use dual quaternions for frame blends
authoreihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 7 Feb 2012 17:13:12 +0000 (17:13 +0000)
committereihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 7 Feb 2012 17:13:12 +0000 (17:13 +0000)
commit5510209526793ea40c1a010926f134913ddfecc3
tree939481a5bb73e89adb9a7382deb907f55dbb8bbd
parent4e917c714cb66459bc448d983a45d57b616bb154
use dual quaternions for frame blends

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11669 d7cf8633-e32d-0410-b094-e92efae38249
mod_skeletal_animatevertices_generic.c
mod_skeletal_animatevertices_sse.c