fix fragment texture image creation so it has depth 1
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 6 Oct 2002 14:45:53 +0000 (14:45 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 6 Oct 2002 14:45:53 +0000 (14:45 +0000)
commit58bd6e77450c6a4398393580ba6d1fe667c6188e
tree4c109a2e6eff9b3d6ec2ea50c390222e9d07c013
parentbd0fed04ab3877c0935c1c6dca30206ec472b231
fix fragment texture image creation so it has depth 1
error if fragment texture is attempted with texture types other than 2D

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2509 d7cf8633-e32d-0410-b094-e92efae38249
gl_textures.c