skel_build: normalize the per-bone matrices
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 13 Dec 2012 14:44:12 +0000 (14:44 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 13 Dec 2012 14:44:12 +0000 (14:44 +0000)
commit1e12387a33e1063e74f9c44ab7d504721a0509f5
treeffaddc052cbb44b0183395173a46398715c589f2
parentb205255e1b80349f082e66546ddbfd6ee9b3cc2a
skel_build: normalize the per-bone matrices

Looks a lot better if animations are "mismatched" in some evil ways.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11859 d7cf8633-e32d-0410-b094-e92efae38249
clvm_cmds.c
svvm_cmds.c