added Sys_PrintfToTerminal function for convenience, this replaces
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 25 Oct 2011 08:31:10 +0000 (08:31 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 25 Oct 2011 08:31:10 +0000 (08:31 +0000)
commit66a10ad8f7213d8969fc53f69f1ff712f3aea004
treed32024d87f57e841ddc65d9fcbb7abcd1373292a
parent276e463972834a60d2c8cc23de2a65af8589a8c6
added Sys_PrintfToTerminal function for convenience, this replaces
printf in a few places
changed SV_LockThreadMutex and SV_UnlockThreadMutex to macros so they
get the filename and line number for THREADDEBUG prints
fixed multiple recursive mutex locks in the console system so glx client
works again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11471 d7cf8633-e32d-0410-b094-e92efae38249
13 files changed:
cl_input.c
cmd.c
console.c
host.c
server.h
sv_main.c
sys.h
sys_shared.c
thread_null.c
thread_pthread.c
thread_sdl.c
thread_win.c
vid_agl.c