bsp model shadows are now enlarged by r_shadow_projectdistance (to cure problems...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 17 Mar 2004 03:43:50 +0000 (03:43 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 17 Mar 2004 03:43:50 +0000 (03:43 +0000)
commit8c8aca9161d21135ef7c5a6da580846c6d5fd19d
tree0fb40609d73ce09bababa65db0137c0b72c1c045
parent801ca6b1969d50252aba2d92e55f082ee71e2ad3
bsp model shadows are now enlarged by r_shadow_projectdistance (to cure problems with nearby surfaces casting shadow volumes too small)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4038 d7cf8633-e32d-0410-b094-e92efae38249
gl_rsurf.c
r_shadow.c
r_shadow.h