X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=wad.c;h=b0ea75f15b302bdf61e0402650215ad356b84dd0;hp=23bb8bcec01af296960cb17534d1b97879e814e0;hb=760ae8779d3f4a93510bcad762fce16728631936;hpb=f9b42aa4394dfa42d48c4dc5e8d39fce776d05dd diff --git a/wad.c b/wad.c index 23bb8bce..b0ea75f1 100644 --- a/wad.c +++ b/wad.c @@ -17,12 +17,16 @@ along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ -// wad.c + #include "quakedef.h" +#include "image.h" +#include "wad.h" + void SwapPic (qpic_t *pic); + /* ================== W_CleanupName @@ -34,7 +38,7 @@ Space padding is so names can be printed nicely in tables. Can safely be performed in place. ================== */ -static void W_CleanupName (char *in, char *out) +static void W_CleanupName (const char *in, char *out) { int i; int c; @@ -54,7 +58,7 @@ static void W_CleanupName (char *in, char *out) out[i] = 0; } -void *W_GetLumpName(char *name) +void *W_GetLumpName(const char *name) { int i; lumpinfo_t *lump; @@ -66,21 +70,19 @@ void *W_GetLumpName(char *name) static int wad_numlumps = 0; static lumpinfo_t *wad_lumps = NULL; static qbyte *wad_base = NULL; - static mempool_t *wad_mempool = NULL; W_CleanupName (name, clean); if (!wad_loaded) { wad_loaded = true; - if ((temp = FS_LoadFile ("gfx.wad", false))) + if ((temp = FS_LoadFile ("gfx.wad", tempmempool, false))) { if (memcmp(temp, "WAD2", 4)) - Con_Printf("gfx.wad doesn't have WAD2 id\n"); + Con_Print("gfx.wad doesn't have WAD2 id\n"); else { - wad_mempool = Mem_AllocPool("gfx.wad"); - wad_base = Mem_Alloc(wad_mempool, fs_filesize); + wad_base = Mem_Alloc(cl_mempool, fs_filesize); memcpy(wad_base, temp, fs_filesize); Mem_Free(temp); @@ -153,31 +155,31 @@ void W_LoadTextureWadFile (char *filename, int complain) qfile_t *file; int numlumps; - file = FS_Open (filename, "rb", false); + file = FS_Open (filename, "rb", false, false); if (!file) { if (complain) - Con_Printf ("W_LoadTextureWadFile: couldn't find %s", filename); + Con_Printf("W_LoadTextureWadFile: couldn't find %s\n", filename); return; } if (FS_Read(file, &header, sizeof(wadinfo_t)) != sizeof(wadinfo_t)) - {Con_Printf ("W_LoadTextureWadFile: unable to read wad header");return;} + {Con_Print("W_LoadTextureWadFile: unable to read wad header\n");return;} if(memcmp(header.identification, "WAD3", 4)) - {Con_Printf ("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);return;} + {Con_Printf("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);return;} numlumps = LittleLong(header.numlumps); if (numlumps < 1 || numlumps > TEXWAD_MAXIMAGES) - {Con_Printf ("W_LoadTextureWadFile: invalid number of lumps (%i)\n", numlumps);return;} + {Con_Printf("W_LoadTextureWadFile: invalid number of lumps (%i)\n", numlumps);return;} infotableofs = LittleLong(header.infotableofs); if (FS_Seek (file, infotableofs, SEEK_SET)) - {Con_Printf ("W_LoadTextureWadFile: unable to seek to lump table");return;} + {Con_Print("W_LoadTextureWadFile: unable to seek to lump table\n");return;} if (!(lumps = Mem_Alloc(tempmempool, sizeof(lumpinfo_t)*numlumps))) - {Con_Printf ("W_LoadTextureWadFile: unable to allocate temporary memory for lump table");return;} + {Con_Print("W_LoadTextureWadFile: unable to allocate temporary memory for lump table\n");return;} - if (FS_Read(file, lumps, sizeof(lumpinfo_t) * numlumps) != sizeof(lumpinfo_t) * (size_t)numlumps) - {Con_Printf ("W_LoadTextureWadFile: unable to read lump table");return;} + if (FS_Read(file, lumps, sizeof(lumpinfo_t) * numlumps) != (fs_offset_t)sizeof(lumpinfo_t) * numlumps) + {Con_Print("W_LoadTextureWadFile: unable to read lump table\n");return;} for (i=0, lump_p = lumps ; ioffsets[0]); + in = (qbyte *)tex + tex->offsets[0]; data = out = Mem_Alloc(tempmempool, tex->width * tex->height * 4); if (!data) return NULL; @@ -253,13 +255,13 @@ qbyte *W_GetTexture(char *name) { file = texwadlump[i].file; if (FS_Seek(file, texwadlump[i].position, SEEK_SET)) - {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;} + {Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;} tex = Mem_Alloc(tempmempool, texwadlump[i].size); if (!tex) return NULL; - if (FS_Read(file, tex, texwadlump[i].size) < (size_t)texwadlump[i].size) - {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;} + if (FS_Read(file, tex, texwadlump[i].size) < texwadlump[i].size) + {Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;} tex->width = LittleLong(tex->width); tex->height = LittleLong(tex->height);