320) - w = 320; + for (i=0 ; i"); + M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4, "and -bpp "); + M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6, "Select windowed mode with -window"); } /* -================= -VID_InitFullDIB -================= +================ +VID_MenuKey +================ */ -void VID_InitFullDIB (HINSTANCE hInstance) +void VID_MenuKey (int key) { - DEVMODE devmode; -// int i; - int modenum; - int originalnummodes; -// int existingmode; - int numlowresmodes; - int j; - int bpp; - int done; - BOOL stat; - -// enumerate >8 bpp modes - originalnummodes = nummodes; - modenum = 0; - - do - { - stat = EnumDisplaySettings (NULL, modenum, &devmode); - - if ((devmode.dmBitsPerPel >= 15) && (devmode.dmPelsWidth <= MAXWIDTH) && (devmode.dmPelsHeight <= MAXHEIGHT) && (nummodes < MAX_MODE_LIST)) - { - devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; - - if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL) - { - // if the width is more than twice the height, reduce it by half because this - // is probably a dual-screen monitor - if ((!COM_CheckParm("-noadjustaspect")) && (devmode.dmPelsWidth > (devmode.dmPelsHeight << 1))) - VID_AddMode(MS_FULLDIB, devmode.dmPelsWidth >> 1, devmode.dmPelsHeight, 0, 1, 1, 1, devmode.dmBitsPerPel); - else - VID_AddMode(MS_FULLDIB, devmode.dmPelsWidth, devmode.dmPelsHeight, 0, 0, 1, 1, devmode.dmBitsPerPel); - /* - modelist[nummodes].type = MS_FULLDIB; - modelist[nummodes].width = devmode.dmPelsWidth; - modelist[nummodes].height = devmode.dmPelsHeight; - modelist[nummodes].modenum = 0; - modelist[nummodes].halfscreen = 0; - modelist[nummodes].dib = 1; - modelist[nummodes].fullscreen = 1; - modelist[nummodes].bpp = devmode.dmBitsPerPel; - sprintf (modelist[nummodes].modedesc, "%dx%dx%d", devmode.dmPelsWidth, devmode.dmPelsHeight, devmode.dmBitsPerPel); - - // if the width is more than twice the height, reduce it by half because this - // is probably a dual-screen monitor - if (!COM_CheckParm("-noadjustaspect")) - { - if (modelist[nummodes].width > (modelist[nummodes].height << 1)) - { - modelist[nummodes].width >>= 1; - modelist[nummodes].halfscreen = 1; - sprintf (modelist[nummodes].modedesc, "%dx%dx%d", modelist[nummodes].width, modelist[nummodes].height, modelist[nummodes].bpp); - } - } - - for (i=originalnummodes, existingmode = 0 ; iwidth)/2, 4, p); + mouseactivatetoggle = true; - vid_wmodes = 0; - lnummodes = VID_NumModes (); - - for (i=1 ; (i 0) + +/* +=========== +IN_InitDInput +=========== +*/ +qboolean IN_InitDInput (void) +{ + HRESULT hr; + DIPROPDWORD dipdw = { + { + sizeof(DIPROPDWORD), // diph.dwSize + sizeof(DIPROPHEADER), // diph.dwHeaderSize + 0, // diph.dwObj + DIPH_DEVICE, // diph.dwHow + }, + DINPUT_BUFFERSIZE, // dwData + }; + + if (!hInstDI) { - M_Print (2*8, 36+0*8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)"); + hInstDI = LoadLibrary("dinput.dll"); + + if (hInstDI == NULL) + { + Con_SafePrintf ("Couldn't load dinput.dll\n"); + return false; + } + } - column = 8; - row = 36+2*8; + if (!pDirectInputCreate) + { + pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA"); - for (i=0 ; i"); - M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4, "and -bpp "); - M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6, "Select windowed mode with -window"); + mouse_buttons = 3; + +// if a fullscreen video mode was set before the mouse was initialized, +// set the mouse state appropriately + if (mouseactivatetoggle) + IN_ActivateMouse (); } /* -================ -VID_MenuKey -================ +=========== +IN_MouseEvent +=========== */ -void VID_MenuKey (int key) +void IN_MouseEvent (int mstate) { - switch (key) + int i; + + if (mouseactive && !dinput) { - case K_ESCAPE: - S_LocalSound ("misc/menu1.wav"); - M_Menu_Options_f (); - break; + // perform button actions + for (i=0 ; i 14000.0) + fTemp = 14000.0; + // restore direction information + fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp; + } + } + + // convert range from -32768..32767 to -1..1 + fAxisValue /= 32768.0; + + switch (dwAxisMap[i]) + { + case AxisForward: + if ((joy_advanced.integer == 0) && mouselook) + { + // user wants forward control to become look control + if (fabs(fAxisValue) > joy_pitchthreshold.value) + { + // if mouse invert is on, invert the joystick pitch value + // only absolute control support here (joy_advanced is false) + if (m_pitch.value < 0.0) + { + cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; + } + else + { + cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; + } + V_StopPitchDrift(); + } + else + { + // no pitch movement + // disable pitch return-to-center unless requested by user + // *** this code can be removed when the lookspring bug is fixed + // *** the bug always has the lookspring feature on + if(lookspring.value == 0.0) + V_StopPitchDrift(); + } + } + else + { + // user wants forward control to be forward control + if (fabs(fAxisValue) > joy_forwardthreshold.value) + { + cmd->forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value; + } + } + break; + + case AxisSide: + if (fabs(fAxisValue) > joy_sidethreshold.value) + { + cmd->sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value; + } + break; + + case AxisTurn: + if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook)) + { + // user wants turn control to become side control + if (fabs(fAxisValue) > joy_sidethreshold.value) + { + cmd->sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value; + } + } + else + { + // user wants turn control to be turn control + if (fabs(fAxisValue) > joy_yawthreshold.value) + { + if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) + { + cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value; + } + else + { + cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0; + } + + } + } + break; + + case AxisLook: + if (mouselook) + { + if (fabs(fAxisValue) > joy_pitchthreshold.value) + { + // pitch movement detected and pitch movement desired by user + if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) + { + cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; + } + else + { + cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0; + } + V_StopPitchDrift(); + } + else + { + // no pitch movement + // disable pitch return-to-center unless requested by user + // *** this code can be removed when the lookspring bug is fixed + // *** the bug always has the lookspring feature on + if(lookspring.integer == 0) + V_StopPitchDrift(); + } + } + break; + + default: + break; + } + } +} + +static void IN_Init(void) +{ + uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" ); + + // joystick variables + Cvar_RegisterVariable (&in_joystick); + Cvar_RegisterVariable (&joy_name); + Cvar_RegisterVariable (&joy_advanced); + Cvar_RegisterVariable (&joy_advaxisx); + Cvar_RegisterVariable (&joy_advaxisy); + Cvar_RegisterVariable (&joy_advaxisz); + Cvar_RegisterVariable (&joy_advaxisr); + Cvar_RegisterVariable (&joy_advaxisu); + Cvar_RegisterVariable (&joy_advaxisv); + Cvar_RegisterVariable (&joy_forwardthreshold); + Cvar_RegisterVariable (&joy_sidethreshold); + Cvar_RegisterVariable (&joy_pitchthreshold); + Cvar_RegisterVariable (&joy_yawthreshold); + Cvar_RegisterVariable (&joy_forwardsensitivity); + Cvar_RegisterVariable (&joy_sidesensitivity); + Cvar_RegisterVariable (&joy_pitchsensitivity); + Cvar_RegisterVariable (&joy_yawsensitivity); + Cvar_RegisterVariable (&joy_wwhack1); + Cvar_RegisterVariable (&joy_wwhack2); + Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f); +} + +static void IN_Shutdown(void) +{ + IN_DeactivateMouse (); + IN_ShowMouse (); + + if (g_pMouse) + IDirectInputDevice_Release(g_pMouse); + g_pMouse = NULL; + + if (g_pdi) + IDirectInput_Release(g_pdi); + g_pdi = NULL; }