handle no-bones case for skeletal animation
authoreihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 30 Sep 2011 14:00:19 +0000 (14:00 +0000)
committereihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 30 Sep 2011 14:00:19 +0000 (14:00 +0000)
commit729abe44a989e71b183310919dd31fc1ee3aed63
tree0a33bb8529ea8b11acf2b3081ae6baf39c0ee038
parent56619d1466eae24fdfc16a47dfbdbb1dd15c36ee
handle no-bones case for skeletal animation

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11376 d7cf8633-e32d-0410-b094-e92efae38249
mod_skeletal_animatevertices_generic.c
mod_skeletal_animatevertices_sse.c
model_alias.c