fix bug that made pants/shirt not render in rtlighting (logic was backwards on the...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 3 Jul 2005 09:01:09 +0000 (09:01 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 3 Jul 2005 09:01:09 +0000 (09:01 +0000)
commit5bc6231f75923291e67a4b88bedd1dd013d62e91
treeb683de45be8fbf86d116185f431a3e5d34338986
parentc32e446060df3ccfcbec6fa49ab1146ae2ba7076
fix bug that made pants/shirt not render in rtlighting (logic was backwards on the fullbright color range checks)
fix bug that rendered specular multiple times (brighter than inended) when using GLSL shader path on colormapped entities

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5483 d7cf8633-e32d-0410-b094-e92efae38249
gl_rsurf.c
r_shadow.c