added r_worldleafvisible flags array for more exact visibility checking (VIS_CullBox...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 8 Mar 2005 14:02:21 +0000 (14:02 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 8 Mar 2005 14:02:21 +0000 (14:02 +0000)
commit2b9253f2a56c8e33c7ac33c794c1f03acc91048c
treec3f1c793f8824b8597fc94e12917a4c6dc5fae82
parentb0897840a47cd032fe0f8b9db16eca9e97a63038
added r_worldleafvisible flags array for more exact visibility checking (VIS_CullBox does not use this yet however, only rtlights do)
moved r_pvsbits, r_worldsurfacevisible, r_worldleafvisible to gl_rsurf.c
migrated r_pvsbits FatPVS call from just above R_WorldVisibility to inside it

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5062 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
gl_rsurf.c
r_shadow.c
render.h