]> de.git.xonotic.org Git - xonotic/darkplaces.git/commit
Fix gl_texturecompression_sprites to check for gl_texturecompression. Rough patch...
authorvortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 24 Jul 2011 12:34:21 +0000 (12:34 +0000)
committerRudolf Polzer <divVerent@xonotic.org>
Sun, 31 Jul 2011 18:54:41 +0000 (20:54 +0200)
commit047d1c8e5064dbe8fe67ee0f2983eb004de1fbe5
tree3847a14b08dad4823c401777d05237a57653bc08
parent559a8c51d08b9ed77c776fd1595932de849f7a12
Fix gl_texturecompression_sprites to check for gl_texturecompression. Rough patch to make v_glslgamma work with 2d graphics (hud, menupics, video etc.).

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11252 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=0137e106705b25124f9bb314f87454109e9d877b
13 files changed:
cl_particles.c
cl_screen.c
clvm_cmds.c
draw.h
gl_draw.c
gl_rmain.c
gl_rsurf.c
model_sprite.c
r_explosion.c
r_shadow.c
render.h
shader_glsl.h
shader_hlsl.h