Remove Mod_CreateCollisionMesh and reduce the exposed API of Mod_ShadowMesh, it reall...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 2 May 2018 07:23:56 +0000 (07:23 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 2 May 2018 07:23:56 +0000 (07:23 +0000)
commit8f47ee7b6e3c66303e5199b42d79dc6d534987cb
treeb1f564ed454f069cab7e8872ce1fb60a27e5d507
parentfe52804d325b7688cab684f2b83ba1106702a2aa
Remove Mod_CreateCollisionMesh and reduce the exposed API of Mod_ShadowMesh, it really doesn't need to support most of the things it supports as only compiled shadowmaps use it now.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12416 d7cf8633-e32d-0410-b094-e92efae38249
model_shared.c
model_shared.h