Tomaz changed skybox rendering/loading to flip skyboxes and use cubemaps directly...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 18 May 2004 22:01:56 +0000 (22:01 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 18 May 2004 22:01:56 +0000 (22:01 +0000)
commit699c77ca2c9fd357fbe479f00e778486becfd840
tree86be8b9ac8bf694c57455127fa89e8074e1c1508
parent1129351590ae9c9f5db5890b9757482cbf8d46d8
Tomaz changed skybox rendering/loading to flip skyboxes and use cubemaps directly (no visual differences, just prefers cubemaps now) and reordered suffix tables to load in the order px posx rt

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4195 d7cf8633-e32d-0410-b094-e92efae38249
r_shadow.c
r_sky.c