reduced number of GAME_NEXUIZ checks in the engine (added cl_sound and sv_sound cvars...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 28 Feb 2006 05:41:39 +0000 (05:41 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 28 Feb 2006 05:41:39 +0000 (05:41 +0000)
commit170d099107030976e81ff84404258a1a6f9eedfa
treed7c351d44eb493f594f367712c6676920b137745
parente900b48c90b6cd73bed04c520cb284795bffcefa
reduced number of GAME_NEXUIZ checks in the engine (added cl_sound and sv_sound cvars to change or disable engine-triggered sounds), removed some old unused nexuiz menu code (now that the fallbac
k prevents you from even reaching the singleplayer menu)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6043 d7cf8633-e32d-0410-b094-e92efae38249
cl_parse.c
clvm_cmds.c
gl_rmain.c
host.c
menu.c
snd_main.c
sv_phys.c