Fix some crashes affecting dedicated quake servers where texture->materialshaderpass...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 3 Jan 2017 03:25:39 +0000 (03:25 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 3 Jan 2017 03:25:39 +0000 (03:25 +0000)
commit7fcccdb55081555849128c7ef37b9edc90d38cf5
tree039ba774a0a18c8868a19980a26a060f21583d54
parent1b5514b0efe6eb17ef86493eaedee1d553b08c80
Fix some crashes affecting dedicated quake servers where texture->materialshaderpass is NULL.  A few other tweaks to ca_dedicated checks that were redundant.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12318 d7cf8633-e32d-0410-b094-e92efae38249
model_brush.c