]> de.git.xonotic.org Git - xonotic/darkplaces.git/commit
Use the proper frametime calculation for model animations, this way they work in...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 14 Feb 2011 13:51:19 +0000 (13:51 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 14 Feb 2011 13:51:19 +0000 (13:51 +0000)
commit478e2e39a247407c36986b2a2b5b04c811950aab
tree34048d782875d5c3efecac87c85bf9c78c065728
parent5cd6ac6434baf9fb0161abe431eb954e7cd9e0a0
Use the proper frametime calculation for model animations, this way they work in demo recording and such.

From: Samual <samual@xonotic.org>

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10843 d7cf8633-e32d-0410-b094-e92efae38249
view.c