- fix Q3 shaders coming from a curled pk3
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 4 Apr 2009 20:40:38 +0000 (20:40 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 4 Apr 2009 20:40:38 +0000 (20:40 +0000)
commit02fbf74f00e8f81d6e4cbb9ebdf93f6eb374a8da
tree845039935d7192f002c0e3a3bc9c3937397f5803
parentd5e59423e19ad6c32fb9bcc24d11e3a1e7e6d5cb
- fix Q3 shaders coming from a curled pk3
- drawing a black bar below the download bar to make sure

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8863 d7cf8633-e32d-0410-b094-e92efae38249
cl_parse.c
cl_screen.c