X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=world.c;h=d1352d39b263f3d5529b8d9937f0372d34c95b15;hp=b367221d5327737c9618acd5b1eeca682aa25ef2;hb=c72641f5e795ed0e0d58a38d79860cc92597e4da;hpb=baabaea1c7240fa7e734bb358501cc9bec21179d diff --git a/world.c b/world.c index b367221d..d1352d39 100644 --- a/world.c +++ b/world.c @@ -29,35 +29,27 @@ line of sight checks trace->inopen and trace->inwater, but bullets don't */ -cvar_t sv_debugmove = {CVAR_NOTIFY, "sv_debugmove", "0"}; -cvar_t sv_areagrid_mingridsize = {CVAR_NOTIFY, "sv_areagrid_mingridsize", "64"}; - -void SV_AreaStats_f(void); - -void SV_World_Init(void) +void World_Init(void) { - Cvar_RegisterVariable(&sv_debugmove); - Cvar_RegisterVariable(&sv_areagrid_mingridsize); - Cmd_AddCommand("sv_areastats", SV_AreaStats_f); Collision_Init(); } //============================================================================ -// ClearLink is used for new headnodes -static void ClearLink (link_t *l) +/// World_ClearLink is used for new headnodes +void World_ClearLink (link_t *l) { l->entitynumber = 0; l->prev = l->next = l; } -static void RemoveLink (link_t *l) +void World_RemoveLink (link_t *l) { l->next->prev = l->prev; l->prev->next = l->next; } -static void InsertLinkBefore (link_t *l, link_t *before, int entitynumber) +void World_InsertLinkBefore (link_t *l, link_t *before, int entitynumber) { l->entitynumber = entitynumber; l->next = before; @@ -66,7 +58,6 @@ static void InsertLinkBefore (link_t *l, link_t *before, int entitynumber) l->next->prev = l; } - /* =============================================================================== @@ -75,105 +66,109 @@ ENTITY AREA CHECKING =============================================================================== */ -int sv_areagrid_stats_calls = 0; -int sv_areagrid_stats_nodechecks = 0; -int sv_areagrid_stats_entitychecks = 0; - -void SV_AreaStats_f(void) +void World_PrintAreaStats(world_t *world, const char *worldname) { - Con_Printf("areagrid check stats: %d calls %d nodes (%f per call) %d entities (%f per call)\n", sv_areagrid_stats_calls, sv_areagrid_stats_nodechecks, (double) sv_areagrid_stats_nodechecks / (double) sv_areagrid_stats_calls, sv_areagrid_stats_entitychecks, (double) sv_areagrid_stats_entitychecks / (double) sv_areagrid_stats_calls); - sv_areagrid_stats_calls = 0; - sv_areagrid_stats_nodechecks = 0; - sv_areagrid_stats_entitychecks = 0; + Con_Printf("%s areagrid check stats: %d calls %d nodes (%f per call) %d entities (%f per call)\n", worldname, world->areagrid_stats_calls, world->areagrid_stats_nodechecks, (double) world->areagrid_stats_nodechecks / (double) world->areagrid_stats_calls, world->areagrid_stats_entitychecks, (double) world->areagrid_stats_entitychecks / (double) world->areagrid_stats_calls); + world->areagrid_stats_calls = 0; + world->areagrid_stats_nodechecks = 0; + world->areagrid_stats_entitychecks = 0; } -typedef struct areagrid_s -{ - link_t edicts; -} -areagrid_t; - -#define AREA_GRID 512 -#define AREA_GRIDNODES (AREA_GRID * AREA_GRID) - -static areagrid_t sv_areagrid[AREA_GRIDNODES], sv_areagrid_outside; -static vec3_t sv_areagrid_bias, sv_areagrid_scale, sv_areagrid_mins, sv_areagrid_maxs, sv_areagrid_size; -static int sv_areagrid_marknumber = 1; +/* +=============== +World_SetSize -void SV_CreateAreaGrid (vec3_t mins, vec3_t maxs) +=============== +*/ +void World_SetSize(world_t *world, const char *filename, const vec3_t mins, const vec3_t maxs) { int i; - ClearLink (&sv_areagrid_outside.edicts); + + strlcpy(world->filename, filename, sizeof(world->filename)); + VectorCopy(mins, world->mins); + VectorCopy(maxs, world->maxs); + + // the areagrid_marknumber is not allowed to be 0 + if (world->areagrid_marknumber < 1) + world->areagrid_marknumber = 1; // choose either the world box size, or a larger box to ensure the grid isn't too fine - sv_areagrid_size[0] = max(maxs[0] - mins[0], AREA_GRID * sv_areagrid_mingridsize.value); - sv_areagrid_size[1] = max(maxs[1] - mins[1], AREA_GRID * sv_areagrid_mingridsize.value); - sv_areagrid_size[2] = max(maxs[2] - mins[2], AREA_GRID * sv_areagrid_mingridsize.value); + world->areagrid_size[0] = max(world->areagrid_maxs[0] - world->areagrid_mins[0], AREA_GRID * sv_areagrid_mingridsize.value); + world->areagrid_size[1] = max(world->areagrid_maxs[1] - world->areagrid_mins[1], AREA_GRID * sv_areagrid_mingridsize.value); + world->areagrid_size[2] = max(world->areagrid_maxs[2] - world->areagrid_mins[2], AREA_GRID * sv_areagrid_mingridsize.value); // figure out the corners of such a box, centered at the center of the world box - sv_areagrid_mins[0] = (mins[0] + maxs[0] - sv_areagrid_size[0]) * 0.5f; - sv_areagrid_mins[1] = (mins[1] + maxs[1] - sv_areagrid_size[1]) * 0.5f; - sv_areagrid_mins[2] = (mins[2] + maxs[2] - sv_areagrid_size[2]) * 0.5f; - sv_areagrid_maxs[0] = (mins[0] + maxs[0] + sv_areagrid_size[0]) * 0.5f; - sv_areagrid_maxs[1] = (mins[1] + maxs[1] + sv_areagrid_size[1]) * 0.5f; - sv_areagrid_maxs[2] = (mins[2] + maxs[2] + sv_areagrid_size[2]) * 0.5f; + world->areagrid_mins[0] = (world->areagrid_mins[0] + world->areagrid_maxs[0] - world->areagrid_size[0]) * 0.5f; + world->areagrid_mins[1] = (world->areagrid_mins[1] + world->areagrid_maxs[1] - world->areagrid_size[1]) * 0.5f; + world->areagrid_mins[2] = (world->areagrid_mins[2] + world->areagrid_maxs[2] - world->areagrid_size[2]) * 0.5f; + world->areagrid_maxs[0] = (world->areagrid_mins[0] + world->areagrid_maxs[0] + world->areagrid_size[0]) * 0.5f; + world->areagrid_maxs[1] = (world->areagrid_mins[1] + world->areagrid_maxs[1] + world->areagrid_size[1]) * 0.5f; + world->areagrid_maxs[2] = (world->areagrid_mins[2] + world->areagrid_maxs[2] + world->areagrid_size[2]) * 0.5f; // now calculate the actual useful info from that - VectorNegate(sv_areagrid_mins, sv_areagrid_bias); - sv_areagrid_scale[0] = AREA_GRID / sv_areagrid_size[0]; - sv_areagrid_scale[1] = AREA_GRID / sv_areagrid_size[1]; - sv_areagrid_scale[2] = AREA_GRID / sv_areagrid_size[2]; + VectorNegate(world->areagrid_mins, world->areagrid_bias); + world->areagrid_scale[0] = AREA_GRID / world->areagrid_size[0]; + world->areagrid_scale[1] = AREA_GRID / world->areagrid_size[1]; + world->areagrid_scale[2] = AREA_GRID / world->areagrid_size[2]; + World_ClearLink(&world->areagrid_outside); for (i = 0;i < AREA_GRIDNODES;i++) - { - ClearLink (&sv_areagrid[i].edicts); - } - Con_DPrintf("sv_areagrid settings: divisions %ix%ix1 : box %f %f %f : %f %f %f size %f %f %f grid %f %f %f (mingrid %f)\n", AREA_GRID, AREA_GRID, sv_areagrid_mins[0], sv_areagrid_mins[1], sv_areagrid_mins[2], sv_areagrid_maxs[0], sv_areagrid_maxs[1], sv_areagrid_maxs[2], sv_areagrid_size[0], sv_areagrid_size[1], sv_areagrid_size[2], 1.0f / sv_areagrid_scale[0], 1.0f / sv_areagrid_scale[1], 1.0f / sv_areagrid_scale[2], sv_areagrid_mingridsize.value); + World_ClearLink(&world->areagrid[i]); + if (developer.integer >= 10) + Con_Printf("areagrid settings: divisions %ix%ix1 : box %f %f %f : %f %f %f size %f %f %f grid %f %f %f (mingrid %f)\n", AREA_GRID, AREA_GRID, world->areagrid_mins[0], world->areagrid_mins[1], world->areagrid_mins[2], world->areagrid_maxs[0], world->areagrid_maxs[1], world->areagrid_maxs[2], world->areagrid_size[0], world->areagrid_size[1], world->areagrid_size[2], 1.0f / world->areagrid_scale[0], 1.0f / world->areagrid_scale[1], 1.0f / world->areagrid_scale[2], sv_areagrid_mingridsize.value); } /* =============== -SV_ClearWorld +World_UnlinkAll =============== */ -void SV_ClearWorld (void) +void World_UnlinkAll(world_t *world) { - SV_CreateAreaGrid(sv.worldmodel->normalmins, sv.worldmodel->normalmaxs); + int i; + link_t *grid; + // unlink all entities one by one + grid = &world->areagrid_outside; + while (grid->next != grid) + World_UnlinkEdict(PRVM_EDICT_NUM(grid->next->entitynumber)); + for (i = 0, grid = world->areagrid;i < AREA_GRIDNODES;i++, grid++) + while (grid->next != grid) + World_UnlinkEdict(PRVM_EDICT_NUM(grid->next->entitynumber)); } - /* =============== -SV_UnlinkEdict =============== */ -void SV_UnlinkEdict (prvm_edict_t *ent) +void World_UnlinkEdict(prvm_edict_t *ent) { int i; for (i = 0;i < ENTITYGRIDAREAS;i++) { if (ent->priv.server->areagrid[i].prev) { - RemoveLink (&ent->priv.server->areagrid[i]); + World_RemoveLink (&ent->priv.server->areagrid[i]); ent->priv.server->areagrid[i].prev = ent->priv.server->areagrid[i].next = NULL; } } } -int SV_EntitiesInBox(vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list) +int World_EntitiesInBox(world_t *world, const vec3_t mins, const vec3_t maxs, int maxlist, prvm_edict_t **list) { int numlist; - areagrid_t *grid; + link_t *grid; link_t *l; prvm_edict_t *ent; int igrid[3], igridmins[3], igridmaxs[3]; - sv_areagrid_stats_calls++; - sv_areagrid_marknumber++; - igridmins[0] = (int) ((mins[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]); - igridmins[1] = (int) ((mins[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]); - //igridmins[2] = (int) ((mins[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]); - igridmaxs[0] = (int) ((maxs[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]) + 1; - igridmaxs[1] = (int) ((maxs[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]) + 1; - //igridmaxs[2] = (int) ((maxs[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]) + 1; + // FIXME: if areagrid_marknumber wraps, all entities need their + // ent->priv.server->areagridmarknumber reset + world->areagrid_stats_calls++; + world->areagrid_marknumber++; + igridmins[0] = (int) floor((mins[0] + world->areagrid_bias[0]) * world->areagrid_scale[0]); + igridmins[1] = (int) floor((mins[1] + world->areagrid_bias[1]) * world->areagrid_scale[1]); + //igridmins[2] = (int) ((mins[2] + world->areagrid_bias[2]) * world->areagrid_scale[2]); + igridmaxs[0] = (int) floor((maxs[0] + world->areagrid_bias[0]) * world->areagrid_scale[0]) + 1; + igridmaxs[1] = (int) floor((maxs[1] + world->areagrid_bias[1]) * world->areagrid_scale[1]) + 1; + //igridmaxs[2] = (int) ((maxs[2] + world->areagrid_bias[2]) * world->areagrid_scale[2]) + 1; igridmins[0] = max(0, igridmins[0]); igridmins[1] = max(0, igridmins[1]); //igridmins[2] = max(0, igridmins[2]); @@ -184,46 +179,48 @@ int SV_EntitiesInBox(vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list) numlist = 0; // add entities not linked into areagrid because they are too big or // outside the grid bounds - if (sv_areagrid_outside.edicts.next != &sv_areagrid_outside.edicts) + if (world->areagrid_outside.next != &world->areagrid_outside) { - for (l = sv_areagrid_outside.edicts.next;l != &sv_areagrid_outside.edicts;l = l->next) + grid = &world->areagrid_outside; + for (l = grid->next;l != grid;l = l->next) { - ent = PRVM_EDICT_NUM_UNSIGNED(l->entitynumber); - if (ent->priv.server->areagridmarknumber != sv_areagrid_marknumber) + ent = PRVM_EDICT_NUM(l->entitynumber); + if (ent->priv.server->areagridmarknumber != world->areagrid_marknumber) { - ent->priv.server->areagridmarknumber = sv_areagrid_marknumber; - if (!ent->priv.server->free && BoxesOverlap(mins, maxs, ent->fields.server->absmin, ent->fields.server->absmax)) + ent->priv.server->areagridmarknumber = world->areagrid_marknumber; + if (!ent->priv.server->free && BoxesOverlap(mins, maxs, ent->priv.server->areamins, ent->priv.server->areamaxs)) { if (numlist < maxlist) list[numlist] = ent; numlist++; } - sv_areagrid_stats_entitychecks++; + world->areagrid_stats_entitychecks++; } } } // add grid linked entities for (igrid[1] = igridmins[1];igrid[1] < igridmaxs[1];igrid[1]++) { - grid = sv_areagrid + igrid[1] * AREA_GRID + igridmins[0]; + grid = world->areagrid + igrid[1] * AREA_GRID + igridmins[0]; for (igrid[0] = igridmins[0];igrid[0] < igridmaxs[0];igrid[0]++, grid++) { - if (grid->edicts.next != &grid->edicts) + if (grid->next != grid) { - for (l = grid->edicts.next;l != &grid->edicts;l = l->next) + for (l = grid->next;l != grid;l = l->next) { - ent = PRVM_EDICT_NUM_UNSIGNED(l->entitynumber); - if (ent->priv.server->areagridmarknumber != sv_areagrid_marknumber) + ent = PRVM_EDICT_NUM(l->entitynumber); + if (ent->priv.server->areagridmarknumber != world->areagrid_marknumber) { - ent->priv.server->areagridmarknumber = sv_areagrid_marknumber; - if (!ent->priv.server->free && BoxesOverlap(mins, maxs, ent->fields.server->absmin, ent->fields.server->absmax)) + ent->priv.server->areagridmarknumber = world->areagrid_marknumber; + if (!ent->priv.server->free && BoxesOverlap(mins, maxs, ent->priv.server->areamins, ent->priv.server->areamaxs)) { if (numlist < maxlist) list[numlist] = ent; numlist++; } + //Con_Printf("%d %f %f %f %f %f %f : %d : %f %f %f %f %f %f\n", BoxesOverlap(mins, maxs, ent->priv.server->areamins, ent->priv.server->areamaxs), ent->priv.server->areamins[0], ent->priv.server->areamins[1], ent->priv.server->areamins[2], ent->priv.server->areamaxs[0], ent->priv.server->areamaxs[1], ent->priv.server->areamaxs[2], PRVM_NUM_FOR_EDICT(ent), mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]); } - sv_areagrid_stats_entitychecks++; + world->areagrid_stats_entitychecks++; } } } @@ -231,512 +228,60 @@ int SV_EntitiesInBox(vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list) return numlist; } -void SV_TouchAreaGrid(prvm_edict_t *ent) +void World_LinkEdict_AreaGrid(world_t *world, prvm_edict_t *ent) { - int i, numtouchedicts, old_self, old_other; - prvm_edict_t *touch, *touchedicts[MAX_EDICTS]; - - // build a list of edicts to touch, because the link loop can be corrupted - // by SV_IncreaseEdicts called during touch functions - numtouchedicts = SV_EntitiesInBox(ent->fields.server->absmin, ent->fields.server->absmax, MAX_EDICTS, touchedicts); - if (numtouchedicts > MAX_EDICTS) - { - // this never happens - Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS); - numtouchedicts = MAX_EDICTS; - } - - old_self = prog->globals.server->self; - old_other = prog->globals.server->other; - for (i = 0;i < numtouchedicts;i++) - { - touch = touchedicts[i]; - if (touch != ent && (int)touch->fields.server->solid == SOLID_TRIGGER && touch->fields.server->touch) - { - prog->globals.server->self = PRVM_EDICT_TO_PROG(touch); - prog->globals.server->other = PRVM_EDICT_TO_PROG(ent); - prog->globals.server->time = sv.time; - PRVM_ExecuteProgram (touch->fields.server->touch, "QC function self.touch is missing"); - } - } - prog->globals.server->self = old_self; - prog->globals.server->other = old_other; -} - -void SV_LinkEdict_AreaGrid(prvm_edict_t *ent) -{ - areagrid_t *grid; + link_t *grid; int igrid[3], igridmins[3], igridmaxs[3], gridnum, entitynumber = PRVM_NUM_FOR_EDICT(ent); if (entitynumber <= 0 || entitynumber >= prog->max_edicts || PRVM_EDICT_NUM(entitynumber) != ent) { - Con_Printf ("SV_LinkEdict_AreaGrid: invalid edict %p (edicts is %p, edict compared to prog->edicts is %i)\n", ent, prog->edicts, entitynumber); + Con_Printf ("SV_LinkEdict_AreaGrid: invalid edict %p (edicts is %p, edict compared to prog->edicts is %i)\n", (void *)ent, (void *)prog->edicts, entitynumber); return; } - igridmins[0] = (int) ((ent->fields.server->absmin[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]); - igridmins[1] = (int) ((ent->fields.server->absmin[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]); - //igridmins[2] = (int) ((ent->fields.server->absmin[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]); - igridmaxs[0] = (int) ((ent->fields.server->absmax[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]) + 1; - igridmaxs[1] = (int) ((ent->fields.server->absmax[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]) + 1; - //igridmaxs[2] = (int) ((ent->fields.server->absmax[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]) + 1; + igridmins[0] = (int) floor((ent->priv.server->areamins[0] + world->areagrid_bias[0]) * world->areagrid_scale[0]); + igridmins[1] = (int) floor((ent->priv.server->areamins[1] + world->areagrid_bias[1]) * world->areagrid_scale[1]); + //igridmins[2] = (int) floor((ent->priv.server->areamins[2] + world->areagrid_bias[2]) * world->areagrid_scale[2]); + igridmaxs[0] = (int) floor((ent->priv.server->areamaxs[0] + world->areagrid_bias[0]) * world->areagrid_scale[0]) + 1; + igridmaxs[1] = (int) floor((ent->priv.server->areamaxs[1] + world->areagrid_bias[1]) * world->areagrid_scale[1]) + 1; + //igridmaxs[2] = (int) floor((ent->priv.server->areamaxs[2] + world->areagrid_bias[2]) * world->areagrid_scale[2]) + 1; if (igridmins[0] < 0 || igridmaxs[0] > AREA_GRID || igridmins[1] < 0 || igridmaxs[1] > AREA_GRID || ((igridmaxs[0] - igridmins[0]) * (igridmaxs[1] - igridmins[1])) > ENTITYGRIDAREAS) { // wow, something outside the grid, store it as such - InsertLinkBefore (&ent->priv.server->areagrid[0], &sv_areagrid_outside.edicts, entitynumber); + World_InsertLinkBefore (&ent->priv.server->areagrid[0], &world->areagrid_outside, entitynumber); return; } gridnum = 0; for (igrid[1] = igridmins[1];igrid[1] < igridmaxs[1];igrid[1]++) { - grid = sv_areagrid + igrid[1] * AREA_GRID + igridmins[0]; + grid = world->areagrid + igrid[1] * AREA_GRID + igridmins[0]; for (igrid[0] = igridmins[0];igrid[0] < igridmaxs[0];igrid[0]++, grid++, gridnum++) - InsertLinkBefore (&ent->priv.server->areagrid[gridnum], &grid->edicts, entitynumber); + World_InsertLinkBefore (&ent->priv.server->areagrid[gridnum], grid, entitynumber); } } /* =============== -SV_LinkEdict +World_LinkEdict =============== */ -void SV_LinkEdict (prvm_edict_t *ent, qboolean touch_triggers) +void World_LinkEdict(world_t *world, prvm_edict_t *ent, const vec3_t mins, const vec3_t maxs) { - model_t *model; - + // unlink from old position first if (ent->priv.server->areagrid[0].prev) - SV_UnlinkEdict (ent); // unlink from old position + World_UnlinkEdict(ent); + // don't add the world if (ent == prog->edicts) - return; // don't add the world - - if (ent->priv.server->free) return; -// set the abs box - - if (ent->fields.server->solid == SOLID_BSP) - { - int modelindex = ent->fields.server->modelindex; - if (modelindex < 0 || modelindex > MAX_MODELS) - { - Con_Printf("edict %i: SOLID_BSP with invalid modelindex!\n", PRVM_NUM_FOR_EDICT(ent)); - modelindex = 0; - } - model = sv.models[modelindex]; - if (model != NULL) - { - if (!model->TraceBox) - Con_Printf("edict %i: SOLID_BSP with non-collidable model\n", PRVM_NUM_FOR_EDICT(ent)); - - if (ent->fields.server->angles[0] || ent->fields.server->angles[2] || ent->fields.server->avelocity[0] || ent->fields.server->avelocity[2]) - { - VectorAdd(ent->fields.server->origin, model->rotatedmins, ent->fields.server->absmin); - VectorAdd(ent->fields.server->origin, model->rotatedmaxs, ent->fields.server->absmax); - } - else if (ent->fields.server->angles[1] || ent->fields.server->avelocity[1]) - { - VectorAdd(ent->fields.server->origin, model->yawmins, ent->fields.server->absmin); - VectorAdd(ent->fields.server->origin, model->yawmaxs, ent->fields.server->absmax); - } - else - { - VectorAdd(ent->fields.server->origin, model->normalmins, ent->fields.server->absmin); - VectorAdd(ent->fields.server->origin, model->normalmaxs, ent->fields.server->absmax); - } - } - else - { - // SOLID_BSP with no model is valid, mainly because some QC setup code does so temporarily - VectorAdd(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->absmin); - VectorAdd(ent->fields.server->origin, ent->fields.server->maxs, ent->fields.server->absmax); - } - } - else - { - VectorAdd(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->absmin); - VectorAdd(ent->fields.server->origin, ent->fields.server->maxs, ent->fields.server->absmax); - } - -// -// to make items easier to pick up and allow them to be grabbed off -// of shelves, the abs sizes are expanded -// - if ((int)ent->fields.server->flags & FL_ITEM) - { - ent->fields.server->absmin[0] -= 15; - ent->fields.server->absmin[1] -= 15; - ent->fields.server->absmin[2] -= 1; - ent->fields.server->absmax[0] += 15; - ent->fields.server->absmax[1] += 15; - ent->fields.server->absmax[2] += 1; - } - else - { - // because movement is clipped an epsilon away from an actual edge, - // we must fully check even when bounding boxes don't quite touch - ent->fields.server->absmin[0] -= 1; - ent->fields.server->absmin[1] -= 1; - ent->fields.server->absmin[2] -= 1; - ent->fields.server->absmax[0] += 1; - ent->fields.server->absmax[1] += 1; - ent->fields.server->absmax[2] += 1; - } - - if (ent->fields.server->solid == SOLID_NOT) + // don't add free entities + if (ent->priv.server->free) return; - SV_LinkEdict_AreaGrid(ent); - -// if touch_triggers, touch all entities at this node and descend for more - if (touch_triggers) - SV_TouchAreaGrid(ent); -} - - - -/* -=============================================================================== - -POINT TESTING IN HULLS - -=============================================================================== -*/ - -/* -============ -SV_TestEntityPosition - -This could be a lot more efficient... -============ -*/ -int SV_TestEntityPosition (prvm_edict_t *ent) -{ - return SV_Move (ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, ent->fields.server->origin, MOVE_NORMAL, ent).startsolid; + VectorCopy(mins, ent->priv.server->areamins); + VectorCopy(maxs, ent->priv.server->areamaxs); + World_LinkEdict_AreaGrid(world, ent); } - - -/* -=============================================================================== - -LINE TESTING IN HULLS - -=============================================================================== -*/ - -/* -================== -SV_ClipMoveToEntity - -Handles selection or creation of a clipping hull, and offseting (and -eventually rotation) of the end points -================== -*/ -trace_t SV_ClipMoveToEntity(prvm_edict_t *ent, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int movetype, int hitsupercontents) -{ - trace_t trace; - model_t *model = NULL; - matrix4x4_t matrix, imatrix; - float tempnormal[3], starttransformed[3], endtransformed[3]; - float starttransformedmins[3], starttransformedmaxs[3], endtransformedmins[3], endtransformedmaxs[3]; - - memset(&trace, 0, sizeof(trace)); - trace.fraction = trace.realfraction = 1; - VectorCopy(end, trace.endpos); - - if ((int) ent->fields.server->solid == SOLID_BSP || movetype == MOVE_HITMODEL) - { - unsigned int modelindex = ent->fields.server->modelindex; - // if the modelindex is 0, it shouldn't be SOLID_BSP! - if (modelindex == 0) - { - Con_Printf("SV_ClipMoveToEntity: edict %i: SOLID_BSP with no model\n", PRVM_NUM_FOR_EDICT(ent)); - return trace; - } - if (modelindex >= MAX_MODELS) - { - Con_Printf("SV_ClipMoveToEntity: edict %i: SOLID_BSP with invalid modelindex\n", PRVM_NUM_FOR_EDICT(ent)); - return trace; - } - model = sv.models[modelindex]; - if (modelindex != 0 && model == NULL) - { - Con_Printf("SV_ClipMoveToEntity: edict %i: SOLID_BSP with invalid modelindex\n", PRVM_NUM_FOR_EDICT(ent)); - return trace; - } - - if ((int) ent->fields.server->solid == SOLID_BSP) - { - if (!model->TraceBox) - { - Con_Printf("SV_ClipMoveToEntity: edict %i: SOLID_BSP with a non-collidable model\n", PRVM_NUM_FOR_EDICT(ent)); - return trace; - } - //if ((int) ent->fields.server->movetype != MOVETYPE_PUSH) - //{ - // Con_Printf("SV_ClipMoveToEntity: edict %i: SOLID_BSP without MOVETYPE_PUSH\n", PRVM_NUM_FOR_EDICT(ent)); - // return trace; - //} - } - Matrix4x4_CreateFromQuakeEntity(&matrix, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], 1); - } - else - Matrix4x4_CreateTranslate(&matrix, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]); - - Matrix4x4_Invert_Simple(&imatrix, &matrix); - Matrix4x4_Transform(&imatrix, start, starttransformed); - Matrix4x4_Transform(&imatrix, end, endtransformed); -#if COLLISIONPARANOID >= 3 - Con_Printf("trans(%f %f %f -> %f %f %f, %f %f %f -> %f %f %f)", start[0], start[1], start[2], starttransformed[0], starttransformed[1], starttransformed[2], end[0], end[1], end[2], endtransformed[0], endtransformed[1], endtransformed[2]); -#endif - - if (model && model->TraceBox) - { - int frame; - frame = (int)ent->fields.server->frame; - frame = bound(0, frame, (model->numframes - 1)); - VectorAdd(starttransformed, maxs, starttransformedmaxs); - VectorAdd(endtransformed, maxs, endtransformedmaxs); - VectorAdd(starttransformed, mins, starttransformedmins); - VectorAdd(endtransformed, mins, endtransformedmins); - model->TraceBox(model, frame, &trace, starttransformedmins, starttransformedmaxs, endtransformedmins, endtransformedmaxs, hitsupercontents); - } - else - Collision_ClipTrace_Box(&trace, ent->fields.server->mins, ent->fields.server->maxs, starttransformed, mins, maxs, endtransformed, hitsupercontents, SUPERCONTENTS_SOLID); - trace.fraction = bound(0, trace.fraction, 1); - trace.realfraction = bound(0, trace.realfraction, 1); - - if (trace.fraction < 1) - { - VectorLerp(start, trace.fraction, end, trace.endpos); - VectorCopy(trace.plane.normal, tempnormal); - Matrix4x4_Transform3x3(&matrix, tempnormal, trace.plane.normal); - // FIXME: should recalc trace.plane.dist - } - else - VectorCopy(end, trace.endpos); - - return trace; -} - -/* -================== -SV_ClipMoveToWorld -================== -*/ -trace_t SV_ClipMoveToWorld(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int movetype, int hitsupercontents) -{ - trace_t trace; - float starttransformedmins[3], starttransformedmaxs[3], endtransformedmins[3], endtransformedmaxs[3]; - memset(&trace, 0, sizeof(trace)); - trace.fraction = trace.realfraction = 1; - VectorAdd(start, maxs, starttransformedmaxs); - VectorAdd(end, maxs, endtransformedmaxs); - VectorAdd(start, mins, starttransformedmins); - VectorAdd(end, mins, endtransformedmins); - sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, starttransformedmins, starttransformedmaxs, endtransformedmins, endtransformedmaxs, hitsupercontents); - trace.fraction = bound(0, trace.fraction, 1); - trace.realfraction = bound(0, trace.realfraction, 1); - VectorLerp(start, trace.fraction, end, trace.endpos); - return trace; -} - -//=========================================================================== - -/* -================== -SV_Move -================== -*/ -#if COLLISIONPARANOID >= 1 -trace_t SV_Move_(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict) -#else -trace_t SV_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict) -#endif -{ - vec3_t hullmins, hullmaxs; - int i; - int hitsupercontentsmask; - int passedictprog; - qboolean pointtrace; - prvm_edict_t *traceowner, *touch; - trace_t trace; - // bounding box of entire move area - vec3_t clipboxmins, clipboxmaxs; - // size of the moving object - vec3_t clipmins, clipmaxs; - // size when clipping against monsters - vec3_t clipmins2, clipmaxs2; - // start and end origin of move - vec3_t clipstart, clipend; - // trace results - trace_t cliptrace; - int numtouchedicts; - prvm_edict_t *touchedicts[MAX_EDICTS]; - - VectorCopy(start, clipstart); - VectorCopy(end, clipend); - VectorCopy(mins, clipmins); - VectorCopy(maxs, clipmaxs); - VectorCopy(mins, clipmins2); - VectorCopy(maxs, clipmaxs2); -#if COLLISIONPARANOID >= 3 - Con_Printf("move(%f %f %f,%f %f %f)", clipstart[0], clipstart[1], clipstart[2], clipend[0], clipend[1], clipend[2]); -#endif - - hitsupercontentsmask = SUPERCONTENTS_SOLID; - if (passedict) - { - if (passedict->fields.server->solid == SOLID_SLIDEBOX) - hitsupercontentsmask |= SUPERCONTENTS_PLAYERCLIP; - if ((int)passedict->fields.server->flags & FL_MONSTER) - hitsupercontentsmask |= SUPERCONTENTS_MONSTERCLIP; - } - - // clip to world - cliptrace = SV_ClipMoveToWorld(clipstart, clipmins, clipmaxs, clipend, type, hitsupercontentsmask); - if (cliptrace.startsolid || cliptrace.fraction < 1) - cliptrace.ent = prog->edicts; - if (type == MOVE_WORLDONLY) - return cliptrace; - - if (type == MOVE_MISSILE) - { - // LordHavoc: modified this, was = -15, now -= 15 - for (i = 0;i < 3;i++) - { - clipmins2[i] -= 15; - clipmaxs2[i] += 15; - } - } - - // get adjusted box for bmodel collisions if the world is q1bsp or hlbsp - if (sv.worldmodel && sv.worldmodel->brush.RoundUpToHullSize) - sv.worldmodel->brush.RoundUpToHullSize(sv.worldmodel, clipmins, clipmaxs, hullmins, hullmaxs); - else - { - VectorCopy(clipmins, hullmins); - VectorCopy(clipmaxs, hullmaxs); - } - - // create the bounding box of the entire move - for (i = 0;i < 3;i++) - { - clipboxmins[i] = min(clipstart[i], cliptrace.endpos[i]) + min(hullmins[i], clipmins2[i]) - 1; - clipboxmaxs[i] = max(clipstart[i], cliptrace.endpos[i]) + max(hullmaxs[i], clipmaxs2[i]) + 1; - } - - // debug override to test against everything - if (sv_debugmove.integer) - { - clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999; - clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999; - } - - // if the passedict is world, make it NULL (to avoid two checks each time) - if (passedict == prog->edicts) - passedict = NULL; - // precalculate prog value for passedict for comparisons - passedictprog = PRVM_EDICT_TO_PROG(passedict); - // figure out whether this is a point trace for comparisons - pointtrace = VectorCompare(clipmins, clipmaxs); - // precalculate passedict's owner edict pointer for comparisons - traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.server->owner) : 0; - - // clip to enttiies - numtouchedicts = SV_EntitiesInBox(clipboxmins, clipboxmaxs, MAX_EDICTS, touchedicts); - if (numtouchedicts > MAX_EDICTS) - { - // this never happens - Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS); - numtouchedicts = MAX_EDICTS; - } - for (i = 0;i < numtouchedicts;i++) - { - touch = touchedicts[i]; - - if (touch->fields.server->solid < SOLID_BBOX) - continue; - if (type == MOVE_NOMONSTERS && touch->fields.server->solid != SOLID_BSP) - continue; - - if (passedict) - { - // don't clip against self - if (passedict == touch) - continue; - // don't clip owned entities against owner - if (traceowner == touch) - continue; - // don't clip owner against owned entities - if (passedictprog == touch->fields.server->owner) - continue; - // don't clip points against points (they can't collide) - if (pointtrace && VectorCompare(touch->fields.server->mins, touch->fields.server->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.server->flags & FL_MONSTER))) - continue; - // don't clip corpse against character - if (passedict->fields.server->solid == SOLID_CORPSE && (touch->fields.server->solid == SOLID_SLIDEBOX || touch->fields.server->solid == SOLID_CORPSE)) - continue; - // don't clip character against corpse - if (passedict->fields.server->solid == SOLID_SLIDEBOX && touch->fields.server->solid == SOLID_CORPSE) - continue; - } - - // might interact, so do an exact clip - if ((int)touch->fields.server->flags & FL_MONSTER) - trace = SV_ClipMoveToEntity(touch, clipstart, clipmins2, clipmaxs2, clipend, type, hitsupercontentsmask); - else - trace = SV_ClipMoveToEntity(touch, clipstart, clipmins, clipmaxs, clipend, type, hitsupercontentsmask); - // LordHavoc: take the 'best' answers from the new trace and combine with existing data - if (trace.allsolid) - cliptrace.allsolid = true; - if (trace.startsolid) - { - cliptrace.startsolid = true; - if (cliptrace.realfraction == 1) - cliptrace.ent = touch; - } - // don't set this except on the world, because it can easily confuse - // monsters underwater if there's a bmodel involved in the trace - // (inopen && inwater is how they check water visibility) - //if (trace.inopen) - // cliptrace.inopen = true; - if (trace.inwater) - cliptrace.inwater = true; - if (trace.realfraction < cliptrace.realfraction) - { - cliptrace.fraction = trace.fraction; - cliptrace.realfraction = trace.realfraction; - VectorCopy(trace.endpos, cliptrace.endpos); - cliptrace.plane = trace.plane; - cliptrace.ent = touch; - } - cliptrace.startsupercontents |= trace.startsupercontents; - } - - return cliptrace; -} - -#if COLLISIONPARANOID >= 1 -trace_t SV_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict) -{ - int endstuck; - trace_t trace; - vec3_t temp; - trace = SV_Move_(start, mins, maxs, end, type, passedict); - if (passedict) - { - VectorCopy(trace.endpos, temp); - endstuck = SV_Move_(temp, mins, maxs, temp, type, passedict).startsolid; -#if COLLISIONPARANOID < 3 - if (trace.startsolid || endstuck) -#endif - Con_Printf("%s{e%i:%f %f %f:%f %f %f:%f:%f %f %f%s%s}\n", (trace.startsolid || endstuck) ? "\002" : "", passedict ? passedict - prog->edicts : -1, passedict->fields.server->origin[0], passedict->fields.server->origin[1], passedict->fields.server->origin[2], end[0] - passedict->fields.server->origin[0], end[1] - passedict->fields.server->origin[1], end[2] - passedict->fields.server->origin[2], trace.fraction, trace.endpos[0] - passedict->fields.server->origin[0], trace.endpos[1] - passedict->fields.server->origin[1], trace.endpos[2] - passedict->fields.server->origin[2], trace.startsolid ? " startstuck" : "", endstuck ? " endstuck" : ""); - } - return trace; -} -#endif - -