Clean up GL extensions a bit to only have the stuff the engine actually uses.
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 22 May 2018 02:09:42 +0000 (02:09 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 22 May 2018 02:09:42 +0000 (02:09 +0000)
commit3161ae840da309834bd08f39be63777836fade71
tree93ae965ba42276fc6d4d9d98b58d42cc73994a04
parente4c97e31349324e4fc483d61da289284c28c6bab
Clean up GL extensions a bit to only have the stuff the engine actually uses.

Remove a few things that offend GL3.2 Core Profile.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12433 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c
gl_textures.c
glquake.h
vid_shared.c