Fix engine not starting on Windows if linked against SDL > 2.0.5
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 2 Feb 2019 02:48:15 +0000 (02:48 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 2 Feb 2019 02:48:15 +0000 (02:48 +0000)
commit2075ae43356d724bae305ce8fd36ea570718b14a
treefb5ee7344e35ff0f81e3ada3693bc7ed5948b089
parent1ff3bc8e953680793a28ea923f2d1e58cdf2c9f0
Fix engine not starting on Windows if linked against SDL > 2.0.5

This migrates SDL_OpenAudio -> SDL_OpenAudioDevice et cetera, i.e. with explicit
device handles now.

Changes from DarkplacesRM

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12471 d7cf8633-e32d-0410-b094-e92efae38249
snd_sdl.c