default gl_nopartialtextureupdates to 0 because it hurts fps a lot
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 31 Jan 2011 03:37:10 +0000 (03:37 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 31 Jan 2011 03:37:10 +0000 (03:37 +0000)
commit65de8e7dbce36a4fd65f98da97d4ea0146195214
treedbe3ca0b3b6c1c7370afedf56918129d520508db
parentd0dcbfa6c0ab0ecb50a29e3f1227ba39f1aaf900
default gl_nopartialtextureupdates to 0 because it hurts fps a lot

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10787 d7cf8633-e32d-0410-b094-e92efae38249
gl_textures.c