Lightmaps merging debug print ("copying original lightmap") now uses dprint. ODE...
authorvortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 31 Jul 2011 03:47:41 +0000 (03:47 +0000)
committervortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 31 Jul 2011 03:47:41 +0000 (03:47 +0000)
commit4392c3a8e0dc8ad2b18e7c57545dda80d84738e0
treedfc1d04895c18abab1df6fb9a80c4fbbfece1346
parentca4e5f3776deaf7ac418e5911343a94fa7537966
Lightmaps merging debug print ("copying original lightmap") now uses dprint. ODE: Add SOLID_PHYSICS_TRIMESH to replace SOLID_BSP as it has some bad hacks applied (like unstuck code). Added cvar physics_ode_world_gravitymod.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11261 d7cf8633-e32d-0410-b094-e92efae38249
dpdefs/dpextensions.qc
model_brush.c
server.h
world.c